#Resident Evil Requiem

1 messages · Page 6 of 1

signal sky
#

It also disabled vsync and I was getting tearing tho. I’m rebooting to test with vsync too

coarse kettle
#

i put it at 0, but discovered what i tough was film grain was actually path tracing jittering

versed magnet
#

Hmm. I tried that, but didn't do anything for me.

stray finch
#

vrr flicker and oled is impossible to remove, it's a hardware problem with oled

signal sky
stray finch
autumn spruce
steady flame
#

VRR flicker happens with any screen, it's just more noticeable with OLED

versed magnet
#

Yeah, but it's all down to frametime consistency. Stable frametimes = no flicker.

signal sky
#

Definetly not lol

dense sapphire
#

You can leave in-game brightness settings at default. Vanilla film grain is terrible, you can adjust custom film grain to preference

stray finch
formal grotto
#

Its gone for me too, it was not normal VRR flicker, when opening a window on top of the game the flicker stops for example

winged kite
autumn spruce
#

havent had any flicker on my OLED for this game at all, have freesync premium pro enabled, vsync on in Adrenalin and everything

signal sky
fleet rover
#

No flicker here, its a hardware problem for you if it is

signal sky
#

Ok I figured it out

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It’s vsync

autumn spruce
signal sky
#

If I re enable vsync I get flicker

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Without vsync I don’t

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It’s probably the same for you @formal grotto

blazing fiber
#

I recommemd to use a littlebit of the custom grain to get rid of color banding. 30 was enough to get rid of banding, and the grain is barely visible

formal grotto
#

vsync is enabled the whole time in NV panel for me

autumn spruce
#

i'll try that

formal grotto
#

ah no vsync disbled itself in control panel its off

signal sky
#

And that’s the cause it gets fixed actually

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Yeah 100% just confirmed it

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Issue is without vsync I get tearing

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A lot

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Even when capping to 116

lime nimbus
#

How do I capture this for analysis

winged kite
#

Win + Alt + print screen

autumn spruce
#

Does the global FOV in REFramework also affect custscenes? is there not a way with the current version to only change FOV when in first or third person?

regal needle
#

@fierce wedge Do we turn HDR On or OFF for your RenoDX?

autumn spruce
formal grotto
kindred bough
#

Is this black crush. (Captured by phone so it's very exposed)

karmic jasper
#

no

signal sky
dense sapphire
signal sky
#

No tearing either

signal sky
#

Without vsync (uncapped) 0 flicker

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But tearing

dense sapphire
#

Which driver?

signal sky
#

Capping at 114 gets rid of it all

heady arch
#

you can check for black crush in dark areas with red light

signal sky
dense sapphire
#

Saw a comment that vsync+fg has terrible framepacing on newer drivers

karmic jasper
#

You cannot fix vrr flicker on an oled, you either have tearing or triple buffering v-sync or vrr which has flickering depending on how even your frametimes are

#

if you want to ensure to not have any, disable vrr and use vsync

kindred bough
signal sky
#

Only VRR active and 114fps cap

karmic jasper
#

ya you probably are just using vsync

signal sky
#

Im not

karmic jasper
#

actual triple buffering

signal sky
#

It’s working

mental glen
winged kite
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Oleds having VRR flicker is an inherent oled issue right?

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What is your display?

signal sky
#

But it can be almost 100% mitigated with the correct settings

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In console I NEVER get flicker for example

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It’s just that on pc it’s harder cause there’s 1000 variables

void hatch
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why is my game crashing after 1 or 2 minutes after launch every single time after installing renodx

winged kite
#

Yeah bc of the stable frametimes, in tlou 1 it was unstable and I got VRR flicker. But otherwise, it’s amazing on console

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So you just capped at 114 and disabled vsync?

signal sky
#

With RTSS front end cap

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And inyect reflex before presentation

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Latency is also insanely low now too

mental glen
#

that will have quite a bit higher latency with fg no

signal sky
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Like 15ms less easy

mental glen
#

shiee

signal sky
#

It will have less

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Vsync adds latency

mental glen
#

it shouldnt

signal sky
#

Man it feels PERFECT now

signal sky
mental glen
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with gsync? no

finite portal
#

DLSS Quality, sometimes even performance looks better than native TAA.

And whoever is telling me SMAA looks better, idk it doesn’t remove any aliasing

mental glen
#

atleast nothing significant

signal sky
#

But it does add a bit

winged kite
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What is RTSS front end cap and inject reflex before presentation?

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Im curious to try this out too lol

signal sky
#

Riva tuner statistics server

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It comes with afterburner

mental glen
signal sky
#

And the other stuff is just the settings for the framecap

signal sky
#

Wonder why I’m feeling it much more snappy

mental glen
signal sky
#

It may be a weird af interaction with my tv

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I can 2000% confirm it just works now tho

winged kite
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lol

signal sky
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I tested yesterday and I had 40ms

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Now it’s 25

eternal trench
#

4090, went from sub 50 path tracing 2xFG on performance, to rock solid 57.6 on balanced, I couln't believe it

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basically my 2xfg performance on quality on the old driver is what I got on performance on the latest non game ready driver. Too bad using this old driver makes some of my cuda applications incompatible because of lack of support, lol

velvet ferry
#

Is here a fix for ultrawide cutscenes in reframework?

granite raven
#

For VESA DisplayHDR™ 400 True Black on XG32UCWG, what should I set the peak brightness to?

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I'm new to this mod

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Sorry if it sounds dump

versed magnet
heady arch
winged kite
eternal hinge
#

Yayy

winged kite
# eternal hinge Yayy

Thanks for your help again! I was so fixated to comparing SDR and HDR. It looks fantastic now 🙂

thorny grotto
#

this game is so damn good I played 5 hours straight and I'm so impressed

somber wadi
#

Mr X was goated in RE2RE

winged kite
#

fr

granite raven
heady arch
formal grotto
signal sky
mental glen
signal sky
#

Doesn’t work for cyberpunk sadly kekpepehands

formal grotto
dense sapphire
#

nice temps

signal sky
#

It’s not bad for a PT game

formal grotto
#

Target temp is 82 🤣

signal sky
#

I wonder why it gets fixed in requiem but not in cyberpunk for example

formal grotto
#

Reflex bug?

signal sky
#

Could be yeah

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Maybe CP reflex is just trash

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Wouldn’t surprise me

heady arch
versed magnet
#

So was the fix to force VSYNC off and put RTSS framerate cap on?

signal sky
signal sky
teal abyss
#

good afternoon everyone, is praydog’s REf functional and updated?

signal sky
#

But not all features

versed magnet
#

If I disable VSYNC and put a RTSS framelimit on it, I get flicker if I use the Reflex limiter in RTSS, but no flicker if I use any of the others (ASYNC etc). They give a bit more latency, but no flicker.

signal sky
#

Use front edge one

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Never reflex

signal sky
#

Is it normal that the Reno tonemapper is much darker than vanilla? @fierce wedge

dense sapphire
signal sky
dense sapphire
signal sky
#

Yeah fair but not really optimal with the perf loss incurred

formal grotto
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Even 4K DLAA with 3x framegen is playable with 60ms lat now. Crispy much.

dense sapphire
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i went from 141 fps to 135 lol

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very worth

unkempt seal
#

Yes, it looks incredible. Also Preset M DLAA looks SO good in this game!

mental glen
#

i have it in my closet

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kek

signal sky
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Reno tonemapper looks artificially dim even at 401 game brightness lol

mental glen
#

game prolly does 300 paperwhite or sumn

signal sky
#

Not even sure game brightness is working even after reenabling hdr

unkempt seal
formal grotto
#

D, default

dense sapphire
heady arch
versed magnet
#

Where to get the latest build of Optiscaler?

mental glen
signal sky
#

Dlsdr basically or however that’s called

mental glen
#

Blud thinks I’m lying 😭

uneven halo
#

Is getting a 5080 over my 4080 worth the 10-15 extra fps 🤣

heady arch
mental glen
#

nay

dense sapphire
mental glen
#

only on the G5

uneven halo
#

Lmao if I sell my 4080 after I’d be spending 1000$ for 10 more frames

mental glen
#

i dont use the monitor anymore i hate it xd

signal sky
#

Can someone confirm to me if game brightness works for them in Reno?

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Remember to reenable hdr after changing it to test

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I don’t think it does for me

versed magnet
# dense sapphire Their discord

Damn. Tried joining their discord, but their authentication system just WOULD NOT work for me. Could you share it with me please?

mental glen
#

xd

uneven halo
#

Sucks because in Canada a 5090 is 2500$ more than a 5080

signal sky
dense sapphire
mental glen
signal sky
#

I mean you might aswell just bump dlss imo. It’s just giving the denoiser more info

mental glen
dense sapphire
#

Yes

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Bumping up internal res costs way more

heady arch
uneven halo
dense sapphire
#

and won't reduce boiling as much

mental glen
#

interesting

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i should try that

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perhaps i can actually use a bit lower input res then

fierce wedge
mental glen
#

quality at 3840x1600 UW is already hard asf even with the 4090

signal sky
mental glen
#

with PT

unkempt seal
signal sky
#

It just seems dark in general even when doing that

fierce wedge
#

then increase game brightness

fierce wedge
#

I set the exposure so that the brightness slider matches sdr

signal sky
#

It’s at 500 kekpepehands

mental glen
#

240hz it will cap to 224/225

fierce wedge
#

increase exposure

signal sky
#

Lemme try

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Oh ok 1.4 exposure pops way more

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Will it mess with blacks tho

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Nothing is crushed for me. It’s meant to be a dark game

unkempt seal
heady arch
fierce wedge
#

right now I'm adding options that'll make sdr eotf emulation off look good

mental glen
fierce wedge
#

maybe i'll make a preset called perserve shadow detail or something idk

unkempt seal
signal sky
mental glen
#

nvidia requires you to have reflex if you want to implement FG

dense fjord
#

Copy the dinput8.dll file from the RE9 build of REFramework's latest nightly into the Resident Evil Requiem installation folder next to the game exe.

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i cannot find thre re9 folder for this file

mental glen
# mental glen reflex does way more than just capping

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unkempt seal
#

thx!

signal sky
#

I’ll probably run game brightness 500 and not touch exposure since I kinda want it to match sdr. I just want highlights to pop more

dense fjord
heady arch
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Leons hair is too dark in some scenes

signal sky
unkempt seal
polar summit
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also it's a horror game it's supposed to be dark

signal sky
#

But lights and neons in the starting area

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They didn’t feel like lights

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They were muted

polar summit
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with reno?

signal sky
#

I had to increase game brightness for them to actually pop

signal sky
sharp stump
#

Tasty 😏

polar summit
#

didn't look like that to me at all

signal sky
#

That’s why I’m asking it seems weird to me

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I can try to capture it with the phone but it’s hard to convey xD

sharp stump
#

can use reshade.

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screenshot function.

heady arch
sharp stump
#

he has one of those displays that reaches really high nits.

signal sky
sweet estuary
#

finally getting into it, anything anyone wanna catch me up on with the development

heady arch
signal sky
#

Pretty much default yeah

polar summit
#

not all lights are supposed to be at peak

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altho that specific one should be

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is it early on

signal sky
#

Yeahhhh I know I shouldn’t do this

signal sky
#

Before entering the hotel

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It’s bright

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It just feels not as bright as it should

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Like this should be max brightness

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I don’t have lilliums shader I probably should activate it

sweet estuary
#

i wasn't lying with my comparisons lol i literally posted videos

winged apex
oak maple
#

is the experience with reframework totally smooth now?

heady arch
#

@mental glen Whats your current display ?

mental glen
#

LG G5

signal sky
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Ok I retract myself lol

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It’s not capped. It’s actually 2.3K nits

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Im just being silly

dense fjord
#

so I should click MATCH SDR in renodx? when i do that it changes my max brightness from 1000 to 456

dense sapphire
polar summit
#

wait no that screenshot isn't right

signal sky
#

Yeah dunno why it looks weird to me but its good on my end too (screenshot is SDR)

polar summit
#

doesn't look like what it actually looks like

signal sky
#

Its getting to my max 2.4 so its good

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It just doesnt feel as bright for some reason

mental glen
#

bro has eye damage already, rip brotha

signal sky
#

Legit kekpepehands

mental glen
fierce wedge
polar summit
#

my screenshots look muted for whatever reason

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curious

signal sky
signal sky
fierce wedge
vale bolt
#

it looks so good

dense sapphire
#

@winged apex @versed magnet forgot you need to set something in the ini or else it will crash with RR and output scaling. here's my ini, but it's RestoreComputeSignature = true

dense fjord
#

so I should click MATCH SDR in renodx? when i do that it changes my max brightness from 1000 to 456

fierce wedge
#

i'm guessing you have an oled monitor and have it set to peak 1000 mode?

#

in that case you can just manually set it back to 1000

light wind
#

Check yours

woeful shadow
#

Feel like it looks too dark on my oled c2

versed magnet
kind fossil
#

@fierce wedge can't thank you enough for this, lovely bit of kit

proven pilot
#

Hello, I've installed reno and reframework, which settings I need with my Alienware aw3425dw?

dense fjord
proven pilot
#

What is match sdr option?

fierce wedge
#

just with the extended highlight detail

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and also keeps hte orriginal noise/grain

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currently the default settings change the noise/grain and lift shadows a little compared to sdr

dense fjord
#

anyone else use the 'disable grain' mod?

fierce wedge
dense fjord
#

Musa, does renodx fix any black level raise?

fierce wedge
fierce wedge
sweet estuary
#

Because iirc you said something about trying to make it look good without using match SDR

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Oh

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And wb 2.2 by luminosity vs per channel

timid rapids
#

where the rendox file where can i find it

dense fjord
#

@timid rapids ^

timid rapids
serene shore
fierce wedge
#

but luminosity can also make dark saturated color darker than per channel would

sweet estuary
#

Oic

dense sapphire
#

i think i set dlss performance to 75% instead of 50% in that ini, just uncheck override per quality preset

oak maple
#

@fierce wedge I think there may be a missing shader for noise/film grain, shows up in one of the grace segments

frozen umbra
#

quick question, should I set my ingame HDR settings to anything specific when using RenoDX?

unique snow
#

after an elevator?

oak maple
oak maple
unique snow
#

ah ok wasn't using Reno back then

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but after an elevator there was insane noise

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and I had film grain disabled

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looked like what you described

dense sapphire
#

I'm getting raised blacks now with reno too, I swear I wasn't before

frozen umbra
#

which is why I asked if I should set them to anything specific couple mins ago lel

dense sapphire
#

the hdr brightness settings?

frozen umbra
#

yeah, if I set that too high ingame, reno will raise it more than the base game without reno does

dense sapphire
#

changed them, didn't seem to make a difference

frozen umbra
#

ah hmm not the issue for you then I guess

teal abyss
unique snow
#

this is what I mean with leon's hair is black

dense sapphire
#

reinstalled reshade and i'm no longer getting raised blacks

unique snow
#

from the front

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there is sunlight above, so I kinda doubt it is the PT

dense vortex
#

does ingame min brightness value works when reno is active?

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I guess not

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honestly I wanted to use that to fight with black crush on my monitor

sweet estuary
#

Flames look a bit pink ish

polar summit
dense vortex
polar summit
#

Yes, the difference between 85 and 100 is quite significant tho

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You can also try messing with exposure, gamma and contrast

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If shadows 100 doesn’t lift enough

dense vortex
#

but I will mess with it thanks

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usually I just have brightness at 52% in nvidia control panel

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and in games I set my paper white pretty low anyway

polar summit
#

How bad is your black crush

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Mine slightly crushes so I have shadows at like 92 and it looks pretty good

frozen umbra
dense vortex
polar summit
#

Yikes

dense vortex
#

I need to test it

dense sapphire
#

I think I had the same issue as you, try deleting all reshade files and reinstalling it

frozen umbra
dense sapphire
#

Are the sparkling particles usually in extremely dark areas?

dense vortex
wise marsh
#

@merry raven

signal sky
dense vortex
#

I think the min brightness also doesn't work with reno

frozen umbra
wise marsh
fierce wedge
#

do any of the re framework settings break the mod

dense vortex
dense sapphire
#

Is it in super dark areas though where it happens?

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like pitch black

frozen umbra
signal sky
#

Welp maybe the fov. But that feature is just not finished atm

signal sky
#

In pitch black I do see very small white particles

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Im fine with that tho

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It’s probably specular noise that RR can’t denoise

dense vortex
#

is it normal the game forces DLSS performance every time I launch the game even though I always set it to Quality?

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with PT on

snow carbon
#

yes

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they made it so

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unfortunately

dense vortex
#

oh that's annoying

snow carbon
#

I wonder what the new quality preset Nvidia added with new drivers is and how does it tie to RE9

dense vortex
#

I guess I can just override it with DC

frozen umbra
#

in Reno, the Peak brightness setting, if my monitor does 1500nits in 1%, should I put it to something like that or leave it on 1000

snow carbon
#

I always follow peak 10% from RTINGS

frozen umbra
#

RTINGs sadly has not finished testing it yet so they don't have any info on it

fierce wedge
#

which I think matched 10% on mine

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1% is probably gonna look clipped

frozen umbra
#

I think the clipping point is just under 900 for me then, if I use Gaming HDR

sweet estuary
snow carbon
frozen umbra
#

I think all other HDR options on my monitor apply dynamic tonemapping because the windows HDR calibration goes to 2400+ before it clips even in HDR 500

fierce wedge
#

ya my oled monitor has a 1000 mode but its dogshit so I use true black 400 mode

snow carbon
frozen umbra
#

which is honestly annoying because like, if HDR calibration clips at 2400+, what even do you set it to there. do you just follow the stupid tonemapping

dense vortex
#

it’s from rtings

fierce wedge
timid rapids
fierce wedge
#

I like my samsung g80sd in tb400

fierce wedge
#

that mod is unecessary

frozen umbra
#

I don't rly get abl like that I guess, but I'm on a tandem woled

timid rapids
unique snow
#

actually out of vram 🐸

signal sky
unique snow
#

was wondering why I got lags now

fierce wedge
unique snow
#

yeah will do that

#

it has insane vram cost

random pendant
#

i would loan u some if i could

signal sky
#

Shadows reduces vram really?

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Weird

fierce wedge
#

this was with pt

signal sky
#

Good to know in case I run into the same. I’m running all maxed PT at 4K so I probably will lol

unique snow
#

saved 1gb

fierce wedge
#

shadows highest setting seemed to have a noticeable vram impact

signal sky
fierce wedge
#

at least the tooltip showed that

dense vortex
frozen umbra
#

yeah the bar decreases quite a bit when taking shadows from max to high

signal sky
#

Interesting. I wonder what the actual visual difference is

frozen umbra
#

I turned PT off though so I got quite some extra space to set the shadows to max

mental glen
#

for the optiscaler users here, what dll name you guys use? opti wiki says dxgi.dll but reshades already that

signal sky
#

You can use reshade as reshade64

dense vortex
#

is DLSS RR preset E CNN or transformer

mental glen
#

oh

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ok nice

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thx

dense sapphire
#

i'm doing version.dll for opti

unique snow
#

game is smooth again Stronge

snow carbon
autumn spruce
coarse kettle
#

well, i just finished it

#

thank you @fierce wedge for making it a better experience

sweet estuary
frozen umbra
mental glen
#

apparently can reduce the boiling by spooofing higher output res

dense sapphire
frozen umbra
#

so Console HDR, Cinema HDR and DisplayHDR 500 True Black all clip at 2400+ on windows HDR calibration due to it automatically applying tonemapping or whatever

mental glen
signal sky
fierce wedge
sweet estuary
autumn spruce
sweet estuary
dense sapphire
frozen umbra
dense sapphire
sweet estuary
#

i thought you had a tv

sweet estuary
dense sapphire
dense sapphire
#

won't work with output scaling at least

mental glen
#

i downloaded that one

#

this

frozen umbra
# sweet estuary i thought you had a tv

nahh monitor, the tonemapping during HDR calibration just throws me off leaving me clueless as to how I should calibrate. just been using the 1 mode that doesn't apply tonemapping lol

dense sapphire
#

and one more thing lol, don't click save ini with output scaling enabled, the game won't launch if output scaling is enabled at launch. you have to enable it while in-game

blazing fiber
#

Does this output scaling Shenanagans work with amd too? fsr4 specifically

dense sapphire
mental glen
#

yeah just came out 2h ago

dense sapphire
#

not that big of a deal though, just one click once you're in-game

mental glen
#

is that a thing in all games?

signal sky
#

Seems like it

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I might try it

dense sapphire
dense sapphire
#

just re9 that i've seen

mental glen
#

ah ok

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was boutta say why dont the just not save that value

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if most games crashed with it

signal sky
#

Oh you meant the crash

mental glen
#

yah

dense sapphire
#

nothing is saved automatically, you have to click save to ini at the bottom of the overlay

sweet estuary
signal sky
#

Ok imma give the opti thing a try

severe warren
#

is anyone else dropping frames like crazy in some places in Raccoon City?

dense sapphire
#

Internal res stays the same

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But going from 1440p output to 2880p output cost me like 5%

mental glen
#

with what dlss preset?

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M? K?

sweet estuary
sweet estuary
#

prolly

mental glen
#

oh yeah forgor

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RR

sweet estuary
#

also the instructions say to extract all the files

mental glen
signal sky
sweet estuary
#

do i need to do that if I do not want to use FSR

dense sapphire
#

yes

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you only need optiscaler.dll

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can rename to version.dll

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and the ini

mental glen
#

oh you dont need to copy everything?

sweet estuary
#

nope

signal sky
#

Gotcha, all installed then imma try it

mental glen
dense sapphire
#

nah, not if you have an nvidia card

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and only want to use dlss

sweet estuary
#

oh just version

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wow

dense sapphire
#

i do version.dll for optiscaler

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and dxgi for reshade

mental glen
#

lol why tf is the game called so weird

dense sapphire
#

RestoreComputeSignature needs to be set to true in the ini for re9

uneven halo
#

can rename opti to d3d12

signal sky
#

What scale?

oak maple
mental glen
dense sapphire
signal sky
dense sapphire
#

maybe 1.5x

signal sky
#

Also do I tick fsr1

dense sapphire
#

I like lanczos2, but fsr1 will have the best antialiasing

#

lanczos2 is a bit sharper

sweet estuary
#

do y'all use preset E or not? it is a tiny bit better at resolving details but it introduces specular artifacts

dense sapphire
#

idk why fsr1 is in its own checkbox, it should be in the list with the rest of the downscalers

signal sky
#

I indeed loose 5 fps

sweet estuary
signal sky
#

And yea it improves boiling

#

Not bad

oak maple
#

Japanese name of the Japanese game

sweet estuary
#

funny thing, re7 is called Biohazard: Resident Evil in japan, and Resident Evil : Biohazard in the west

#

yeah but i think resident evil is cooler

oak maple
#

Same

#

Rare case of localizers cookin

signal sky
#

There’s still boiling there tho so I dunno if it’s really worth taking 5fps hit for a bit less boiling

uneven halo
#

do we ever find out who the evil resident is

signal sky
#

Yeah imo the improvement is minimal

uneven halo
#

idk if its just me, but i enabled rcas and notice boiling less. but i honestly don't know if you see any boiling in the hospital anyway

signal sky
#

At least for me

dense sapphire
signal sky
#

I personally won’t use it but it’s a nifty trick

#

Lmao x2 breaks PT

#

Starts glitching the fuck out

#

Yeah it doesn’t do much at all

#

Still boils big time in the tough spots

#

Also yeah turning down shadows 1 notch frees up 1gb of vram. I’m at 13gb maxed tho so it seems I might be good. FPS is the same regardless

dense sapphire
#

2x breaks with dlss performance i think, idk why. 1.99 doesn't break

lunar bridge
sweet estuary
dense sapphire
sweet estuary
#

Okok

dense sapphire
#

FSR1 is softer, but has better antialiasing

#

I would only consider using those two, the others suck

sweet estuary
red terrace
#

reframework out already??

#

crazy

fierce wedge
signal sky
#

Damn I dont know if I love or hate Cromatic Aberration

On // Off

#

Damn why does Steam capture jpeg discord demolishes it

dense sapphire
autumn spruce
#

nice, updating still just as easy as replacing the prior renodx file right

autumn spruce
#

saving where im at in a sec and updating asap lol. thank you sir

dense sapphire
#

Sometimes I like chromatic aberration but I feel like it blurs too close to the center of the screen in this game

signal sky
#

So Im torn

lusty jetty
signal sky
#

Yeah same kinda, Ill probably leave it on

sweet estuary
#

yeah no that bs with output scaling did fuck all LMAO

#

at 4k

signal sky
#

Hahahahaha yeah it doesn’t do much for me either

sweet estuary
#

also the game has this weird behaviour where it doesn't use the full GPU sometimes when we restart

versed magnet
#

When you're in complete darkness, as Leon, with only a flashlight, the path tracing gets really smeary and ghosty. But probably not too many sections like that.

signal sky
#

Just tried it and it works

versed magnet
#

I didn't think that the Shadow Quality option would have any effect when using PT. But it has impact on VRAM you say? How about performance and overall quality?

heady arch
#

Do we need an updated dinput8 for the updated RenoDX or not ?

sharp stump
sharp stump
#

that guy.

lyric zephyr
sharp stump
#

one requires DSX

signal sky
#

Oh lol

sharp stump
#

and other one doesn't. The one I linked requires DSX.

signal sky
#

I wont use the one i sent seems sketchy lol

lusty jetty
#

Hadn’t RE4 adaptive triggers ?

signal sky
#

Damn DSX is 10€

sharp stump
lyric zephyr
sharp stump
#

on console yes

dense vortex
#

I sometimes get crashes when opening doors. Anyone got that issue?

lusty jetty
lyric zephyr
#

But for some reason RE9 have issues with native support maybe they'll patch it soon hopefully

sharp stump
#

yeah supposedly this mod the one I linked allows it to have native support

#

can disable steam input

dense vortex
sharp stump
#

Though it uses DSX so its not 100% native.

lusty jetty
#

Maybe try lowering it or even reset it

dense vortex
#

I have uv enabled and it's usually stable, but this game is really pushing the GPU hard. Temps are very high, so instability is more likely here

sharp stump
#

what drivers you on?

#

nvidia wise?

lusty jetty
#

Also maybe downgrade to the 571 driver

dense vortex
teal mountain
#

is anyone also getting relatively frequent stutters, they look like traversal stutters but they're not consistent

lusty jetty
#

Newest once’s are pretty messed up

dense vortex
sharp stump
#

595.59 is bad. if on it rollback one driver.

#

I am on the 591.86 driver.

#

no issues yet.

dense vortex
#

nvm it's 591.86

lusty jetty
#

I also read somewhere 566 is even better but I was to lazy to check it out

sharp stump
#

what res and what dlss preset?

dense vortex
#

3440x1440, Quality, preset E

lusty jetty
#

4090?

dense vortex
#

yes

lusty jetty
#

Downgrade to 571

sharp stump
#

that is UW screen.

lusty jetty
#

And try again

sharp stump
#

I am on 4080

#

571 will make his voltage go up

#

and such

lusty jetty
#

My fps increased by more than 2x in the initial street

sharp stump
#

He already stated his 4090 is pushing it too much

dense vortex
#

I'm happy with the performance on that driver

open wren
sharp stump
#

I would use default RR preset

lusty jetty
open wren
#

extreme ghosting, looks awful

dense vortex
#

on the most recent one it only used like 250W of power

lusty jetty
#

After that cards are pulling the normal amount

open wren
#

the map is smeared to hell too IDK what's happening there lol

lyric zephyr
dense vortex
#

the intro section with Grace had a lot of boiling and smearing on the rain particles, and way too much disocclusion

lusty jetty
#

And noise

dense vortex
#

E looks much better to me, though I haven't tested it on that intro

open wren
#

it doesn't look better to me when you have stuff like what's showing in that video 😂

#

before I switched to preset E that smearing and ghosting was not a problem

austere hare
dense vortex
#

Again, in that intro section with Grace

lusty jetty
#

Maybe it’s snake oil but it had some effects in some titles

desert nebula
#

Just rolled credits. This might be my favorite HDR game with Reno. Absolutely stunning

autumn spruce
#

is it just me or does the new mod make items u interact with appear washed out a bit, or did this always happen

open wren
# mental glen oof

This is likely why the developers chose D, preset E has issues that, IMO, are worse than preset D.

#

so they chose the one with better trade-offs, neither are perfect, but E seems worse.

mental glen
#

makes sense

#

we really need transformer 2 rr

autumn spruce
#

not rlly a spoiler but tagged in case any1 didnt wanna see, small item u interact with mid game but is this normal if anyone can check.

lusty jetty
#

That looks wrong

fleet rover
#

mine didnt do that at that part

autumn spruce
#

hmm, this is with the newest reno mod and default preset 1 other than custom film grain set to 30

#

happening for any item i inspect now

unkempt seal
open wren
#

yeah because the person who posted it only showed the beginning of the game lol

#

unfortunately, it doesn't account for the rest of the game. It's likely that the latest NVIDIA driver that was pulled fixes this problem, since they did add a new flag apparently for RE Requiem as well as other games.

#

"New driver level game profile flags that are unique to r595 (595.00 to 595.99) e.g. 0x00172938 in 'Resident Evil Requiem', 'Starfield', 'Dune: Awakening' and 'Mafia: The Old Country' driver level game profiles - investigating new flags' purpose"

#

A few notes related to 595.59: Branch r595_00-120 (DVS) New driver level game profile flags that are unique to r595 (595.00 to 595.99) e.g. 0x00172938 in 'Resident Evil Requiem', 'Starfield', 'Dune: Awakening' and 'Mafia: The Old Country' driver level game profiles - investigating new flags' purpose DLSS returns quality level entry 0x00000007, t...

#

that flag could be a fix for RR but no one knows for sure

unkempt seal
open wren
#

yeah its unlikely but you never know

unkempt seal
#

This was the game for nvidia to shadow drop a new RR preset kekpepehands

versed magnet
#

I just used Optiscaler to replace DLSS Framegen with FSR Framegen. Might seem like sacrilege, but it gets rid of the VRR flicker I was getting. Must give better framepacing. Go figure. And it looks just fine. No HUD ghosting.
Using RTSS to cap framerate. Optiscalers built in limiter brings back flicker.

unkempt seal
autumn spruce
heady arch
#

Every time I restart the game the DLSS upscaling reverts to Performance(Changing to Quality)

sharp stump
#

that is known bug. Might be due to PT

sweet estuary
sweet estuary
low badge
#

I keep getting the d3d fatal error. Trying to check how to fix it online. Not sure if anyone here had and fixed the problem.

pearl willow
sweet estuary
fierce wedge
bleak cliff
#

I just reached ||Raccoon City with Leon|| and the game runs like shit on a 4090. it's exactly the same as the first scene, the gpu is only pulling 240w. I will check if downgrading drivers fixes the issue. the best drivers are 581.42 right?

proper gate
# fierce wedge It’s listed in the files tab on nexus

Ah damn, just asked about this in the HDR discord, Didn't realize RenoDX had it's own server. Have the issues with cutscene light sources been fixed? I've seen reports that cutscenes get way blown out with pathtracing on.

signal sky
proper gate
#

I'm still pretty early on in the game, but I've been getting a solid 90ish FPS on average in 4K with pathtracing enabled, DLSS Quality, and all other settings maxxed. That's not including Reno, though.

4090 here as well

#

It's been really smooth

analog cave
#

Idk if this is specifically because of reframework or what not but I been noticing this weird tearing ((it’s not screen tearing)) at the ends of my screen.

Idk if anyone else has this issue

signal sky
#

Yeah same for me on a 4080

#

I get 60fps in that main street but everything else is 90+ or 120 easy

analog cave
#

Btw put your brightness up because I realized it’s dark if the brightness is low frenzy

signal sky
#

Havent played much tho

analog cave
proper gate
analog cave
#

Let me update see if it solves my issue

analog cave
#

When the lights are back on

#

None whatsoever

proper gate
#

Well, it could just be more visible in the shadows.

signal sky
#

When theres less light its harder not to ghost like that

bleak cliff
signal sky
#

I personally dont see shit in that video tho

analog cave
#

I fucked up and recorded it wrong

signal sky
bleak cliff
#

60-70 fps iirc

signal sky
#

Same as me then

#

We good

bleak cliff
#

120-158 fps in the hospital

signal sky
#

As long as I dont dip into the 50s

bleak cliff
#

70 fps with fg feels bad

#

at least for me

proper gate
bleak cliff
#

4k dlss perf and fg

#

a bit of oc

versed magnet
proper gate
# bleak cliff 4k dlss perf and fg

oh, performance mode. naaaah. At around 90 on Quality, and it's smooth as hell with VRR on. Not sure I'm willing to sacrifice fidelity for the sake of 50% more frames.

proper gate
#

Shame though, because I was considering widening FOV for the Grace sections

lusty jetty
#

With a few occasional dips

#

RR is probably buggy on the latest driver version

#

Since the issue doesn’t occur with RT or raster

#

NVIDIA probably abused vibecoding too much

lusty jetty
#

At least that’s what I’m running

bleak cliff
#

i will try 576 and 581

sweet estuary
#

571.88 - 581.42 help

lusty jetty
#

Also someone said 566 is even better

#

But probably bs

proper gate
# sweet estuary FG?

Default settings, so I'm assuming so. There isn't any noticable input lag, though, so if so, I'm surprised.

sweet estuary
lusty jetty
#

Dud was hating ai anyways, and they started around that timeframe with vibecoding

#

And I think 566 was before Blackwell

#

So no Auto latest dlss version

bleak cliff
#

lmao, from 90 to 138 fps

#

downgrading to 576.88

signal sky
#

That´s so weird I wonder if it doesnt come with issues

lusty jetty
#

I went from 35 to 67 fps in the initial area

#

4K pt dlss per no fg

old kayak
#

55 fps in the beginning city with my 4090, dlss on balanced though

signal sky
lusty jetty
#

Yes

signal sky
#

I would be interested in someone with a 4080

bleak cliff
lusty jetty
#

576

lusty jetty
#

And he was on 591

signal sky
#

Yeah ok that makes sense then

wet kiln
# lusty jetty Also someone said 566 is even better

I'm literally on 566.01 or some other 566 - average fps around 82-84 in the main hall of the hospital (DLSS quality, FG with DLDSR at 1.75x of my native 3440 x 1440p, so technically just as or a bit more taxing than using dlss for native 4k) and I'm using a 4090 not even 5090

#

Goes up to 100+ fps in smaller areas

lusty jetty
#

So can’t say what I’m getting in the hospital

wet kiln
#

The first outbreak on the streets was bad for me - dipped as low as 65-68

#

But maintained at 75+ for the most part

lusty jetty
#

But probably within margin of error. +- overclock/undervolt

wet kiln
#

Yeah I've been staying on this driver for like a year maybe. Updated to some 570 or 580 a while back and it fucked with some games HDR so I did a ddu and rolled back. I undervolt my CPU as well

lusty jetty
#

Yeah maybe cpu is also running at -35

lusty jetty
#

Peaked at 44 degrees during gameplay lol

#

Game isn’t really cpu heavy

#

In comparison to other capcom titles

signal sky
#

Full GPU working on it

lusty jetty
#

Im actually amazed

heady arch
#

not open world

signal sky
#

Its super well optimized in general

lusty jetty
#

I bet NVIDIA did the most work

signal sky
signal sky
heady arch
#

re Engine is garbage for open world

lusty jetty
#

They didn’t have lods for mhw until the last updates

#

Idk what to say about that

wet kiln
lusty jetty
#

So my gpu is abit suffering

#

At around 73

proper gate
#

Well, I messed about and changed to perf mode with FG and yeah, like 120FPS without much of a noticable drop in visual quality.

Actually shocked at how decent DLSS has been getting.

wet kiln
lusty jetty
proper gate
#

I have the Fractal case that's basically a wind tunnel. 180MM fans. I don't think my GPU has ever run hot in the slightest.

signal sky
#

DLSS P is almost indistingishable from native unless you pixel peep and very rare scenarios aside

proper gate
#

Bigass noctua heatsink for the CPU

lusty jetty
#

I mean if you are looking for it you gonna find it

proper gate
#

The room warms up, but the PC doesn't.

lusty jetty
#

But it pretty close to native

#

I turned off the heating in my living room

#

PC + Tv gets the room alone to 21 degrees

proper gate
#

Yeah this last winter was pretty nice between my PC and TV lol

wet kiln
#

My room gets almost too warm in winter too 🤣 but cpu and gpu temp rarely go above 53-54

lusty jetty
#

54 is crazy

#

At least for a gpu

fading isle
#

Is there a way to disable “hero lighting”?

#

Looks so weird with path tracing at times

lusty jetty
#

Ask musa maybe he can implement it

#

Not sure if it’s a separate render pass

signal sky
signal sky
proper gate
lusty jetty
#

Player model is always at full brightness

#

Door is completely dark

proper gate
#

Oh weird, I've never noticed that

lusty jetty
#

And then there is a bright hand

bleak cliff
#

drivers:
591: 90 fps
576: 138 fps
581: 145 fps

same scene and config

lusty jetty
#

Kinda kills the immersion sometimes

proper gate
#

Now I'll never not notice it

lusty jetty
#

Mmh interesting maybe I will update to 581

wet kiln
autumn spruce
#

So no1 else has this issue with the latest version of the mod where anything you examine looks washed out?

signal sky
#

I´ve requested a mod for this in the modding discord, lets hope a kind soul makes it

wet kiln
signal sky
#

Best driver by far

#

Its a hotfix if u dont find it

lusty jetty
#

How are performance snake oil config mods still a thing lol

#

Just checked the mod page

fierce wedge
proper gate
#

Yeah apparently it is.

lusty jetty
wet kiln
#

Woah how come I haven't seen this yet. Have you tried it? Is it stutter free?

lusty jetty
#

It’s probably not working

#

4000 series has no flipping hardware

#

Even the 4000 series mfg mod (cp2077) wasn’t working

#

It basically displayed the same frame multiple times

analog cave
bleak cliff
bleak cliff
signal sky
#

Oh ok my bad xD

#

94 then yeah

#

I always forget ffs

bleak cliff
#

gonna test it now

signal sky
bleak cliff
#

thanks man

signal sky
#

4090 i believe

scenic narwhal
#

Why is the difference that big?

#

Im using 5070ti should also roll back?

signal sky
#

Not if you have good perf

#

Probably youre ok

#

Check your power draw under load to be sure

bleak cliff
#

as far as i know this "bug" is only affecting 40 series gpus

#

some people say that their fps improved with 5090 but I saw a few gameplays and the 5090 pulls almost 600w on the first scene so it shouldn't be affected.

signal sky
#

My 4080 is good

#

Its pulling 300W in the first scene

#

Which is the normal I believe

bleak cliff
#

yes but you have old drivers

signal sky
#

Yep

old kayak
#

stupid question but when i download .94 can i just install even though im using the newest drivers? or do i have to clean instal or something first

bleak cliff
#

if you update it will be probably worse

signal sky
old kayak
#

ok

bleak cliff
signal sky
bleak cliff
#

and it improves

sweet estuary
#

Does reshade work with shadPS4

bleak cliff
#

im gonna downgrade again to 581.42 😂

signal sky
#

Huh?

bleak cliff
#

same performance i mean

signal sky
#

Oh it doesnt work for you

#

Damn

#

It does for me, weird

bleak cliff
#

i went back again to ~90fps

signal sky
#

What on earth is causing that

bleak cliff
#

maybe 4080 is not affected

#

idk

#

ngreedia

signal sky
#

I mean I dunno if I would get more fps if I did downgrade xD

bleak cliff
#

if your 4080 is already pulling 300w on the first scene, i doubt it

signal sky
#

Yeah don´t think so

bleak cliff
#

it seems to be working as intended

signal sky
#

So weird

#

AI code is wreaking havoc in peoples houses kekpepehands

kind fossil
#

Second run with some new stuff acquired, guns, outfits etc 🙂

wet kiln
# signal sky

Did you DDU? Tempted to not use it for once and see if it works properly 😅

fading isle
signal sky
fading isle
#

When in third person it looks like character has a light following him or shaded like he is in more lit environment

mighty kelp
#

Everything works on my end, but on my Cousins PC the game won't start after putting the files into the game folder. Any idea why?

signal sky
fading isle
#

I understand that this is design decision, but it looks weird on path tracing at times 🙂

velvet ferry
#

Weird, starting to troubleshoot. Game was running perfect, came back, updated mod, framerate is showing still high, but a bit lower than before, but feels a lot slower. stutters almost when panning, poorly paced, cleared shader cache but no change. is this just the driver?

fading isle
#

It’s like non uniform noisy and smeary glow

lyric bridge
#

I was getting really bad frame pacing from that

velvet ferry
#

using MFG but vsync is not forced in nvcp

#

Weird cause it was working flawlessly

lyric bridge
#

Are you going above your monitors refresh rate using mfg? I would use Special K to get proper reflex cap (e.g, 225fps for 240hz)

eager veldt
#

anyone getting random crashes during gameplay? my game just froze, i assume its because of reframework

velvet ferry
#

It's actually usually right around the max framerate 360hz, 350 ish

eager veldt
#

i'm on classic difficulty too, so i just lost a lot of progress 😬

velvet ferry
#

have not crashes yet

lyric bridge
lyric bridge
#

So SK might help

velvet ferry
#

ill try special k, might just do the ole reinstall if that doesnt work

velvet ferry
#

Special k didn’t work but deleting everything and starting over did 🤷‍♂️

#

Classic

sweet estuary
#

2 days

#

#

Not even

sweet estuary
signal sky
sweet estuary
#

You shouldn’t do that, it’s a complete waste of time. DDU should only be used when you are installing a new GPU or there were some problems and you’ve been going back and forth between drivers/there are real perf issues

signal sky
#

Doesn’t hurt to do it and takes one minute

#

Last time I didn’t DDU I got a blue screen and had to DDU kekpepehands

worthy rivet
#

man reno really elevates this game. Makes it so much scarier with true blacks

sweet estuary
wet kiln
#

LOL updating from 566.01 to 581.94 sees a 7-8 fps drop 🤣

#

Before it was 80+ now 72-75 and dips as low as 68

#

Grace's hair is also glitching big time and my gpu is soo cool (44*C) so maybe it's not pulling enough power idk

timid rapids
#

someone tried editing the fov from refframework and had a little dropframe ?

sweet estuary
#

Chat, does anyone else see the like banding

#

It’s pretty bad

#

Idk if it’s my display or if it’s the game

#

Mostly white lights

inland topaz
#

this overrides ingame sliders, right?

wet kiln
velvet ferry
serene shore
wet kiln
#

Does it switch back to D or E with PT on? I force preset K in nvidia inspector

brittle badge
#

can we somehow turn off RR in the game when we use PT?

velvet ferry
#

Nvidia give us a new RR update

wet kiln
#

Yeah 581.94 ruined the game for me, lots of artifacts and a huge fps drop, gonna try 581.42 and if it's still turd I'd have to roll back to 566

quasi lodge
#

i have most recent driver (obviously not recalled one) and my performance is fine?

#

does reno remove film grain or you need a mod?

#

and I also saw a mod that "enables dlss4" cant you just dondriver override?

wet kiln
#

You can turn the game's grain off completely. In case you want some grain back - reno's custom grain slider works better

quasi lodge
#

I don't think i saw film grain option in game

wet kiln
#

There's a slider in renodx mod, use that

glacial basalt
#

there is no denoiser when you do that

elder vigil
sweet estuary
brittle badge
potent meadow
formal grotto