#Resident Evil Requiem

1 messages Ā· Page 13 of 1

signal sky
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I mean you can enable audio based haptics with DSX

fierce wedge
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ya i didn't do that

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just rumble passthrough

signal sky
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Yea good choice hahaha

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I do hope they implement it natively over Bt in the future

fierce wedge
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adaptive triggers are ok

small igloo
signal sky
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More so than triggers haptics in this game would be so good

fierce wedge
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the hatpics in gta v on ps5 when driving are so nice

signal sky
fierce wedge
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it changes based on the surface you're driving on

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you can feel the difference between grass and asphalt

small igloo
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there you can add filters in realtime

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might actually try that some day

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turn my dualsense into a bass shaker

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voicemeeter also allows you to play audio to multiple devices and setting EQ's per output channel

small igloo
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I have the PS5 version

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shame they never updated RDR2 lol

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haptics while hore riding would be cool

thorny grotto
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I'm playing at insanity i'm getting shit on badly kekpepehands

small igloo
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I found the game to be hard on normal dificulty already

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I'm not good at managing ressources lol

thorny grotto
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actually I'm getting dickslapped with Leon, managing Grace pretty well

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it's frustrating

signal sky
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Yeah Leon I could see being hard

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I already died a couple times today with him

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My mans getting old

small igloo
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chunkboys got me stressing

signal sky
thorny grotto
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at one point I was like

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fuck I'm not studying because of RE and I'm even getting mad gaming

signal sky
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Just enable infinite ammo and smash

sturdy tide
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Blister Heads can tank a truck full of ammo on Insanity.

signal sky
thorny grotto
signal sky
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I don’t even know what you need to do yet

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I’ll figure it out before the insanity run tho

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Otherwise it’s just gonna be hell

sweet estuary
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Does this game have gyro on steam

modest wharf
blazing fiber
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Just use the silenced sniper what ever its called. Shits op

signal sky
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That shit explodes

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Should be easy enough with that

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And Grace just run and dodge kekpepehands

nocturne vine
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Which one you using

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link pls.

outer ice
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The Game is crashing since the update.

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Because of REFramework

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Oh there is a new version nevermind

sweet estuary
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God I wish the DLC is all Leon for like 8-10 hours

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Like re4make

wet kiln
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Tyvm Musa 🄹 the most recent tweaks for the mod look pretty much perfect and with the new driver I'm finally out of the hospital šŸ˜† looks great in rgb16 on my monitor also

fierce wedge
outer ice
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Is there still white flash Bugs with Renodx?

nocturne vine
fierce wedge
fierce wedge
sweet estuary
signal sky
serene shore
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@fierce wedge What are the benefits of the rgb16 upgrade slider ? I see you don't turn it on w/ default settings

sand pivot
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i prefer haptics, i'll pass adaptive triggers šŸ™

fierce wedge
fierce wedge
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prob no reason for the rgba16 upgrades anyway

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was needed in re4 remake for bt2020 colors

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not needed here

serene shore
sweet estuary
restive quarry
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You need dualsense adaptive triggers for bt2020 big_brain

fierce wedge
fierce wedge
sturdy tide
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What the heck, i just ran into tofu...

restive quarry
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amazing easter egg

sweet estuary
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||is it before or after Hunk? ||

restive quarry
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||he's in the rpd when you explore the east side of the building||

sweet estuary
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oh im alr way past that LMAO

restive quarry
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||or rather, just outside the rubble of that area||

fierce wedge
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yes

foggy tide
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What? Do tell

fierce wedge
sweet estuary
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I MISSED TWO MR RACCOONS??

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CMON

potent meadow
knotty apex
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both are far away so have no audio cue

queen kernel
sand pivot
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haptics is another level when implemented well

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that astro bot is a difference ballpark

sweet estuary
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has any other game implemented haptics well?

wet kiln
dense fjord
fierce wedge
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I liked the haptics in jedi survivor

fierce wedge
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TEST BUILD:

  • added fog dithering, pretty subtle but combined with film grain should reduce banding a good amount
  • renodx dependencies were updated so make sure you're using the latest reshade version
thorny grotto
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@fierce wedge the latest update has black crashing for me. Been using all versions so far at default settings

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latest Nexus i mean

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sometimes also I see some light adjustment in the scene, like u enter a room and after a sec becomes less dark

fierce wedge
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just use the preserve black details setting

fierce wedge
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so that should be there in vanilla

queen kernel
small igloo
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Sword fighting and shooting arrows felt so damn satisfying and a big part of why it felt so good was the haptics and triggers imo

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I was hoping for a mod like this

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now I can finally turn off the aim reticle

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the aiming in first person made no sense to me

analog apex
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i still didn't install any update for this game but did they fix items having low res textures and jagged edges when you examine them?

copper raven
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Dont think so

finite portal
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Is there a mod to set the lens distortion? I liked the effect every since it got introduced and would like to make it more pronounced with a higher FOV.

Yes im weird.

analog apex
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lens distortion + chromatic aberration in this game looks cool ngl but i still disabled them feelsAmazingMan

small igloo
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ultra plus has a mod which enables some settings including DoF

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but no lens distortion I'm afraid

analog apex
surreal cliff
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About the stutter, I had some pretty bad ones on my first playthrough, then the drivers hotfix came out and it got a lot better. But I still had VRR flicker on my oled screen and it drove me nuts, espcially since it's a dark game. Although I limited my framerate at 210fps (with framegen x3, so i got a reasonable base cap at native 70fps) in Nvidia App, it wasn't stable at all. Then I came upon that video by chance and this guys uses RTSS instead. So I put 210fps in RTSS and lo and behold, VRR flicker completely gone, silky smooth frametimes, pure joy. For those plagued by VRR flicker, give it a try
https://www.youtube.com/watch?v=5vXedjxa99U

Change RTSS settings from "Frame Start" to "Frame Presentation" for more accurate (kind of) results that closer matches what you see on screen. Still not 100% accurate.

The best frame pacing is from "Front Edge Sync."
But try all of them for the best results and how they feel.
You can also try limiters from drivers level and other apps like ...

ā–¶ Play video
lime nimbus
surreal cliff
lime nimbus
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I’m at 4k

surreal cliff
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Frame gen?

lime nimbus
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Pt + dlss quality + frame gen

surreal cliff
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So it would be a 58fps base with FGx2 for you. I’m running at 4K pt DLSS performance FGx3

lime nimbus
surreal cliff
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Try going higher with FGx3 and RTSS, unless your screen is a 120Hz?

surreal cliff
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Ah bummer

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In that case that makes sense on your side.

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But in my case, I have a 240Hz screen and switching the frame from Nvidia App to RTSS fixed everything. But maybe I’ll wait to be at RC to see if the stutter is definitely fixed.

surreal cliff
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ASUS PG32UCDM

lime nimbus
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Ahuh

surreal cliff
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It’s such a beauty gigachad

proven pilot
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Last night, after about 1h30 of gameplay, I started experiencing stuttering and massive FPS drops. Does anyone have any idea what could be causing this? Memory leak? I really have no issues for the first 1h30, and then suddenly it starts bugging

lusty jetty
proven pilot
lusty jetty
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My 4090 goes on 4K up to 15-16gb of vram

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You can check with the steam overlay

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But pretty sure you are running out of VRAM

wicked flower
surreal cliff
signal sky
proven pilot
proven pilot
surreal cliff
polar summit
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Afaik nvidia prioritizes latency with their frame rate cap

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In RTSS you can choose

surreal cliff
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I've been plagued with VRR flicker for a year and just fixing the problem right now is indeed strucking gold in my case

signal sky
surreal cliff
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Yeah he talks a lot for just a setting, but well thanks to this guy I saw the light

marble iron
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Here is RTSS Async vs Nvidia Driver frame limiter, both set to 60 fps on a 240Hz VRR monitor, Async on top, Driver limiter on the bottom: The chart shows both msBetweenPresents(blue) and msBetweenDisplayChange(green), where green is what is actually displayed by the monitor, after flip metering has taken place. It's clear that flip metering doe...

Flip metering is basically active frame pacing on GPUs. Before the RTX 50-series, this was done by the driver, and with 50-series GPUs, it is done via dedicated hardware, but pretty much all GPUs do some form of flip metering regardless. Basically, the frame times produced by the game (msBetweenPresents) is not what you see displayed on your mon...

surreal cliff
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I put it on front edge sync instead of async, don't know if it makes a difference though

lusty jetty
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There are some setting guides on YouTube

polar summit
lusty jetty
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Maybe up dlss to performance

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Or drop pt

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No clue sorry

polar summit
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That’s what causes flicker and not general frame to frame pacing

ornate kernel
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Can confirm that white and black flashing bug is not present in yesterday's version. Thanks @fierce wedge

proven pilot
proven pilot
copper raven
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Even a simple CMAA can work wonders in item screen šŸ¤”

signal sky
lusty jetty
sweet estuary
blazing fiber
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Anyone notice in the section in RC with leon when|| he goes underground in the subway||, where there is no light sources at all, the image is abit gray, like not completely black like it should. Idk if its the Reno doing it, or if its supposed to be like that. Makes no sense tho, should be pitch black under there since there is literally no light sources anywhere.

earnest ether
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does the games own HDR sliders matter at all when using renodx? thunking

lusty jetty
earnest ether
limpid ivy
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Please tell me, does Dlss affect the work of Framework + RenoDx ? In other words, do these two programs conflict with the upscaler's work ? Is there a need to make any adjustments in the profile inspector ?

limpid ivy
timid sky
ornate kernel
limpid ivy
earnest ether
limpid ivy
signal sky
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It’s this specific corridor in this specific moment

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It’s broken

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Nothing else is so just ignore it and move on

winged apex
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saw that too

signal sky
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I don’t know if it was always like this or the update broke it

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Or what exactly is it breaking

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Doesn’t make much sense but yeah thankfully is just that small corridor

lyric zephyr
winged apex
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it should take no time at all

signal sky
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I mean should“ve been on release

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And they already have it in the PS build, so yeah dunno why they say that

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They will add it when I finish getting 100%, mark my words kekpepehands

outer ice
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This is what it looks for me with renodx standard settings what do you guys think?

winged apex
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what is anyone supposed to think from a phone photo

signal sky
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How on earth are we supposed to judge that lmao

lyric zephyr
outer ice
winged apex
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difference from what

outer ice
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From the original hdr look of the game

signal sky
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If you want accuracy use the match sdr preset and you“re good to go

sand pivot
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beat it šŸ™

small igloo
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damn this game has to last another 2 weeks until Death Stranding 2 and Crimson Desert release on PC

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but I'm probably already kinda close to finishing it

sand pivot
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now what!!! what should i play?

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to get distracted before Crimson

small igloo
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exactly

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šŸ˜„

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you can always platinum it

sand pivot
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i was planning to play with inverted perspective

small igloo
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after playing a while I gotta say

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first person mode is my way to go

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I initially planned to do it how the game proposed

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but man it's just so much more immersive to play in first person even as leon

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but I can imagine I'd prefer 3rd person if I was playing on my couch

marble iron
small igloo
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or just disable framerate limiter in properties

eternal trench
thorn bridge
surreal cliff
stray finch
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it was removed

signal sky
thorn bridge
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ASUS might be using WOLED ?

knotty apex
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They use both

surreal cliff
thorn bridge
# surreal cliff Mine is a QD-OLED

That's great news for me! Just finished watching the video and I'm ready to give it a try. Really appreciate you sharing this, this problem has been bugging me for almost 2 years now...

surreal cliff
thorn bridge
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The VRR only works acceptably on PS5, but it's a complete mess on PC.

surreal cliff
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You should try to cap at 116fps then

thorn bridge
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ya, I used to have FG at 2x, but then the NV app forced vsync on, limiting the FPS to 117. For games like RE9, which don't really need super-fast reactions, this setup is barely acceptable.

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and sure, disabling gsync

surreal cliff
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weird

winged apex
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this actually fixed the egregious stuttering I had above x2 fg

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was able to play a segment as grace with x3 fg and almost no stutter besides maybe some streaming stutters

fierce wedge
timid sky
unique snow
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time to complain about fov

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Resident Evil Requiem User Survey
PlayStation 5, Nintendo Switch 2, Xbox Series X/S, Steam, Epic Games, GeForce Now

signal sky
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Also praised the good stuff tho

smoky kraken
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Like the support is there… you just have to port it

signal sky
smoky kraken
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But they’ve always gone the cheap route of just emulating a Xbox controller through steam input and slapping PlayStation glyphs onto it

smoky kraken
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Or what do you mean

signal sky
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Im just saying it would be more annoying for me if it had but only wired like some games

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Im not using a cable for a controller in 2026 man cmon

smoky kraken
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But isn’t that because of Bluetooth limitations

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On PlayStation it works wireless because of the way the controller is connected to the console

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Also dsx is working on full haptics and triggers via Bluetooth

signal sky
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Also DSX app makes it work in BT somewhat

smoky kraken
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It’s still in beta so they’re working on it

signal sky
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If they wanted to they probably could

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They just don’t care to do it

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And now that playstation is leaving pc it will never happen

smoky kraken
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Bluetooth on windows especially desktop pcs is ass. It’s a pain to troubleshoot. With the PlayStation vr controllers they resorted to recommending specific Bluetooth dongles and outright refuse support if you’re not using the approved ones.

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I guess the games that do support it have some kind of custom solution idk

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Then again, just release a proprietary dongle like Xbox does for their controllers

signal sky
smoky kraken
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For a more stable connection that could support the same wireless features as on PlayStation

signal sky
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Just release a official dongle

autumn spruce
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do you guys use any of the other options in REFramework for RE9 here? like does the Ray Tracing Tweaks or anything help make the game look better?

signal sky
signal sky
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There“s an ultra+ mod tho if you wanna tweak stuff

autumn spruce
signal sky
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Its a Ultra minus mod lol

autumn spruce
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ah ok

civic cairn
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this is my first time using renodx/learning more about hdr -- should I be using the default 203 for a 650 peak nit? or is it all personal preference when it comes to game brightness

signal sky
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Don’t be afraid to lower it but I personally wouldn’t raise it a lot

civic cairn
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ah alright i shall play around with it. ill probably lower it a little bit since the 203 is usually for like 1000+ if that is correct?

green raven
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Do you have a LG C2/3/4/5 ?

civic cairn
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nah. using LG 32GS95UE w/ Gamer 1 and Peak Low

kind fossil
signal sky
civic cairn
winged apex
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frametime graph also no longer looks like a sawtooth

fierce wedge
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very nice

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excited to play tonight

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well i gotta look into sdr support first

carmine lantern
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It also seems to have fixed the stutter for me but I feel like it also slightly increased latnecy

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Still easily worth it

signal sky
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Im using RTSS tho

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But haven’t seen such good frame pacing in a AAA game in ages

queen kernel
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haven't tried it myself yet, seems there's a bug with the basement section

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but this is the mod i wished for the most when i finished the game

signal sky
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I can imagine this easily breaking the game

queen kernel
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probably, hence why i'm not trying it out yet
i haven't tried the intro and the you know what section skipper either

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i want to do one final unmodded playthrough on insanity first

heavy spire
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I was hesitant but removing the film grain is the way. I'll stick to Film Grain in actual films

sonic musk
fading isle
fierce wedge
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the rgba16 option probably wasn't even doing much

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might remove

fierce wedge
fading isle
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240 or 280hz - crushed blacks and weird chrominance overshoot
165hz - no chrominance overshoot and blacks are only slightly crushed
165hz + gsync vrr - same chrominance overshoot for near blacks

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On top of that - if you try to use peak 1000 instead of display hdr 400 - way more black crush and weird banded color shift near black šŸ˜„

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My tv (lg g5) only crushes black if i try to use 165hz and gsync combo. 120hz looks ok with both gsync on/off. But that is mitigatable with ā€œnear black details sliderā€

fierce wedge
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Nexus Mods :: Resident Evil Requiem

Rewrite of the game's post processing shaders to fix errors in handling of HDR. This includes 2.2 EOTF emulation, adjustments to tonemapping, fixes for brightness controls. Other enhancements include

bleak grotto
fierce wedge
fierce wedge
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But the colors were def oversaturated by default to my eye by default

bleak grotto
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you da goat

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what about in re9 for the reno settings? default?

fierce wedge
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100 game and ui brightness

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Rest default

bleak grotto
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Sweet thanks

bleak grotto
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im getting the bright light or light flare bug when inspecting or using items, known bug still? I feel like i remember seeing that discussed on here before

fierce wedge
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Disable that

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I’ll remove that

velvet ferry
fierce wedge
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Getting lag spikes in raccoon city

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That seem to go away when you kill all the enemies in the area

sturdy tide
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Yeah GPU utilization there is quite a bit higher than in the hospital.

bleak grotto
fierce wedge
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What is the build date on the bottom

bleak grotto
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Should be newest one you uploaded an hour ago

autumn spruce
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supposedly u can keep Mesh quality on standard and turn off Resizeable Bar but I didnt want to turn that off in BIOS for a single title

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i just got all achievements after finishing my Insanity run, thanks for the renodx mod. def improved the experience

sweet estuary
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this was fucking hard

oak maple
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Finished my first playthrough, good game to say the least

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Preserve shadows preset simply looked correct to me all the way through

autumn spruce
sturdy tide
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I fucked up by strolling too much and ended up with 4 hrs 8 min

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Rocket launchering my way through now.

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And then i'll give the game another proper no cheats Insanity go when it gets haptics and whatnot, gave up and turned on infinite ammo when i got to east wing.

sturdy tide
cosmic sapphire
fierce wedge
formal tapir
#

how the fuck do i get reshade to work on linux

snow carbon
sturdy tide
wet kiln
sturdy tide
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Think both GE and cachy proton override dxgi.dll by default, but might need to do WINEDLLOVERRIDE yourself if that is not the case.

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And REFramework of course.

small igloo
manic oriole
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Pretty sure Forge has his sights set on crimson desert

formal tapir
unique snow
unique snow
# formal tapir nightly reframework was crashing the game on startup

does it crash any other re engine game on Linux for you? if so maybe there is some new incompatibility issue, we had that before, then valve devs opened an issue on praydog's GitHub and it was fixed. if you can confirm this being a general issue I would open an issue on the proton GitHub issue tracker

formal tapir
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only one i have installed

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honestly idk whats causing the issues anymore, once the popup for reshade appears the game freezes

sturdy tide
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RE9 is the first RE Engine game I'm trying myself, and oh boy is it picky - runs with REFramework only with cachyos proton 0207, while 0227, GE and Experimental aren't even getting to Capcom logo with REFramework.

formal tapir
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first game im trying on linux bc i was getting sick of dual booting n it works unless u install 1 single mod

sturdy tide
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So might try cachyos proton 0207, at least thats what i've used initialy and the only thing that ended up working for me in the end, forgot about it till now.

formal tapir
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yeah thats what i default to

signal sky
signal sky
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I was maxing out lol

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16gb

snow carbon
#

I think Musa was already on high shadows

manic oriole
snow carbon
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glad Nvidia&co. are saying we don't need additional vram any longer, here's a re-re-launched 3060 btw

manic oriole
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We should also be happy about the shortage cause it forces us to choose "only the best"

snow carbon
#

this whole RAM situation feels like the cartel activity back in the 90's

formal tapir
#

i dont even know anymore

snow carbon
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do you have any launch options active?

potent meadow
#

anyone elses game just straight ctd when leon goes into the ||rcpd ||building?

formal tapir
snow carbon
formal tapir
#

yes

snow carbon
#

does it work vanilla without reframework and such?

formal tapir
#

uninstalled every mod

mental glen
formal tapir
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doesnt work

potent meadow
mental glen
dense sapphire
potent meadow
dense sapphire
#

It crashes there and somewhere else a little later I think

snow carbon
formal tapir
#

nvidia

potent meadow
#

that plays there

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got in now with radiance cache off

snow carbon
# formal tapir nvidia

you probably also tried PROTON_ENABLE_NVAPI=1 with and without PROTON_ENABLE_WAYLAND=1 in your mixes?

haughty seal
#

Damn holy fuck

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I could not have shaved anymore time

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My second playthrough where I fucked around too much in the beginning

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||Went into the Gideon bossfight with 4 minutes left||

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||With just one Requiem bullet||

formal tapir
cosmic sapphire
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the screenshots are too dark, but you get the idea

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i'm gonna try lillium's inverse tonemapping+auto hdr to see if it's better

austere hare
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I can see it if I fly around w/ freecam

cosmic sapphire
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the reframwork has an option for global fov, i've tried to increase just a bit sometimes

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grace cam is a bit too narrow for my screen size 42''

austere hare
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"Does not affect cutscenes or interaction markers."

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IMO, that's 100% related to the global FoV slider in REF and not Reno

formal tapir
#

i think reshade is just not gonna be working out on this game for now lol

cosmic sapphire
cosmic sapphire
austere hare
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I'm on a 42" as well. These settings to my eye look good enough tbh

spark vale
limpid ivy
#

@fierce wedge Hello. Sorry to bother you, but the new update has not yet implemented the SDR TV feature, which is 10-bit color.

timid sky
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do you use "force on" on vsync and tick "Prevent Tearing" Option in DC?

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I also confirm, DC gives me better fram pacing and flat frametime compare to rtss and nvcp

dense sapphire
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The fog dithering causes a ton of smearing/ghosting in the ||water treatment plant||

dense sapphire
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I thought it was just PT/RR artifacts at first, but this is my second playthrough and I didn't remember it being that bad on my first playthrough

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Turning fog dithering off fixes it, it's really bad in the area I mentioned, but it's noticeable everywhere where there's volumetric fog

winged apex
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i played that and also thought the ghosting was insane

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didnt think it could be the mod

ornate kernel
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Also there’s severe banding in ||Sherry cutscene when Leon is heading to RC || Idk it’s original or because of Reno

sonic musk
polar summit
sonic musk
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Game by default uses preset K which is dogshit with volumetric

polar summit
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PT uses RR Preset D so not the usual K artifacts

dense sapphire
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But I just tried without PT

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And it doesn't seem to be an issue

sonic musk
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So it's a RR issue

dense sapphire
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So maybe RR isn't playing nicely with it

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Well it's still the fog dithering causing it when PT is enabled

polar summit
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Could try RR E see if that interacts differently

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doubt it tho

raw knoll
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just finished the game was insane ngl

dense sapphire
polar summit
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lmao

dense sapphire
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Trying right now, they basically all do the same thing lol

polar summit
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4.5 RR when nvidia

fierce wedge
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Oof guess no banding fix then

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Time to remove fog dithering

dense sapphire
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Could maybe just default it to off, I didn't notice huge issues with it when I turned off PT/RR

dense vortex
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yeah there are so many image quality issues when playing this game with PT. That's the main reason I think I'll wait a bit before replaying it even though I really liked it and definitely want to play more

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I guess the second one is that the game doesn't support dualsense features yet and apparently they'll be adding them

torn sapphire
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Lot of banding with SDR EOTF emulation off. It's not visible on the screenshot however šŸ¤”

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Also this game looks good but there is a lot of ugly low res textures šŸ‘Ž

signal sky
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I truly didn“t notice any low res textures

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They are pretty good and optimized imo

surreal cliff
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I wasn't crazy, I saw mad ghosting once I got to ||RC|| earlier. This game doesn't play well with improving its visuals...

heady arch
sweet estuary
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Man I wanna replay it again so bad

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But I gotta wait

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For the haptics and gyro update

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Capcom is working on it

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2

gritty pond
#

A new patch is out now for Resident Evil Requiem, including fixes for some known issues.

We've also heard your feedback and are working on adding support for the DualSense wireless controller adaptive trigger and vibration functions for the PC version of the gaame. This will take some time, but we appreciate your patience.

torn sapphire
torn sapphire
signal sky
#

The important thing is they look good while playing normally

#

No one is seriously playing the game zooming in x4 into a wall to see if it’s 4K or not lol (well I actually guess some are if there’s complaints about it xD)

sweet estuary
#

@fierce wedge is there any way to use renodx just to override the peak brightness and nothing else?

fierce wedge
sweet estuary
#

I kinda wanna play the game with the apocalypse filter

#

I reckon Reno will mess with that

fierce wedge
#

if all the sliders work then the shaders are unchanged

#

so the mod should work as expected

sweet estuary
#

I see

weak tapir
#

my game is crashing after the new update , anyone have the same problem ?

brazen pawn
#

This game looks a bit too washed out with HDR on, I installed this mod to see if it fixed it and it makes it better but i feel SDR looks a lot better?

fierce wedge
#

just with the extra highlight detail

sturdy tide
#

Found my record while i was browsing through images. I miss RE2 Hardcore... Insanity is either cheat or suffer.

wet kiln
thorny grotto
#

the main issue at insanity is how tanky even a basic zombie can be

#

u end up all the time crafting ammo, switching weapons, shooting and running around

#

but I had better success when I started to Parry almost everything

marble lotus
#

@musa can you start adding 2.4/BT1886 emulation to more mods I know it’s not accurate but in a dark room it’s stunning

sonic musk
#

His recent mods have a gamma sliders

#

Dunno how it scales, afaik 1.09 should be close to 2.4

torn sapphire
torn sapphire
marble lotus
analog apex
#

i don't know why im having massive stutters and lag, i removed both reframework and renodx and now the game is very smooth again, i have Generic Depth and Effect Runtime Sync disabled in reshade, what could be the problem?

analog apex
proven pilot
sweet estuary
small igloo
#

that game had horrible textures

#

and yes, it's capcom

#

textures is the only thing they could improve a lot in this game

#

otherwise it looks fantastic

polar summit
sturdy tide
#

Yep.

pearl willow
#

Guys, can Generic Depth and Effect Runtime Sync be turned off in Reshade without causing problems to the fix, it doesn't need that right? Is any RenoDX mod need those functions or i can disable them for every game

polar summit
pearl willow
polar summit
#

RenoDX doesn't need those

pearl willow
#

Thank you so much for the info!

small igloo
#

I can very much recommend this guy's mods so far

surreal cliff
#

Yeah, it's great, it requires a few more step than your usual mod but it's working really well.

limpid ivy
surreal cliff
#

There was the same problem in RE4R

civic cairn
#

me too, i only noticed this during ||a certain segment|| since i ended up not ||using a scope at all afterwards||

unique snow
winged apex
unique snow
#

||now the other|| ending šŸ‘€

unique snow
#

same

fierce wedge
#

Ye

winged apex
#

i didn't hunt for collectibles

#

just exploration

#

and items

fierce wedge
#

Took 12 hours

unique snow
#

steam says I have 19h, so probably have a similar time

fierce wedge
#

Idk how much was modding

winged apex
#

i am assuming it doesn't count save reloads

#

one of the games of all time

#

did I miss the carbine rifle or is that only for replays

uneven halo
#

you only get it after one playthrough

civic cairn
#

just curious what other mods y'all running? or just renodx?

surreal cliff
#

Shoulder swap mod is really useful, can't believe this isn't in the base game

formal grotto
#

Yes DC removes all stutter at 114hz but some flicker is still there. Meanwhile RTSS gets rid of all the flicker at 114 but not the stutter. But for me still the solution is limiting RTSS to 100fps so the stutter is gone too.

signal sky
#

Had to disable it

austere hare
#

uff, not tested that yet

signal sky
#

It’s when || Leon is in the chair being interrogated by victor||

#

It wouldn’t load with that mod

#

Shame cause it did look amazing

austere hare
#

Thnx for the heads up

#

Are you able to see Leon's rifles on his sling w/ the jacket or?

#

I know you can't with the default jacket or any of the deluxe outfits either. Would be cool if we got a mod for that

#

I don't mind if there's clipping

signal sky
civic cairn
#

ironically should swap is actually in the game.. just not usable manually ig -- but think i am gonna get that mod :D

#

and maybe the holster

signal sky
#

Yeah I should get the shoulder swap too tbh

surreal cliff
#

Holster is nice too, not really useful but it's cool to see your character not always with a gun in hand.

limpid ivy
#

@fierce wedge Check pm please

faint wharf
#

Is fog dithering helpful / necessary if already using R16G16B16A16F ?

fierce wedge
#

haven't properly tested

#

but it didn't seem noticeably better

#

also someone was saying the fog dithering was causing ghosting

#

so i might just have to remove fog dithering

#

maybe both

signal sky
#

The upgrade is not giving me issues at least not sure if it’s helping tho

opaque tide
#

is match SDR the recommended preset ?

fierce wedge
#

for match sdr that's what the developers likely would have seen on their displays

#

but not what I think looks best

opaque tide
#

ic

#

i'm using 2.2 EOTF Simulation + default

fierce wedge
#

they seem to like their crunchy shadows

#

if your display crushes blacks then preserve shadow details will look better prob

opaque tide
#

would love to have some shadow detail back with the color vibrancy of the 2.2 EOTF switch

#

it only crushes on very very dark scene

fierce wedge
#

you can turn up saturation and increase dechroma to compensate

#

so that shadows get a saturation boost

queen kernel
#

playing with it 90% of the time

eager cedar
#

Best settings for AW3423DWF? It’s way too dark in ||the care centre|| so I’ll try preserve shadows preset. Should I change anything else?

polar summit
#

that's what i ended up doing

eager cedar
#

I’ll check tmrw

polar summit
eager cedar
#

Btw any idea what fog dithering does? I haven’t noticed a difference but I’ve heard it’s best off

polar summit
#

It's meant to clean up banding

#

but seems to have bad ghosting in some parts of the game

eager cedar
#

Dang

fierce wedge
#

ya i'm just gonna remove it

fierce wedge
#

it has really bad black crush

civic cairn
#

maybe experimenting with hdr for the first time with re9 being the game is tough cause of crushed blacks being intentional (if i understand correctly) was a bad idea for me LOL

polar summit
#

maybe just leave it off by default

civic cairn
sturdy tide
#

If playing with DualSense. Havent seen anything useful other than cheats and junk otherwise, FOV defaullt is based, that scope mod a bit higher is nice i guess, but you hardly ever use scope.

sturdy tide
#

Can't wait for native DualSense support and NVidia DX12 fix on Linux to replay, but I didn't realise this comes out in 2 days, dope.

opaque tide
#

the light on hair is like pre-rendered

small igloo
#

the hair looks insanely good in this game

sonic musk
#

It's actually much lower poly than even the medium setting in RE4R, which is why it runs much better
The problem in that game was that the hair had too much specularity and was reflecting too much light

unique snow
opaque tide
#

what settings are you guys using for haptics

#

not sure if my controller also playing sound is the intended effect

signal sky
#

I tried that and worked pretty meh so disabled it and refunded DSX kekpepehands

stray finch
opaque tide
#

just tried no grain mods and noticed some banding from the lights on the window

#

guess i'll put the grain back

knotty apex
#

i like it on 30

opaque tide
#

no i mean the default baked in the game + the filter on the renodx looked fine

#

i tried to remove the first one and just use the one from renodx

distant marlin
# opaque tide

default settings are fine but set audio setup to off if you have a dedicated headset/speakers. also make sure to get the adaptive triggers mod

opaque tide
#

just tried adaptive trigger as well

#

feels like the LT are too heavy

#

can you reduce the resistance ?

distant marlin
#

no, but you'll get used to it. if you want to improve R2's responsiveness, in DSX, go to Controller Mappings > Deadzones > Input Range (R2) and set "From" to 60

heady arch
#

595.79 WHQL

#

Fixed Gaming Bugs

Crimson Desert: Game crashes when launched on R595 drivers [5861012]
Resident Evil Requiem: White glowing light/dots may appear in game when Subsurface Scattering is enabled [5915673]
Star Citizen: Game client crashes when launched [5935027]

analog apex
#

just realized you can see grace reflection while holding a bottle in first person, nice detail with RT/PT 🤯

signal sky
#

Also in lamps

unique snow
heady arch
# unique snow do you have the full changelog?

Fixed Gaming Bugs

Crimson Desert: Game crashes when launched on R595 drivers [5861012]
Resident Evil Requiem: White glowing light/dots may appear in game when Subsurface Scattering is enabled [5915673]
Star Citizen: Game client crashes when launched [5935027]

Fixed General Bugs

When the graphics card is overclocked, GPU voltage may become capped, preventing it from boosting to expected levels [5934973]
Intermittent application crash or driver timeout may be observed when playing multikey DRM content in a browser on HDCP 1.x monitors [5934450]

Open Issues

Enshrouded: Missing terrain in some areas [5955501]
Arknights: Endfield: stutter may be observed in some gameplay [5950402]

unique snow
#

thanks

sonic musk
#

Will wait for the hotfix

nocturne vine
#

Need to finish Requiem quick, so I can resume Death Stranding.

#

That way I can play DS2 at launch.

#

||none of that is gonna happen like that, knowing me. KEKWCryInsidePepe ||

stray finch
#

we wait for our lord and savior m_w_h

mental glen
stray finch
mental glen
#

ah okay

heady arch
#

The director confirmed story expansion in the works

#

Give us a DLC with claire already

stray finch
#

i want to punch rock in 4k

kind fossil
mental glen
#

tf is this they talking about

unique snow
#

included on all nvidia GPUs since turing

eager cedar
#

Does anyone know how to fix DoF in this game? When it focuses on things sometimes the focus bleeds to objects outside the focal point, if that makes any sense. Like, it’s not a clean blur for everything outside of the focus

#

Now that I think about it, maybe reframework fov (uw) changes is messing with it

stark igloo
#

in win 11

austere hare
mental glen
#

still dont really know what it does tho xd

fickle dust
#

sorry if asked before what is the diff between r11 and r16 ?

stark igloo
# mental glen okay

reduce latency by moving some GPU functions off the CPU to the GPU firmware. last i check it was stuff like power switching and thermal monitoring that is usually done on CPU. with this on it's move to using a chip on GPU.

mental glen
stark igloo
#

lol i went down this rabbit hole last year reading about this

mental glen
#

i see heh

small igloo
#

interesting

#

does this mean I can maybe finally switch to linux soon?

mental glen
limpid ivy
#

Someone in the chat shared a link to a mod for Re4R on Path Tracing, but I haven't figured out how to use it correctly or what settings to enable. I've tested it, but I can't say that I've noticed a significant difference. It may require further development. Some people have reported that the mod works well for the second part of the remake.

mental glen
unique snow
#

also they are talking about CPU overhead

#

not GPU

#

which is real issue

#

(for now)

chilly gyro
#

New nvidiot driver yay, what did they break this time

stark igloo
#

EVERYTHING

mental glen
lusty jetty
# mental glen ive been baited smh my head

Shadow of the Tomb Raider Benchmark for comparison (in DX12 / VKD3D mode with Proton CachyOS latest vs. this build on Ryzen 7950X3D, RTX 4090 with driver 595.45.04): Before / After FPS: - Min: 101 / 105 - Max: 207 / 227 - Average: 134 / 139 - 95%: 112 / 115 Consistent increase in all categories, eventhough the performance was already entirely GP...

#

NVIDIA Driver Comparison – 590.48.01 vs 595.45.04 (Bazzite) Test system: Bazzite 43.20260309 GPU: RTX 5070 Ti CPU: 7800X3D Compatibility layer: CachyOS Proton / CachyOS Proton HEAP 4K with DLSS and FG Game | 590.48.01 | 595.45.04 | 595.45.04 + HEAP | Horizon Forbidden West | 116 FPS | 126 FPS | 128 FPS | Assassin’s Creed Shadows | 100 FPS | ...

mental glen
#

nice

#

lows are still an issue on linux tho ithink?

#

not just avg

lusty jetty
#

not sure never tried it since the nvidia drivers are/were ass

#

pretty sure there will be some tests from in the next couple of days

#

how is hdr on linux?

signal sky
#

And VRR not sure either

small igloo
analog cave
lusty jetty
lusty jetty
#

seems like they finally fixing nvidia drivers on linux lmao

signal sky
#

The day could be close

#

I could imagine them becoming better without Windows slop messing in the background even

#

They just need a lil extra support to get them on par with w11 drivers

surreal cliff
#

Ditching Windows to play all my games on Linux is my wet dream.

sturdy tide
#

HDR works fine, with 595 there won't be a need for installing vk-hdr-layer-kwin6-git and setting ENABLE_HDR_WSI=1

#

Performance varies, 55 FPS maxed 4K Performance at start for me on 4090, but then in hospital easy 60 with less GPU utilization somehow.

#

VRR works.

#

Aside from DX12 tax atm and maybe some edge windows use cases everything is pretty smooth.

unique snow
#

but everything else is pretty good

arctic solstice
#

Did they update the performance with Path Tracing?

#

Nvm im silly

analog apex
#

path tracing looked so incredible in the opening and care center and raccoon city but ngl in the final area it looks atrocious

signal sky
#

It looked incredible in RC? heihachiPlasma

fierce wedge
signal sky
#

Well yeah some interiors yes true

#

Compared to the final area it’s in the same level tho (imo)

analog apex
#

i liked how it looked outside in the streets more lol there was heavy ghosting i noticed in interiors

polar summit
#

RC just has too much ghosting in motion

#

use the ultra minus mod tho

#

and turn off IBS sampling

#

and it's so good

fierce wedge
#

dwf is just notorious for crushing blacks heavily

civic cairn
analog apex
polar summit
#

afaik the peak 1k modes (the non brightness boosted, hgig ones) on almost all qd oleds have posterization near black

#

slight black crush and overall look really blotchy near black

#

We review the MSI MPG 341CQR QD-OLED X36 monitor with a new RGB-stripe subpixel layout, improved ambient contrast, & the highest HDR peak brightness measured on a QD-OLED monitor to date.

The "Includes paid promotion" message in this video refers to the sponsorship by MSI who asked us to review this monitor. We accepted the sponsorship only on ...

ā–¶ Play video
#

both my qd oleds have this, and they both tracked eotf perfectly according to RTINGS

polar summit
analog apex
#

yeah the boiling was crazy

polar summit
#

Preset E cleans that up entirely there, so that would be easiest fix

snow oar
knotty apex
#

failing that i've found that intentionally mismatching 2.2/srgb gamma is pretty decent

#

its almost like the intern they had making the firmware for this piece of shit did that themselves

#

the rtings paywall is some nasty work btw they're like the only outlet that actually measured this (and didnt mention it all in their review šŸ™ƒ )

fierce wedge
#

i would just go with defaults then

#

game brightness whatever you want

#

I use 100 with tb400 mode

eternal hinge
fierce wedge
#

For modding no

eternal hinge
#

I use a 55" mostly now and imo the user experience is actually pretty nice cuz now I have so much desk space, and the screen be big, but there's rare instances where some UI elements default to 100%scale and so on a montior you can just zoom ur face in

#

I just wish that Samsung can get their monitor displays working at 1000 nit without borking brightness via net power control

queen kernel
fierce wedge
#

that's not what a combover is

knotty apex
#

Did you know his hair gets fucked up if you get it wet

#

Like if you get pushed into the water in the flooded parking garage

cosmic sapphire
#

hdr was looking very good on these final scenes. Have you noticed a strange circular shade when turning?

knotty apex
#

That would be the lens vignette probably

#

You can turn it off with reframework

cosmic sapphire
#

damn, that was it

wet kiln
#

Kinda looks like Bucky from Captain America

nocturne vine
#

Cause it is, lol

inland topaz
#

thats 100% an edited picture, no?

desert nebula
#

Has to be

wary sierra
distant cape
#

What is the recommendation 2.2 (Per Channel) or 2.2 (By Luminosity)? What is the difference? Thanks!

last kiln
#

default provided by musa is what he thinks is the best

heady arch
unique snow
#

looks like ai slop

dense vortex
#

I finally need to play around with GammaTuner. I guess your profiles could be a good starting point since I have the same monitor

knotty apex
#

thats the goal, i dont have a good reference display or tools so the curves in those profiles are fairly conservative

quasi lodge
#

maybe some people use lg oled as both though

fierce wedge
#

Ya

#

My tv is shit so can’t be used for anything

eager cedar
fierce wedge
#

Did you read the red text that pops up

eager cedar
#

Ah. Mb lol

mental glen
#

musa truly boutta crash out

eager cedar
#

How many times was that asked today lmao

mental glen
#

well not just this specifically

#

but stuff on nexus pages with font size 300 n stuff

#

MOD HAS NO SLIDERS

#

MUSA WHERE ARE THE SLIDAS????"!

eternal hinge
#

Unfortunately RenoDX doesn't seem to have affect on Steam Deck in RE9

lusty jetty
eternal hinge
#

(as in saturation and contrast sliders, also turning HDR off and on in game doesn't do it)

lusty jetty
#

I was memeing

fickle dust
#

So on 120hz lg tv :
rtss says vrr cap 114 ,
on unlocked fps reflex caps fps at 116

Which is the correct fps cap I should set?

dense vortex
knotty apex
#

64 is like absolute zero nits and shouldnt ever be visible

#

the uhda oled square should be at like the absolute edge of your perception in perfect viewing conditions

dense vortex
#

should your peak 1000 profile look like this?

#

it looks a little extreme

knotty apex
#

yeah thats it

#

it only lifts the range up to about 0.3 nits which is what's crushed

#

tb400 doesnt crush as badly

#

this is also all with console mode + source tone mapping on in both modes

dense vortex
#

one thing that feels weird to me is that, with the profile, almost every step in the test looks like it has the same brightness up to 68. Then 67 is dimmer and 66 is almost completely dark

#

unless it should look like this

#

amd all squares with 0.05 cd/m2 0.005 cd/m2 etc are just very bright

knotty apex
#

are you viewing the video in a player that can actually handle hdr like mpv

dense vortex
#

yeah mpv

knotty apex
#

something sounds broken

#

if you view the video with no correction basically nothing is visible

#

maybe the leftmost few bars at best

dense vortex
#

without the profile, the boxes stop being visible around 74 or 75

#

which is expectable for this display

knotty apex
#

sounds like your panel is just a lot better than mine

dense vortex
#

though by "stop being visible" I mean in a completely dark room with no other light source and the test in full screen

#

which, apparently, is how Im supposed to use this kind of test

eternal hinge
#

Capcom's anti tamper is pure cancer

#

On desktop using reframework ya may not notice it, but it's not as stable performance wise when tested on something lower end

#

Adding reframework to RE9 on Steam Deck started to introduce stutters and slowdowns

worthy vortex
opaque tide
#

after i got used to S90F QD-OLED HDR

#

hard to be impressed my mac's mini led again

#

kinda weird cuz in the first week it's the opposite

#

at first i felt the luminance of my tv doesn't match the mini led but later i just appreciate the color & contrast more

analog apex
#

ZenoDX

quasi lodge
#

plus add to the fact that all the most striking HDR scenes IMO are in fact low APL with bright specular highlights which are uniquely suited to OLED

queen kernel
#

let the person enjoy their miniLED, you don't have to brag šŸ™‚ šŸ˜‰

coarse kettle
#

MicroLED enters the chat-

fickle dust
#

If I feel there is black crush is there a setting I can change to improve that ?

coarse kettle
fickle dust
#

Am I supposed to not see detail in the back of this couch?

coarse kettle
#

HDR guys, assemble!

fickle dust
#

I dunno why I just feel like game is darker than it should

#

Maybe an lg c1 with 800 nits is not enough in 2026

coarse kettle
sweet estuary
dense sapphire
#

That's how the game looks in SDR with 2.2 gamma

dense sapphire
signal sky
quasi lodge
fickle dust
fickle dust
#

Well except the 50 grain setting , the intended grain can go to hell

quasi lodge
#

I prefer the default the most yes, personal preference. I would assume the "Preserve Shadow Detail" setting is probably generally in a vacuum how HDR should look but goes against the games look

quasi lodge
coarse kettle
#

I can assume that generally the default settings in renodx mods are to maintain creators intention right?

quasi lodge
#

basically yes

fickle dust
#

I like my games crispy clean

quasi lodge
#

yeah it's one of those things, I think I generally dislike chromatic abberation and lens flare but it def adds flavor to the image. Vignette in this game 100% makes it more moody

dense sapphire
#

I thought the game looked washed out in some areas with sdr eotf emulation off

fickle dust
sonic musk
#

Yes

wraith kite
#

you lose about 30% of your fps probably

eternal hinge
wraith kite
#

I have too and I usually just play in sdr because of the cost

fierce wedge
#

Hence why I tweaked it with the defaults

#

Notice how the defaults have shadows sliders raised from 50

quasi lodge
dense vortex
#

@knotty apex does Run on Startup with the settings file loading in Gamma Tuner work for you? I just can’t get it working. I've enabled every option in the "More Settings" window and the app does start when I log into Windows, but it doesn't load any profile. Have you ever run into this issue and managed to fix it somehow?

knotty apex
#

i don't bother with it because i think it has to run in the background to do that and i'd rather not

#

i just manually apply it whenever i start my computer

#

changing icc profiles in windows or power cycling the monitor also means you have to reapply the gamma tuner profile

#

i wish i knew a way to like, merge the corrections with an icc profile but i don't

serene shore
dense vortex
serene shore
polar summit
#

it's crushed regardless

#

if you look at it that way even preserve shadow detail is crushed

#

it helps a ton if your monitor has black crush tho

polar summit
opaque tide
#

Not sure how people are getting the idea i'm glazing the mini led

#

Feels like colors on where it should've pop the led just make it kinda overbrighten and destroy the color vibrancy

#

I'll prob try mod the tv later for some 2000 nits experience then switch it back

#

No regret so far picking a tv over monitors

serene shore
# polar summit have you seen SDR?

Just did some comparisons and you 're 100% right. It baffles me just how much shadow crush there is in SDR. However it does amplify the atmosphere for sure

civic cairn
#

re9 update available </3

stark igloo
#

and reframework not working again

heavy sleet
#

game crashing after the new update ffs

#

so should I delete reframework and install the mod again?

stark igloo
#

reinstalling reframework won't work. gotta wait for the modder to update it again

heavy sleet
#

oh no
I was in the final section of the game man
guess I have to give up for now

civic cairn
#

you can delete the dll and continue playing, obv w/o reframework

heavy sleet
#

yeah but deleting the dll file will result in removing RenoDX HDR right?
PS: I'm new to this stuff

civic cairn
#

oh yeah you’re gonna have to remove both reshade and the reframework related folders and files since renodx needs reshade which reshade can only be injected with reframework I believe

heavy sleet
#

thought so
guess I'll hold on for now

#

hope Reno can address the issue soon

civic cairn
#

I think there’s a way to downgrade if you really wanna play but I’d personally would just wait

heavy sleet
#

yes Im gonna wait

#

and thanks for the suggestions

fickle dust
#

Anyone here use DDU between every nvidia driver update?

#

I would do it but I hate having to reconfigure the whole nvidia app settings again

foggy tide
fickle dust
#

I am just worried that by using simple update button in nvidia app , driver conflicts might appear from leftover files of old drivers. Is this still relevant in 2026 ?

fierce wedge
heavy sleet
fierce wedge
heavy sleet
#

I'll wait then hope a fix rolls out soon

fierce wedge
#
Nexus Mods :: Resident Evil Requiem

Rewrite of the game's post processing shaders to fix errors in handling of HDR. This includes 2.2 EOTF emulation, adjustments to tonemapping, fixes for brightness controls. Other enhancements include

civic cairn
#

i wonder if there's a way to toggle hdr in-game without having to go into the menus

civic cairn
mental glen
#

maybe like a button in re framework would be possible

civic cairn
#

would be fire

mental glen
#

yeah but niche asf tho

#

doubt praydog or whoever cares xd

civic cairn
#

fs im just lazy KEKW

mental glen
#

well

#

you dont really have to toggle anything if youre done changing stuff

civic cairn
#

oh yeah i forgot it's only for nits

mental glen
#

just that? thought some other sliders in reno would require that

civic cairn
#

just playing around with what works best for me since lg monitors are weird i guess when it comes to hdr

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i think so actually i think only peak and game

mental glen
#

ah ok

civic cairn
#

anything under game is adjustable realtime but i could be wrong

mental glen
#

ive not played requiem much yet, im waiting for RR update still smh

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pls jensen gib

civic cairn
#

i hope its soon tbh

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would be good compensation for their silliness as of late!

fickle dust
#

:x

fickle dust
fierce wedge
#

Ye

fickle dust
#

uhhh anyone else use this as well ?

mental glen
#

im in accurate mode, i assume because i have a ICC profile active

fickle dust
#

what the hdr calibration tool of windows produce is also called icc profile ?

mental glen
#

For example yeah

fickle dust
#

so by picking reference mode I invalidate my hdr calibration?

mental glen
#

Sounds like it judging by the description but someone else might know more

fickle dust
#

the world will never stop needing more nerds figuring ts out

knotty apex
#

Correct, icc profiles will not work

fickle dust
mental glen
#

Hell no

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Stay far away from that

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Unless you’re called everythingOLED

fickle dust
#

what is the lore with everythingOLED

mental glen
#

Well the short story would be that bro is giving out absolutely unhinged "advice" about LG OLED settings and HDR etc

#

Changes his mind every few days

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Always finds the new "Fix for hdr"

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And he also does like settings in the NVIDIA control panel including the ones you showed where he does completely cursed stuff

fickle dust
mental glen
#

Bro probably found out there is a thing called capping your frames properly

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He’s only like 10 years late

fickle dust
#

the villain of OLEDs

mental glen
#

He’s like similarly enthusiastic about this stuff as the PlasmaTV guy, but he’s like the retarded version of plasma

fickle dust
#

so let me get this str8

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I just watched his latest video the one from the picture above

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he recommends in the nvidia panel
low latency mode at ULTRA
vsync OFF

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i thought you wanted vsync with gsync enabled...

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and low latency at ON and not ULTRA

mental glen
#

Low latency doesn’t even do anything in most recent games

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Reflex overrides this I’m pretty sure

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And most games ship with that now

fickle dust
#

so is his latest video hot garbage or not

mental glen
#

He really doesn’t know what he’s talking about but there’s a bunch of people in his comments etc praising him

#

It’s quite a wild echo chamber

fickle dust
mental glen
#

But yeah Vsync forced off is stupid

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Low latency is bs since it doesn’t do anything for him in the game he showed

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Gsync for windowed setting is cursed

fickle dust
#

I keep low latency at off is that correct ?

mental glen
#

He’s doing frame gen in requiem so front edge will have mad latency increase

fickle dust
#

also is RTSS the best way to limit fps and if yes what value do I use ? The built in calculator of rtss doesn't always align with what reflex caps fps at

mental glen
#

Best way is Special K or Display commander

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I prefer Display commander since it’s fully compatible with renodx

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While special K is pain to use with it

fickle dust
knotty apex
#

I feel like reflex does a good enough job with vrr often enough

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More precision is needed sometimes though

mental glen
fickle dust
#

and I want to limit the fps of all games

fickle dust
mental glen
#

Well I do a mix myself

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But for FG front edge sync will cause twice the latency

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So if it’s normally say 45ms without capping