#Resident Evil Requiem
1 messages · Page 9 of 1
I did that and with path tracing the boiling and shimmering is so bad 😭 nvidia really needs to upgrade ray reconstruction
Even extremely gimped PT is so hard to run
Yeah 5080 and 4090/5090 get close enough that dlss gets them over the edge but everything else is strugglebus
my 4080 gets 11fps with PT and DLAA
and PT and DLSS performance or balanced looks rly bad with boiling and stuff even at 1440p

i get like 19 on 4090
im running RT high with DLAA now and its 80-90fps
looks great but i rly wish i could have path tracing...
nvidia needs to fix RR
My problem with rt in this game is rt "high" looks like rt low or something
ya it rly doesnt have much rt at all
yeah RR is genuinely trash
which i guess is why it runs so well but idk
RR is stuck on DLSS2/3 bascially
it doesnt hold up compared to 4.5 now
so dumb
And it’s already using fp8 so there prob won’t be an rr update till dlss 5
yeah i really hope they give us Transformer 2 RR soon
really..... damn
RR 2.0 60 series exclusive
dont do me like that
The RT is pretty low res and the denoising is unfortunate but the game gets most of the way there for the look and benefits a lot from rt imo
Yeah I think they somewhere mentioned rr was already using fp8 acceleration
Yeah rt high looks terrible in the opening city area
But later on it looks fine
yeah but that doesnt mean they cant update it to a newer model lol
Yeah once you get to the second half it's smooth sailing for the rt noise
Honestly resorting to CNN with Path Tracing really helped
I mean sure but I am scared of the cost
in terms of performance
Not gone on my end. Latest driver, tried adding optiscaler, rebar on/off, vsync + gsync on/off. Will just play the damn game at 60-80fps 4K DLSS P PT w/5080. Still perfectly playable. One last issue is that with the latest driver changing RR presets is impossible, even with Profile Insprctor
My reaction when the 6090 is 10,000 USD msrp

huh
what do you mean
Preset E
Preset E is transformer
The revenge of trashformer
Left has what looks like subsurface color noise, somehow
Preset e is still transformer old nvpi mislabeled it
It doesnt have same letters with upscaling
I am talking about DLSS....
oh
what
Okay that is strange
Rr is forced with pt
I was not getting 100+fps before with frame gen+DLSS Perfomance stock
You have to downgrade dlls to get CNN
that's an sss comparison, left is "low", right is "high"
Which will probably break shit
I am using the app this time around because I decided to bite the bullet and upgrade (again lol)
That is strange though
Getting higher fps with CNN RR is normal but I doubt visual quality holds up
CNN RR was barely better than base denoiser in Cyberpunk and worse in some places
cnn rr looks horrible
It had 2x oil paint look of transformer rr
CNN RR is turbo ass
who installed 595.71 is there any HDR issues so far? Just saw a thread on nvidia drivers feedback one person reporting that he have HDR problem on his HDR monitor/tv, I'm also running s90c and I see picture seems to be dimmer than before and lack of colors washed out
on my g60sd its ok
Yah never said visually it looked better
was just testing it out
Is the "Game Brightness" setting the same as Paper White? In my VESA DisplayHDR True Black 400 certified monitor (G81SF) the paper white setting should be 101, but the game looks surpringly dim with "Game Brightness" at 101.
At a first glance, the low setting seems to be less “crunchy” and is smoothing out things like finger articulations’ wrinkles, i.e. doing actual SSS, so it’s a bit weird
Would need to do deeper comparisons though
ya that's what game brightness is
The 'toggling HDR causes a no signal black screen/display disconnect' thing is not a new problem. This is a thing for me even on the 576.88 driver, Windows 11 on a 5090
FWIW if anyone else encounters this, you can resolve it by hitting Win + P a few times, which toggles the Project panel and causes Windows to detect the monitor again
Lol yeah pretty much. But if you do!
So should I update driver
bro i feel u, I'm getting a lil scared 😱
ngl any cost is better than 11fps with DLAA to make current RR look usable at 1440p
asme its very scary
scariest resident evil game (I've played)
can't believe they got my ass ||with the monster hand reveal twice||
I feel you bruv lol
I think 7 (and kind of 8) has higher peaks for the fear factor but grace's story does a much better job of consistency
I just unlocked the East Wing with Grace at the beginning of the game, and it’s oof for me
I love how the enemies in the care center are so memorable
8 was super easy for me in that regard, very few instances aside like ||the baby||, it was like it was not even trying for me (and I do think they were not trying for this game)
7 was a lot scarier
This is scarier than 7 easily
as an experience, this is probably the best resident evil game and I'm not sure it's very close? But I do feel like replayability won't be as strong in this one.
For me yeah 9 at least at the beginning of the game where I am is definitely the scariest
replayability in general is worse with the slower first person RE games I think
yeah
I was replaying village before this and it really wasn't hitting like the first time
meanwhile re2/3/4 are kino every time
Yeah it's very action but ||dababy|| is horrifying
Re2/3/4 you’re put into the action immediately
I think I agree. Feels the most well put together
Just wish Grace’s running speed was faster
Enemies could be faster too to compensate
yeah....
Again still early, but it might accomplish what 8 tried to be but better, i.e. a sort of medley of everything good things in the franchise
Feels a little ridiculous when you’re getting chased but you feel like you’re just power walking
I have mixed feelings on the heavy acceleration/deceleration to amplify the horror elements too. Like, it works, but also the game feels like shit to control so...
Maybe increase fov would make it feel faster
I set both accel/deccel to max
I like the cramped fov
I'll have to try
Not being able to see shit around me is nice for a change and keeps me on my toes
I hate when people post pics with fov maxed
I’m still using the default FOV too
I’m using default fov too
From my couch, it is cramped a bit, sure, but no motion sickness or whatever
But I also have no issues with motion sickness so some people it's just a rip
I'm pretty far into the game ||currently just got to RPD with Leon|| and I'm fairly certain this is the scariest RE but definitely the best feeling game from a gameplay standpoint, they've just polished and tuned the formula so much over the last three games.
I would have to change the FOV if I were playing on my monitor, the motion sickness would be crazy for me
https://youtu.be/hYv9xR7sERg?si=a9szdkzkTasYqmlT
saw this video, I don’t know the guy. But it seems to be good work.
In this complete Resident Evil graphics optimization guide, I break down every critical setting to show what actually impacts your FPS versus what just eats up your VRAM. Using side-by-side comparisons and real performance data, this guide helps you achieve maximum performance with zero visual compromise.
We managed to shave off over 3GB of VRA...
but yeah my rule of thumb is always to adjust fov for comfort and not to be a peak gamer
I'm not sure 8 was super into this idea though, like 8 is just 7 with almost all of the DNA replaced with RE4 stuff
I think it’s mostly because Grace’s first person gameplay in particular is very slow paced, and you are not gunblazing around a la DOOM
Otherwise yeah, that FOV would be puke inducing
I could not even enter the house in 7, the kitchen was the most I could do lol
re9 was no issue for me
maybe I should try 7 again
I played in third person. If silent hill 2 didn’t need first person to me to be scared, I will just go RE way
Def go back and try 7 then
it took me until I was like 30 years old but I'm finally mostly desensitized to most horror. Though Alien Isolation still fucks me up
now I can get scared and not want to quit at least lol
The four main areas really felt like a tour around the “different” kind of things RE can do, sort of, from “traditional” corridor monsters with a stalker lurking around at the beginning, to more trigger happy sections at the end
I changed it from default (46) to 60, was getting nauseous
60 is just enough, without breaking the immersion
Yeah this is all more or less re4 stuff but with jack baker sprinkled in
I was expecting 9 to be the one to now change things around in terms of what the franchise is going for gameplay wise, but not this time I guess
At least it feels extra polished
Nah 9 had to be the culmination game for 30th anniversary
Following the remakes of the 3 most popular games in the franchise
It’s everything the franchise did at its best, more or less
I liked the game. But still think 2 remake is better
I sincerely hope they will skip remaking 5 and 6, for the love of god…
Please don’t waste years of work on that shite
I play with 60 too, it's perfect
Code Veronica is allegedly next
need a Code Veronica remake that reworks the game to add a Wesker boss for Chris' final fight and Claire fights Alexia instead
That’d be great, then no more remakes
Just do new things
I'm just hoping CV gets a 3r style remake with a bunch of content cuts
I didn’t played them, neither saw videos. But for some reason I’m starting to think that they would do better in today’s audience than back in the day. Specially 5
CV is pretty bloated
I prefer something new and shit, than an old shit remade rofl
HDR will be broken in CV aswell 😄
5 was the “beginning of the end” for the franchise back then, the whole “if you like 4 you have to like 5” that apologists are using to defend it has always been a load of crap.
Sure, it shares many of its DNA, but almost nothing of its flawless execution.
And 6, no need to say anything about it lol
1 is already remade lol
Actually I haven't finished 5 either
1 and 0 are very unlikely to be remade in a modern over the shoulder style anytime soon
They are making a proper remake
I don’t think they will have the work to remake 6. Too many routes to work 😂
“Proper” ??
Like re 2/3/4
RE1 on GC is more or less the most perfect remake treatment a game ever had already
Anyone use latest driver? And is it good? Nvidia. ? I have 4080 so asking more or less the 4xxx series ppl.
No need to make it like the new remakes
Yeah what makes the last one not proper
It’s probably the one example of a remake that made the original completely obsolete
That cannot be said of RE2/3/4R
Re1make is also available on all modern platforms in a relatively recent port, re2/3 couldn't say the same (and 4 remake was the natural next step for the cash cow)
I agree RE1R doesn't need a remake, but they absolutely will do one. Fixed camera and tank controls (the updated modern controls in RE1R HD are really ass, so ignoring those) are a massive turn off to a huge portion of modern RE players
Hey guys, should we leave “scene grading” at 100?
Well, the ''Golem'' leaker said they are preparing 1 remake and CV
I think if they were going to do it then we would have more solid evidence of it
It looks like it applies a yellow filter
and then 5
Leave my boy alone 😭
yeah re1's remake still looks awesome. Pretty much prerendered backgrounds perfected
Yes, it’s the game’s grading
To be fair, there are rumors. But wouldn’t they make 1 first if they intend to? They made 2/“3”/4
Ok, thx for your replie
1/CV/RE 5 coming till 2028
But yes I heard of the rumors about how they’re “not against remaking it”
tbh I'm tired of the notion that everything needs to be a third or first person shooter
just bring it on
fixed camera angle RE still slaps
To which I say, what a fucking waste of time
1 had an existing remake on modern platforms, no reason to remake at the time (especially since 2 was multitudes more popular)
Path-traced RE remakes and proper HDR lets go !!
Anyone use latest driver? And is it good? Nvidia. ? I have 4080 so asking more or less the 4xxx series ppl.
?
And I hope the upcoming movie is good this time
CV is in an actual need of a remake
Not 1
Why spending years on something you already perfected 25 years ago
it's outdated
Rofl
I don't really think anything does or doesn't "need" a remake
Yeah sure
It gathers new players
More like it’s a more proper candidate for one
pre-rendered backgrounds were good in PS1 era but not anymore
Yeah there are definitely better choices than others
Kids will not play the games before 2015
They're not gonna remake 0 because no one gives a shit
You truly are saying “I did not play 1” without saying you did not play 1 😛
They should remake umbrella chronicles
I haven't, I was like 5 years old back then lol
Did you play the original 2 and 3?
Nope
That’s why you say it’s oudated lol
The remakes gave me a chance to see the universe
You never tasted what fixed camera angles perfected had to offer
I remember my father playing them
the fixed camera yeah and the door opening without seeing what's behind it
What does match SDR do does it look closer to the SDR version while retaining HDR range i am guessing?
SDR Look with HDR highlights
I played FFVII rebirth first. When I went to play the OG there were some places so good…
2R did not make 2 obsolete because we lost in the process to using over the shoulder, in terms of ambiance and tension
What do you recommend for RE9? P1000 TB400 or any of the two with match SDR?
What dispaly ?
Pg27UCDM
They turned what was a technical limitation into a game design strength
Have PG32UCDM, I play with console HDR and match SDR, looks almost perfect to me
I like 2R a lot like most people, but 2 is still very much its own thing and has not been made obsolete, compared to 1R and 1
I am still mad at them abandoning using a proper soundtrack throughout most of the game, just because ambient noise are more “immersive”
(When it’s really not)
Requiem has a really impressive audio
Thank you
They ditched 2’s legendary soundtrack and replaced it with footsteps and wind noises, mofos lol
But Grace's gameplay has A LOT of action, I thought it would be more ''hide and run'' than shooting
''Run for your life'' = Jogging in RE games
You can try the new ''Preserve shadows'' mode, I've found it ''washed out'' for my taste and kept using ''Match SDR''
just pay for the deluxe and use the old soundtrack 
YEAH. I’m loving it
For me I don’t think so? But yeah it’s good af
Yeah same to me. I may get scared the first 20 mins or so but I get used to it soon
in my opinion 7 is scarier
yeah, I found 7 more spooky, but 9's a strong contender for my favourite in the series, absolutely loved it
I got scared shitless in the care center but now I’m just running around with not that much fear. I still love the vibe and tension tho
the game is only scary if you dont have bullets, think about that
You barely hear it tho
7 is scary even with bullets
bro i was already scared just playing the first section of the game with grace 
but the last game i played before requiem was silent hill 2 remake, so... walk in a park if you ask me
shit looks pretty realistic plus the sounddesign
OH yeah there’s a few scares there 
I jumped with those
Same
I think requiem is scarier
SH2 I was just smashing everyone to bits
ive only played RE2 Remake
still need to play like all these others
Sound design is amazing

fr
What about 5 and 6 
my friend... the ambiance in silent hill was so... i was allways scared. in requiem allmost seemed i played with two leons to be fair. Maybe i played it wrong xD
Espically on a 7.1.2 System
was told theyre shit, can skip

Ye skip 5 and 6
Well different sensitivities I guess. For me SH2 is creepy but Requiem is scary
They need to remake the entire crap from ground up
COWARD. (I’m missing only those 2 lol)
3 ain’t that good either tbh
RE isn’t really scary anymore
i dont remember why i bought 3 specifically
It’s more action than sh
i was talking to my friend who loves these games and he said something about 3 why its worth getting but i honestly forgot why
Espically 8 and 4
people talk shit about 3 but nemesis for me was really scary at the time
I think 3 was the weakest if we leave out 5 and 6
Mr X is ok, do your thing xD
yeah
And I wonder how they gonna fix re6 if they remake it eventually
too much work xD
if you like the gameplay of re4, re5 is still worth playing
It’s more an action game than a horror game
By publicly saying it’s shit, and remove it from any and every platform on earth
That’s the problem
re5 is re4 if it stopped pretending it was a horror game
Could have been some call of duty story campaign
You aint seen sht yet boi. 😏
xd
sincerely i hope they remake 5. new fans didnt even know Chris. he was just the cool guy that appears in the finales xD
(And also so much worse in general lel)
Chris is cool af
I enjoyed re5 a lot more than I thought I would
“RE4 if it was not a good game”, what a description 
I’ll keep it in mind
6 is better forgotten
Look, if I being 100% honest… 5 is not bad lol
Being the quality drop from 4 is just too insane for me to ignore
7 is the GOAT hate me if u must
7 is the Terror goat
as a resident evil game it's bad, but I choose to think of it as its own thing
And because of that (and some of the things it did with its “monsters”, like the machinegun wielding and covering zombies and swarm of Lickers), I… kind of don’t want to see it anymore than necessary lol
dude the first part where first get introduced to the monsterl had me shitting fucking bricks
And it had the first signs of 6’s DNA too
might replay 4 when the RTGI mods gets realesed
I didnt even get to that
i was mainly testing performance and RR n stuff
so i just restarted the mission at some point so im back on that main street

too scared
Yeah this was peak
So fucking good
Yeah the remakes are getting tiring
Because there’s no setup to anything because we know what’s gonna happen
Probably why all this setup to RE 10 is taking forever atp lol
am I the only one to dislike this game? I felt like they shoulda either do a full grace or full leon and not dilly dailly on either, you should be able to pick who to play as when you start the game, instead we got half assed action on leon's side with barely any combat with his powerful toolkit arguably more op than re 4 and grace's sections are way too short and using the blood collector slowdown is too slow, not to mention they gave her 2 handguns and that's it, it just felt lazy by design to force tension
when you get to leon's part and play him then you realized 2 hours is all you get, that's it, with all those guns and tools he has
grace's section is also just 2 hours, you figured maybe this was a beginning to something, maybe she gets more stuffs later, nope ... no

still plat-ed the game but this was not a good re game on either front of horror or action
I liked the game but still think that 2/4/7 are better
you are in the vast minority so yea
9.5 user score metacritic btw
Gameplay wise I loved this game
Story wise it’s okay
L take
yeah steam n shid also all bangin reviews
there was almost no progression, no escalation, the bosses fights are all over the place
But it’s a great game
I tought we would have a gta like driving part with Leon…
I thought the grace sections were the best in any re game that ive played
Absolutely fantastic
i can only judge the beginning grace section and that one was great
I think this is easily top 3 games in the franchise
I agree
Solid contender for #1
Almost every re game falls off a cliff after the first half
This one doesn’t
Which in itself is pretty good
The game would be better for it lol
Not story wise
But the last section is such a drag
I don't think 7 should have ended there but they needed to rethink the sections after the baker house
yea
It’s the closest we’ve ever had when it comes to transferring the original 2/3 type of stress and intensity in the moment to moment gameplay to something else than fixed perspective, from that early Grace section I am doing
what was the point of Mia ...
4R/2R/9
It felt very similar to 2 and 3 remakes and 7 of course
Because of the switch to over the shoulder perspective maybe, I never felt as scared/oppressed as in the original game (regarding 2R) when doing my first run, or at least it was different
Grace’s early section is giving me close to that stress and apprehension of entering the next room, wondering what you’ll find, as the older games (2 and 1R)
I just saw a video saying next games are RE0 Remake and Code Veronica remake. Leaked by “IGN”
I can't find anything scary in re 9 tbh
there's jumpscares and that is still not scary
0 lol, who caaaares
RE0 would be interesting as it has basically no dedicated fans
Can't see Capcom going for it financially
only problem with re 0 was the inventory management, that was an okay game with one of the best graphics on gamecube
0 and 1 remake are pretty famously not unit movers
Because it was mostly a game done in the exact same framework as 1R, minus the brilliance
Playing it back then, it was like… uuuh sure, okay? It had nothing original to offer and add to the franchise
iirc they're both among the worst selling games in the franchise, not sure if the hd ports changed that at all
wdym nothing original, you can literally control 2 characters with limited inventories
And I assume Capcom cares a lot about original financial performance
there's no games where u come in and be like ... lemme control 2 distinct characters in a re game
Which added nothing past the novelty, and anyone that played that game knows the living hell of inventory management between the two characters…
1R should have done a bit better than CV
you said "nothing original", I pushed back cause that was original
Which itself did a bit better than 0
K, sure
But we have to get some new level design. Police/Hospital/Castel almost the same
Like the icy peaks of RE6?

so out of you guys how many actually plat-ed the game or even finished a 1st playthrough of re 9
God that section with the sniping enemies in the snow was horrible lol
Didn’t play 0/1/5/6 my friend. I started with 7 😂😅
I finished it on Saturday
I'm halfway through my insanity playthrough
what's your opinion on it
Just play 1R out of these
And you’re good 
Which then will make you want to play the original 2 and 3
Like a giga chad
it's a strong contender for my favourite in the series, with RE2R being its competition. I loved the back and forth between Grace and Leon
insanity is designed to be played with either u skips past most enemies or have unlimited ammo cause if it takes 3 requiem shots in the head to kill a blisterhead that's dumb
Like I said, I think it's easily top 3 games in the franchise and a strong contender for #1
the hardest part of insanity is avoid the shotgun zombie at the beginning of the game

As of now I'm having the time of my life. It's rivaling RE1 and RE2 as the best in the series
I died more in the first leon section on insanity than the whole first playthrough on standard
Lol
I think my one complain is that the standard difficulty is just too low
Didnt really feel challenging enough especially not as a grace
on insanity I was like ... lemme unlock infinity axe durability with the mortal edge and insta kill things instead of just shooting them
there definitely should have been a middle ground between standard classic and insanity that you could play to begin with
Definitely feels like it
I like the way more limited resources on insanity as grace
And the higher tension
But fk me like 5 shots to stagger a zombie is a bit much
so are standard classic and standard modern different in any way other than the ink ribbons
the description kind of makes it sound like it but it's not specific
they are all standard but standard classic is treated as a harder mode so the game gives u 1500 cp for it

RE10 Chris and Leon only pew pew pew 🔫
I like leon's new toolkit too much for it to be like 2 hrs of actual gameplay
Yakuza takes it a step further 
I like grace sections too much for her to be just a few crafting recipes and 2 handguns that don't matter cause only 1
Idk how u went through it in 2 hours tbh
2 hours sound like intentionally trying to blaze through it
I see it on a repeat playthrough
I would like a girl squad game
But even then u need to optimize i think
on my 1st go in blind playthrough the timer at the end says 7 hrs 11 mins
and I was looking hard at things
Timer at the end is not accurate
grace's section is all about the limited inventory management and the throwables, i don't think giving her more weapons would improve anything. would probably make them worse
the timer at the end discounts the cutscene
that's about it
and the time u sit looking at menu
Sure i guess
I had 11 hours
But i did some save reloads idk if it counts those
Probably not
well if you reload using the save point it doesn't count
Claire and Grace why not
but if you die and it reloads there on continu it count
need a claire and jill game
got a lot of chris and leon by now
Especially Leon Jesus Christ
also my 1st playthrough some guy told me I got 30k cp if I didn't use blood collector so I did do that
Did you hear @restive quarry ||apparently they cut dialogue saying he was going to retire
||
and the end time is still 7hr11

grace is just too easy even with limited resources
🤷♂️
you guys wish for christ, sooner or later there's gonna be expansion
hopefully chris or more leon or whatever
cause grace's arc is done, never gonna see her again in a new game
Big doubt on that one
unless they intend to make emily the new main character then we gonna see grace again
then it's revealed that grace is actually not the real grace !!!
Grace will be coming back 100%
like ethan ...
Ethan was the most blank character ever
And he got 2 games
Grace is actually
So well written
idk about the well written part but you like her I get it
I mean
You didn’t like the game that’s fine
A game for everyone is a game for no1
probably shouldn't be discussing the finer plot points so openly when a bunch of people here are still in the midst of their first playthrough
Grace is a breath very fresh air in a series of characters that are apparent superhumans
I have a lot of problems with the story more than the gameplay ... and grace introduction makes me rage
There are lots of people who really loved grace. I personally would like Clair instead
Agreed, if so use spoiler tag
Obscur expedition 33 
Claire* xD
I'm just gonna go from the beginning of the game and that's it, as we all know grace is a nice analyst for the fbi, somehow the fbi sends her out into the field to investigate without a partner, this is not standard protocol whatsoever, maybe her boss is corrupt or something but then he's not. she stutters every sentence and can't make eye contacts so she looks down when she talks with anyone, how does she even get this job
not even gonna bother explain the story cause spoilers
Maybe she’s a good analyst
they aren't combatants, these ppl don't get sent into the field, she has to buy her gun herself cause states don't fund her firearms
analysts do what analysts do, stay at the HQ
Its almost like there's some, idk, larger force at work manipulating things to make her go where they want her to... just a hunch
look, let's talk larger malevolent forces that want her where she is ... instead of infecting a random cop to try and scare the shit outta this girl who you want cooperate with you, this guy who is a supposed scientist just do jumpscares cause ...
and yes, what if she gets killed by that zombie cop cause ppl die, especially non trained ppl
the game may be fun but let's skip the plot being good, it's not, it's servicable
🤷♂️
I don't disagree with your points
But i still think grace as a character is well written
and I did enjoy the story
Lol these critiques have huge 'I have never played a video game before' energy
enjoying something is different from it being good, batshit insane spectacles are fun, not good
What if the enemy killed the protagonist? Did they not think of that?
I stopped taking RE stories seriously since re 4 to begin with, is it a fun game, yes
same to 7 and 8
werewolves and mud ppl ... fun? hell yea
Yeah, that's the energy resident evil wants from the player. Its fun!
good? not really no
After the last of us was the first video game to have a real story I just can't take resident evil seriously anymore
What's a game you'd consider having a good story
someone gave an example above you that's one
I guess people really do like different things innit
I thought TLOU was aggresively mid as a game as a whole
we just talking story here
don't forget the 2nd video game that had a story, clair obscur expedition 33
these are the only 2 video games with a story
That's right
I didn't see the story as much better than re9 tbh
tlou is fucking abysmal dogshit
I didn't really vibe with it idk
and TLOU2 story was just dogwater full stop
the gameplay was great tho
If you see the whole story of resident evil is kinda good
If you see games alone… no
I mean I definitely wouldn't say it's the best shit ever
it's still just kinda average
but it works well for the type of games RE are
imo anyway
re to me is just " get into shit situations for some reasons, then get out, with michael bay spectacles"
been there since 1 to 9
story is ... servicable but not its strong point
like take resident evil 3 from 1998
somehow shits been happening and jill was just chilling in her apartment instead of trying to get out days before
it is more of a
enjoy the ride kind of thing
than think about it too much
Also i think almost all RE characters are just
cool
RE been insane since 2000, take code veronica, u saying this girl claire was a normal girl prior to re 2 and now she's out here doing stunts at the beginning of the game like a seasoned special agent
fun games anyways
Yea I mean that's part of the reason why i found Grace compelling
claire was trained by stars members, just unofficially
It’s the bloodline 🩸
leon was a normal cop, then he's now doing parry against objects with 10 tons of mass and be like "I'm sekiro now"
shit is fun as fk tho
but it's so dumb
tbf that was AFTER additional training he got
post RE2
did you know he can parry a rocket launcher from the final boss?
like he can actually do that

they shoulda just clone Leon instead of making B.O.W
I was thinking maybe I'm tripping when the final boss took out a rocket launcher outta nowhere and blast me and I hold the parry button in a panic, somehow he parried it
shit's so peak I swear
reason why I dislike re9, not enough playtime for both characters
I think I agree with you with that on Leon's parts
they felt a little thin
compared to something like 4remake
in the sense that
there's maybe too much downtime in his sections
it just felt leon's half was rushed, they had 2 bosses consecutively right after another
I feel like his part shoulda been maybe twice as long
grace's felt just right
I don't like when these type of games overstay their welcome
so i think the runtime was fine
length was definitely just right for me
another hour or so and it would have been overstaying for sure
not enough gameplay for me on the leon's part
and I liked how every leon segment felt unique in a way
just play it again
easy content
just like any RE game
Does anyone know how to get rid of this issue? At different points the game has weird lighting artifacts. I think it only happens when DLSS is on. It's very distracting
what driver are you on
i had this with 595
todays driver is the cause of this
nvidia is on a roll
I think shaders don't load properly or something
Yeah I'm on the lastest too
yea that's 100% the cause
Damn Nvidia...
game ready btw
Wow , cool result . Tell me please , this shader its from RenoDx mode , some slider in there ?
Interesting tested the game on my s90c 4k qdoled and the default settings look a fair bit different than on my msi mpg 341cqr x36 qd-oled.
@fierce wedge so is your setting for custom film grain at 50 just your personal preference, or are you defaulting it for some benefical reasons for gameplay that are unknown to me since i only started playing. Thx in advance
I have it turned off, didn't like it with PT
i think the grace section at the start of the care center is scarier than any part in 7
It’s up there for sure
Later on that area becomes less scary but still pretty tense
i don't think it's as scary as what re7 gets up to, but i was also much more of a scaredy-cat when i was playing re7, so it's hard for me to judge that
Re7 vr tho, I haven't tried it myself but that sounds horrific
i've never been as physically on edge as i was with Marguerite
ya that's the game's color grading. I would never turn that off, at least not for an initial playthrough. Also the tint it applies varies per area.
Yeah this is exactly what I was thinking
If I played this 5y ago I would DIE 
As I in fact did with 7
Preference
The game already has grain
I just replaced it with ShortFuse’s
Finished the game today. Played the whole thing in SDR.
I think I read somewhere that reframework causes noticeable fps drops?
Is that true?
Not sure haven’t played without cause native hdr is atrocious
believe that was resolved https://github.com/praydog/REFramework/issues/1564#issuecomment-3977473190
hence why i decided to just have the first playthrough in SDR. tried Native for a sec and didn't like it.
thank you 🙂
i played with native hdr and lillium's black floor fix and thought it looked great
happy to have a mod now though
i think native looks ok if you lower the brightness setting to fix the weird scaling
and use black floor fix
then you can raise the brightness back up if you need to with lilum brightness adjustment shader
i haven't even installed reshade for the game yet. i wanted to have a normal playthrough without bothering with settings and such. was the right decision 🙂
Yeah I just waited one day for the goat Musa to release it and then started
nah, sir, not gonna be using Native when you made a Reno addon lol
Btw I now had to limit with RTSS to 100fps while in 120hz mode for VRR not to have flicker and to be absolutly smooth. Even though the frametime graph was great before the gsync did not work correctly and I had still some screen tearing on the lower half of the screen with anything between 100 and 120 fps .... As soon as i set it to 100fps it became noticably smoother. Testing by turning with controller in rehabilitation care center lobby.... Dlss quality + 2x framegen
Also a friend bought Requiem on epic store and his dlss quality level saves normally and does not reset to performance on every restart 🤣 has something to do with the version from Steam or installing it on C drive.
Mine is not on C drive so its steam
I ended up turning Vsync on cause after some more testing in other areas I had small flicker whether it was on or off or limited to 100. Didn´t really change
Its really small tho and doesn´t bother me
And I also was getting tearing with vsync off no matter what, not a lot but yeah
We just gotta learn to live with a bit of flicker on OLED, it is what it is
I also continued to have VRR flicker, and tried different solutions. The best I feel is using Display Commander with these settings. Keeps GSYNC on, but with no flicker. It does increase input latency from 45 to 60 ms, but doesn't feel bad at all. It disables reflex, I think. The key is the Safe Mode FPS limiter. That gets rid of flicker. But only if reflex is disabled it seems.
Replacing DLSS FG with FSR3 FG also got rid of flicker. But had some pixelated artifact in places. Nothing too bad, but prefer the above solution.
Does it get rid of flicker because fsr fg doesn’t force reflex?
Hmm, not sure. Maybe. Nvidia overlay couldn't figure out the latency when replacing with FSR FG, so not sure.
Very likely. Something is wrong with reflex, turning it off and on again once you are starting the game switches it actually on and the input lag goes from 60 to 40 but also introduces flicker. Starting the game and not touching the graphic settings leaves the latency at 60ms with framegen enabled.
that might be why I was thinking the game was running better when I launched it last
I think I have VRR flicker in all games I use DLSS framegen in. Alan Wake 2, Indiana Jones, and this.
Not sure about Doom Dark Ages though.
Yep I think so. Enable the nvidia "alt+r" overlay and notice how the latency shift once you make changes to reflex/dlss quality/framegen while you are ingame 🙂
Indiana jones and doom dark ages are both idtech engine and behave very similar if I had to guess so its unlikely one does it differently.
Its always fucking reflex fr
Idk what it is about Indiana jones for me but even at a high fps and smooth frame times it feels so juddery
And the vrr flicker is insane in it
Nvidia slopflex
Also doesn’t help that all cutscenes cap to 60
Imma try DC
Haha you probably play the Windows game pass version?
On steam
I think I got it down to a manageable level by capping it at 100 FPS, with native framepacing in SK.
The auto saves in the Vatican are also obnoxious
Yes 100 fps limit is somehow very magical on my 5090 with Requiem and gsync
Micro stutters every couple seconds
How do I import this? Just copy paste?
Okay sad, a problem with game pass is that nvidia does not detect the game if not on steam which adds terrible stutter when turning the camera 🤣
The microstutters are just from the autosaves
Which idk why they never added an option to disable or limit frequency
Legit every couple metres at some points
Youre using default cap and advanced setting reflex to off right? Might be easier that way xD
Try just putting that .toml file in the root folder of the game.
I had to do some weird back and forth switching on and off of reflex to disable it. Kinda hard to explain, and not sure exactly what the variables are called in the config file.
That seems to work yeah
Flicker still there tho
It’s veeeery subtle
But it’s there
Hmm, damn. For me it's completely gone.
Except for when real frametime lurches happen of course. Traversal stutters and the like.
so guys! to many messages! question i have 4090! should i update driver or keep old?
the voltage issue that happened in 595.59 doesn't affect 4xxx series.
So fans and voltages and all that are fine.
Though it is affecting all the 5xxx users.
I am on 4080 and don't have the voltage issue.
afaik, SK is still the only way to diable reflex when using FG, DC has an option to suppress but at least with the latest version at nioh 3 launch it doesn't get disabled with that option
Latest owen video compares 5090 with old, very old and new driver and depending on the scene the performance in best or worst with the new driver 🤣🤣🤣🤣🤣
Sources:
https://www.youtube.com/watch?v=Gx880LF_hsQ&t=56s
https://videocardz.com/pixel/nvidia-geforce-595-71-whql-driver-fixes-595-59-fan-detection-issues
https://www.techpowerup.com/346079/30-000-nvidia-engineers-use-generative-ai-for-3x-higher-code-output?cp=5
Test system specs (ResizeBAR/SAM ON):
CPU: Ryzen 9800X3D https://amzn.to/40Nor9v
C...
A lot of the 4xxx users and 3xxx users say they got fps boost from latest drivers. in resident evil 9 requiem.
Still not as good as 575 drivers or whatever those are.
Yeah doesnt seem to work. SK gives me headaches to get running sadly
I don´t have MPOs in my TV
Cause Nvidia
I wont waste more time in it since flicker in this game is pretty minimal but man
Please fix fucking reflex nvidia
reflex 😡
updating! let's see
They announced reflex 2 and then said fuck it
Its literally what´s killing my experience in high profile games where I need reflex and FG
I always get some flicker here and there
low gpu utilization and vrr flicker are important reflex features
This is screenshot of my Afterburner for my 4080 with RE9 open.
You can use RTSS overlay
nah. don't like using RTSS lol
plus you can see my driver version in the screenshot. That immediatly shows I don't have voltage issue lol.
time for insanity
I've read insanity is worse than RE4R insanity
the enemies are extremely spongey and you don't keep everything in NG+
Holyyyy that´s fast
but how were ur frames?
i did updates scene hits 62 fps
will roll back now
well depends. in some areas I hit 110 or 80 fps with fg on.
I am playing at 1440p with DLSS Quality.
clinic?
leon first scene in Raccoon
clinic area in first room you start in I am about same fps.
oh Raccon city I hear hits GPU's hard.
yup i either check that scene or first
I am not looking forward to that.
the issue is on heavy PT scenes
clinic has always be the same either or
now scene hits 102
thats 40 fps !!!
i can't make this up man ahaha
casual diff, infinite ammo, skip cutscenes
Welp makes sense
Can you do infinite ammo and such for insanity?
Or they block that
I want to do it for the trophy lol
(I assume there is one)
yes, but spongey is still spongey, a blister head takes 3 requiem to the head to die
it's not designed around not having unlimited ammo
best weapons with unlimited ammo is the semi auto rifle with the scope off and charm on and aim for the head, more consistent than using the magnum revolvers
or just parry with mortal edge
any idea what's causing this rain effect?
you can
Im avoiding playing because i dont want it to end. Shits just soo good man
How the heck is my gpu 50-53°C all the time in this game despite having tried like 4 different drivers 💀
Wonder if it's not drawing enough power
I'm getting some weird over and underexposure effects while playing as Leon, during cutscenes and transition some zones in the medical center
it only happens when I ahve the renodx tonemapper turned on
Watch "Resident Evil Requiem Biohazard Requiem 2026.03.02 - 21.20.30.01" on Streamable.
not recorded in HDR but you get the idea
I stopped my PS5 Pro playthough to play on PC when I heard the RenoDX mod dropped. Night and day difference. Even adds to the scare factor. Well done.
does anyone know how i get higher FPS with DLAA than custom 95% render scale in nvidia app??
thats really odd lol
i thought 95% was lower than DLAA's 100%
im on newest driver and my 4080 super is hitting 64c or higher (this has been running for like 2min)
bro i gotta figure out how to fix this ugly shit
even with DLAA and Preset K i get this
damn
it only happens in some areas
and goes away when i shine my flashlight
weird
driver issue I think
do you have MFG enabled? i get weird noises on X3 but not on X2
nah i have a 4080, only on 2x
damn i just updated to the new one today
i noticed this a bit yesterday with the old driver tho too
I could be wrong, I remember reading a comment about white noise in the new driver thread
Resident Evil Requiem new driver has white noise. DDU installation, driver 581.94 works normal,same sacene,same settings.
idk i saw it in rdr2 first like a month ago when 4.5 launched
but it was with the new M or L presets
Idk if the same issue
i see it in RE9 even with K and DLAA
I notice white noise in pitch black areas sometimes, but nothing like that
That's what I did in AW2 with Display Commander using reflex limiter to 100 fps and any VRR flickering fully gone in that case
RR or PT?
@unkempt seal @teal mountain @surreal cliff has the new driver fixed FG stuttering for you guys?
I saw comments in the Reddit thread saying it did, so wondering if I should update
Couldn’t play a lot since I installed the new driver but I still had some micro freezes, maybe less severe. But it might be shader compilation since it was new drivers.
Alright lemme know if you play a bit more
Yes PT. Only really noticed it in the beginning hotel
Ok the new driver gimps core clocks and voltage as per testing
I won’t be updating in that case
I wonder if my undervolting is making things even worse maybe?
Your uv with the new driver would hit worse clocks
Because the voltage is being capped
Do yall reccomend using the mod for this game yet? or waiting for a newer one, im super new to renodx so im trying to figure out wtf im doing lol
also, idk whre to even copy and paste the file in the games files tbh
I only played a bit of the intro as Grace in the hotel. At several points when moving around I had some huge frametime spikes causing a big visible stutter, 5090 and 9800x3d
I wonder if it's REFramework? I am on latest nightly
The game precompiles the shaders when you launch it, so doubt they are shader stutters
Just install it and select ''Match SDR''
I doubt it precompiles all the shaders on startup, no game ever does. But still it’s strange to have such different feedback between players.
TLOU 1 did it on launch and it was talking 20-30 mins to finish 😛 Then they significantly reduced the time but not all shaders were compiled, leading to hitches during gameplay
There are stutters when zooming with the sniper to close enemies
It's frame-gen and the stutters still exist in the latest drivers. Also for those who overclock, the latest driver doesn't allow for higher clocks than 3000mhz for some reason w/ a 5080. I rolled back to 591.86 and it fixed it
where is that at? or u mean in the ingame settings?
591.86 is the latest recommended driver ?
I installed the one that got deleted, no issues so far but I’m starting to get a bit worry about fan issues
(Didn’t try Requiem yet)
I only saw people saying the new drivers fixed fg stutter
I dont have a point of comparison because I updated prior to playing
But these stutters don't look like anything to do with FG
I had to delete the shader cache file to prompt the compilation step when using Reno
They are big stalls like something in the render thread
i still have stutters with FG with the new driver on a 5090, but i don't think it's FG, it looks more like traversal/autosave stutters
Yes, but I had 2 big stalls like that when going through a bathroom
dont think it was autosave
stutters completely go away if i disable FG and lock to 60 but playing at 60 sucks
Yes i also saw this. Did some tests yesterday but they are still here on my end. If i disable frame gen they disappear. Also did a clean driver install just to be safe
You don't need to lock at 60 for the stutters to disappear
Well I know what FG stutters look like which is like uneven frame pacing micro stutter, these are big stalls like assets loading or shaders compiling
I only started getting them inside the hotel
the whole part leading up to getting there had no drops
yeah, frame pacing is actually good with FG, it feels smooth, but there are occasionally some big stalls
there are actually some shader stutters too. when you turn the lighter on as grace for the first time on a new driver there's gonna be a stutter
Perhaps you 're right. I'm just thinking they might be related to fg cause if I replay the hotel section without it I don't get them anymore. Almost like fg enables something that causes these stutters which are bigger in duration than the normal fg stuttering as you mentioned
maybe reflex is the root cause?
My replays were with reflex on, so maybe not. However I have heard that reflex is broken when not enabling fg. Don't know how true that is
Mh Wilds has a similar issue which oddly seems to be tied to dlss sr instead of uh anything you'd actually expect
In that case I noted that you get a big stutter every 40s or so from just having it turned on with or without dlss fg
Fsr fg is able to prevent or mask it somehow
Disabling HAGS in windows fixes it though doing so locks you out of dlss fg completely
in the meantime https://x.com/wario64/status/2028698303521505488
Capcom removes Enigma DRM from Resident Evil 4 remake (Enigma DRM was added 28 days ago) https://t.co/CuSBXgsH5g
game is playable again without crack
or old exe lol
lol why would they add it at all just to remove it almost instantly
so denuvo is gone too?
They removed denuvo and put their own Enigma garbage which hurt performance a lot..People complained and now they removed Enigma
huh, i wonder if they actually listened to complaints and that's why it was removed
Since they removed denuvo, the game was immediately cracked. So there was no point for another DRM
what's crazy is that they put the same enigma drm in dino crisis releases. protecting 20+ years old game lol
If a game is good, it will sell..DRM is just cancer.
exactly. cyberpunk had great success without any drm, same goes for baldurs gate 3
Crazy that they’d even listen
Yes it is broken. Enable nvidia performance overlay. Enable dlss and Reflex, reflex does not work and the overlay shows 60ms latency. When enabling frame generation the latency drops to 40ms and the game feels more snappy too. But also introduces flicker and stutters if you are not limiting your fps between 100-114.
Have you tried a 100fps limit with gsync/vrr enabled?
Reflex doesn’t work without FG?
This. I’d try to framecap with DC.
Think imma wait a couple weeks for updates and driver updates before I dive into the game lol
Nope
you mean with FG? no, i've tried 120 and there are still stutters
Yes with frame generation, with 100fps limit on 120hz mode on screen the game is suddenly totally smooth, no hitches, smooth turning and frametimes. Limitting to 102 gives me hitches again 🤣
interesting
Please try that and confirm I'm going insane
do you have vsync on in nvcp?
Capcom say that ~ 50% of its games sales are from PC (as of Q3), expect this number to continue increasing, will strengthen PC development framework
https://www.capcom.co.jp/ir/english/data/result.html
and they sell most on PC
Off as it caused flickering
This shit broke my game - it wouldn't even launch from steam. The getaround using an older .exe before that update worked for me lol
Is there any way to fix the issue with hair flickering/ghosting like crazy with FG on in this game btw
Yeah preset K, but I reset it back to og dlss 4 with the default preset and it was still noticeable, forcing vsync to fast in nvcp seems to have minimized this issue for some reason
I'm assuming this is discussed and possibly debunked here, but some guy says the Reno mod is crushing shadows and I wanted to know why he's wrong if he is. Sorry to waste anyone's time
Minor spoiler alert for that picture btw.
Yes you should check the "preserve shadow detail preset" if you think shadows look off (crushed).
even made a webpage for it and everything
Scotopic vision range (below 0.01 nits) activates only after 30 minutes of being in a complete darkness and scotopic vision lacks any colour perception
TIL
afaik the current renodx release has changed this anyways
Why does this happen? Thanks
What's it changed?
A patch was recently released for Alan Wake Remastered, which adds 10-bit color for SDR. Can you tell me if Requiem for SDR already has a 10-bit color or can it be added using RenoDx?
renodx can even do 16bit
where did you learn this? That's cool!
oh I meant there are options for you if shadows are crushed, I think it is called "preserve shadow details"
- add preserve shadow detail button that improves visibility in dark scenes
yeah that's what the other guy said Hydrophil
literally on the website you posted 😄
i don't get what's the best reno preset for this game
if you ask me just use default
"match sdr" has black crush which I don't like cause it feels unnatural
but definitely a bit scarier
I use preserve shadows and even then I pushed shadow brightness up a bit
it's kinda straining my eyes otherwise
what monitor / tv do you have?
LG C5
interesting. I don't have the game yet so can't attest to anything. LG C9 here. Just don't get why match sdr would have black crush tbh
best = what is best for you, I e.g. put game/ui brightness down to 100, but I also play in a dark room
it's creator's intent
paperwhite 100 nits?
yeah I usually hover around 140-160. I do like a lower paper white so it feels more dramatic / impactful
i mean match sdr sounds like what's intended as default?
if you want creator's intent go with match sdr yea
My experience so far:
After Renodx HDR, Sdr is now unplayable for me. In dark rooms and especially in transitional rooms where you go from dark to bright and vice versa the transition is so distracting. The same effect i get with match SDR and preserve shadow detail options. Currently everything is looking great for me at default Renodx settings in HDR . I only disabled film grain for my preference. Regarding performance. I have 4070 ti , 5700x3d . Capped at stable 120hz at max settings except shadow one tick lower and high RT with x2 frame gen at DLSS Quality. Vrr is disabled cause i cant stand flicker and raised blacks. WOLED panel with VRR simply doesnt work for me if Fps is a lot under my native 240hz for the reasons i mentioned. Btw using latest nvidia drivers with no problems. Only stutters i see are the autosave parts and ocassional shimmering and boiling artifacts that are from RT, but that cannot be helped without Nvidia or Re updates.
so what settings do you use in Reno?
Just using default at preset 1 with 800nit cap for my xg27aqdmg and lowered to 0 custom film grain.
And ingame calibration for Hdr set as guided by game.
Again if you are testing match sdr and preserve shadow option you must disable then enable hdr ingame for settings to hook.
so anything other than default in Reno causes eye adaptation to be abrupt?
Why is native res significantly brighter than using upscaling? 🤔
Maybe I missed somewhere that specified, but what do the different presets do for RE9? I think there’s like 3 or 4 different ones
Presets are all same at default except "off" option. They are used for your covenience to have it set up each to your liking.
not really an eye adaption issue as much as simply black crush
you have scenes where shadows are mostly absolute black and then you walk a bit further and you have normal lighting
as I said I think the sdr look is kinda hard on the eyes even in a dark room
you can't see anything a lot of the time
Should I delete the remove film grain mod if I use this mod, and just remove film grain using it?
probably yea
doesn't make sense having 2 mods that can do the same thing
DLSS Quality / DLAA
yeah, any level of upscaling lowers the brightness, considerably in some scenes
16.5 hours to beat the game, god knows how reviews were doing it in 8 lol 😂
Shoutout to @LionelWongYT for discover this "There's no way Leon can actually parry a rocket right?" tech
#residentevilrequiem #residentevil #capcom #residentevil9 #re9requiem #re9
is this build better than one from nexus mods ?
Yeah that was me, noticed it the first day but forgot about it
lmao I missed the name when looking back to forward the message
even in the preview image when selecting the quality setting in the menu, you can see the brightness jump up for native
How does that even happen
same behaviour when totally vanilla, of course, but Reno makes the differences stand out more because it's not washed out
DLAA / performance
Is this with PT?
yeah, all my screens are
Does it happens at RT High too? I thought maybe it is related to RR
It kind of looks overexposed here at native, but idk. Maybe I'm just used to how it looks while upscaling #1475306538481483920 message
Happens with raster as well
I tested TAA vs DLAA
if DLAA is a match for TAA, I'm inclined to believe that's the intended look and upscaling is what's botching it somehow
maybe, although I think console is upscaling in every mode
wonder how it compares to console
There is much more shadow detail here in DLAA. Many people thought match SDR was crushing shadow details too much. Maybe it was not intentional to crush it this much if its a bug 🤔
That's what I thought too, but I checked another scene that was super dark and there wasn't much difference
disable PT and use preset M. I think the brightness should be the same as native. Cant find it know but the new presets M especially did something to tonemapping (ie changes when it happens or similar) cant find it know. RR did not and a a gen 2 update... yet
Found it. Did not go through the whole video so no timestamp. https://www.youtube.com/watch?v=TeLpB93yLR4&t=840s
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this is different than what M does
yeah, M/L are far better at resolving highlight brightness, but this is the whole image becoming dimmer, not just highlights, shadowed regions are where it's most noticeable
Performance / DLAA
Not sure then . Turh off PT and compare with M preset
Looks similar here
Is PT off here?
amazing lol
Happens with RenoDX too?
No PT on. I already tried with PT off, comparing TAA to DLAA and DLSS. TAA and DLAA match, DLSS is dimmer
he does even more amazing stuffs in the game ... that's just the tip of the iceberg, leon is at kratos territory now

Performance / DLAA
Happens with FSR1 too?
See here shadow detail is similar, they're both crushed. So I don't think the game being crushed has to do with this
I know, finished the game!
or would have not clicked a spoiler!
it does darken near black in certain scenes, like look at the structure to Grace's right, the shadowed region of her backpack and the door archway to her left in my screens I just forwarded
TAA / DLAA / FSR 1 / DLSS Q
FSR 1 doesn't dim like dlss quality does
TAA / DLSS Q / PS5 Pro
I think this is only visible in screenshots
btw
when i take a screenshot it does not look like it does in game
Maybe bad comparison, hard to tell there
Definitely visible in-game
not for me
My game on performance matches DLAA screenshot
but the performance screenshot is dimmer
screenshots aren't going to look different to in-game and gugbyump's got Lilium's analysis shader visible in some of these comparisons and you can see the difference in it
i highly doubt this game was made with native rendering in mind on any of the platforms
Does this happen in SDR?
happens in SDR
looked at DF's console video and it definitely matches PC when upscaling
Yeah because native was never a target
PC upscaling / PC native / PS5
What resolution ?
1440p but doesn't matter
sign is overexposed at native
lol but the 120hz mode is brighter, because it's using FSR 1
So who knows
the 120Hz mode should be a match for base PS5 and Xbox Series S/X as well
maybe not Switch 2 if that's using DLSS?
120hz mode has no RT, that's why it's brightner
idk why it's so washed out in their comparison though
yeah I tried no RT on PC and it looks nothing like that
hmm
Unless there's settings that I have to lower, but I don't think any of them would alter it that much
I found it too crushed. Similar to how I felt about re4.
Marginally

