#Resident Evil Requiem

1 messages · Page 5 of 1

eternal hinge
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I think the color temp is off too

coarse kettle
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Musa sad the one he is uploading to nexus is upddated. but i think is more about blakcs

eternal hinge
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I remember when the Deck LCD came out, the screen barely covered 68% sRGB and had 9000K white point. I made as much noise about it as I could, made tutorials for getting ReShade to work. Then fellas started making plugins. Eventually Valve was like "no biggie"

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Gave it proper sRGB calibration via firmware update and white point slider

heady arch
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is the mod out yet?

eternal hinge
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And they did that at the launch of the OLED unit, they practically upgraded the screen for existing users

eternal hinge
heady arch
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nice, now we can finally play the game

green raven
wet kiln
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I have shadow slider at like 75 atm

eternal hinge
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So that hurts colors, contrast in non dark scenes, and highlights look weak

eternal hinge
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If you're on an OLED, the shadow detail slider in the game calibration should be at the lowest value

wet kiln
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No renodx's slider, and I agree on the highlights looking compressed even after the mod

eternal hinge
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The default settings are fine, if you want a lil oomf, just increase the contrast slider a bit

delicate escarp
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its all black in renodx, is that normal?

mighty kelp
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I would not touch the contrast slider at all. It already looks too dark without raised shadow slider, in indoor scenes

wet kiln
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Yeah it definitely looks dark enough

fierce wedge
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oh forgot to mention

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you guys can disable the other addons in the reshade addons tab

wet kiln
fierce wedge
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effect runtime sync and generic depth

delicate escarp
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disabled

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but still very black even with shadows at 100

fierce wedge
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you can try sdr eotf emulation off and increasing flare instead if shadows are too dark

mighty kelp
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Thank you so much for your work @fierce wedge

surreal cliff
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Is there any in-game settings to change for RenoDX to have the right look? Or all by default?

fierce wedge
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the new defaults will look good with the nexus build

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just click reset all to reset

fierce wedge
desert nebula
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Can't wait

serene shore
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@fierce wedge does your mod override default min/max brightness settings in the in-game hdr menu. For example should we reset brightness from -5(200nits) to 0 and just use the renodx menu to adjust game brightness ?

glad marsh
wary valve
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insane pull, just was looking here if there was a mod already. You're fast musa, thanks so much! Praise the lord!

trim wing
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@fierce wedge is there way to control the brightness and color of the flashlight with RenoDX

wet kiln
kind fossil
desert nebula
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Is that it for now or are there more plans for this implementation

kind fossil
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loving it

rotund hare
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Well unfortunaly increasing fov breaks some cutscenes

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and placement on object interaction indicator

kind fossil
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yeah the ui messes up there but it's not too bad

rotund hare
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cutscenes are bad

kind fossil
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not had any yet 😅

rotund hare
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some lights are misplaced and it results in flare on whole image

fierce wedge
fierce wedge
foggy tide
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i just wanted to say thank you

fierce wedge
austere hare
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Do you guys leave vignette disabled in REF, or is it just down to preference?

heady arch
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In the first cutscene there are some body flashlights(like a bug) ?

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It doesn't look that bad in action but there is a light there

raven silo
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"disable vignette" (32:9) 🙌❤️

heady arch
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I did, the increased FoV causes it

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Wish we could adjust it only for gameplay

sweet estuary
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Any way to change mip bias with REFramework?

unique snow
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yes fov breaks all cutscenes

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pause the cutscene and toggle it off

raven silo
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little offtopic.. when i play. i have 120fps and power consumption of around 280w. when i pause the game to write here, it goes up to 540w. so maybe better dont pause if possible

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will set a power limit when i play this game

coarse kettle
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Should we use the custom film grain? What is film grain even for?

winged apex
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adding film grain

raven silo
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film grain was the first thing i set to zero

chilly gyro
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Do we still need reframework or is it apart of the mod ?

coarse kettle
winged apex
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if you want film grain the custom one is better than the game's

raven silo
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when im adding film grain. for me it looks like i lower my dlss from quality to performance. (noisy face from grace for example)

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so im very thankful for the opportunity to turn it of now

desert nebula
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Might have to do a run in black and white

winged apex
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the game's native film grain likely interferes with upscaling because it's not applied at the end

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the DoF is being rendered pre-upscale so it's low res and aliased

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it's supposed to be done at the end too

bleak cliff
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Thank you very much @fierce wedge for your work

fierce wedge
raven silo
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yes. Thank you very much. it saves my weekend 🙂

fierce wedge
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so I'd think it would be the same here

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I placed the custom grain to the very end

somber field
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Thanks Musa for all the hard work! Bought you a coffee!

pliant maple
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@fierce wedge forgive my late entrance, but are the stutters fixed on the latest nightly REFramework? Like is the mod ready to be enjoyed? Or do I need the FoV REFramework one? As I was asleep and don’t know what happened

pliant maple
kind fossil
eternal hinge
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One of my best friends back home was a Musa

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I miss him

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I think he got engaged recently

pliant maple
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@fierce wedge thanks for all the efforts. You and praydog are the GOATs

kind fossil
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may have to use this on my second run lol

kind fossil
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or third run

carmine iron
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silly question but should i be enabling ray tracing tweaks in reframework when using this and path tracing? Idk what it does.

kind fossil
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why am i clown for using a trainer AFTER i've completed it

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you clown

desert nebula
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We're all clowns

lusty jetty
kind fossil
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the blacks are so good in racoon city area now in the buildings

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loving it

kind fossil
lusty jetty
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at least in re8

kind fossil
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yeah

wet kiln
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I'm finding myself running and hiding constantly as Grace 😭 don't think I've ever run this much in an re game beside 7, goated mod

kind fossil
chilly gyro
oblique acorn
oblique acorn
# fierce wedge ya

I asked as I am playing the game and I'm not seeing any difference with it off, have no idea why (I see a huge diffence if I pause the game, but not ingame).

serene shore
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Bois,preset d or e for ray reconstruction w/path tracing ?

wet kiln
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Huge difference between off and 2.2

kind fossil
fierce wedge
oblique acorn
wet kiln
carmine iron
heady arch
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The graphics are absolutely outstanding with RenoDX HDR + Disabled Film Grain/Vignette. Thanks Musa !

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If we ever get adjustable FoV for gameplay only, it will be perfect

junior shore
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did the latest reframework fix stutter?

serene shore
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@junior shore yes

smoky kraken
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On Leon go nuts

wet kiln
kind fossil
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yeah cutscenes are FUCKED

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🤣

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damn

blazing fiber
heady arch
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FoV breaks the cutscenes

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you need to pause and disable for cutscenes

blazing fiber
heady arch
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Nope

blazing fiber
kind fossil
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pausing aint too bad

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hassle but not major problem

heady arch
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yeah but it breaks the immersion

kind fossil
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yeah i know

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still early days

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can't have it all

heady arch
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Hahaha I just tested it myself and I can confirm that it's true:

- Latest NVIDIA Game Ready Driver (595.59): 79 FPS
- GRD 576.88 from July 2025: 133 FPS

Exact same scene, 1440p path tracing with DLSS SR Quality + FG 2X + RR.

What. A. Mess!

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they f*cked up big time

kind fossil
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yep

signal sky
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Just woke up. Is Reframework working without perf degradation?

kind fossil
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latest nightly

pliant maple
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Does the renodx HDR mod take care of the ugly film grain? Or do I need to change something in the config files?

heady arch
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yes you can disable it

kind fossil
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yes you can adjust grain/noise

desert nebula
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It does

heady arch
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Worse film grain implementation I've ever seen

kind fossil
signal sky
heady arch
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same goes for the other garbage effects(Lens flares dirt etc). I'm controlling the character not a f*cking camera..

pliant maple
kind fossil
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well depends if you want grain/noise?

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those are my settings

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turned them off

pliant maple
kind fossil
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well turn them off then 🤣

winged apex
heady arch
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Not in FPS 😄

pliant maple
kind fossil
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the first two are the games implementation of noise/grain

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the custom one is well, custom

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play around with the sliders and see what you like

winged apex
desert nebula
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Is the in-game grain running at a low frame rate or something? I noticed that the custom grain is a lot smoother

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Looks great

winged apex
heady arch
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If you like mosquito noise

desert nebula
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I usually turn it off, but I like how the custom grain looks in this game

kind fossil
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im not liking it at all

surreal cliff
winged apex
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Does RR preset E cause artifacting in this game too

heady arch
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The Apocalypse outfit for Grace is nice and all but you have to enable it later in the game, because there is no way she would go to FBI like that 😄

surreal cliff
winged apex
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I saw someone write it artifacts in the sky like cyberpunk

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and other volumetrics i assume

raw ridge
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Ya bud ofc getting home in a while will try it out and if all good instantly will do it

heady arch
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Anyone tried the latest Alan Wake update with HDR ?

glad marsh
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576.xx is trash for every other game

raw knoll
heady arch
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The bug doesn't affect 50 series

raw knoll
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alright ty

heady arch
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How do we change RR preset to E ? Ah via Inspector

kind fossil
marble iron
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which is easier in my opinion. profile inspector doesn't even have requiem on the latest driver

lunar knoll
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DLSS Tweaks can't change RR preset I think

kind fossil
signal sky
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I don’t know why everyone wants to change to E

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It looks worse in this game

heady arch
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looks better imo

marble iron
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tbh it's probably because of the fog in the starting areas. i didn't notice much boiling in the hospital area with preset D

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and you spend a good chuck of the game there

kind fossil
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fov fucks up the zooming of rifles too

winged apex
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several people saying E has more ghosting

signal sky
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Yeah E is less consistent

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It’s like this in every single PT game

manic oriole
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haven't really been keeping up. Is reframework usable without any big performance issues now?

green raven
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Yes

signal sky
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Some report that no

manic oriole
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that was quicker than expected

signal sky
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So try it out

marble iron
manic oriole
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also thanks Musa for the addon!

marble iron
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praydog and musa are the goats

lime nimbus
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Is nexus mods page up for renodx?

desert nebula
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Yep

kind fossil
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pinned message

brittle badge
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oh well reframeworks broke my keyboard inputs

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gotta wait

wraith rivet
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the achievements still work with this mod?

lime nimbus
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is it affectinng roller?

lime nimbus
wraith rivet
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can we also change the dlss preset with this new dll input

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or still crash?

small igloo
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this game is too scary for me

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I don't wanna move anymore

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it looks so good though

surreal cliff
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I wish we could turn off RR just to see how preset M or L would work with PT

unique snow
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Has anyone created a ref script to toggle fov yet? kind like the fork does

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don't want to use the fork, but it should be easy to write a script that can toggle it

small igloo
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but yea would be interesting to see of course

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but even without PT preset L and M have major aliasing on my end

surreal cliff
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I wonder how the denoizer included with M and L would perform, it's pretty good in some other games

small igloo
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so I assume it would be even worse with path tracing

winged kite
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Anyone know why reno dx is not working properly for me? Usually it works without any problems, but the black is still raised.

LG C1 (OLED) is my Display is properly calibrated, also the Windows HDR calibration and the reno dx settings. Other games like Cyberpunk or Hades 2 work completely fine, but in Requiem, the blacks are raised. SDR looks much better, the blacks are inky black.

surreal cliff
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and it would bring a performance uplift to deactivate RR

winged kite
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I also followed the installation on nexus, ReShade 6.7.2 and also disabled the add-ons + restarted the game and retoggled the HDR ingame

sonic musk
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@fierce wedge EOTF emulation causes posterization around the UI elements

eternal hinge
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Also make sure that for reframework your not using any files other than the dinput.dll

dense vortex
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What’s causing that boiling effect in this game? DLSS, PT, RR, or maybe the wrong preset?

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the intro section with Grace looked really bad with PT enabled

winged kite
kind fossil
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the engine implementation

heady arch
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Most games have color banding, why is that ? Our OLED are not enough or it's the game engines ?

dense vortex
kind fossil
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try preset E with RR

eternal hinge
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I wonder if we can just use DLSS preset L for the denoising

dense vortex
winged kite
winged apex
eternal hinge
winged kite
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Do I have to reinstall or can I just delete those files?

eternal hinge
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Those other stuff are for VR etc

wet kiln
dense vortex
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does RR preset E also helps for disocclusion? In TPP it's really bad here

eternal hinge
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My brain is cooked RN, does RR have transformer model yet?

lime nimbus
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What settings for the inkiest blacks and 0 film grain?

copper raven
lime nimbus
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I see custom film grain at 50

gritty pond
lime nimbus
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Also, I’m on the lg c1

eternal hinge
# lime nimbus

Imo you should keep shadow at default, and crank up contrast a bit instead

lime nimbus
signal sky
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Does it matter what ingame HDR settings I use or does Reno overwrite them all?

lime nimbus
small igloo
signal sky
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Gotcha, thanks!

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WE UP AND RUNNING LETS GOOOO

lime nimbus
signal sky
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I havent even opened the game yet lol

lime nimbus
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lol

signal sky
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I always use match SDR

signal sky
# lime nimbus

Also what´s the difference between noise and vanilla film grain?

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They have 2 shaders for that?

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Nexus comments are insane kekpepehands

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I dont know why I even read them

smoky kraken
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even niche mods like reno attract normies when the game is popular

signal sky
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Theres a "match SDR" preset and people is asking "what to choose to follow creators intent"

smoky kraken
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literally in the description in bold letters at the top: "this is a reshade addon not a reshade preset"; first nexus comments: "FAKE HDR RESHADE IS NOT HDR" like they know what real hdr is in the first place

mental glen
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Ayo what in the fuck

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Did not expect this game to pop off like that

signal sky
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Yeah biggest RE launch ever

heady arch
mental glen
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I wouldn’t use the Deband reshade thing

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It’s pretty ass

pearl willow
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Does the game still stutter because of REFrame?

mental glen
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Don’t think that was fixed yet

heady arch
winged kite
mental glen
winged kite
winged apex
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even through YT compression it's a noisy mess, would look even worse running locally

eternal hinge
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Then go into game settings

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Switch to SDR

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Then switch back to HDR

eternal hinge
winged kite
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still the same issue

unique snow
winged kite
eternal hinge
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HDR needs to be on in game

winged kite
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Also on

eternal hinge
winged kite
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This is so weird, I never have issues with reno dx

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Still nothing 🙁

eternal hinge
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Also send me a actual screenshot of the game too, like, JXR

winged apex
eternal hinge
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Settings don't change in real time, switching that toggle after making adjustments triggers it to work

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I've seen this in other games as well

winged kite
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Chose this save bc of the location almost being completely dark

unique snow
winged kite
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Why is the screenshot ink black but not my game lol

unique snow
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can't play at 46 fov, a bit of misalignment is fine for now

winged apex
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waiting for fake character light disable mod

signal sky
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Try github

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Not nexus

wet kiln
# winged kite still the same issue

Do you have dldsr turned on? It messed with renodx in one of the games I used it for (can't remember which sadly), the renodx mod for re9 makes the blacks super inky on my monitor even at default settings

winged kite
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Sadly not 🙁

arctic solstice
winged kite
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The blacks are raised for me, even with renodx

arctic solstice
#

Dynamic Brightness Boost is off?

wraith rivet
wraith rivet
tawdry lynx
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any all settings tested benchmarks

arctic solstice
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And uniform brightness(took me 3 months to realize)

wet kiln
tawdry lynx
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benchmark king is the only good one i know'

wraith rivet
arctic solstice
winged kite
arctic solstice
winged kite
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I use HGIG and reno dx works for every game, except this one

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My display is a oled lg c1

arctic solstice
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Oh

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You’re gonna hate this but uhhh I am lost 😞

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I can’t help

winged kite
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It's alright, I appreciate all the help tho

tawdry lynx
# arctic solstice Zwormz

nahh he dosnt comapre performance and visual differances between each setting offering a balance of optimal performance and visual quality

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my 5070ti stuggles with pt

winged kite
arctic solstice
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Did they fix the stuttering with reframework?

lime nimbus
winged kite
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Sadly not

arctic solstice
kind fossil
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nice i like how the upgraded sight puts you into first person when you aim

unique snow
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@winged apex HUD interactions seems fine for me at 60 fov

wet kiln
winged kite
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But cool to find a fellow c1 user

wraith rivet
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but in the area with zero light black are crushing

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try this out

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if its too dark

tawdry lynx
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0:00 Intro
1:18 Ray Tracing: Intro
3:43 Path Tracing: Intro
5:15 Ray vs Path Tracing (1)
7:56 RT vs PT: Ray Reconstruction
8:36 RT vs PT vs Screen Space Reflections
10:02 Ray vs Path Trace: Rainy Scene
11:12 Ray vs Path Trace: Shadows
15:45 Raster Shadows
16:27 Ambient Occlusion
17:11 Raster vs Ray vs Path Tracing
20:11 Ray vs Path Tracing: Ind...

▶ Play video
wet kiln
unique snow
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did capcom forget to upscale the items when you look at them? 🐸

winged apex
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i remember this issue in witcher 3 inventory

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needed mod to fix

wraith rivet
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I don't lose details in dark ares

smoky kraken
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new reframework nightly build dropped dunno if important

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since the last one worked fine for reno

runic cipher
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Can someone help me? Using the HDR mod + No grain mod is making the image in some areas very blurry and even more grainy , should i set all the sliders of film grain to 0 right?

tawdry lynx
hexed quest
# unique snow

fire. does this still affect the cutscene FOV or is the hotkey the bandaid fix for now?

unique snow
#

yes

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I bound it to f1 and toggle it

signal sky
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Man praydog working overtime

surreal cliff
heady arch
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putting shadows to 85 fixes the black crushes?

hexed quest
signal sky
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I thought the same yeah

wet kiln
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Try setting paper white to 300 nits. Someone said above it helped with their black crush at that setting - mine defaults at 203 in every renodx mod and never had any issue so I didn't think of tinkering it

lime nimbus
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Anyone still having raised blacks?

coarse kettle
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@musa I saw praydog realized some new builds. Should we update or stay?

lime nimbus
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I’m at 1499

tawdry lynx
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how are people switching to preset e rr

signal sky
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Inspector

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But again, you will get worse image quality

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Capcom made D the default for a reason

small igloo
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preset D looks amazing on my end

tawdry lynx
small igloo
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game looks incredible

signal sky
winged apex
signal sky
eternal hinge
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I have a lab report, an easy, and an exam on Monday

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All I did was play the first 2 hr and setup RenoDX

small igloo
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I strongly recommend turning off DoF, Distortion/CA and lens flare/dirt though

lime nimbus
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Bro the raised blacks are genuinely turning me off still, how are you guys having ink blacks, what am I missing

small igloo
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they aren't implemented very well imo in this game

eternal hinge
lime nimbus
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I’ve tried most settings

small igloo
#

destroys image quality

eternal hinge
#

Chromatic Aberration mess up the image sure

surreal cliff
small igloo
winged apex
surreal cliff
small igloo
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yea Path Tracing without RR is a no no

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it won't look good

lime nimbus
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Anyone facing artifacting like this? This is with rt, no pt or frame gen. The dark spaces have these white dot artifacts

winged apex
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You will see the same thing in RE9 what's confusing you

surreal cliff
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I just kinda want to see the world burn and how ugly it would look

signal sky
tawdry lynx
small igloo
#

there are many reshade shaders that do a better job

lime nimbus
winged kite
lime nimbus
small igloo
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I hope that at some point shortfuse or some other mod devs implement their own renodx Chromatic Aberration and Motion Blur Shaders

carmine lantern
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Capcom’s denoiser for the standard rt is horrible if there was a way to disable it and just use M/L for denoising it would look a lot better

winged kite
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But that doesnt change anything, still raised blacks

winged apex
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It wouldn't look better on everything, M/L isn't going to denoise low sample diffuse GI properly either

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they should have allowed using RR for normal RT as well

lime nimbus
#

This is disappointing

winged kite
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Agreed 🙁

tropic shell
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So with High ray tracing. Not path tracing. What preset is best to choose then. Or leave it at default.

lime nimbus
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With rt or pt on

winged kite
#

SDR still looks fantastic tho, so I gave up and I'm just playing without HDR

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Yes PT is quite grainy, normal RT I don't notice it as much. But I'm playing with PT right now

lime nimbus
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It’s only for me in dark spaces

winged kite
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I don’t notice it that much

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Only when I’m playing Leon and looking at the sky

scenic flower
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is there a recommended version of reframework? I've tried like 3 and the game crashes immediately on launch

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with reshade i mean

tawdry lynx
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reshade 6.7.2?

scenic flower
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yes

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only copied dinput8.dll

restarted PC

cried in a corner

tawdry lynx
#

idk try with that one

scenic flower
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I'll uninstall and reinstall reshade too ig

polar summit
#

it has really bad artifacts with PT

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nvm i didnt read everything

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i had something similar with 595 driver with RT

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i think shaders didn't compile properly

hexed quest
winged apex
#

Preset E has problems in every game

scenic flower
winged apex
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I think it was an unfinished preset that Nvidia never bothered to fix, that's why D is the default

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It's less blurry but you get problems with volumetrics, sky, ghosting, depending on game

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in RE9 at the very least it causes more ghosting with lights

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my guess is they didn't bother updating it further because they knew transformer v2 was on the way

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would be good to have some sort of timeframe for that

carmine lantern
winged apex
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they haven't addressed it at all so who knows

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but v2 is x5 the amount of data/compute to train

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and RR takes more to train than SR

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which is why RR updates always lagged behind

gusty flax
scenic flower
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Should the reframework usual menu show up?

kind fossil
#

FINALLY out of that section, took forever

heady arch
#

I'm not seeing raised blacks with RenoDX default settings(PG32UCDM with Console HDR)

gusty flax
heady arch
#

The only downside in the image is the slight banding in specific areas(like the flashlight in total dark)

gusty flax
scenic flower
#

Ok it doesn't even show up haha

fleet rover
#

@fierce wedge Great work as per usual

scenic flower
#

I'm going to do a thorough cleanup

gusty flax
#

Can try verifying files as well. I did that too

dense sapphire
#

damn I think I lost a bit of progress. closed game at the beginning of a grace section, so i only had an autosave. started a new a game to check the beginning area and it overwrote the autosave

scenic flower
gusty flax
scenic flower
#

I tried REf alone and same thing

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(latest nightly and dinput8.dll only)

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just removed it and the game starts perfectly

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I guess there may be something different with the epic version.

gusty flax
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Just put dinput8 next to exe and try loading the game. If it still crashes, doing a fresh install would be the only option left

modest wharf
fleet rover
#

What are yall using for FOV in reframe?

scenic flower
gusty flax
#

SK can bypass their nonsense anti mod stuff

signal sky
scenic flower
unkempt sparrow
#

When adjusting the tone mapping it says to restart HDR. is this referring to the in game hdr or windows HDR?

scenic flower
#

dunno why the epic version would make a difference, though

flat blaze
#

I dont seee the option for settings for renodx

unkempt sparrow
flat blaze
unkempt sparrow
#

its not detached at first

flat blaze
#

yeh, Just nothing is showing up

#

oh nvm

unkempt sparrow
#

did you restart the game after disabling runtime and depth?

flat blaze
#

I see the tab for it lol

chilly gyro
#

How come the other re games didn’t need the reframework to be installed ?

chilly gyro
kind fossil
#

i put spoiler

lime nimbus
#

How is the driver for this game still not out lol

chilly gyro
#

Or put a spoiler on it

kind fossil
#

i did??

flat blaze
lime nimbus
chilly gyro
#

Not on mine 😒

lime nimbus
kind fossil
#

you must have clicked it

chilly gyro
#

Not worked on my phone then mb

kind fossil
#

ah

chilly gyro
#

Apologies

flat blaze
#

Looks much better :3

quasi lodge
#

the first person fov is so narrow lol. Like i get it for horro but it's extreme

sharp stump
#

Doesn't RR in PT override DLSS SR preset?

quasi lodge
#

does latest reframework include a vignette disabler? I assume this game shipped with strong vignette

kind fossil
#

first person mode fov adjustments work same way too

signal sky
#

How can I force a shader recompilation? I need to delete the shaders but I never remember where they are lol

quasi lodge
#

it seems to be basically solid now i dont get the framedrops i guess oraydog fixed it

sharp stump
#

Latest one?

quasi lodge
#

there is a tiny hiccup when opening doors or before cutscene that probably is just the game

signal sky
#

At least I didn’t see it

quasi lodge
#

yeah its not what i would call stitter tho

#

stutter

#

is recompiling shaders recommended with reno and reframework install?

quasi lodge
signal sky
#

It’s a good practice

quasi lodge
#

where are they for this game?

#

I am not confident the compile got all shader tbh too short

signal sky
#

Not too sure but here?

#

Afaik there’s also a Nvidia folder in app data

#

Not sure if you gotta go in there too or no

sharp stump
#

That's interesting. Might have to find the cache files from nvidia and delete the ones only for re9.

signal sky
#

Yeah I read from Lazorr that Reno invalidates previously cached shaders since it messes directly with them or something like that

#

It’s usually a good idea to re cache when installing Reno

scenic narwhal
#

but still not that bad

#

just worse than others:)

kind fossil
scenic narwhal
#

it should be little shorter and would be fine

#

Ive beat the game in 10h 44 mins IGT

sharp stump
#

Should we use RT Tweaks for PT ? In reframework?

signal sky
#

Better to ask in their discord tho

velvet ferry
#

so like does the game run like doo doo or something on 591.86?

sharp stump
#

no it runs fine.

#

latest nvidia drivers caused major hardware issues.

velvet ferry
#

TY just bought it

sharp stump
#

Which nividia pulled off app I think yesterday or so.

fleet rover
#

any chance nvidia releases the driver today or not on weekends?

signal sky
#

You don’t really need any new driver

#

Just play and enjoy

gritty sparrow
#

Can someone please indicate what should in-game HDR sliders be at when you use Reno? Any adjustment needed there or doesn't matter?

signal sky
#

Why is reshade ui not showing up? Reframework does but not reshade

sharp stump
#

I am not having issues with ReShade not showing up. Even got SK in the mix lol

signal sky
#

I don’t get the ui

sharp stump
#

press home key?

signal sky
#

Do I need to install it as a Reframework plugin or something?

sharp stump
#

no

#

do you have reframework folder inside game folder?

#

as well as the dinput8.dll?

#

I am on latest Reframework.

tender dew
#

wait is reno dx out for re9

signal sky
#

Imma try another method of installing reshade

sharp stump
#

check pin.

#

yes it is

signal sky
#

Ok yeah now it works. Weird

#

Copying reshade64.dll doesn’t work for this

sharp stump
#

I installed 6.7.2 reshade and then renamed it to reshade64.dll

#

works fine for me with SK.

#

huh sliders working for me in realtime for renodx.

signal sky
#

NOOOOO Reframework causes VRR flicker for me 😭

sharp stump
#

heh. might be SK shutting off flip metering.

#

but uh in menus fg is off

#

Though for me I disabled vrr in nvidia for my monitor bc using gsync compatibility caused massive flickering.

signal sky
sharp stump
#

okay nvm 🙂

dense vortex
#

what's the best driver version for performance in this game with PT on 4090? the .88 one?

sharp stump
#

Grace is cute when awkard.

velvet ferry
#

Is it just a bug that it switches to dlss perf on restart or do other modes not work

sharp stump
#

that is pt

#

its game native.

#

I had that before any other mod was used.

velvet ferry
#

ew, does forcing it in profile inspector work?

sharp stump
#

You can change it back to quality after reboot and res will go up

velvet ferry
#

ah ok

signal sky
#

Also yeah @fierce wedge I can confirm SDR Eotf emulation causes a lot of posterization in UI elements

sharp stump
#

I know this b/c SK shows it quality res for my upscale.

signal sky
#

Like the prompts to open something for example

sharp stump
bleak cliff
#

fov fix still breaks cinematics with the latest nighty ref?

sharp stump
#

can't do it with nvidia app atm b/c driver doesn't allow overrides.

#

I just leave fov where it is

#

Though even with grace I am getting a little motion sickness. Might turn off or down the setting for head bob.

sand pivot
#

guys! just play the game as the japs intended too, this is no way of living ahahahaha

signal sky
#

Im also getting some bright flash artifacts in PT

#

Since yesterday

#

Might be a driver issue

sharp stump
#

Anyone see some sort of boiling effect here?

#

Like steam or such caused flickering and such.

signal sky
#

All fences like that are gonna shit themselves

kind fossil
hushed meteor
signal sky
#

Damn this game is dark even with Reno. I had to put game brightness to 300

#

Highlights also pop less than I would expect

fleet rover
signal sky
#

Like the neons and police lights in the beggining for example

#

They could pop more imo

kindred bough
#

Should I reset my HDR brightness in game settings to default and then adjust it with renoDx?

golden robin
#

Aaah

#

Its out

golden robin
#

Reframework

#

For resident evil 9

signal sky
#

Also. Not sure if this is VRR or the mod. But I get weird black floor raise depending on where I look

#

Happens only in first person

#

@fierce wedge

golden robin
#

Thats means.... renoxDX will be out soon

signal sky
#

I would say it’s the mod but unsure

signal sky
#

Check pins

golden robin
#

Wtf really?

#

Aah

#

Siiiiuuuuu

heavy spire
#

looks great. Thanks as usual

sharp stump
#

@signal sky @hushed meteor Thanks for clarification 🙂

heavy spire
#

liking the SDR setting

dense sapphire
sharp stump
#

Anyone found RE9 in Nvidia Profile inspector?

signal sky
#

It’s bad. Delete that AI shit lol

#

Go to Reframework GitHub

#

There is the latest

signal sky
sharp stump
#

Shit so basically Create new profile?

dense sapphire
#

it works though, i'll compare with official and see if i get flicker

kind fossil
sharp stump
kind fossil
#

Up to you

signal sky
#

Yeah uh Reno doesn’t seem to be uncapping nits for me I’m fairly sure

formal grotto
#

VRR flicker with REframework is insane, absolutely terrible sadly

signal sky
#

Vanilla was perfectly smooth

#

Dunno what to do

#

Latest build that just dropped doesn’t fix it either

formal grotto
#

sadly no, I immediately absolutely adore renodx and the filmgrain lua mod though which both need the reframework :(((

signal sky
#

In the intro I just get flicker when looking at a specific wall lol

#

Everything else is pretty much perfect

#

And even here it’s not insane flicker

#

Well I also get ocasional stutters

#

Yeah damn this is sad

sharp stump
#

RE9/TDB82+: Fix some fields being resolved incorrectly #1260

deep solstice
#

Are the in game settijng for RE9 overridden when using Renodx?

signal sky
#

I just tried that build and changed nothing

sharp stump
#

I was just posting what it fixed.

#

Not sure what fields its referring to.

serene shore
#

@deep solstice how is your vram looking

signal sky
#

Ok I also get flicker in that wall in vanilla just tested. So it’s not the mods

#

The random black raise also is there so it’s not the mods also

deep solstice
signal sky
#

Insane how bad and lifted it looks without Reno

dense sapphire
#

not getting any flicker with official

signal sky
dense sapphire
#

the build was literally a minute old when i downloaded it, do you have the latest?

signal sky
#

I also downloaded it right away

formal grotto
#

With activated framegen 2x and 115fps limit the flicker is insane.

fleet rover
timid sky
deep solstice
formal grotto
#

Uncap with gsync on lg g5? 😅

signal sky
#

Yeah

#

Reflex already handles that

formal grotto
#

No gsync then

signal sky
#

If you have vsync on and reflex ingame you wont go above 116

#

If I cap any game in the G5 I also get massive flicker

#

Uncapped runs almost perfectly 95% of the time

versed magnet
#

I also had this issue. LG CX. Framegen. FPS not going above 115 and flickering.
I discovered that using the Display Commander addon for ReShade could fix it.
In the options for it, change the FPS Limiter Mode to disabled. FPS can then hit 120 and it won't flicker. I guess it does traditional VSYNC then.

timid sky
signal sky
#

For me DC makes me flicker A LOT more

formal grotto
#

Ah yes I have vsync enabled but low latency mode disabled, game flickers st 70fps too with reframework though, its not the fps limit

signal sky
signal sky
#

I just tested and I have the same small amount of flicker vanilla than modded

formal grotto
#

No, no flicker with specialk and reshade. Same settings

signal sky
#

Huh, weird

#

Are you using fov change?

kind fossil
signal sky
#

I also disabled everything within Reframework

#

It defaults some things to on

formal grotto
#

No, trying dlaa 4k with framegen for a bit and after a few minutes there is no flicker visible anymore at 70fps

kind fossil
#

supposed to overcast and dark there it's raining hard

formal grotto
#

Also all RR boiling is gone

signal sky
timid sky
signal sky
#

Its the nature of VRR in OLED

#

As long as its mostly fine tho I wouldnt worry about it

kind fossil
signal sky
#

You can also disable gsync and just deal with judder

versed magnet
#

For a while I just disabled GSYNC, set refresh rate to 100 HZ and did 2X framegen VSYNC. Mostly stable. But sections couldn't quite get there.

lime nimbus
versed magnet
#

So now I do 120 HZ GSYNC with FPS Limiter Mode set to disabled in DC. As long as I hit 120, no flicker.

lime nimbus
#

I have no vrr flicekr in my C1 tho

#

@signal sky how are your blacks? they're still a bit raised for me

sharp stump
signal sky
#

And should be good

#

For me its pretty much on point

signal sky
lime nimbus
#

should I revert that?

#

@winged kite try it out

signal sky
brittle badge
#

oh wel finished 2nd playthrough to unlock inf ammo, the only thing I liked about the game was leon's axe, he can just sekiro thru the whole game without touching his gun

#

since the dmg is massive and perfect parry means insta kill

#

2 pistol shots = 1 slash

kind fossil
#

@timid skyprint screen with reshade captures it correctly and saves as png

#

or you can use .jxr with windows game bar

brittle badge
#

did reframeworks come out with a new nightly, gonna see if my keyboard is fixed

sharp stump
#

hmm turned on RT tweaks and fixed some of the boiling effect from PT in certain area.

signal sky
#

Not sure that´s tuned to RE9 out of the box

sharp stump
#

yeah its now causing random flickers lol

signal sky
#

Yeah I wouldnt touch anything tbh

#

Just disable everything load your reno and enjoy

#

Fov too I guess but dunno if its 100% done that part

versed magnet
signal sky
#

Gsync should always be used with vsync generally

#

Reflex already auto caps to 116 also so you wont really hit 120

#

And VRR will always be working

tawdry lynx
#

just buy steam keys

#

i brought this game for $50

timid sky
versed magnet
serene shore
#

no

#

just do vsync global and always in-game vsync off

#

or at least in 99% of the games out there

signal sky
#

I do global vsync on and always off ingame

signal sky
#

When you drop frames itll flicker again

tawdry lynx
signal sky
#

Match sdr

#

But custom film grain instead of vanilla

formal grotto
#

The flicker suddenly was is vanilla too when I removed reframework.

I fixed it by turning off the LG gsync, which bugged out and gave me a Black screen with HDR icon popping constantly in right corner.

I switched to my Samsung Monitor, turning gsync back on for the LG, turning LG back on = absolutely no flicker at all again

signal sky
#

And game brightness 300

signal sky
signal sky
#

The fix part is interesting

#

Are you sure?

formal grotto
#

Some firmware or vrr protocol bug

#

Thats how I did it at least

signal sky
#

So you just turn off the vsync in the tv menu and turn it back on?

#

Or in the NVCP

formal grotto
#

Ah no in Nvidia console, the old one

signal sky
#

Oh ok

#

I´ll try that

formal grotto
#

Removing both tick boxes

#

Vanilla is flicker free, im trying framework again

signal sky
#

If this fixes it it would be so interesting

#

It’s probably pointing at a Nvidia/Windows issue

sharp stump
#

So RT tweaks it does have profile called Tryant made specific for RE9.

#

I just forgot to enable it.

signal sky
#

Ah lol

#

Does it work well?

abstract quarry
#

Hey guys, do you know what is the best driver for nvidia gpu for this game ?

signal sky
#

I always recommend 581.96

brittle badge
#

can you guys confirm u guys keyboards input work in game?

formal grotto
#

Okay no flicker with reframework now with vsync in nv console and at 116 fps. Was a gsync/vrr + LG bug

signal sky
brittle badge
#

cause I install reframework and my keyboard input is out

signal sky
#

Yesterday I didnt have flicker either and today I did

#

I thought it was just random but never thought of this

low badge
brittle badge
#

... man I have no idea what's going on thanks

formal grotto
#

hahaha same issue like me then. The flicker is completely gone. Testing it on the curtains here. 4K quality, no filmgrain, made sure to turn down the custom filmgrain in reno too.

signal sky
#

I was testing in the intro when u enter the building

#

Its pitch black so its a good spot

#

We need to figure out what triggers this issue

#

I dont think its the G5 itself

#

Might be some windows shit

#

On PS5 VRR works great for me

low badge
brittle badge
#

I checked input passthrough to make sure it's that ... still no keyboard inputs

#

controllers are fine, mouse is fine, keyboard nada, the keyboard itself works inside reframework menu

abstract quarry
signal sky
#

He re enabled

formal grotto
#

ah no I turned gsync back on, window and fullscreen

autumn spruce
#

Just seeing REFramework was updated and the Renodx mod is on Nexus now. Thanks so much for your hard work @fierce wedge (and praydog obviously). I was playing in SDR until everything was released.

I’m sure it says it on the mod page but do we need to change the file name for reshade or anything? And default settings/sliders other than grain and noise preference are fine? Not sure whether I should use the TB 400 or EOTF Boost hdr mode on my monitor here

signal sky
formal grotto
#

and the compatability tickbox below

tired hound
#

I have a question about the current version of the mod:
It seems like there are issues in cutscenes. There are like these extremely bright lights. Have you seen the issue?

signal sky
#

I read windowed can cause issues and its not needed anyway

tired hound
finite portal
signal sky
#

I get em too, that´s vanilla PT

#

Its not the mod

formal grotto
signal sky
#

So maybe its whatever

scenic narwhal
#

You guys also noticed weird artifacting on Grace's hair when using Nvidia framegen and moving camera ?

low badge
signal sky
#

I notice it in the hands when using the flashlight in the dark

formal grotto
signal sky
#

Yeah probably not

#

I really want to know what causes this issue now. You still get 0 flicker?

formal grotto
#

I changed the controller settings now and holyshit thats so much better, acceleration and deacceleration to 20 is super fast response and much better

formal grotto
#

No flicker

signal sky
#

WTF man

#

If its LG firmware causing this I swear

#

But Im almost positive its a Windows thing

dense sapphire
formal grotto
signal sky
#

Didnt try yet Im a bit busy rn

#

But I mean this will pop up again in the future

#

I would like to fix it completely

formal grotto
# signal sky But Im almost positive its a Windows thing

Dude.

Windows HDR and HDR calibration tool color profile management is so terrible for me since around beginning of the year.

My ICC HDR profiles dont get loaded correctly, so after a actual fresh boot (quick boot diabled) my LG peak brightness is not detected under display properties. So I ALWAYS have to do an additional reboot afterwards for windows to read the peak brightness correctly (CRU driver restart does not work, needs to be a windows reboot)

Also Samsung and LG profiles are mixed and stored under the same entity or something like that, means switching the screens while windows is running keeps the previous peak nits profile enabled for the wrong screen. I have to switch profiles and reboot afterwards to apply the other profile and for peak brightness and HDR calibration to apply correctly. Its driving me insane!

signal sky
#

I dont even use Windows HDR profiles lol

#

I use CRU

scenic narwhal
#

does this driver bug decreasing performance using Path Traycing also affects RTX 50xx series?

formal grotto
#

you need it for RTX HDR for arc raiders and online games which block addon reshade

tired hound
signal sky
formal grotto
#

or alan wake and forza, games which use it

signal sky
formal grotto
dense sapphire
#

Is it very obviously broken? If so, then yeah I haven't seen that issue

eager veldt
#

@fierce wedge sorry for the ping, you must be getting a LOT of those rn, but i noticed that setting SDR EOTF emulation to anything other than off breaks the ui transparency effect. you can notice it on the dark highlights behind text

eager veldt
#

alright, awesome

signal sky
#

Its way worse ingame

#

He said he will look into it

brittle badge
#

oh alt tab caused it

#

loss of focus = keyboard bye bye

dense sapphire
tired hound
abstract quarry
#

Can i replace dlss dll with the latest version or is ok ?

tired hound
formal grotto
tired hound
tired hound
eternal hinge
versed magnet
#

Are you increasing the FOV? If you override the FOV in cutscenes, you can see the lights that are handplaced during cutscenes for dramatic effect.

dense sapphire
#

Oh it's sparkling particles?

signal sky
#

I get it randomly

#

Very randomly

eternal hinge
dense sapphire
#

Yeah haven't seen that, I'm playing with PT

versed magnet
#

Is it shimmering, or are you seeing a bright light source?

tired hound
tired hound
versed magnet
#

Yeah, that's it then. It breaks the framing in cutscenes and you can see special lights that are placed off camera for dramatic effect.

eternal hinge
#

r/FuckTAA is so hard to take seriously, like, I get the initiative, but it didn't take seconds to implode

sharp stump
tired hound
willow willow
#

i just finished requiem and in my opinion it's the best resident evil game

winged kite
eternal hinge
# eternal hinge r/FuckTAA is so hard to take seriously, like, I get the initiative, but it didn'...

We are living in the image reconstruction world order, it just is what it is. "Oh no things are worse now!" Meh not really I'd say, when a thing becomes a main thing, it ends up being the main thing like the last thing was. Games are developed around this tech now, they're made with it in mind so is anything lost thaat much?

Besides ML based upscalers are pretty friggin cool, when DLSS preset L holds up to native 4k no AA, then clearly, why TF would I ever want anything else?!!

If anything, I want every other GPU vendor to adopt ML. Intel tbh has done a great job with XeSS, a bit soft yes, but very temporally stable, looks a lot like DLSS if you slap cas on top. Yes even with the non-intel arc GPUs imo

FSR4, bad perf overhead on non RDNA4, but great results.

FSR2/FSR3/TSR deserve to be thrown into the trash, actual garbage

#

AMD just hates money, FSR4 still isn't available to noon RDNA4 officially, their Ray Regeneration thing has barely shipped into 1 game with half baked functionality. They should've adopted ML approach years ago, cuz these guys move at the pace of turtles.

#

I wouldn't be surprised if Intel released a fully functioning denoiser before those guys

winged kite
eternal hinge
#

Btw, does Re9 even have XeSS? I'd love to use that on my Steam Deck

signal sky
#

I think that might be confusing you

#

The grain will make it so its not 100% black

winged kite
#

All grain was already disabled

winged kite
kind fossil
#

@tired houndthe cut scene exposure blowout is a bug yeah, quite a few people reported it

#

you have to toggle off fov to watch cut scenes correctly

tired hound
autumn spruce
#

What do ya'll recommend as far as HDR mode with this mod? I have the MSI 271qpx e2 monitor, and IMO the peak 1000 mode has like dimming issues or a lower full scene brightness compared to the TB 400 mode (of course highlights are much brighter on the 1000)

#

I also have an EOTF Boost mode they added later as a 3rd option, but with the EOTF setting in this mod, idk if I should use that or not

woeful shadow
#

do i use the base peak brightness for the mod on an oled c2 42in? or should i set it to around 800?

heady arch
kindred bough
# autumn spruce What do ya'll recommend as far as HDR mode with this mod? I have the MSI 271qpx ...

From my understanding what the description said:
2.2 By Luminosity compensates for the game being authored in sRGB while the developers likely viewed it on 2.2 gamma displays. That option corrects the EOTF mismatch without altering the RGB channels individually, so colors remain stable while contrast and midtones look closer to the developers’ original intent.

“Per Channel” can slightly shift colors, and “Match SDR” just limits HDR to resemble SDR it doesn’t actually fix the gamma mismatch.

So I think 2.2 By Luminosity is the most accurate and least intrusive correction.

winged kite
tropic shell
#

For me everything works great with this mod. But as always, in game that i dont get native 240fps like here i always cap it at 120 and disable Vrr cause no matter what if my frames are under native i will always have raised blacks on my WOLED. With Vrr off my problem is solved.

eternal hinge
autumn spruce
autumn spruce
#

EOTF boost mode reaches around 700, but this mode apparently fixes EOTF tracking or something. idk if id get a weird interaction with the mod

versed magnet
winged kite
raw knoll
#

do i set the peak brightness through rendox or the game ?

eternal hinge
kindred bough
woeful shadow
#

im getting stutters on 5070ti. will rolliing back drivers fix my issues?

scenic flower
winged kite
scenic flower
#

I had epic money in my wallet so I used it
Oh well. Not that big of a deal

eternal hinge
# winged kite Weird

Like you can see the avg luminance is 0.020, very dark scene, and 0.00 reading for min luminance reading

eternal hinge
lusty jetty
#

https://youtu.be/AZiEVroL08E?si=n2d8FlZW-OyfsVnv

apparently the 5000 series is affected too lol not sure if it’s just the 5070 or all cards

Today we examine the performance of my RTX 4090 in RE9 and something doesn't seem right. There seems to be a driver related issue and setting that can significantly impact overall performance. Up to 50%!

Follow me on X: https://x.com/TerraWarePC
Follow Sebastian on X: https://x.com/Sebasti66855537

RTX 4000 PC:
ASUS TUF RTX 4090
AMD Ryzen 9800X...

▶ Play video
unique snow
#

my 5080 is fine

#

with 595

raw knoll
lusty jetty
#

Ye there was someone here with odd 5090 results

raw knoll
#

someone also told me my 5080 is below what he gets too (that im not sure though)

winged kite
eternal hinge
heady arch
#

Anyone managed to fix black crushes ?

eternal hinge
#

I don't think you should worry about what SDR looks like

#

If anything, does it not like like what it looks like on my TV for you?

heady arch
#

I can see them in dark rooms with red light

winged kite
#

Moved around to other places and it looks good now

versed magnet
#

For what it's worth, this guy tested different driver versions on a 5080 without any significant performance difference.

kindred bough
winged kite
chilly gyro
#

Nvidiot finished the driver yet ?

unique snow
#

AI is still writing it

coarse kettle
heady arch
sharp stump
fierce wedge
# eternal hinge

Not at my computer right now so I can’t see the image but if there’s UI elements or noise/grain in the image then it’ll throw off the min nits reading

sharp stump
#

you know that nvidia rolled back those right?

unique snow
#

Leon's hair in ||Raccoon City|| is very black

coarse kettle
unique snow
#

not sure if it is RenoDX

#

but also not always

kindred bough
sharp stump
unique snow
#

seems to be depending on the sky light maybe

fierce wedge
#

I just got to the hospital when I last played and noticed the blacks were a little clipped. I can maybe restore some detail there

unique snow
#

(it is day time)

versed magnet
# stray finch so the twitter post was lies?

Not sure what post you're referring to. I don't know anything for sure. Just saying the testing that reddit poster did would indicate that RTX 5080 performance isn't affected by driver version.

fierce wedge
#

Also I’m pretty sure I know how I messed up with ui gamma correction

coarse kettle
fierce wedge
#

Once I get off my ass I’ll update

coarse kettle
autumn spruce
#

we just leave the HDR brightness sliders in game as default right with this?

signal sky
#

@formal grotto I can confirm your fix worked for me too. I LOVE YOU MAN

autumn spruce
#

i just installed everything without issue and disabled the Generic Depth and Effect Runtime Sync to finally try it out. usually just everything ingame gets left alone right?

#

and what's behind using the custom film grain at 50 again its set by default to? just looks better than the vanilla?

coarse kettle
versed magnet
signal sky