#Resident Evil Requiem

1 messages Ā· Page 12 of 1

sweet estuary
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Crapcommmm

velvet ferry
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Bro my 12vhp cable finally borks on me as all these issues are fixed. L. Thank god for asus power detect tho

native lagoon
signal sky
native lagoon
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ahh dear

signal sky
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It’s a fucking ChatGPT screenshot kekpepehands

native lagoon
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I didn't notice the links till now left

sweet estuary
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What if I just don’t install the update

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Wait

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It won’t let me play without it…

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CAPCOOOOOOM

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hmm does this game allow rollbacks

autumn spruce
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dont think so

sand pivot
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crashing šŸ™

sweet estuary
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new update

wise comet
#

i swear to god every single RE patch related meeting at capcom must begin with, "fuck, is REFramework working again? ok who's responsible for adding weird new anti tamper code to fuck up modders this time around?" and then the meeting ends and this is basically 100% of the contents of each patch

autumn spruce
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and praydog JUST updated REframework before the update dropped i think

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so now we gotta wait for another update, sucks

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i just wanna use proper HDR, it's literally ALL im using reframework for i can use renodx lol

eternal hinge
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Had to be tonight of all nights, I don't think I'll be able to play it tomorrow cuz I got exams & shi

autumn spruce
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freakin crapcom man, i love em and hate em. they make cool games but goddamnnnnn

onyx kestrel
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Yeah, it’s a bummer. Everything was smooth sailing and looking great, then the update happened.

vagrant heath
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Well Tbf it was annoying having to keep switching dlss off performance

autumn spruce
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all ive had to do is stick turn FSR4 quality on, RT high, FG with renodx for HDR and I was all set

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i finished the game but im doin the speed demon run and no heals/blood

eternal hinge
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Left is reno default settings, 200nit paper white, right is 2100 nits + 343 paper white + slight contrast adjustment

sweet estuary
#

It’s so fucked like

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I was literally gonna play it today 😭😭

eternal hinge
#

Me @ Musa & Praydog whenever a new RE game comes out

fierce wedge
#

usually shaders don't change with updates

sand pivot
sweet estuary
eternal hinge
blazing fiber
#

Havent tested it myself yet, but apparantly this is how to roll back and play on the old build; 1. Identify the Target Build (SteamDB)

To roll back, you need the Manifest ID of the version that was working for you.
Launch Build (Feb 27, 2026): Manifest ID 5691830764668778509
Current Build (Mar 4, 2026): Manifest ID 8674163206011888002 (This is likely what broke your setup).
2. Use the Steam Console to Roll BackYou cannot do this through the standard Steam UI. You must use the console:
Press Win + R and type steam://open/console, then hit Enter.

In the Steam Console, enter the following command (using the Launch Build ID as an example):

download_depot 3764200 3764201 5691830764668778509

Steam will download the old files. Once finished, it will show a path (usually steamapps/content/app_3764200/...).

Copy the contents of that folder and overwrite the files in your main Resident Evil 9 install directory.
3. Prevent Auto-Updates

Once you have rolled back, Steam will try to "repair" the game immediately.
Right-click RE9 in Steam > Properties > Updates.
Change to "Only update this game when I launch it."
Crucial: Only launch the game via re9.exe

regal needle
#

New update for RE9

blazing fiber
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Another one?!

sweet estuary
regal needle
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Oh, I might have been late šŸ™‚ BuildID is 22161518 now. I just looked at Steam but it might have been updated earlier

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Looks like it was about 3 hours ago

fallow owl
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so if i didnt download the update should I not download it?

blazing fiber
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should work

fallow owl
sweet estuary
regal needle
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Yup, just had my 1st crash. Game crashed after the loading screen kicked in and kicked me back to desktop.

Looks like we will have to wait for an update to the REFramework.

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2nd launch is working fine now... interesting

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Nope, got passed the loading screen, saved loaded then crashed again

fallow owl
glossy quail
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they probably have the reshade dll in there as well

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running fine here

sweet estuary
fallow owl
eternal hinge
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Welp I guess I'll just have to use RTX HDR

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Man I've totally forgotten about RTX HDR's existence cuz of RenoDX

sweet estuary
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No???

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Ingame HDR is better than Rtx hdr

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It’s just ITM

eternal hinge
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I've made some comparisons and RTX HDR at least holds better contrast than in game HDR

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Though color detail obv dies as it's HDR SDR

sweet estuary
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Bro wants a crunchy image

eternal hinge
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Here's some in game vs RTX HDR with my settings

sweet estuary
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crunchy

eternal hinge
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Now here's RenoDX vs RTX HDR:

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Obv renodx is better, but RTX HDR at least looks better than default in game to my eye

brisk yarrow
sweet estuary
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You’re losing so much color

eternal hinge
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Yeah lmao

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Looking for ways to get around ingame's shortcomings via TV settings

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So far on my S95F:
lowering ST.2086 + active tonemaping helps

lime nimbus
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So should we only remove the renodx addon file? And copy the new one? Or should we remove reframework too completely and redo everything all over again to update?

fierce wedge
lime nimbus
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@surreal cliff hotfix driver dropped, apparently fixes the stuttering with fg and pt

fierce wedge
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The one on the 3rd might’ve had issues if you selected the upgrade rgba16 option on the bottom

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I also changed the default settings to ones that look better

eternal hinge
lime nimbus
eternal hinge
lime nimbus
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I don’t even have that upgrade option lol

lime nimbus
fierce wedge
fierce wedge
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The patch a few hours ago broke reframework

lime nimbus
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I didn’t know there was an update, I’m at work now. Should I not update?

fierce wedge
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Def update the mod

lime nimbus
#

So I’ll remove reframework and do it all over again?

fierce wedge
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You can update reframework and renodx

lime nimbus
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Ok cool

fierce wedge
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Only requires updating dinput8.dll to update reframework

lime nimbus
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Cool

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Will swap out the dinput8.dll and renodx add on file to the latest, thank you for your help.

brisk yarrow
eternal hinge
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Wouldn't it effect future updates?

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I've managed to improve in-game HDR's contrast/washed out look via Nvidia filters

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The brightness/contrast filter lets ya adjust exposure, highlights, contrast, shadow, gamma etc

fierce wedge
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you can prob get better results using an icc profile

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the gamma 2.2 emulation profile

eternal hinge
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Ohh yeahhh

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But that won't let ya bump up em highlights tho

fierce wedge
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true

brisk yarrow
# eternal hinge I'm scared it seems complicated

It was simple you just run one command that downloads the old update files and then just copy and paste it into your current installation and overwrite the new files. Then you disable steam from updating the game until you launch it from steam. Then You just run the game exe straight from the installation folder so it won't update since you're not running it from steam. It seems complicated but it's pretty straight forward.

eternal hinge
brisk yarrow
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The total download was about 70gb from what I saw

eternal hinge
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Would this effect achievements?

thorny grotto
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the fix is near

eternal hinge
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In the meanwhile, here's my nv filter settings to improve in game HDR for re9

sturdy tide
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Native HDR is already very good, just have to go -20, +20, -5 in settings. RenoDX takes it up a few notches of course, praise Musa, but the game is very good as is nevertheless.

heavy spire
eternal hinge
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New reframework is out

dire helm
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What a dawg

dire helm
autumn spruce
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are there any other changes with the latest renodx besides this rgba16 stuff? just wondering if i rlly need to keep updating it if im on an amd card not using that

surreal cliff
lime nimbus
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I’m having an issue

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Where in normal gameplay I pull around 500-550w

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But when I go to the menu my gpu is pulling 620w lol

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Any menu, crafting, inventory etc straight up pulls 620w

fierce wedge
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next update i'll try and add dithering to the fog

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which should finally fix the banding

lime nimbus
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@fierce wedge what tv do you have?

autumn spruce
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Ok cool, appreciate you lettin me know. I had like one from either last night or earlier today and just saw theres an even newer one

fierce wedge
surreal cliff
# lime nimbus But when I go to the menu my gpu is pulling 620w lol

Yeah I noticed that even with the previous patch, on menu or when in a fixed screen (like item viewer or riddle), the power draw of my CG and the fans amp up like crazy, although these are the less demanding situations in this game kekpepehands
Also it seems the latest update added another DRM on top of Denuvo?

autumn spruce
#

what is the film damage slider? just seeing this

lime nimbus
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Piece of shit

autumn spruce
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and shadows now is pre tone 85 and post tone 65 by default?

lime nimbus
#

Thank god I have the wireview pro 2, else my gpu would be up in flames now

eternal hinge
marble iron
eternal hinge
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Net power control can't be tuned down at all on any monitor, but I think this one can get a lil bump with service menu

zinc shell
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should I not update my game I saw it broke mods, does reno still work with it?

wild ridge
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Apparently newest reframework update fixes the issue

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Capcom changed their anti-tanper stuff so reframework had to be modified

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Just playing without the update is fine too however

zinc shell
wild ridge
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Fps is because of the nvidia update

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Unless I missed something

marble iron
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hotfix driver on the other hand does

zinc shell
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apparently they added always online drm to the game with the newest patch, not a fan of that

wary sierra
plucky flint
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are you guys using DTM or HGIG

zinc shell
wary sierra
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Depends on situation, want to try HGiG (most use probably HGiG with Filmmaker moder in Game mode), but currently using DTM on with some adjustments in Nvidia Control Panel Colour settings.

unique snow
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not patch notes

sturdy tide
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Dark room, bias light, HGIG chadyes

marble iron
marble iron
plucky flint
unique snow
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There are no official patch notes available for this build besides the list of changed files in 4 depots.

last kiln
dense sapphire
unique snow
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the misinfo always spreads like wildfire

lusty jetty
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is 595.76 better than the 576 driver for a 4090 ?

fading isle
wary sierra
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Just installed the hotfix 595.76 and got my Excellent score back in Steelnomad. Voltage cap removed and Core Clock cap (3000) removed. 5080. Waiting on REFramework update to test RE9, but seemed to be back at normal.

timid sky
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owners of rtx 5080, could you share your overclock/undervolt settings? I want to check how much fps I gain with 3000+mhz and your voltages ( I'm using currently .950 mv and 3000mhz)

wary sierra
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I can share my custom curve, just copy (draw the curve lines) to the same spot, then power limit 110% and Memory Clock +2000:

wary sierra
timid sky
dense sapphire
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Saw a decent increase from 581.94 to 595.76 on a 5080

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in the opening scene at least

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115 fps to 138, 1440p DLSS quality 2x FG

spiral atlas
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Has anyone managed to enable the RT tweaks with the latest nightly version of REFramework on RE Requiem? For me it causes flickering. (last nvidia hotfix drivers)

wary sierra
dense sapphire
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But compared to other results I've seen it seems pretty poor

twin swift
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noooo, why Capcom??? Now we have to play with film grain again 😢

dense sapphire
#

this is with a 950mv undervolt as well

wary sierra
wet kiln
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Is anyone using a 4090 and on the latest nvidia driver? Is it worth updating from 581.42, I'm getting 85-100fps depending on the scene with dlss quality and fg on

wary sierra
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So, I generally use Rivatuner to cap games, in RE9, I cap at 120 fps and enable Vertical Sync in Program Settings in Nvidia Control Panel to fix screen tearing. Otherwise I just set it at around 114 and usually have no issues (with FG on, it uses 60-80% load on the GPU like that, 120 Hz OLED).

wet kiln
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Yep PT, though I'm on dldsr at 1.75x (3440 x 1440 to 4587 x 1920)

wary sierra
twin swift
wet kiln
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Starting area is still shit for me (oscillates from low 60s to 80)

twin swift
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gimme like 15 min @wet kiln

timid sky
heady arch
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REFramework updated to fix crashes after the patch ?

vagrant haven
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Yes. Just scroll up a couple messages

signal sky
signal sky
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Man…

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Fucking insane

twin swift
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@wet kiln I am playing on a 9800x3D + 4090, 4k screen, max settings, PT, FGx2, DLSS 310.5.3 (latest). Latest Requiem patch, GameReady Driver (595.71)
Starting area:

  • DLSS Balanced 58 - 74. (avg around 63)
  • DLSS Performance 70-100 (avg around 74)

I eyeballed it, though. Didn't do a proper benchmark. Just walked around the starting area and watched the FPS

PS: REFramework + RenoDX running. 3rd person.

signal sky
#

Is it still not working?

twin swift
#

I am still in the starting area, so let me know if you want me to check any other settings on the latest drivers

thorny grotto
twin swift
signal sky
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It’s fucking insane they purposefully changed the antitamper to fuck mods

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Is that all the patch did?

polar summit
unique snow
polar summit
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Try the hotfix driver

wary sierra
wet kiln
polar summit
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performance

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this was only as you get control

twin swift
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lemme try without fg

polar summit
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it quickly jumps up to 70-80 after you move past the initial street

wary sierra
wet kiln
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Actually @twin swift I get that same fps but it never dips below 80 at the hospital on dlss quality + dldsr 1.75x. Are you on native 4k? Edit: yeah you are sorry, lol

twin swift
polar summit
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i'm getting 65 as I spawn in

twin swift
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performance, FG on
spawn: MAX 72
after moving a few steps: MAX 98

polar summit
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then hovers between 57-65 as i walk through the street

wet kiln
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My card runs super cool too (47-48°C in this game), makes me wonder if I should OC to squeeze a bit more out of it

polar summit
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past the street goes to like 75-90 and in the hotel its like 90 all the time

twin swift
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Are you on dlss 310.5.3?

polar summit
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yes

twin swift
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strange

polar summit
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no

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nvm

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drivers changed it

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don't think that should affect it tho

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let me see

twin swift
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i am double checking the dlss and preset as well

polar summit
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Try the hotfix driver

twin swift
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which version would that be?

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595.76?

polar summit
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aye

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no difference with 310.5.3

twin swift
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ok, i'll try it right now

small igloo
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does anyone know what they changed it today's patch?

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or patch 1.1 I mean

wet kiln
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Make sure you update REframe otherwise game won't boot (happened to me)

twin swift
signal sky
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If it didn’t release on console too it might’ve just been to fuck mods

lime nimbus
sullen lodge
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anyone else unable to turn off framegen?

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its off in the settings but display commander tells me its still on

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ended up having to delete the actual dll

unkempt seal
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Got those comparisons?

sand pivot
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did latest REFra fix the crash? i see one came out at 2 am

heady arch
#

Yeap fixed

sand pivot
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wooooooo

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i wonder how sexy praydog feels when he cracks this things after they try to stop him ahhaah

snow carbon
#

watch Capcom hire praydog to bolster Enigma further

heady arch
#

Lol

sand pivot
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not imposible, look how evil boris ended being part of moon studios and fixed HDR

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on ori

heady arch
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50% of the sales are coming from the PC version, yet they dont respect PC customers

winged apex
#

Just pointless waste of resources and potential performance issues for something that gets cracked in hours or days

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For a sp game of all time

fickle dust
sullen lodge
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That's so weird

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Sounds like a different thing tho

fickle dust
#

Did you try running it as admin ?

sullen lodge
#

No but that really shouldn't change anything

fickle dust
#

Doesn’t hurt to try

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Unless you are forcing it from somewhere external it should disable fine

plucky flint
#

the banding sometimes is so bad sadface

fading isle
#

And when i play on 4k dlss performance i feel like it’s most of time more than 70fps without using framegen

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If i try to use framgen on perf or balanced i often get screen tearing even with vsync on, because then fps is above my tv 120hz refresh rate

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What is the most simple way to limit refresh rate when using framegen for my 120hz vrr tv? I feel like no in-game option work as expected

fickle dust
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Let reflex+vsync show you what your limit should be and put that in the nv app

gentle basalt
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my game keeps crashing on the start up screen now do i have to update the mods?

fickle dust
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Or else….

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Framework broke with last patch so you have to update it

last kiln
gentle basalt
snow carbon
gentle basalt
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thanks šŸ‘

snow carbon
#

y'all should really give Display Commander a try for fps limiting if you haven't already

fickle dust
sullen lodge
#

Has a different limiter with better pacing

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Same as SK

snow carbon
fickle dust
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Is there a comparison video or source ?

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What about nv app frame pacing or letting vsync + reflex limit the fps ?

sullen lodge
#

I've seen some frametime stats somewhere but not sure where

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Apparently reflex has slightly better latency but worse pacing

snow carbon
sullen lodge
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Which can mitigate the benefit anyway

fickle dust
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Too many things lately xdd

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So what formula do I use to cap fps with commander ?

snow carbon
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it is a Reshade addon just like Renodx, it is developed for the sole cause of working hand in hand with Renodx which for example SK usually wont

snow carbon
signal sky
#

I usually get significantly worse frame pacing with DC than with RTSS. Dunno why

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No matter the settings

snow carbon
signal sky
#

RTSS front sync with reflex markers before presentation give me the best result

signal sky
snow carbon
fickle dust
signal sky
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1ms is nothing lol

snow carbon
fickle dust
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Don’t get me wrong I am a big fan and user for years of rtss I just thought there are better options, might go back to it

fickle dust
sullen lodge
signal sky
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Just under reflex cap

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Gives me better frame pacing than just vsync and reducing the cap didn’t really help frame pacing more since it’s already really good in this game

fickle dust
#

Pc gaming is such a drag sometimes

snow carbon
#

SK and DC are the closest ones in my opinion, I would like to use SK more but I am also very much Reno inclined

signal sky
#

Frame pacing wise

fickle dust
signal sky
snow carbon
#

I think if you load DC as dxgi.dll and do a .NORESHADE file in game directory it will load itself

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but you would have to confirm with pmnox tho, its just something I remember I read in DC channel

sullen lodge
sullen lodge
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its only to override it

snow carbon
#

right, I really can't remember tho

sullen lodge
fickle dust
signal sky
# sullen lodge yeah

Could be yeah. I set it just in case. Tbh DC also didn’t really work with reflex in requiem afaik. It couldn’t disable it

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Reflex is just crap

fickle dust
sullen lodge
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oh whats wrong with reflex

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i always enable it or inject it if theres no native

signal sky
#

Frame pacing is never good with it

sullen lodge
#

isnt that just the reflex limiter though

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you can still use low latency

signal sky
#

Nah it’s reflex itself

fickle dust
#

But I paid over 2k euros for my gpu wdym reflex is crap DooleyAngery

signal sky
#

If it’s active frametimes are crap

lime nimbus
# sweet estuary Limit fps

How can I limit fps in menus? I’ve limited we 116fps in nvcp, I can’t find ingame where I can limit fps in menus

sullen lodge
#

weird thats not my experience at all

signal sky
#

In a non VRR screen it’s mostly fine. But in VRR it causes issues

sullen lodge
#

i get extremely low variance in SK

lime nimbus
#

I don’t think it’s possible to limit FPS in menus, unless I’m wrong. Is there any mod that can do this?

signal sky
#

But DC and native it ain’t

sullen lodge
#

nah but i mean this is without it touching it

signal sky
#

Natively

sullen lodge
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just using it as a limiter

lime nimbus
#

I’m looking at the wrong place then

signal sky
signal sky
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Unless I’m tripping

sullen lodge
signal sky
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But 1% lows and such are usually not

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I can’t explain it visually but yeah for me it feels worse and it also causes flicker in VRR for me

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Disable it and poof flicker gone

sullen lodge
#

yeah i check those too, and variance should indicate that as well

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no flicker for me on oled either

signal sky
#

Maybe its just me tho dunno

sullen lodge
#

and i know what it looks like cos i get that whenever im at full util

lime nimbus
sullen lodge
signal sky
#

Afaik I have every setting right

sullen lodge
sullen lodge
hearty schooner
sullen lodge
#

does anyone else have issues with giant glaring white lights in the ||ark|| (flashbang)

sullen lodge
#

yeah

signal sky
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Disable it

sullen lodge
#

is that it didnt try disabling it

signal sky
#

It’s that

sullen lodge
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ah ok thanks

signal sky
#

At least I think it’s that

sullen lodge
#

banding vs temporary blindness

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its a tossup

fierce wedge
#

Don’t think the banding upgrade even helps really. Today I’ll try and add dithering to the fog which will should fix the banding

sullen lodge
#

cool cool

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thanks yeah that was it

sweet estuary
#

Guys ffs

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Tag your images

sullen lodge
#

oh yeah sorry

analog apex
#

i still didn't update the game, is it worth it?

sullen lodge
#

works fine with latest reframework nightly

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it doesnt improve performance if thats what youre asking

signal sky
wary sierra
# lime nimbus Everything stable? I’ll update my 5090

Sorry for late answer (work). It seems to fix every issue that people had according to comments surrounding the fix - also don't forget to update the RenoDX addon file and the REFramework and while you're at it, Reshade had an update šŸ™‚

wary sierra
solid shale
small igloo
#

yo I noticed they don't automatically set dlss to performance anymore with the newest update

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that was so annoying

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glad that's "fixed"

fickle dust
#

Any recommended FOV values for a 55 inch 4k tv ?

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I have a small feeling that the fov for grace first person is a little too zoomed in am I crazy ?

fading isle
mental glen
#

gsync and vsync and 116 fps global cap

obtuse mica
#

i didn't set any cap do i need to? because it seems that reflex capping my fps to 116?

solid shale
#

116fps for 120hz

solid shale
#

cuz u want vsync off ingame

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reflex doesnt cap on its own

obtuse mica
#

i have it off in game and enabled vsync in control panel

solid shale
#

and the vsync option in nvidia app only works in some games

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u want the fps cap as a fallback basically

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theres 0 harm in adding the global fps cap

obtuse mica
#

i will try that

fading isle
#

I just wanna vsync to work with framegen like it works without framegen. Kinda curious why nvidia doesn’t handle that automatically

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Why framegen forces vsync off?

obtuse mica
#

would be cool if nvidia just add an fps limiter to their overlay so you can change it easily on the fly like rtss

dense sapphire
#

I have no idea why FG disables vsync in every game, but there must be a reason

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Vsync in the app/nvcp does work with FG though

gritty sparrow
#

I need to reinstall the game, but want to backup my RenoDX settings. Do I just backup the addon file or did I need to backup other files as well? Thanks.

mental glen
dense sapphire
ornate kernel
#

Just a heads up that fast exposure fluctuation behavior is still present in latest GitHub version when in and out director’s office in one of Leon sections

signal sky
ornate kernel
signal sky
#

Huh, weird. It’s probably missing a lut then @fierce wedge

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Or something else

heady arch
#

disabling windows memory optimization in exe fixes the stutters. Is that even an option ?

fierce wedge
#

Have to wait for it to merge which is why I upload to nexus immediately

lusty jetty
sinful leaf
#

Anyone have success with the latest Requiem patch + latest REFramework nightly + RenoDX on Proton? REFramework alone loads fine but once I add in Reshade the screen goes black with a half rendered MangoHud overlay. I can see it start to load the OSD of REFramework and Reshade but it gets stuck there. I've got HDR enabled in-game, just tried setting Windows 11 in Winecfg, simplified my command line args to just enabling HDR and the Wine detection fix.

haughty seal
#

Disabling Nvidia overlay helped for me

modest wharf
#

Still no patch notes, huh? classic

fading isle
lusty jetty
#

But regardless you should just set it in the nvidia app to on globally

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  • set a fps cap
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to the reflex cap

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for me for example its 158 with 165hz

dense sapphire
modest wharf
#

I thought about doing that too. Does enabling it globally affect anything outside of games?

snow carbon
#

I would just do V-Sync per game profile if in-game v-sync isn't an option like in this game

dense sapphire
#

Yeah I know, but I've rarely had an issue with it

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I'd rather just change back to default on a per-app basis

snow carbon
dense sapphire
#

That's true, I should've mentioned that

foggy walrus
snow carbon
foggy walrus
#

yeah I'm running an INNOCN 27m2v, the HDR is incredible but man does the actual OSD/firmware side suck butt

#

holding for those LG/MSI Mini LEDs šŸ™

dense sapphire
foggy walrus
ornate kernel
snow carbon
fierce wedge
#

someone said they didn't have the white flash behavior in the march 1 build

#

so gotta figure out what I did between then

snow carbon
#

to be fair I didn't see much of a difference between R16 and default, I switched it up for my last playthrough, assuming the white flash was caused by the upgrade

signal sky
#

Oof yeah there is noticeable banding in some scenes without the upgrade

#

I just saw a massive one

#

In the area after the care center

snow carbon
#

I must've ran thru it with blinds on my eyes then KEKW

small igloo
#

the upgrade helps tons

#

I remember seing a lot of banding pretty much in the beginning where you enter the building in a few cutscenes

#

banding is almost gone there now

dense vortex
#

anyone else still having performance issues with PT on a 4090 even with the most recent hotfix driver?

#

or similar gpu

open wren
#

I have a 4090 so I can look

#

I already beat the game with the driver before the one they pulled that had the fan issues and it ran fine with even that driver

#

the only issue was the framegen stuttering bug from time to time

#

but I think NVIDIA fixed that

dense vortex
#

and GPU is pulling way less power

viral dust
dense vortex
viral dust
#

ya, same as you really, around 50% improvement. I might just go back lol

dense sapphire
#

Check profile inspector and see if you have the profile for Requiem with the driver flags set. I don't know why you wouldn't though

dense vortex
#

like how to look for it

#

one thing I've noticed is that I have a profile for RE9 where I forced VSync on, and the weird part is that the profile still remains even after running DDU

viral dust
#

yeah I have those flags and they are applied. I originally imported the profile manually and then had to reset once the OTA update was pushed (this was before the hotfix). Maybe I could try deleting the profile entirely and installing the driver again. It will be these 2 I believe @dense vortex

#

maybe are profiles are messed up, as sounds like you also made manual changes?

dense vortex
#

I've even run DDU a few times since then, and I still have the same profile

dense vortex
#

Maybe I should delete this profile and see what happens

viral dust
#

yeah dunno buddy, I'm kinda at a loss haha. That looks correct though.

dense sapphire
#

I have no idea then sorry

dense vortex
#

I deleted it via profile inspector, but in NVCP I can still see the profile for the RE9 exe with VSync on lol

#

I deleted that one too through NVCP

hushed meteor
dense vortex
#

I got to wait though since Im reinstalling the game at the same time that's how desperate I am lol

sweet estuary
#

DF came out

#

With da video lesgoooo

signal sky
#

Shame that it causes weird artifacts but yeah I can confirm it does help

carmine lantern
signal sky
#

Yeah the video was mega meh

#

Didn“t really bring any interesting info

carmine lantern
#

The nioh 3 coverage also didn’t test the open world cpu perf

signal sky
#

Yeah they’ve been lacking lately

sweet estuary
fickle dust
#

Uhhh anyone know how me and my gf can play 2 separate play throughs in this game? I heard you can use diff profiles on the ps5 but what about pc ?

mental glen
#

you have 3 savefile slots i think

ornate kernel
obtuse mica
viral dust
uneven halo
#

anyone know how to fix pt turning off in rc?

dense sapphire
eternal hinge
dense sapphire
#

Also is RR still active when it breaks?

uneven halo
#

if i force it using the uplus tweaks, nothing happens

#

even switching to AFVGF

uneven halo
uneven halo
dense sapphire
#

Apparently it happens on PS5 too? No idea what causes it

eternal hinge
dense sapphire
#

It can for some people

gloomy turtle
#

Hello, how to configure the mod to modify the black % of the image with HDR enable?

quasi lodge
#

as well as all the other reasons

#

seems like an impossible thing to fix with oleds

#

i ran VRR OFF for many months, still do on my LG C9 without missing VRR that much to be perfectly honestly

#

and zero flicker

open wren
#

they may have fixed issues with this patch

bleak grotto
#

Another new patch?

open wren
#

ain't no one said "another" lol they released a patch today

#

not sure what it entails

#

IDK if this person installed the patch or not so I figured I'd mention it

dense vortex
#

looks like it was the nvidia profile I mentioned

#

After removing it and rebooting pc PT performance is fine

bleak grotto
open wren
#

which is today

bleak grotto
#

I mean it’s not a lie man. Scroll back to last night, we all were complaining about how the patch broke REF

#

Weird hill to die on lol

small igloo
#

lmao depends on where you live it's either today or last night

small igloo
#

it's almost 24h ago in any case

open wren
#

but what is the point here, semantics

#

a new patch came out

#

that's it lol

small igloo
#

I think since you said "just" came out he thought there was another one today

#

since it's already been out a while

open wren
#

bruh lmao ight

bleak grotto
#

Right lol I was just making sure there wasn’t another patch that was about to break my game as I was logging on

open wren
#

I literally provided a link, drop it

#

jesus

#

what is going on rn šŸ˜‚

small igloo
#

nothing's going on just chill lol

unique snow
regal needle
#

This is also a good one

modest wharf
#

I prefer when DF videos were just scripted. These podcast style videos seem so long winded.

modest wharf
#

Even the console coverage are in these styles of video.

sand pivot
#

i think John is the one bringing the best material in DF by a mile!

#

and he seems the more hardcore gamer of them all

#

that guy has a range from retro to PC that is insane

sturdy tide
#

And he's a massive weeb (which is good).

sand pivot
#

yes! that's were the passion of his comes from

#

when he an alex talk you can tell alex not even close to his knowledge!

#

oliver is the closet

#

cause he also has range

#

alex videos are coming to late also and also too much verborrea that are losing steam! he needs to get them out earlier if he wants views!

dire helm
#

Oliver seems reeeally smart and switched on

sonic musk
#

Alas, YT apparently rewards longer videos now

carmine lantern
#

I also think they went way too easy on that image quality šŸ˜‚

signal sky
signal sky
signal sky
#

Even if you have no other windows open?

signal sky
dire helm
#

I think he pretends to be, for the videos. But the guy has a 5090

#

That ain't a console player

#

I'm not saying I love his style, but I think he's smart

#

And at least he likes video games, unlike Alex

#

Still love the channel though. It's easy to moan

lyric bridge
carmine lantern
#

All the ue5 pc ports too

sweet estuary
#

aight i just got off doing my daily stuff

#

hopefully capcom doesn't push out a patch šŸ™ƒ

#

@fierce wedge anything we can do when flashlight hits the skin and fucking BLINDS you?

signal sky
#

Or deal with it kekpepehands

#

I like it it’s a flashlight it’s supposed to be bright

fierce wedge
#

if theres some reframework shit to make the flashlight dimmer that would be the only option

#

but that would also fuck with gameplay

sweet estuary
#

chat would elon be maga

#

elon???

#

LEON

#

i meant leon

fierce wedge
#

maybe he's former maga turned america first

sweet estuary
#

goes to a foreign country
destroys their church
disrespects their religion
Kills thousands of people singlehandedly

fierce wedge
#

cause he can't be pro israel cause of the bioweapons lab that was found in las vegas

#

that was owned by an israeli or some shit

sweet estuary
#

oh wait fr?

fierce wedge
#

so therefore he can't be pro trump

sweet estuary
#

need a game where leon goes to tel aviv

#

zombie outbreak in tel aviv

fierce wedge
#

gets nuked at the end

fierce wedge
# sweet estuary zombie outbreak in tel aviv

already had one in jerusalem
https://www.youtube.com/watch?v=C3BcB9z9vT8

Gerry (Brad Pitt) gets to Israel, the safest country from zombie attacks due to a massive wall who protects them. Unfortunately, zombies get aroused due to high sounds and climb the walls.

Subscribe for more Binge: https://tinyurl.com/bingesociety

Movie Description: Life for former United Nations investigator Gerry Lane and his family seems c...

ā–¶ Play video
#

the palestinians and up being at fault and getting everyone killed

#

all because the israelis were too nice to them and tried to save them

sweet estuary
#

I REMEMBER THIS

#

i was 13 when it came out and i watched it

#

didn't know shit about shit at that point LMAO

#

LMAO

wild ridge
signal sky
winged apex
#

lost a bunch of progress because I threw a bottle to distract monster away from me, and it fuckin instantly turned on me instead

slender robin
#

Hey guys, I'm still getting a lot of flickering when I move the camera while playing. I thought it would be fixed with the driver hotfix or Capcom's patch from yesterday. I've disabled path tracing, VRR, and even tried playing with only ray tracing, but it's still not fixed. Could it be something related to G-Sync? I don't know what else it could be...

fierce wedge
#

i've had issues with reflex in games before

slender robin
#

I haven't tried disabling reflex, I'll try it.

formal grotto
formal grotto
silent valley
#

Can we use Reno now since last night’s update?

polar summit
silent valley
#

Yippee šŸ•ŗ I was very disappointed yesterday

formal grotto
# slender robin Hey guys, I'm still getting a lot of flickering when I move the camera while pla...

You can use gsync without flicker. But I had to disable vsync in the nvidia console and just limit fps with rivatuner not with the nvidia console in order to get rid of 99.9% of the flickering, vsync is the culprit here. You will get screen tearing when your fps limit is above 100fps though so try once to limit to 100 and compare the smoothness to 114fps, test turning in hospital lobby and test the flickering on curtains in guard office save room.

wary sierra
dense sapphire
#

You're getting screen tearing with vrr at any fps?

wary sierra
#

120 FPS riva cap with ncontrol panel Verticalsync erased the issue:)

wraith kite
#

you can disable it in the nvidia control panel

#

for that specific game

signal sky
formal grotto
formal grotto
signal sky
wary sierra
#

No in-game I set it to uncapped, with Rivatuner cap I usually have VSync disabled and games at either 80 or 114 FPS on a 120 Hz screen. RE9 had exceptional screen tear - thus the VSync lock

signal sky
#

I only had bad flicker in one room and one hallway of care center. Rest has been near perfect

wary sierra
#

+120 riva cap

signal sky
#

Some minor flicker in dark heavy cutscenes and that’s it

formal grotto
#

Maybe due to some minor rtx 4000 to 5000 series changes

wary sierra
#

Perhaps...

signal sky
#

You’re not running your tv in 165hz right?

formal grotto
#

No 120hz

signal sky
#

Yeah then I dunno

#

You have a 5090 so you should be running it even better than me. It’s weird

#

Maybe drivers

formal grotto
#

Yes 5090 drivers were trouble from day 1. I will test more on the weekend.

signal sky
#

If u want try mine. They are rock solid: 581.94

formal grotto
formal grotto
wet kiln
signal sky
#

By far

wet kiln
#

Mostly it's grace's hair that flickers when you move

signal sky
signal sky
#

Probably FG artifacting

wet kiln
#

Yeah this game is weird I never have it set to fast, only on in nvcp and always off in games but was getting desperate trying to resolve the hair flickering

signal sky
#

Didn’t see any with Leon (I’m playing Grace in FP)

wet kiln
#

No flickering with leon's for me either. Perhaps it's just the difference in volume/density of hair

wet kiln
wet kiln
signal sky
#

Silent Hill 2 was also pretty okay flicker wise with U+ on my end

#

Only flickered on stutters which were quite often tho

silent valley
#

Anyone know why I can't see the renodx tab in reshade:

and yes the addon file is in the game folder

sweet estuary
#

what are the issues with the white flashes?

signal sky
#

Never read so many people sharing my flicker struggle tho, thank god Im not crazy xD every time I ask people is like "I don“t see any flicker"

signal sky
silent valley
static ivy
#

Hi guys, the game has very annoying stutters when frame gen is on. Is there a fix for that?

fresh bison
fierce wedge
#

got to the leon part right after grace goes to the basement

#

I see the flashes now

#

gonna see what I can do

fierce wedge
#

ok I know which shader is causing the flashing stuff

#

fixed the flashing error

#

was caused by tetrahedral sampling

stark igloo
#

the neanderthal sampling?gigachad

wet kiln
fresh bison
#

yeah, it's always on with FG unless you disable it with SpecialK

pearl willow
analog apex
#

are we sure this game is using transformer model ray reconstruction? the rain smearing and all the boiling in surfaces reminds me of pre dlss 4 PT

fierce wedge
pearl willow
#

I just got the game, when i add dinpit8.dll to the gsme folder, this will start REFrame too, yes?

pearl willow
sand pivot
#

leon "one liners" Kennedy

sweet estuary
#

BROOOOO

#

Did you guys catch Leon making a RenoDX reference

fierce wedge
wet kiln
#

I'm making 15 minutes worth of progress each night in anticipation for new tweaks, screw spoilers

eternal hinge
fierce wedge
wet kiln
#

Ugh I have worse fps on hotfix driver on a 4090... fps drops to low 60s in the bar area

pearl willow
#

@fierce wedge , i just started the game for the first time ss i just got the game, started it without your fix to check out the vanilla HDR, the street scene so washed out, lifeless, no pop! Then started it with your fix, day snd night difference, contrasty image, it pops, i swear this companies should hire you guys for HDR work! The Grace and police officer scene looked a bit crushed but I'll play with the sliders and tweak a bit. Thank you so much for your time and work!!

autumn spruce
ivory walrus
#

Is anyone else crashing with the new nvidia drivers?

#

It keeps crashing when compiling shaders

thorny grotto
fierce wedge
glacial yoke
thorny grotto
#

also, did you make sure to unistall all the files of the old REFramework before installing the new one?

glacial yoke
pearl willow
fierce wedge
#

basement was peak

thorny grotto
fierce wedge
#

water treatment area was short but nice

thorny grotto
fierce wedge
#

ya I got to the point where you get the item box

thorny grotto
#

I started the new run at insanity and they fuck u up raw

dense vortex
thorny grotto
#

I think design choice was not the best cause I believe the game originally was very different form what we got

dense vortex
#

I also noticed a lot more issues with the path tracing image quality once I switched to Leon in Raccoon City. I'm playing in third person as Leon and everything is much brighter, plus there's a lot more movement and action on screen, so the boiling effect, smearing, and other artifacts are way more noticeable

dense vortex
thorny grotto
#

best gameplay of the series imo

dense vortex
#

yeah

#

I'm already at the next location with Leon btw, and it looks like it's back to really great looking and detailed environments, which is exactly what I like in these kinds of games

queen kernel
#

when 2 characters have such differing gameplay styles, it should be up to the player to choose which to play as

#

or when to play as whom

thorny grotto
queen kernel
#

I love it but i understand your point

#

hence why 2 separate campaigns would be better and better for replayability

sturdy tide
#

Owing to the success of that Requiem part next RE is Arklay Mountains open-world, main gameplay loop is clearing copy-pasted camps of zombies to gather all 200+ racoons, and fetch quests.

#

Will be launched alongside a standalone live-service game.

knotty apex
#

okay

gritty pond
#

jokes aside, am I missing something? The initial RC section was ||a few linear sequences nearby each other and it let you pick the order you did then in, with a couple opportunities of backtracking with key items for extra goodies. It was hardly an "open section" in the bloated open sense, plus a couple of the combat sequences had nice little short lived gameplay hooks for some variety, I thought RC in general was a cool part of the game||

unique snow
#

you are spot on I would say

sturdy tide
#

It was fine first time, but that part specifically is so tedious on replay...

#

As long as it's not most of the game it's fine.

polar summit
#

I have a save just as you get there

#

And when I was testing performance with the newest driver hotfix i ended up playing almost through the whole section cuz I was hooked again

thorny grotto
unique snow
#

is there a mod to skip the ||kid part||?

#

need that for a 2nd run 🐸

knotty apex
#

no

#

it takes 10 minutes

marble iron
unique snow
#

amazing

vagrant arch
#

Should the mod be downloaded through RenoDX's github (https://github.com/clshortfuse/renodx/releases) or through NexusMods (https://www.nexusmods.com/residentevilrequiem/mods/20) ?

GitHub

Renovation Engine for DirectX Games. Contribute to clshortfuse/renodx development by creating an account on GitHub.

Nexus Mods :: Resident Evil Requiem

Rewrite of the game's post processing shaders to fix errors in handling of HDR. This includes 2.2 EOTF emulation, adjustments to tonemapping, fixes for brightness controls. Other enhancements include

unique snow
#

nexusmods

#

links to nexusmods

desert nebula
#

Get those download numbers up

unique snow
unique snow
limpid ivy
#

Who plays on the old 576.52 drivers or maybe a slightly higher version, has the quality of Path Tracing become worse or better in terms of visuals after the update?
I haven't updated myself yet, as I don't want to get downgraded.

wet kiln
#

Not sure about 57x but I was at 581.42 before updating to new hotfix driver and it tanked my fps after the update

limpid ivy
#

What kind of graphics card do you have?

#

I have Palit Dual 2080 ti oc edition

wet kiln
#

I have a 4090

sand pivot
modest wharf
#

I updated to the new drivers and saw that I was getting more power draw from the older ones. Then I tried installing after using DDU and that fixed my issue. Might be worth trying for you.

wet kiln
#

595.76 is the one correct? In case I downloaded the one that got taken down by mistake

winged apex
#

i got an update 2 days ago

#

nothing since then

unique snow
#

yeah, they date it today, but I think it is just the notes for the update from 2 days ago

winged apex
#

anyone know what this is and if it does anything?

#

never seen it before

#

cant find anything online about it

lime nimbus
#

is the extra film grain mod necessary if you're already setting the slider to 0 for film grain in renodx?

lime nimbus
wet kiln
#

And my card now runs even cooler (39-41°C), what is this sorcery

mental glen
polar summit
modest wharf
lime nimbus
#

It reads like you’re getting lesser power draw after the Ddu

#

What’s expected from this driver is actually more wattage, that is, the right wattage being pulled. It’s hotter for me with a 5090 and also better fps

sonic musk
#

Sony will sue

sonic musk
sweet estuary
#

Is DLSS better now?

gritty pond
#

it's the update from a day or two ago, they just only now put the patch notes on the site

sweet estuary
#

Oh ffs

#

Why label it as 6th of march then 😭

gritty pond
stray finch
dense sapphire
signal sky
# winged apex

Huh. That’s interesting. If you try it let us know if there’s a difference

small igloo
#

ok so I am now 100% certain I found the reason behind the stutter on my end

#

Don't enable Loos File Loader in reframework

#

I used it for some mods but I am now certain it caused random frametime spikes lol

winged apex
#

I use several mods that need that

#

i never thought about it

small igloo
#

the thing is I noticed when I use optiscaler everything is sooo smooth until I realized that when using optiscaler reframework isn't working ingame

#

so I realized it's gotta be something in REframework that causes the spikes

#

and it seems to be loose file loader

signal sky
#

I just needed to load reshade

heady arch
#

wth?

#

no wonder people have stutters

signal sky
#

Nah the DRM themselves are not causing any stutters

#

Surprisingly

#

I mean Im playing the game with 0 stutters

heady arch
#

it caused in RE 8 Village

#

and they managed to fix it via a patch back then

#

Enigma made RE 4 run like crap and they removed it

unique snow
#

it has denuvo and capcom anti tamper

#

dsogaming is a terrible slop side btw

#

they repost everything with 0 fact checking

#

I will not even click that to look what they wrote, but here is me showing you the output of DIE on my re9.exe

heady arch
#

The good news here is that the team behind HyperVisor has found a way to make the cracks/bypasses be used without disabling any Windows security features. The team aims to make all future HyperVisor cracks plug-and-play. In other words, you’ll simply drop them into your game’s folder, and that will be it.

unique snow
#

I mean if you want to call it that, it sounds worse than it is

#

not much different than the other capcom games

heady arch
#

Capcom Anti Tamper is Enigma, it causes massive performance loss in RE 4

unique snow
#

no

#

engima is something else

heady arch
#

you sure ?

unique snow
#

capcom has their own anti tamper shit

#

engima is the replacement for denuvo that is cheap as shit

#

and is cracked day1

heady arch
#

Well, VMProtect is not better, it caused some performance loss in AC Games

unique snow
#

VMProtect capcom likes to use normally for demos lol

#

demos: vmprotect
release: denuvo -> after some years -> remove denuvo -> add enigma

#

capcom anti tamper they all have, that is why we need reframework

#

to jump over that shit

heady arch
#

50% of their sales are from PC, they should treat us better

unique snow
#

agreed

winged apex
small igloo
#

I ran around 10minutes in care center and 10minutes with leon in the city

#

smooth

#

when I turned it back on an did another test i got a stutter pretty much after 30seconds in care center

#

so yea I'm pretty confident

winged apex
#

"This happens without REFramework"

#

there's threads where people say it's caused by reframework, there's others saying it's vanilla too

#

it's like 50/50

small igloo
#

i'm not getting that spike anymore

#

that's where I mainly tested it too

carmine lantern
#

Do u have fg enabled?

small igloo
#

yes

winged apex
#

it just doesn't make sense that this is only happening with FG

#

if it's stutter caused by mod files being loaded

#

it should happen regardless

#

I have no stutter without fg, minor stutter with x2 seemingly just the loading stutters

#

x3 has the big stutters

#

that make it unpleasant to play

#

but I had some parts of the game where it almost never happened

small igloo
#

yea first I used optiscaler to replace dlssg with xefg

#

and no stutterd

#

until i realized reframework wasn't working properly

dense sapphire
carmine lantern
#

But I’ve heard reflex in the game doesn’t actually work unless fg is also enabled

#

So it’s most likely reflex itself

dense sapphire
#

after testing a bit I think it is reflex. it only stutters when you're hitting a reflex cap

blazing fiber
#

I had weird stutters with the newest ref build. Swapped to the previous build and stutters are gone.

Nevermind, its still there. So weird. I never had anu stutters untill today.

small igloo
#

just had another major stutter

#

my theory collapsed

#

but it was pretty smooth for quite long

serene shore
#

either reflex w/ boost on or display commander vrr cap + reflex override fixed the fg frame pacing issues for me

#

Also preset e can be overridden again and while it fixes the PT noise it makes the game blurrier.

dense sapphire
#

was just playing around with display commander and these settings got rid of the vrr flicker and stutter when capped. uncheck "use reflex latency markers as fps limiter"

heady arch
#

finished the game, had a great time with it. Cant wait for the DLCs

signal sky
#

The stutters for me are definetly vanilla. In care center I had none. Now in || Raccoon city || I have quite a bit

#

So it’s probably just the game shitting the bed at times

small igloo
#

in one area

#

feels like shader comp stutters a bit

signal sky
#

I think they are traversal

#

Streaming related

#

Biggest area yet and the engine is shitting itself

#

Shame cause up till now it was running perfectly

#

This area also looks quite bad in general imo

#

Im not liking it so far

dense sapphire
#

Only major stutters I had were ||the first time you're in the subway in RC||, but only for like a couple seconds

signal sky
#

For me they are not MAJOR, but big and frequent enough to be annoying

manic oriole
#

any drawbacks to using rgb16 upgrade atm?

signal sky
small igloo
dense sapphire
#

If you're playing with FG and capped then I'm 90% sure it's the reflex implementation causing most of the stutters

restive quarry
#

slopflex at it again

teal mountain
#

I had absolutely zero stutters all game since I capped my fps with DC

manic oriole
#

I saw some white flashing dots in ||a room inside the house behind the first camp you arrive at in Racoon City||. No idea if it's a vanilla game issue as well though. Haven't tested without reno

dense sapphire
small igloo
#

so yea it seems to be stable when not using reflex lol

#

I think display commander has an option as well?

fresh bison
#

display commander can turn off reflex altogether if you want to test

signal sky
#

Actually they might be shader comp stutters

#

I returned to a previous area and I’m not stuttering now

#

Huh

teal mountain
#

I used to have pretty big stutters quite often from the start of the game and they were definitely gone ever since I got DC working that way

signal sky
#

Yeah it’s definetly shader comp. I’m backtracking now and 0 hitches

#

Damn

manic oriole
#

I seem to get alot of VRR flicker with DC. Shame since capping with DC seems to have removed some if not all of the stutters

blazing fiber
#

Rebooted pc and its now silky smooth again. Weird stuff going on with this gem

manic oriole
#

RTSS does the trick tho

eternal trench
#

I was gonna start up a second playthrough on the latest driver + update, and the game crashes about 10s after reaching main menu regardless of sitting there or loading into the game.

New patch messing with REframework hooks?

small igloo
#

should be working fine

#

the update did cause problems, yea

eternal trench
#

doh, I downloaded then forgot to slide it in, works now

small igloo
#

oh man I love the fact that you can switch between first and third person mode

#

the game is so immersive in first person

signal sky
#

Without going in menu

small igloo
signal sky
#

Im doing grace 1st Leon 3rd for first run and will switch up for the 2nd one

small igloo
#

in theory

signal sky
small igloo
#

this one for example

#

I think there are a few actually I don't know which one works best

signal sky
#

Ahhhh with hotkeys. Rip controller players

#

I haven’t gone into the mod page cause I wanna avoid spoilers

small igloo
#

yea this one seems to suck though it seems lmao

unique snow
#

oh

#

maybe not 🐸

small igloo
#

but there are mods with controller hotkey support

#

I have a save anywhere mod which i can use with R1 + Circle to quicksave

sweet estuary
#

I wanna do another play through but with the dimetrescu outfit

solid shale
#

is there anything else i should do other than installing renodx/reframework? for best experience/visuals

fierce wedge
solid shale
#

is the game better on controller?

fierce wedge
signal sky
fierce wedge
#

it also works with dualsensey

signal sky
#

Ahhhhhh shame

#

It’s too cumbersome for it to be worth it for me. I’ll wait for official support

unique snow
# fierce wedge adaptive triggers mod if you have a dualsense

https://fixvx.com/RE_Games/status/2029884762643448145 at some point they will add it too, maybe

A new patch is out now for Resident Evil Requiem, including fixes for some known issues.

We've also heard your feedback and are working on adding support for the DualSense wireless controller adaptive trigger and vibration functions for the PC version of the gaame. This will take some time, but we appreciate your patience.

sweet estuary
sonic musk
#

Some people just prefer condor over precision

fierce wedge
#

I don't ever play shooter that require precision

sonic musk
#

Plus rumble is just too cool when done right

brittle badge
#

I play MnK with Resident Evil ... because they turned off aim assist on higher difficulty

fierce wedge
#

dualsense haptics are the most important thing

brittle badge
#

that's about the only game that I play on MnK

fierce wedge
#

makes games way more fun

small igloo
#

yea I wish we had something like dualsense for mouse and keyboard lmao

signal sky
small igloo
#

haptic mousepad or something

signal sky
#

The DSX thing

fierce wedge