#battlefield-legacy-titles
1 messages Ā· Page 1118 of 1
BC1
Place wher eagle will rape u with m16a3 hipfire
noshahr TDM is one of the greatest FPS maps ever created
Hardli... I cant type that with a straight face
euro hipfire š
zouzou jump š
brust
M416 > M16A3 tho
bc 10Hz logic loop
if you're accurate, same TTK as M16A3
but less hrec
and faster reload
4-13 guy on fjell who is lvl 8 .."im having fun" yikes.....if fun is getting your ass kicked...oof
nah i should be happy though the team cant fucking hold more than a 2 cap all game.. 
man despite all the ridiculous shit, BF3 is still the best BF ever
I find ramming fighters into vehicles alot of fun
especially when it causes them to flip or launch
HAHAHA
@midnight nimbus where would you rank battlefield 5
Or make a list of best to worst battlefield games
?
BF3 = BFH >>> BF1 > BF4 > BC2 >>>> committing redeploy > refractor BF
i like infy, so i like BF3 and BFH for largely the same reasons
@solid hinge
Fair enough
did you rank BFV all the way at the end?
eh i think BFV is maybe on par with BC2 or a bit lower

SARs are what redeem the game to me
only vehicles i ever really liked in BF are the helis
The tank is the best pistol in the game
i thought gunplay had some more potential with beta StG and launch KE7, but those got nuked
even though they weren't OP
RIP
They were in some apsects
no they weren't
but I can agree
like at all
okie
people can't tell the difference between "overused" and "OP"
Pffft
like yeah, if it's the starter weapon, a lot of people will use it
I can pretty much say that the BFV stg beta was op
doesn't change the fact that guns like the Turner cleanly beat the KE7 at almost all ranges
and stats wise it fuckin proved it
beta Turner cleanly beat StG too
Turner was in the beta?
WAT
like best gun in any BF game
E
like genuine M16A3 gripbar tier
beta StG isn't considerably different from now
beta StG just had less hrec
its changed significantly
Gewehr 43 or Turner?
kinda
best?
hrec is the only difference between beta StG and current StG
Horizontal recoil?
yeah
o
we need beta StG back so it can compete with SARs
M1 pretty cleanly beats StG rn
all ARs but the 1907 are kinda underpowered rn
Ye
if you can click fast enough for M1, no reason to use most ARs
also BFV made headshots wayyyyyy too easy
like they made heads far too big
BF1 head hitbox size was perfect
indeed
Itās bad because a youtuber told me so
it has its flaws
the biggest problems with the game don't exist bc of the deadline
@soft storm This guy gets it 
No but itās a bad issue
and a shit ton of em but it aint as bad as people say
SMH for years people said Mass Effect Andromeda was āthe worst game ever.ā Meanwhile I play it and itās my favorite mass effect game, and one of my favorite third person shooters.
dumb everything down for the lowest common denominator, amazing
i mean everyone thinks BFH is the worst BF ever, and imo, if you love BF infy play, i think it's the best BF
I wont even get into it
BFV somehow has both accessibility issues and skill ceiling issues
wasnt the best but damn well brought the best mechanics
holy fuck a lot came from that game
Iām glad that the Churchill Gun Carrier is just as useless as it was IRL
and I like it
its some form of realism
but terrible for the skill ceiling, and a terrible mechanic in general
attrition is a pacing mechanic, just not a good one
terrible for the skill ceiling
I love walking around empty fields to get to a supply point
if you want to create pacing, you implement better cooldown/regen timers
no
attrition most heavily impacts higher skilled players
if you want better CD go to BC2 or BC1
doesn't impact average 1 K/D shitter
ammo limits in general aren't a great mechanic, they just have to be made bc muh authenticity in military shooters
.....
average shitter doesn't live long enough to use all his ammo anyways
or regen more than once
Provides incentive for teamplay and to look for something else other than players
š¤·
BFH resource grab is teamplay
attrition bad
I want to only run assault and rekt everything on the map with out needing healing or ammo ever
doesn't cuck good players
@strong parrot that's the practical summary of it
Wouldnt the ability to grab supplies of off players incentive team play because it would encourage the squad to stick together?
^
āincentive for teamplayā has to run halfway across the map to refill smokes because my team is dying at an alarming rate on first sector breakthrough
attrition = incentive to sit by boxes
forced teamplay means nothing when teammates aren't forced to help
if you only want to lmao
Meanwhile a sniper dicking himself off at the back of the map could easliy pick me off
that's why i play SAR
apparently im playing wrong by not camping boxes
14 rounds per pickup with the Turner stendo
fuck
I feel like my team is a child making constant messes while Iām running back and forth to get more paper towels to clean up the mess as a medic on breakthrough
or like 24(?) with M1A1 stendo
support boxes only get me one smoke grenade launcher per resupply
I get no smoke grenades from them
I just think this attrition system is dumb
attrition is a suspect PVP mechanic at best, nothing with was wrong with "teamplay" in previous BFs
if anything, BFH was the absolute zenith of "teamplay"
attrition isn't even "skillful", it's not hard to work around
it's simply busywork
so no, more development time for BFV wouldn't have helped with that issue
"i want my one man army perk and i want it now!"
Thats
what
No
Thats not even what heās trying to say
they're just walking boxes at that point
the individual is the base unit of effectiveness
so wanting more smoke grenades to help revive my teammates requires me to run 50-100 metres behind our lines and back again?
great
the presence of teamplay should be a buff, a lack of teamplay shouldn't hamper you
āIm gonna ignore the argument and assume the player wants godlike ability as in every other gameā
Teamplay is actual coordination off of your team
if you consider selfplay interaction as teamplay then idk fam
I hate that bit lol
teamplay is simply your teammates helping
like 95% of the points have ammo crates you can build anyway
Not every single game is gonna have fucking players shitting out bandages and ammo out the wazoo
I wouldn't consider teamplay just them helping
unless I canāt get to that point
but coordination
by being near you, and enabling you to grab resources off them, BFH presents a compelling from of teamplay
and management
Arras Breakthrough will cut off tanks from resupply stations, no joke
that's your definition of teamplay
by just playing together, you perform better
take sports for example
I can also get into the game faster if I just simply picked off the ammo and health
if you know what to do and work together
no management only mag dump every enemy i see with my AEK
so all they can do is sit and wait for the hope that the supply station area is captured by their team
instead of running to a specific place just to get ammo or health
BF != sport, you cannot realistically communicate with blueberries
nor should video games have teammates limit you like they do in IRL sports
It's not exactly a sport but it's not teamplay either
but it already does
Neither is asking for specific supplies for a few minutes until you die
if your team is shit, you lose
why shouldn't teammates simply existing near you be teamplay?
where does the term blueberry come from again? I read it once before and thought wow thats fucking stupid
I hate being not able to see in battlefield 5
they're your teammates and they're playing with you right?

then get glasses
Because them doing nothing isn't them being part of the team
lmao
but if you consider this one factor as them being useful
I honestly think that with this attrition system
or like, a monitor better than 360p
They shouldāve added the BFH mechanic
attrition + BFH resource grab would've been fine
Resource grab off players or points?
what issue
I mean I said that
the only resource grab if anything for me is getting medpacks from the supply crate
barely any uniforms blend in well anywhere
people blend in
they do?
poor colour palettes, unrealistic amounts of contrast, movie-grade lighting
and dont have a literal outline like other bf games
Hello
therefor bfv bad
standard uniforms blend in perfectly with Fjell rocks
on some maps like fjell you can know where someone is, see tracer fire, scope in and still not see them
6 hours til update drops O.o
the only time an enemy hides from me is where I mistake them for a dead body
thatās... it
thats smart
stealth isn't inherently bad, the fact that it can be enabled without thought and the fact that there's no meaningful level of counterplay is bad
@merry ivy and you realise he has a MG42
now I always double tap corpses
But still I just think maybe both systems of mechanics shouldve existed in the same game
spotting literally existed to punish people for bad flanks and being bad at stealth
along with communicating with blueberries
intentionally spotting was meant to be a way of directing attention to enemies
remember how everyone in BF4 was like pls spam Q
not exactly making them outlined like in bf4 and bf1
outlining them was a skill ceiling
If they were highlighted better in the field spotting wouldnāt be an issue
In bf1 I would always spam spot enemys before i started shooting them
who ever could shoot the outlined target more accurately was better 
The new general area one isnāt too bad
visibility should be good with or without spotting though
like BF1 uses similar photorealism techniques in its art style, but visibility is fine even on night maps in hardcore
BFV visibility issues boil down to colour/lighting issues
Battlefield 5 needs rsp
Yeah in BFV I have so much trouble even seening enemys
Dice plz
also the fact that supine prone makes you look dead is really silly
its only really on fjell and devastation for me
- the shadows
Along with Dark corners
- the hdr
lighting and colour contrasts are way too high
like irl, you would be able to see people in a lot of the scenarios where you can't see anyone in BFV
Like why can that little corner over there been pitch black, along with that when you start them game its so bright that I have to turn it down. But that makes it harder for me to see enemy's when they are hiding in corners.
soldier glow and slight outlines are a necessity when you can't have depth perception due to looking at a 2D screen
Snow maps are the worst for this
slight outlines and soldier glow turn into siege
and that game looks horrendous
they probably wouldn't head into that direction
if anything
fix the lighting and shadows
and tone down the hdr effects
Burning my eyes out when i up my brightness only to get into a snow map.
or add light sources lmao
soldier glow doesn't need to be siege-tier
its an extremely similar build
it needs to exist to some degree at least
Why cant they just add it in?
@dusky saffron rsp is what makes battlefield 3 and 4 still run today lol
At least in BF1 the lighting was great
that's great
i hate RSP, but i'd support it if you can play BFV with no attrition and passive spotting enabled
those games are past their development
I'd rather DICE fix the games issues first before moving into RSP
Thats fair
tfw a great passive spotting system exists in BFV's files, it's just not enabled
explain
of course you don't understand if you witnessed any other bf launch
passive spotting is the ultimate solution to having spotting, but removing "Q spam" and not letting one guy spot the entire enemy team
they added rsp later
I mean now its a staple and its now serves multiple purposes
Most of the time in BF1 every enemy would be spotted
doesnt fucking matter if it's a staple in what you consider it
Battlefield 5 is an unfinished product
it gets released later on
BF1 Incursions was the first big step in a great spotting system
With a trench scope there was no where to hide
A good unfinished product however
BFV Closed Alpha 1 had a pretty good system, iirc
Lost potential here and there
but basically, passive spotting is if you point at someone long enough, they're spotted
no press Q and they're instantly lit up
doesn't require any button presses
since logically, if you're ADSing within a certain degree of someone for a certain amount of time, you obviously see them
might as well mark them
Eh it was sorta fun using the trench periscope spoting a enemy and watching him instantly get mowed down by your team.
what if you're looking in a general direction since you heard something and you passively spot someone without intentionally doing so
As the trench periscope would give a real time red outline of the enemy
the point of the angle limitations and time requirements is that you can't "unintentionally" spot someone
if it required a button press that highlighted after I would've been okay
but literally
Yo there needs to be a Battle of Berlin map in Bfv
that's the spotting scope mechanic
and spotting scope mechanic is only okay because you disable your weapon from yourself
spotting scope mechanic, with several key differences
Was funny when you spotted the behemoths with it
but you get the general idea
Ngl
Like with the Reichstag and shit
why does everything require a button press
not liking that passive spotting
Is the spotting scope even viable?
you're using your mouse to point at them
I use the flares
thats your interaction
spotting scope = dedicated gadget for passive spotting on super steroids
Same
@civic sun The spotting scope i believe is best viable when the enemy is para dropping
I loved the gadget
I miss the trench scope
actually idt spotting scope has a time requirement
Then it leads into bigger fucking problems like "at what point does the spot count" and "what if unintentional spotting happens and I get it off without trying so"
extremely useful
if I'm randomly aiming my gun around that shouldn't warrant a free spot
@civic sun Hardly anyone uses the trench periscope tbh
the time requirement for passive spotting in the BFV files varies with distance
you can't "randomly aim your gun around" and get a free spot
I miss 3D spotting
@civic sun I am one of the few who used it
if you can give me the numbers I'd come up with a better opinion
you really do have to point at someone for a fairly extended period of time
This is battlefield
I love the flares in BFV tbh
trench scope gang rise up
It would fix most of the visibility issues
There is many broken stuff that isn't touched
otherwise it just sounds like the scope mechanic
Yāall excited for the new patch?
2+ seconds is a long time in BF
eh
I mean
@compact oxide All i do is shoot down the enemy flares, they get intel for like 2 secs 
now describe midranged
because at 30m it shouldn't be 2 + seconds
it's the logical extension of support suppress to spot/scout shoot to spot
@weak violet that two seconds is great though
if you obviously know someone is there
They are nerfing bipods
I never seen allies shooting enemy flares down, its such a easy thing to do
if you're suppressing or shooting someone, you clearly see them
So Iām excited
you need to look at someone for awhile, accurately acquire the target, and shoot, and you get the spot
Suppression is finally balanced
@compact oxide Yeah but only for two seconds 
passive spotting removes the shooting part, and puts greater emphasis on the acquisition/time part
I always try and shoot flares, but really if you get 1 second of them up you get enough info to know where people are in general
Or I could just shoot them since they're in midrange and I have an AR/Semi
Flares deserve another buff
or anything other than an smg
@compact oxide Yeah but thats better then like the 10 or 20 secs that the flares last.
by that point the spotting mechanic would just highlight them on the minimap for simply existing within my sights despite my gunfire giving out info
Exactly
@civic sun They very likely don't last long due to a person shooting them.
minimap spotting is gross
They defs don't last that! @weak violet flares have gone to like 3 secs max now
Outlining is also gross
!lfg
but that's what spotting does
don't encourage people to play by the minimap, play by whats in front of them
Perhaps make the flares max height increase to 20 meters
and if it's that easy for little effort than no thanks
They drop much faster since the patch
and 3D spotting would be entirely fine with the amount of smoke people throw and how well smoke breaks spots
@compact oxide They drop faster when I am there 
How much do you guys want to bet that this patch will be delayed?
flares last at least 7 or so seconds
crouch moving should give some level of spot protection as well
Yeah
that would be a good idea
And crawling
but crouch moving is already strong enough
crouch sprint is too fast
^
If they do that for crouch moving they gotta nerf it
I disagree
not slow enough for how powerful it is
and reduces your sound significantly
i just dwarf run everywhere
Crouch run is fine where it is
Crouch running is barely any slower than sprinting
needs to have larger concessions to mobility with how much it shrinks for profile and reduces your sound signature
The sound is SO quiet though
Yes it does
10% is way to much
side-to-side mobility while dwarf running is too good
Why fucking run when you can make yourself a lesser target, make signifcantly less noise, and have better aim stability
S-mines should insta kill dwarf runners
crouch running is very strong
I donāt use it
blows up at their head height
???
Canāt do that with crouch running
You'd be asking to do die if you did that to me lmao
jumps into a room of back proning mg42 players
maybe a shittier player would lose to that
i miss zouzou š¢
bring back zouzou pls
crouch running is very strong
Meh console players are ass
i think it's 80(?)% full sprint speed
I donāt have a problem with crouch running
while you dwarf run
Crouch running means you can't bunny hop though 
I want the sliding back
sliding is in the game
Pop sliding in bf1 was so badass
is there an animation to switch seats in a bomber?
No, like the bf1 sliding
idr lmao
pre-apoc nerf sliding was nice
launch sliding was AIDS, it was way too spammable
Yeah
sliding by the end was a bit too anemic
It was fine after the patch
asking cuz im trying to level up my fighters and the pilots get into their gunner seats and do so much damage to me
I donāt play b04
BO4 has some of the best movement i've seen in a grounded FPS
Bo1 for life
BO4 movement makes BF movement look like it's from a 2000s game
I donāt like admitting this
best movement for a game with futuristic elements yes ig
But I played black ops for zombies and campaign
the operators run with exos
Stfu
i mean BF movement is unrealistic
but I prefer the realism in movement
Cod campaigns back then were amazing
zero momentum slides
you sprint at legit Usain Bolt speeds for unlimited durations
with an MMG
Is the update already out?
No
No
4 am ET
Okay
Ok thanks
Question for you guys
Stuka bylat
Is there a way to rebind slide to hold instead of double tap the crouch button
Ooooo
roblox is the purest way to play this garbage fire
That
love how ive been level 50 for so long and all i get is 12k coins wtf
once you die less to people in corners, you get to truly experience the pain of attrition
Conquest is a shit gamemode
I misunderstood lmao
@solid hinge there's basically no animation, you swap seat in under a second
uhh
I hate it
others get 80k+ wtf
I love waiting for a plane to spawn and spam x to spawn on it and still getting fucked and spawning as infantry
I can't think of one tbh
Oh
conquest is bad
I thought people liked it
Mine is that
like genuinely one of the worst FPS modes conceived, it really takes a good map to make it ok
I think vehicles are only fun for people who main vehicles
Alright bet, grand operations is not as fun or immersive as operations from bf1
And that if vehicles were removed the game would automatically be more fun
imagine playing hamada and taking 3 years to move up from spawn
BFV game modes as a whole are weaker than other BFs
Omfg
BFH Blood Money, BF4 Chain Link, and BF1 Frontlines are the best gamemodes
Rush is so amazing
But dude
well, it is better than CQ, since moment-to-moment action matters more
When people ptfo on Hotwire
nothing happens
It is the most fun/immersive experience out there
all you do is drive around a car
Yeah
hotwire is way too easy to break, and there's no obligation to play the objective
shoot out the driver and destroy the car
and keep getting a shit ton of points or doing nothing
And run over people
Heist is my favorite gamemode in BFH
Payday 2
Blood Money is truly a masterpiece
Ye
In fact fuck it
actual focused obj gameplay with a frontline >>>
I loved it
okay so thereās a StuG coming, but WHERE THE HELL IS MY HAWKER HURRICANE DICE?!?!
2u0p CQ nonsense <<<
Hardline was a great game

HURRICANE NAAAOOOWWWW
I want a sequel
Chain Link is like CQ but actually good
But make bfh focused less on gun and more on car
or better yet the Hawker Typhoon
i mean tbf, Frontlines is the logical extension of CQ
I want cars to be op as fuck
In my honest opinion
and Frontlines is actually good
Frontlines in bf1
Cars should be less focused in BFH
As much as they were important
unlike CQ, Frontlines actually makes good use of the entire map
without having to be 64p nonsense
Passchendaele gave me PTSD
Can we all agree that downtown conquest was one of the best conquest maps of all time?
and without being slow
the setting of urban combat with an emphasis on inf gameplay
downtown CQ was actually fun, as far as CQ goes
Was fucking good
everglades too
I loved Amiens so much
BFH with Frontlines and Chain Link would've been incredible
I loved uh the somme BF1 operations
Amiens is probably still one of my favourite maps
like FL is CQ with all the bad shit boiled away
Amiens is good, too much rubble and smoke, but it's still solid
good layout and lanes
ye
Amiens got it right when it comes to having each range of combat, useless teammates snipers can sit back, Medics and Supports can mid range stuff, and BF1 was always SMG08 field so Assault worked too
super helpful too
feels good going to a teammate and knowing they will be helpful
St Quentin scar was my favorite bf1 map
Then Gallipoli
Then Amiens
Then sea of trees
Achi Baba is like Fjell but actually good
spawntrapping is so much worse on Fjell though lmao
Best operations on bf1?
oh yeh aside the stug where's the Archer Dice 
Easily beyond the marine
especially on Breakthrough with a braindead Attacking team, Fjell is horrible to play
āattackingā
if germans get an anti tank tank when do the allies do too? 
Breakthrough is better than CQ at least
they sure attack those rocks way behind A
Fjell makes me want to die
and doesn't include the shit parts of Grand Operations
agreed
Breakthrough is my favourite gamemode
because 1. its not Conquest and 2. its not Grand Ops
infy only frontlines pls
True
wtf yes
Frontlines can only really work on bf1 thou
should never be more than 5
what
Think about it
I donāt like it
frontlines kinda sucks in BFV
Breakthrough is the new king now and Operations was dealt a big oof
distance between objs is way too far, and transitioning objs plays very poorly with attrition
Conquest is still flag merry go round
Operations or grand operations?
Operations for me
Grand operations is a cluster fuck
And I want to play final stand so god damn much but I canāt because the odds of getting final stand is basically nothing
not really
Bf1 operations made you feel like you were in a war
neither, only conquest is worth playing
Bf5 operations- ello Soulja
Fjell frontlines is unironically kinda fun
one flag
it's like king of the hill lol
probably DOA
Battlefield Heroes 2
no attrition, good visibility, and good gunplay pls
BFV gunplay is like ok
BFV gunplay has a few good core concepts, but also has some really terrible mechanics weighing it down
wow hey now
Vehicles suck
it also has like 2 maps that are any good
Bf1 gunplay isnāt too good
RSC SMG š
Die
BF1 Ribey is fantastic
it's very similar but less weighty and tweaked ttk
No really just die
BF1 AL8 .35 is a masterpiece
RSC SMG is so fun
Al8 is my favorite gun
speaking of BF1, I tried playing again. the only people left playing are top tier shitbuckets who never left
why donāt they add the hellrigel in bf5?
i have like 8200 kills with the AL8 .35 in BF1
BFV AL8 feels like shit
Yeah
Lmgs are overpowered
lol what lmg is op, you talking about mmgs?
Me and a friend went 70+ kills with lmgs
just like SARs
bring back reverse spread LMGs pls
or reverse hrec
doesn't really matter which
Bring a 300 bullet slow fire low damage lmg
reverse hrec just means more screenshake
1919 is coming to BFV
bring back the martini Henry

whatās the new lmg going to be like?
Iām quite excited
Ugh
by a long shot
Chauchat is like
Bad
no other LMG is worth touching
BFV Chauchat is incredible
Chauchat is the only thing that can compete with SARs
True
BF1 Chau sucked
Sar are probably the best class of weapons now
BFV Chau is like S-tier
i looked at the stats for the Chau and wondered if they even ran it through some form of QC at all
Oh dear laws
So, I managed to perform very well with the Suomi Rapid Fire in Narvik of all places
Chauchat bridges the gap between normie guns and SARs
Eh, I get killed by a gun, I get killed by a gun.
Thereās no point to do anything anymore when the one class meant for cqc can now fuck people up at 70 meters
RRRL/RRRR Chauchat is just disgusting
or person using specific type of gun
Good on you
Stg?
I use basically every gun class
less health attrition if other people can't shoot you
s-snipers
if you're accurate enough to snipe, why not use the AG m/42
Less recoil
seriously
Ag m/42 is good
Iāve used it a couple of times
I can perform very well with that gun
the chauchat felt accurate enough in single player, with those specs and a 3x scope im fully expecting it to be a monster
When your team is getting their asses kicked and you want to leave but you see your 50-10
Wouldn't be surprised if the Chauchat is a 3-4btk
At the expense of really slow RoF
Chauchat is 3-4BTK
I'm pretty sure itll be 3 up to 50m at least
yeah!
literally full auto Turner with a detachable mag lol
I'm saying BF5, not BF1
My only question for adding the chuachat is
i'm saying BFV
why
BF1 Chau has like a 20m 3BTK
Itās kinda stupid
gotta reuse those assets boi
True
because crossoint mag
At this point
This game is turning into another bf1
great spec options
Look how much they took from bf1
> This game is turning into another bf1
i wish
it was basically completely accurate in single player
SP Chau isn't the same as MP
BFV
Just make the gun have the actual fire rate of the Cei Riggoti because that's how it is
BFV MP Chau is basically a full auto Turner with a detachable mag, except you get hrec
Great tiger and under no flag
The scope is that good?
2x scope from the AG m/42
good visibility and you get fast ADS time
the 2x has the same ADS time as irons
3x is super slow
woof
I don't like the 2x for some odd reason
well, it gets 3x and nydar too
i wish aperture sights didn't suck in game
so you have good options
because they are actually awesome irl
Is the Ross going to be straight pull?
can't tell from files
if it is then slrs will be even more obsolete lol
The G.95 should've been but whatever
but it has shit velocity
Ross is a straight pull so it should
Well the G.95 is but it isn't
I just like hitting headshots
I honestly think that's a developing fuck up
2 tap 2 people then reload
Could be a balancing thing because the G.95 in Battlefield 1 was a straight pull
The G95 being a pseudo straight bull in BF5
Yeah but they compensate with their rate of fire, they're meant to be more up close guns it feels like
and it was crisp af to use
BFV RSC recoil feels awful
even though it's easier to use
if im sniping i just like the 1 shot headshots
BF5 G95 feels really chunky to me
I find it weird that the Kar98k has better ADS speed than the G.95
i'd use SLRs if the 3x didn't have glint tbh
I hated that the Ross was basically a better G.95 in BF1
Ross god >>>
Same Rate of Fire, a Sweet Spot, more damage and a straight pull as well
Snipers are still good in BFV, I am still able to snipe pretty well
Only recon rifle I really use is the Selb 1906 but I might begin to use k98k irons if I'm arsed to get lvl 20 recon
G.95 was better if you liked to do the pistol swap meme
Not Stodeh levels but I am doing pretty good
the ross was all i used in bf1
Arisaka Patrol was really good
bc you could strafe with it
The only operational Tiger in existence today had its turret disabled by a shot from a Churchillās 6pdr
lol +1 for tbag
Fucking camper up there deserves the teabag
did you see my ross gfy
Yeah, nice shot
sometimes you just gotta tbag em
but sometimes you gotta hit them with the ground hump instead
but yeah i doubt ross is going to have straight pull bolt
all guns share the same ADS speed
universal values
all guns within the same weapon type*
Why does the G.95 feel much slower than the Krag's then?
I have Quick Aim on both of them as well
š¤·
Pretty sure the krag just resets faster for recoil?
everything has the same recoil reset values too, within the same class
Hmm
So the game added a subsection of what guns are for what class
actually sniper rifles have the same recoil decrease values as semis and autos as well
lol
guess it's just feels then
My prediction is that Medics will get shotguns, Armored will get SLRs
I bayoneted a guy through a guard... wait... I don't know what to call it because I'm tired
Things you hold while going down the stairs
Like a railing... is that just the term?
Just a railing?
...Yes
I thought like household staircases would have a different name
Anyways, tf happened?
https://streamable.com/895wq
Also, found out that the little breaks in the roofing of the Cathedral in Devastation have good hitboxes
Like, you can shoot a PIAT rocket or a flare through them
How fucking broken is calling in a jb2
Pulled out the binocs 4 times and still didnāt work
That moment when you get team flipped on final stand
I can probably start a fucking bayonet montage now that I think about it
That can happen? Jesus
did you just answer your own question
I was allied on conquest on fjell and the round ended and went on to final stand and Iām axis now lmao



