#battlefield-legacy-titles
1 messages ยท Page 932 of 1
I dunno, maybe sometimes people are on their computers and sometimes not
But they still wanna look at Discord
ยฏ_(ใ)_/ยฏ
@sleek tartan you basically go straight to max suppression state anyways
Good morning pow
asked randomsway abt it awhile ago
I guess it is morning there
that says AM for a reason chief

Nothing happened on Christmas, so...
and then i have new years day off, was supposed to work but because i worked Christmas i get it off
so i can make 2019 jokes to @wary mason

Oof, the ping


Hey guys. What is considered the best Support-gun atm?
KE7 
fg42
How do I take a screenshot
Some playermodels got bugged and are "shadows" without texture
Get a phone
i like the lewis
if people say otherwise they are lying
statistically the fg42 is amazing, just low ammo
thats it
has super low recoil
is basically a sten that 4 shots any range

ke7 for run and gun, mg42 for suppressive support, lewis gun for all arounding (in my opinion)
FG42 4 shot at all ranges lol

> 10m 4BTK
Ok I'll test the FG42, thanks ๐
FG42 is good though
@snow sleet you need to get the specs
With scope
less upwards
full right tree
FG42 renders left tree KE7 pretty much useless
POW, what specs do you recoomend?
tfw snipers with final option of bayonet or zero distance
let me get my 42
useless!!
is ag m42 one gun or two guns for the overture white tigrer skin
Why no bayonet 
Nydar scope..
Thanks ๐
has served me well in getting me over 1800 kills
Hipfire master?
Everyone is so cruel to the AA scope
Does that mag really only have 20 bullets in
when does the new tides of war thingy start exactly
It's very.. large
(yes)
its fucking crazy
What scope do you use POW?
LRRR for FG42 imo
Not the AA
How about ironsights
The iron sights a-are cute
You are so cruel
u right myb
so cruel
1.5x is gay, yes

scree
1 or 1.25x is nice
@midnight nimbus what's the difference between ADS time from each and the other?
I think it's -100ms iirc
200ms with irons and quick ADS
I hate that you can't choose your zoom level
Doesn't it change on the mag of the scope for ADS time?
@sleek tartan same, one of my biggest pet peeves
200ms with irons and quick ADS is for ARs I think
Also, I talked to Drunkz about this
I forget what it is for LMGs
They never convieved the sights as an upgrade for weapons
drunkzze told me it could be added in, it's just hard
just an option
yea, never thought people would care
@solid hinge https://cdn.discordapp.com/attachments/177094649473794049/516160278766026753/Battlefield_V_2018.11.25_-_18.23.48.01_Trim_2.mp4 This is the fg42 without controlling the recoil, the first one was me controlling it
but then they made this different ads times and added even dirt to some lensed ones
like... im sorry but that's unbalanced as fuck
and actually relevant
the dirt on the lenses is gey
You get that with the tree that reduces vertical recoil instead of horizontal?
@solid hinge
BFV would legit be really fun without attrition

no attrition + roblox graphics would make it one of my favorite BFs
You get two mags and you'll be happy about it mister
I barely notice attrition
probably because i die a lot
attrition affects long range gun users disproportionately tbh
It honors you that you realize that attrition doesnt affect you as much because you die a lot
I don't use it as I'm always running past ammo boxes
most people are like "im fine with attrition you are a camper"
health attrition is just gay
Just another way to make medic OP ๐
I think scouts suffer the most from it because even from the people they have taken out they only get two bullets whereas other classes get half a magazine
Halth attrition IMO is idiotic, in most engagements, you end up with some damage. Some damage that builds over time and it really unrelated to how well you did, unless you get a medic (forcing muh teamplay) you are on a disadvantage.
I really dont know who benefits from this
engage -> take damage -> reengage -> take damage again -> use bandage -> reengage -> take damage, now what?
Assault can regen half health naturally
die
just gonna sit there
IMO I don't notice it as assault or medic
The attrition system in Battlefield feels more like chore for me
it is a chore
that's all
it's not necessarily harder, just tedious and limiting to KPM
It's a chore only by design
it used to be something you did for a powerup...
You could just sit for a while and eventualy regain hp, and that didnt make you a bullet sponge
it just gave you the chance given you could stay alive
teamwork should never be necessary and always beneficial
BFV teamwork is overly necessary, sometimes beneficial, and sometimes detrimental
oof
auto health regen is your reward for successfully disengaging, now you just get punished for staying alive
An enemy who has just spawned and still has a bandage will win against you in 90% of all cases because he has a bandage left whereas you have not.
@midnight nimbus i blame it on the "PTFO" mentality
yeah, it ends up coming down to not necessarily who's better, but who spawned most recently
I hate the PTFO mentality
well, the "PTFO" mentality
Don't get me wrong, PTFO is important... but people doesn't understand that you wont play the objective better just by dying on it like a bot
Sometimes surviving is better
or playing smartly in any indirect way
objectives exist in FPS as a means to draw people together and enable more shooting
that's all
you still play a FPS to shoot people
not to mindlessly run at flags
In battlefield we've lost this kind of approach to objectivs, so many people see the objectives as the goal itself
and it's like... dude, do you realize this is a FIRST PERSON SHOOTER?
BF punishes you for surviving in so many ways
if you actually want to win, you're frequently better off redeploying to another flag
bc of kongquest
this often comes up when I talk about conquest... people talk to me about how backcapping flags is important and im like, yeah, sure, trying to avoid conflict and going for easy flag captures helps enjoyment in the match a lot
I don't care if it's effective, it's a shitty approach to gaming
also most of the times it is better to play solo than in a random squad ๐
kongquest is the opposite of robust design
same with squads, to an extent
you can just bust conquest by abusing squad mechanics
how many times have people spawned on me when I was sneaking behind enemiy lines and my teammates started shooting
and barely even shooting, just playing flag runner
Unless I see people actively cooperating and doing well, I just kick everyone from my squad
Also this "PTFO" mentality created a new problem, sometimes i'm just busy killing people
doing what I'm supposed to do
and a random takes advantage to take the squad leader
while i'm actually doing what he should have been
and unable to set objectives
10/10 design
why they do that? not because they want orders...
they just want to use the fucking v1
Becoming squad leader as soon as the V1 is ready... there are plenty of people just waiting for that opportunity
I love the idea of squads. After all, you can't directly cooperate with 32p or 16p on your team
I just bought a night owl scope fuck
but we've destroyed them with the latest changes
in a system where squads exist, everything in the commo rose can be automated
Sometimes I wish there was friendly fire
if BF actually had good teamplay mechanics, squads wouldn't be necessary at all
And now the squads act as a separate thing
like the rest of the team doesnt exist
which is also an error
BF has terrible teamplay mechanics, exactly
non squad members in BFV are NPCs
squad members that are randoms are barely better
teammates are often a detriment due to BF collision being absolutely idiotic
and fucked spawn mechanics
And I'm telling you something, It's not about them not killing a lot of shit... no... it's just that so many people go into a squad, take a role (like medic) and proceed to not do it, not even be close to the squad
then... why do you join us ??
to take the leader.. yes i forgot...
to steal the points I made properly
And 90% of them will not resupply you anyways even if they are support or medic ๐
How often have I stood in front of them begging for a resupply but nothing happened and I had to run back to the last objective.
passive teamplay mechanics when
turn players into crates
so teamplay is always useful
Then it would not be teamplay any more however it would be more effective as teamplay ๐
no, that's still teamplay
they are on your team and help by existing
they can choose to help more by playing near you so keep helping you
so you don't have to go out of your way
However they are not helping you actively ๐
hence the term passive
i dont think i like Battlefield
it's feels so slow compared to Overwatch
who cares about active
and i was so excited to buy this game
Unfair to compare bf with ow
OW is barely even a shooter
and so with six siege
I think it would be more effective buying four copies of Battlefield 5 running them on four systems and creating a squad with those four accounts then ๐
They all are different game and involves tactics which are not at all similar
I just wanna see BF adopt modern mechanics and move out of the stone age
like BFH was almost there
still required unnecessary input
as someone who played 1000h OW I know what he meant
i can't be as aggressive as i like in Battlefield
i wish i could run in and fight things without getting deleted by some sniper or plane or anything really
not to mention reloading takes forever
and the clunky movement
unnecessary input on modern games is big gay
and it's actually closer than you guys think
and BFV is the king of unnecessary input
Yes, reloading times must be buffed
We have tanks in bf, we have healers, we have supports...
unnecessary input ?
lol
giving out ammo should be automated ?
yes
the simpler the controls the more you can concentrate on actually playing the game.
exactly
naw
automate the tedious shit so people can actually play a team based shooter
Hmm
in Overwatch i can carry hard and jump everywhere and not worry about too many things
Battlefield is too slow and complicated if you ask me
Two completely different games scruff
Overwatch isnt really even a shooter
its more of a moba
Commo rose?
marking objectives with the commo rose can be easily automated. whatever objective the squad leader is running towards should be automatically marked
Oh Q button
I feel like Battlefield 1 was better in perspective of unnecessary input.
Commo rose isnt complicated enough if you ask me.
if people get such a boner from randoms saying "thank you" after getting revived, everyone should just automatically say thank you after getting revived
The one thing BFv needs is complexity not the removal of it.
BF5 is far too streamlined as it is
if you're low on ammo, your character should automatically ask for ammo
wish i knew that before i spent 270 bucks on it
i was promised it would be action-packed and quick-paced but it's the opposite :/
then again ive only ever played the war stories
more complexity != more skill
no
I know
More complexity not necessarily in controls = more depth.
Depth is good.
streamline absolutely everything unnecessary
you can have more depth with less complex
How about Six Siege? Do you think that game is complicated too?
Siege is insanely complicated
Likenrook should auto deploy armour
siege thrives at that though.
siege is built off being complex
Operators should pick it if they are near its vicinity
BF used to be built on being complex as well kht
it's all about operator counterplay, less about shooting
BF before BC2 doesn't exist
BF2 is boomer garbage
0.7 base spread ๐๐๐
everyone has a ton of nades ๐๐๐
There were some problems but the teamwork and varied classes carried the game.
As time has gone on some of the streamlining has hurt the game dramatically.
opportunity for class specialization >>> tons of classes
Removal of carriers/ Airbases, removal of bases, removal of commander etc
all negatives
BF2 has good maps and strong vehicles, that's it
bases and commander are gigantic dumb
BF2 was sick
@sleek tartan fellow Overwatch player, is there a gamemode in Battlefield 5 as fast, intense, carefree, and fun as Overwatch?
I am a firm believer the 4 classes in BF5 can work if they introduce subclasses
current system is garbage
At what point in the game will it get good?
i honestly think about a year from now
A ton of things in BF5 you can tell they wanted to go deeper with but due to time constraint they held back.
they wanted to go deeper with shit TTK
I bet you given enough dev time players would be able to customize their tank and pilot players, customize the stationary weapon loadouts etc
and deeper with retarded combat roles
i notice it more now
because you're so ridiculously impotent as an individual
that you have to clump up to be effective
The should do something about the zerging its really annoying, swarm of people capture a flag, 95 percent of them bum rush the next one that takes 10 seconds to get to.
I miss flags being spread out
cardiosimulatorfield
KHT explain the combat roles what where they going to do initially
not the man to ask ๐
Hi everyone .. I am a total noob at BFV, completed campaign, no idea though regards the online ... plus, joined here because I cannot post/respond to anything on the EA forum site .. Am I in the right place for help ???
well its worth a shot whats your problem bud
Is there any way you can play through the old Tides of war missions? I missed the first two weeks ๐ฆ
I have no idea what why when where regarding the online/pvp modes .. whats good, whats bad, whats best for a no ranker ...
you might still get a chance to unlock those things in future missions
just jump in and learn the game wrinkle
conquest is a good place to start as its the only game mode in bf worth playing
The time-restricted events to unlock weapons are also garbage in my opinion
@pliant geyser .. Thank you
all the game modes are pretty nice
slowly killing off conquest is the best thing DICE has ever done
only bad thing is they aren't doing it fast enough
i recommend breakthrough for beginner
conquest you can easily get lost if you are not familiar with the map
i keep getting panzerstorm as map -;-
@ashen knot .. No idea what format Breakthrough is, but try it
Panzerstorm is fun..
breakthrough, you either defend or attack
i dont like i
its straight forward
im not saying that. i said for beginner
thats not overwhelming for a new player? ok
Had several thousand hours on BF4, loved it, not played BF since .. my first run at this new one .. everything so bloody alien to me
conquest is one of the worst FPS modes ever conceived
Er the maps arent that big
Maybe overwhelming if your new to fps
Everyone was new to the maps at some point..
conquest one of the best modes for bf though
i know. youre just more prepared if you start on easier modes first
CQ at the average level is shoot tards in the back until you die to something random
CQ at the highest level is flag runner
or explosive camping, depending on map
Has anyone received a reward for Enigma Decryption? I just received a gift from EA.
๐ค
So I was doing this MP40 assignment where I just have to kill people while attacking objectives, and you'll never believe
I actually had fun because I could just play the game and it would progress without me having to worry aobut it
This sounds like clickbait
Looks like I have to just go in blind, die a lot till I figure it out .... Been a Destiny 1 and 2 player for a long time ...
What
ยฟ

@coral summit just learn the maps and learn flanking routes
thats the main thing with bfv
@dense bone .. Thank you .. btw, nice to meet another nitro member
theres a ton of us atm, since they gave it out for free a week ago
What's free
nitro
Did not know that .. paid $50 for it a while back ..
Has anyone received a reward for Enigma Decryption? I just received the parcel from EA.
It's only 1 month free
yea its a trial thing
I create my own ...
Hey nyphon
yo
...
you disgust me

you dont have an rgb case though
but it could look sexy afer if it was rgb
No
mods

smods
m1a1 20 headshots challenge is retarded
can't do it for shit, and I'm a decent infantry player
you gotta get certain maps and certain points
even then you have to depend on enemy players to come and try to take the point
aerodrome C is good, fjell C is good, and twisted steel both points on bridge are good
i got my m1a1 on my 2nd match wit the 20 hs
aerodrome C
just stay in there
dont ever leave
the 20hs thingy, is that the mastery assignment?
Hi snuggleflake
there you can camp outside of an ammo resupply
i was either in that spot or in c
it helps to have a friend (i had one in aero) that will revive you
@gray glade yea for semi autos to get the last mastery for gold you have to get 10 headshot KILLS in the objective in ONE LIFE or get 20 headshot KILLS in objective in ONE ROUND
He's saying it's supposed to be hard, nevermind the fact that some of them are just unreasonably hard compared to others.
gotcha, thats what i was thinking, just wasnt sure if it was called proficiency and that i wasnt calling it the right thing
Challenge is okay, the problem is the same level of mastery is way harder for some guns and in general they make you play in a specific, often unwanted way and it has nothing to do with "mastery"
I really wish that Grand Ops servers would be excluded from Frontlines/Conquest/Breakthrough filters, jesus
I hate how people toss that around tbh
I'm so tired of being funneled into Airborne matches
"Lol it's called mastery it's supposed to be rly hard"
right, its not "hard" more of a chance thing or play a specific way
Exactly
i dont think it's something that one should expect to do in like 3-4 games etc
imo it should be a total thing
at least personally, i would be fine with trying that one for a while
The earlier levels have totals
But the latter don't, because fuck you
yea i did m1a1 in 2 games, the first game wasnt a full match either
for 1-5 it took like 10 games
and id get around 15 hs often
Also in what world is 10 kills in a life equal to 20 kills in a round in difficulty
yeah thats kinda weird
10 kills in a life really means you have to either get lucky that nobody's looking at ya, or very conservative
well... there was a couple of games i got 8 kills in a life but didnt finish the 20 in a round
sad part was that medics ran past me instead of reviving
i was in a safe spot too
I got 8 as well earlier today, got dynamited and no one around to revive
laame
It's not 100% under my control, and yet people go like "Oh 10 kills/life isn't too hard" as if they just run around with a K/D of 10
All the time
lol
Yeah, which is 100% bullshit
brutal
yea, i feel like hs reg is off after doing these missions, id SWEAR im hitting their head, and it doesnt count as a hs kill
Even if hit reg was on point, that's a tall order
i also feel like theres a cooldown to it as wel

because there are other times i swear i gotmultiple hs in quick succession and it only counted 1
did yall know that you wont die from a grenade if youre laying on it but you will die if youre standing next to it in bfv
No, but I knew I die to grenades just barely around the corner even though none of the shrapnel would logically hit me
Yes game, I see the blinking grenade icon right next to me, but it's just around the corner made of concrete or w/e and I don't want to move rn, I'll get shot
Oh, you killed me somehow, okay
If There is a grandte next to you behinde a Wall the blast migh kill you who knows
It shouldn't, but it does
In Real life trough
they should have a color indication of the expected dmg youll take from a nade
Its somethink for mythbuster
like yellow it wont kill, orange a lot of dmg, red will kill
No, in real life a frag grenade on the opposite side of a concrete object should would not kill me
most of the lethality of a frag grenade comes from the shrapnel shredding you apart
irl that is
Indeed
i thought within a certain range even the pressure could kill you
not saying that the pressure wouldnt be negated by a wall
That depends
What the wall is made of, how close you are to the wall, how close the grenade is on the opposing side, how big of a space each of you are in, and what the actual explosive is
And other things
basically in a game setting a nade on the other side of a wall shouldnt kill
But it's safe to say that a frag grenade exploding around the corner of a wall made of concrete would not kill you
Course there could be ricocheting shrapnel as well
Which again, depends
ok good if nyphon thinks there's headshot issues then I'm not just imagining it
There absolutely is
Bigger heads
i cant say for sure, but sometimes things just seem off
Plenty of times I see people prone and I shoot at them and there is no goddamn way every single bullet hit their shoulders or arms
Aiming for the center
I've had people proning over cliffs where i can literally only see their helmet and it's been body shots
That too
If the bullet hits at all
Sometimes it goes through them
Aim better
i havent had that
Speaking of bullets phasing through people

i have a lot where i flank, take way more time than i need, land headshots, didnt count as headshots
Are people invincible briefly when exiting a vehicle or not? I'm guessing no but I tried to shoot at a guy exiting a tank (from very close range) a while back
soo what do you boys think about BF V so far
@spiral badgeno
And for a good 2-3 seconds at the start of the animation he would not take damage
probably more down to hitboxes during animations being wonky
@solid hinge i like it A LOT
I've killed people getting in and out cars
i havent experienced problems that others have though
You're not invincible during tank animations I've been killed during them
But the hitboxes are like.. really weird
As a passenger in a jeep I was holding fire and my ammo counter went down at regular RPM but I wasn't firing and nothing was happening , looool
I figured as much, just wanted to make sure
I don't use vehicles and rarely ride in them so
You mean the 28?
yeah
According to someone that's how the troops were instructed to hold it
But I dunno if that's true
Considering you hold the 34 the other way around
Yeah it definitely looks weird
yeah
In bf1, what's the difference between gewehr 95 and 98
3
iirc one has more mags and slower fire rate and the other has less mags and faster fire rate
speed
@worn ledge 95 doesnt need to scoope out to cock the bolt back
95 can't oneshot, doesn't have a sweetspot, has a faster straight pull action and a lot less velocity compared to 98
do you guys think the will add yugoslavia in bf V as we are supposed to explore the not so popular fronts of ww 2
?
ยฏ_(ใ)_/ยฏ
For med distance sniping, smle or Russian 1895
SMLE has a closer sweetspot than 1895
russian 1895 all day evry day
nece al jednog dana se nadam
though that depends on your definition of med range
@solid hinge
da
BF1 G95 is dumb participation trophy gun that's rendered useless by the Ross
BF1 G98 is best long range BA
@midnight nimbus maybe is useless for you i mean people have thoer prefrences
@solid hinge wait, slrs 1 shot hs up close?
g95 is the fastest fire rate bolt action it has its uses
the satisfaction
RIP
At the moment there's literally no reason to headshot on slrs
but 
@solid hinge all facts, no opinions
Gun jesus says nothing about how the MP28 was held
why use G95 when Ross exists
ok so i thought they would ohk up close hs so that answers some questions
ZH and 1906 can I think
horse shit
what are stats on zh?
everyone says its good
but they said the same about sebalt and i dont like the sebalt
the only slr i like so far is model 8
so theres an option for zh for better rof?
so sounds like model 8 is still best for aggressive recon
Wew, new tow rifle works really well,.. assault ag m42
Are you from the future
Never heard of it tbh, doesn't look interesting either
is it already available to unlock?
@little fjord they already have enough variety of weapons though
I wish I know what time next tow starts
Im stupid I read that wrong
It starts tomorrow
Tomorrow : )
They need to buff tanks
๐
yay, another semi for assault
theyโre fucking weak in tank battles
๐คท
when they gonna give some medic love
How about some medic gun variety
Yeah
There are 5 new guns and none of them are for medics
I mean what the fuck
SmGโs ArE eNoUgH uR jUsT bAd
thats why they lost a medic main
AG m/42 is really good
I actually made the church gun carrier work on panzerstorm... It's like a tank sniper... but if infantry get within 50m you're dead
(i was a medic main)
top gun if you can click fast
@little fjord Kewl but
Also I like how assaults/supports are good at close, medium and long range and recons at medium to long
I bet medic will get some love next overture
Then again in my experience the tank battles are extremely weak in comparison to infantry
But then medics only to close, some would argue medium range with some of their guns
two new weapon types for medic
When it comes to tank battles because it takes like 5+ fucking shells
not that it changes anything
To kill a single tank
MP34 isn't a bad long range option
And then someone suggests a longer range medic gun and everyone collectively loses their shit
My kill rate with Thompson is pretty good
MP34
But medic needs a little more... not alot
uhhhh top hitrate
34 is my second fav
beating StG, KE7, etc.
Tap firing that thing up to long range, you'll do very little damage
You can't with a straight face claim that it hits long range full auto ๐
The gun carrier sucks ass
I'll believe medium
<=540 RPM = hold LMB
Seeing chatter that the 34 is better than the mp40 even
Same RPM as the MP40
That 26 RPM really makes a difference huh
MP34 with high velocity bullets is also woke
since velocity is really the SMGs' limiting factor at range
Even if it's accurate up to "long" range, whatever that is to you, any competent player with any other class can do better
well duh
Unless they're using shotguns on support maybe
didn't say medic is a good ranged class, MP34 is just good at long range
You were beating STGs and KE7s a while ago
So I was just checking
??
Bren/Ribey match it in hitrate, beat it in damage* lol
danminigun has good MP34 footage
is there anyway to get rid of a spec? turns out i dont really like the paradropped land mines on the stuka
matter of fact if i could respec the whole tree i would
wtf is your profile pic...
ah, shame
Itโs easy, drop the mines at tank spawns
Forgive me if I remain skeptical
oh thats toxic
Niccaman has a video on that exact thing
yeah i know i saw
I would love to test it but the goddamn range doesn't let me specialize
Thanks, DICE
are medics in a bad spot atm or what? i seem to lose almost every single 1v1
Iโve got every vehicle leveled up besides a few, the trick is to not spec into anything that changes the entire thing vehicle until youโre level 4
@broken bone Playable, but could use buffs
@broken bone ive played assault, medic, and recon. i thought recon was in a bad spot but i played them recently and my stats are better than my medic stats
medics are really only GOOD at cqb
but even then they are beat by shotguns, and can be challenged by other guns
so they arent the best at anything really
I'm trying both Sten and MP34 unspecced and Sten just feels way more controllable to me
i played pretty much only medic in bf1 with like 2 kd/a but im really struggling in bfv
their revive and health are huge though
like enemy needs 5 or 6 bullets i need 2 or 3
They're not necessarily even good at close range though, depending on your gun
true
suomi and thompson are good close
medic imo are the hardest clase to play
since they dont have much options
You also have the most stuff to do, arguably
you gotta know how to navigate the map
Yeah, range is lackluster
Also whoever said just full auto the MP34 at longer ranges... rapid tap-firing is clearly faster to kill with
It dosent matter which SMG u have
if the enemy has a assault rifle, and KE7 or a STG 44
you will lose
thats why I flank them
or just attack form behiind
you CAN win with smgs at range, but i wouldnt chance it
Well
@spiral badge tab fire best
Im jus tunhappy with the SMG headshot dmg on long range
sometimes I takes like 4 headshots with the smg to kill someone

@spiral badge full auto with MP34 at range with full right spec
It's ok getting hit in the face 3 times with an mp40 20 metres away clearly wouldn't be fatal
Your brain will recover
Yes
tap fire is dumb gay when you have full right tree
Disagree
full accuracy specs make it an idiot trap
because your max spread is so hilariously low
opportunity cost of full auto is real low
unupgraded MP34 sucks though
I've used both the Sten and the MP40 extensively with full right and I refuse to believe that the 34 is so much more accurate that it can full auto reliably kill at long range
do you have MP34 with the upgrades?
No, otherwise I'd be testing it, but the dumb range doesn't let you spec
you do realize the guns are balanced around the upgraded versions
I'm comparing unspecced versions
and not the upgraded ones
Yes
The point is that I can't test specced so I'm testing unspecced and having used 2 out of 3 of them fully specced and the stats being fairly similar, I refuse to believe it's that much more accurate
just varying degrees of shit
That'd just make the 34 significantly better than either of the 2 and I've heard no one say that
suomi was my first main, that thing is TRASH at range ads
well yeah, ofc an unspecced gun is shit compared to specced ones
MP34 is atrocious without upgrades
MP34 is like the worst gun in the game unspecced
How convenient
i thought suomi was supposed to be the worst unspecced and got good upgrades...
Suomi is good in CC
suomi is great cqc
Suomi is still passable unspecced
or when you know you will only fight on flags
bc it's still good at SMGing
So how come the MP34 is supposedly godawful unusable crap at unspecced while the stats are almost EXACTLY the same as the Sten
๐ค
MP34 full right is for non-SMGing and MP34 can't do non SMG things without buffs
I got left tree suomi
ew
MP34 stats aren't that similar to Sten
ayla...
i think the hipfire is actually more accurate than the sights
i thought the tommy would be better with a 50 mag..
I will screenshot it if you like
MP34 is dissimilar to every other SMG
stop reading the bars in game
i use full right suomi
im definitely changing to that once I get it fully speccee
if only there was an option to read the stats
Do you have numbers to link to me?

left tree MP34 is rapid fire and hipfire buffs
and better hipfire accuracy
LLLR or RRRR for MP34
Slings and swivels and recoil buffer
Couldn't have any worse formatting to make it really fucking terrible for comparison?
it's a data dump
Oh I love it on almost every gun
0.66x ADS time
Any notable stat differences you care to share
yeah, not super important on SMGs imo
Or do you want me to go over this whole goddamn thing
With mostly the same stats at a quick glance ๐ค
MP34 is 514 RPM, 7BTK end, and has good hrec
better hrec rather
best in class
540 -> 514 is pretty important when you talk 24/7 SDEC
Must've imagined the Sten being easier to control...
would LLLR suomi be the ultimate hipfire gun
not adhom, it's literally designed for tards in general
easy to use
not good at anything
it's actually just a bad MP40
less accurate than MP40
The fuck is hrec
horizontal recoil
@solid hinge depends what you want
Sten is a shit MP40 with better velocity
Feels exactly the same but okay...
Numbers say there's a tiny difference so I guess there is, regardless of if it's actually noticeable
i want the ultimate hipfire gun
Again, can't be much worse since I noticed no difference
@solid hinge if you are flanking and coming up aginst a bunch of people i would suggest going right tree for ext mag
But what do I know, I'm just a tard using a Sten which is bad at everything
hipfire is good at default for suomi
Easy to use but bad at everything..
it's not that much worse, but Sten is designed as an ease of use gun
just like RSC for scout, relatively speaking
it's a shit AL8
And the MP40 which is VERY similar isn't?
Oh I'm definitely respeccing into right tree, the suomi fucking sucks with rapid fire
I just wanted to know what the ultimate hipfire gun would be
Whether it's actually usable or not
Not like it's one of the more accurate SMGs
you give up a bit of CQB for way better ranged ability
i did full right tree suomi and even then the hipfire is accurate and shreds
and both MP34 and 40 suck up close anyways
Yeah fuck the left tree
Excuse me if I remain skeptical
I only might take slings and swivels but even that is dodgy
Rather not put down hard earned CC on what seems like a clone so I guess I'll never know
i havent gotten the tommy yet
And Sten or MP40 if you want to kill anything past 5 feet
so no idea
7BTK end vs 8BTK end for MP34 vs every other SMG
or just use Brazilian strat if you really wanna enjoy medic
whats brazillian strat
modified Brazilian strat
wait for an enemy to throw a nade
rethrow it at your teammates
hope one of them has a Turner
this strat won't work the enemy never throws frags
three shot kill at close range makes the Turner terrifying
then you gotta go in and kill enemies and pick something up
killing off kit swap was unexpectedly woke
pick up medic to res a friend
that was fun
it was domination for those objective assignments right?
I've gone over halfway through this list
And so far the only differences are that Sten has slightly less recoil/spread in various directions
Are you taking the piss
hey there guys, do you guys also encounter this (bfv console): https://www.reddit.com/r/Battlefield/comments/a9qvov/very_bad_rendering_and_texture_popping_on_console/
Oh hey, MP34 has a tiny bit less damage drop off, competely unrelated to accuracy
Sten has more hrec
0.4 total for unupgraded MP34
wish there were more players like that on pc
oh wait lol they buffed Sten from base
still more spread
you need to work the formula to find per bullet spread
higher RoF = always more spread
SDEC accelerates too, and heavily favors low RoF
less spread + better end BTK
And SDEC stands for..?
spread decrease
Of course
BFV stats are not community friendly
BF stats before were easy to understand and still too hard for the community
i feel like how much you read into stats and numbers you should pro a this game @midnight nimbus
Still not finding differences besides Sten having like 0.01 less recoil/spread sideways and even less upwards ๐ค
BFV stats require actual math
little differences in numbers = big differences in the field
But there are no differences that make the MP34 more accurate...
I've yet to find the other claims like hrec and what have you
imo only thing that matters is how fast the ttk is and if you can use it to that potential
Does the 34 have an extended mag?
Up to?
ttk is optimal, it only dictates if youre not landing shots
not landing shots = affects TTK
Why would I google when Discord is open right here and I know you have the answer





