#Crimson Desert - CHECK PINS FOR ADDON

1 messages · Page 42 of 1

stray grove
pure sundial
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What the fuck has happened to the rock textures

dapper lake
#

That was an hour ago, he just added an effect its in changeling

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Changeling? Changelog

dapper lake
stray grove
#

Changelinggg

viscid wedge
#

shit weather but photomode answered my prayers. can get SO much further away now.

subtle nova
#

yeah, they have been cooking for real

young pebble
subtle nova
#

Fixed an issue where attacking NPCs with trees was not considered a crime.

teal iron
#

anybody else getting super slow patching files speeds on an NVME? updated finished downloading ages ago...

pure sundial
dapper lake
viscid wedge
pure sundial
#

whoops replied to the wrong message

gaunt dust
#

Sorry first time pc gamer here how do i install the hdr fix

viscid wedge
pure sundial
stray grove
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@young pebble still work but its kinda ass immo that make all the wall look flat

gaunt dust
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no the step by step, just where's the link to download?

mossy gust
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but did they center the title screen?

dapper lake
#

Bro im about to have so many screenshots

fresh field
#

WOW, they really sped up teleport time

cold tree
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dlaa still fucked on hdr + 50 series

viscid wedge
fresh field
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its nearly as fast as it is when you tele directly from a travel point

wise flax
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Changed criminal acts to not decrease Contribution before an NPC witnesses the act.

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LETS GOOO

lucid thorn
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Also that skill where you grab into a ledge and double tap jump uses so much less stamina

brazen coyote
#

Made the Abyss more convenient to play. What does this even mean lmao

pure sundial
#

Okay guys rock textures look fine as long as you don't go in first person and get a close up

#

they are a pixelated mess I don't know what they've done

wise flax
#

@lucid thorn Good it was basically useless because you couldnt fly after using it..

stray grove
#

autoexposure does not work anymore

viscid wedge
burnt berry
#

either my game is broke or they actually made night time darker now?

stray grove
#

welp look like all of renodx fix arent working anymore

pure sundial
#

It's still worth using for the tonemapping

gaunt dust
#

Did they fix the over saturated greens? lol

viscid wedge
#

Hold up people, i need someone to test something. I don't think stealing reduces rep now if no one catches you

wise flax
#

mproved locked doors so that an interaction button is displayed, allowing players to choose whether to use a key to open the door.

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These patch notes are great

dapper lake
stray grove
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@burnt berry i bet you they been lurking in this thread and seeing the fix so they applied them 😂

wise flax
#

I was using a workaround holding my lantern up at every door which would prevent you from entering if it was locked.

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but that sucked

unreal mason
#

How broken is this mod with the latest patch?

minor osprey
#

I'm getting a ton of flickering near me on the ground though. Wasn't there before. I've turned everything off so this is vanilla.

pure sundial
wise flax
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Should I bother updating to the latest version then

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I assume not

pure sundial
#

I mean the gameplay changes are pretty good

brazen coyote
pure sundial
#

lots of good changes

brazen coyote
#

Not like I'm gonna replay older puzzles

unreal mason
#

Damn, not sure I wanna play without cromatic aboration and the sharpening tonned down lol

wise flax
#

I mean the latest version of Reno. I have yesterdays version.

teal iron
pure sundial
burnt berry
#

maybe it was just the weather i was in but it seems a little darker?

jade flame
#

Game is built with the intent of you using DLSS I guess.
This is the water shimmer effect on native.
(there are a ton of these in motion)

manic valve
#

Sweet

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New patch time

lucid thorn
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Mining feels so much better

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Traversal is crazy

pure sundial
#

Cinematic settings btw Kek

wise flax
#

Does "LetThereBeLight" get overwritten with the patch? Does it work if I replace the 011 file after updating to the latest patch?

dapper lake
minor osprey
manic valve
#

Major Updates

This patch adds 5 summonable mounts, decreased loading times for fast travel and revival, and some more changes to controls as part of our ongoing efforts to improve the game's controls.

lucid thorn
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Cinematic was busted at one point

stray grove
#

there is a lot of ground flickering ???

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wtf

burnt berry
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man these new fast travel times are so good

minor osprey
pure sundial
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Nope still the same on ultra

languid vessel
#

did they fix the nature's echo bug where it gets pixelated?

manic valve
#

Added a "Make Now" function which allows food and items to be cooked/crafted immediately in the Cooking/Crafting menu once a recipe is selected, without having to separately select ingredients.

lucid thorn
wise flax
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I'd highly recommend trying clearing shader cache and stuff. This game has weird issues with settings reverting to low randomly and shit like that.

pure sundial
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I think I might do a clean install of the game and see if it fixes it

manic valve
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Moved the the private storage chest in Howling Hill Camp, previously located behind Karl, to inside Kliff’s tent.

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Wasn't someone just complaining about this??%^^^

pure sundial
#

perfect timing right

fresh field
#

yeah ill prob force RR preset D, the faces in this cutscene look like mud

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lol

viscid wedge
wise flax
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It was sometimes annoying trying to target the chest as it would spin you to talk to the guy next to it.

manic valve
pure sundial
#

Can anyone else confirm if their rock textures are fucked?

manic valve
#

Improved the Knowledge Helm so that all obtainable knowledge visible on the screen can be acquired at once.

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Finally lol

viscid wedge
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and my North Up option for the minimap.. AND the extra camera distance controls in photo mode

manic valve
#

Additional inventory expansion items obtained after reaching the maximum inventory expansion limit (240 slots) will now be granted as boxes containing crafting materials and other items.

viscid wedge
manic valve
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So no more than 240 slots lol

stray grove
#

that parallax toggler does not work anymore it keep reverting itself

pure sundial
brazen coyote
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Still can't rebind WASD, bets they never add it

manic valve
dire pilot
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oh yeah, they've fucked some stuff up with this patch lol

wise flax
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Who rebinds WASD? thats wild

fresh field
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so far it seems like the very latest feature added to reno are borked with this patch

stray grove
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@pure sundial not sure they fixed it the ground is flickering really bad without the parallax toggler

burnt dew
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holy patch

viscid wedge
fresh field
#

nights are still dark, but cant control it anymore lol

manic valve
#

Graphics & Settings

Improved rendering stability and visual quality in low-resolution environments or when upscaling is enabled.

Improved the rendering of translucent materials such as hair, fur, and clothing when FSR-RR / DLSS-RR is enabled.

brazen coyote
pure sundial
manic valve
wise flax
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ewww

brazen coyote
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Also ESDF players are aplenty nowadays, everyone's improving their gameplay

wise flax
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lol

manic valve
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I love the Steampunk look lol

pure sundial
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Just joking haha

vivid iris
#

in what situations are you seeing vignette?
edit: nvm I found it. Vignette is one of those effects I'm often kinda blind to. will add a slider

manic valve
#

so many fixes in this patch

dire pilot
#

there's a lot of odd temporal jitter around stone edges now lol

pure sundial
#

I think vignette is the least of our problems rn

manic valve
#

This game will amazing in like 6 months lol. So amazing. Early days still

hoary vector
brazen coyote
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It's very much a thing. It's such a thing, Gabe Newell does it.

viscid wedge
manic valve
brazen coyote
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ESDF was how it was before WASD btw

austere dune
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anyone checked this fix out from the patch?

Fixed an issue where displacement mapping was not applied correctly when DLSS-RR was enabled. In addition, the DLSS-RR preset has been changed from D to E, improving overall visual quality and fixing an issue where texture animations, such as waterfalls, could stop playing.

burnt berry
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i thought it had a vignette but then i realised it was corner dimming

pure sundial
manic valve
wise flax
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@brazen coyote Alright grandpa lets get you back to bed

pure sundial
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I'm 23 and I didn't know that

dire pilot
brazen coyote
#

You're in a chat explicitly used to improve the visuals of your game as optimally as you can

dapper lake
brazen coyote
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You should understand people do the same for controls

wise flax
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I'm 36 and I don't remember anything other than wasd

lucid thorn
#

Oh my god new stealing mechanics are amazing

austere dune
#

testing them out now lol

viscid wedge
pure sundial
vivid iris
pure sundial
#

Yeah I'm not at all surprised

viscid wedge
brazen coyote
#

There are two kinds of people; Those that sharpen their tools when they are dull. And those that sharpen them when they know they can be sharper.

pure sundial
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Very wise sir

wise flax
#

Is that a Crimson Desert quote?

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lol

brazen coyote
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Nope, just a very old quote

burnt berry
#

maybe im on copium but there does seem to be less boiling with RR

brazen coyote
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1400s from what I understand

manic valve
#

Sweet they fixed the laggy double jump bug

teal hollow
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no mention of minimap zoom out kekwsit

dapper lake
lucid thorn
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Giys

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I'm gonna be going off on this patch but you can finally cancel the fucking bow on controller

lone inlet
#

Go back to preset d. It fixes the ground flicker. Least I think. Seemed better from what I could see.

wise flax
#

There are two kinds of people in the world, those who believe there are two kinds of people in the world and those who don't

stray grove
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that ground flickering\jitter really bugging me i cant unsee it

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@lone inlet im on preset D and its still bad

austere dune
#

bloom strength currently is doing this lol

viscid wedge
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now that its really dark, turning AE on and off is definitely doing something. i'm not going to say its 100% working @lucid thorn

lone inlet
#

At least DLSS looks better. Still doesn't look how I feel it should at 1440p, but vastly better than pre-patch.

burnt berry
#

flying feels so much smoother, the wings pop out so much quicker and smoother

quasi flicker
#

ayo

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patch

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CD 1.01

pure sundial
#

The grounds looks way better with RR

austere dune
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dlss quality 4.5L

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1440p cinematic settings

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bridge is really blurry

cold tree
#

DLAA + HDR on 50 series work, but only without FG

dapper lake
quasi flicker
#

how is the new patch ?

spare quartz
#

DAMN they fixed ray reconstruction displacement mapping

cold tree
lucid thorn
quasi flicker
#

DLAA+HDR fixed ?

stray grove
cold tree
austere dune
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omg the flying stamina reduction is awesome

spare quartz
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big patch. a lot of gameplay issues i had got addressed

pure sundial
quasi flicker
#

ffs

pure sundial
cold tree
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nah nvm I see black bars even without fg lol just less and not taking half the screen when using the sword

dapper lake
pure sundial
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are you playing with rr on pedro?

cold tree
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dont see much of a difference on quality

stray grove
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@jade kettle i know its was just to show how bad it is now

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@pure sundial yes RR on

cold tree
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I mean, not better on quality, still trash in comparison to dlaa

pure sundial
#

Strange I wonder what causes it

fresh field
#

dlss seems a bit more shimmery in places now, anyone else noticing?

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i am forcing RR preset D

pure sundial
edgy raft
pure sundial
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fixes the blurriness

stray grove
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@pure sundial if i toggle the parallax from shader toggler it fix it but i loose all the depth and if i move camera around the toggle revert right away

manic valve
pure sundial
fresh field
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cause preset E makes faces look like trash indoors

stray grove
#

@pure sundial turning RR off and its doesnt flicker

fresh field
#

looks like someone put some gravy on their faces

hoary vector
#

bah still cant double jump when sprinting before a glide

manic valve
viscid wedge
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disregard the shit framerate that OBS captures for me (i can't seem to get it to handle generated frames, its smooth in person) and Auto Exposure turned off, but the new camera goes crazy

dapper lake
dire pilot
#

at least load times are appreciably faster

untold flume
austere dune
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it's still pretty blurry when using the heavy attack combo

fresh field
#

gonna see if E gets rid of that shimmer

pure sundial
dapper lake
viscid wedge
pure sundial
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ahhh

stray grove
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@fresh field yea same switching to E

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i dont get it though turning RR off that wall shadow flickering is gone

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but it look like shit

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i cant unsee it now

untold flume
#

game looks beautiful

paper heron
#

new update it sems like material improvements and foliage shadows arent working

viscid wedge
paper heron
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\and the sun looks weird

hoary vector
#

jpegxl in the wild

untold flume
#

ohh shit cant post jxl files

pure sundial
untold flume
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my bad lol

hoary vector
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the internet isnt ready for jxl

fresh field
#

yeah swapping to the E preset default fixed that weird DLSS shimmering i was getting on stone surfaces

austere dune
#

guess i'm still sticking with DLAA. anything below DLAA still blurry

fresh field
#

will just have to deal with mud face

sleek veldt
#

• ⁠Fixed an issue where displacement mapping was not applied correctly when DLSS-RR was enabled.

candid badge
#

is the reno hdr still fine?

pure sundial
lucid thorn
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Broke in some ways

pure sundial
#

still worth using imo

sleek veldt
#

What’s that mean?

mossy gust
#

should i still use the pom fix in reshade?

dapper lake
plain fractal
lost gust
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new patch

stray grove
#

that new patch did not improve graphics in no way ahah it look worse immo

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the ground look terrible now

steel wolf
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Everything is flickering now

cold tree
stray grove
#

@steel wolf im not crazy right ?

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its a flicker fest

dire pilot
untold flume
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im not getting the flickering

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on DLSS 4.5 Quality

steel wolf
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its not the mod right?

lone inlet
#

Yea the ground is a flickering mess with rr

untold flume
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i have the mod installed

pure sundial
#

Reno off vs Reno on

steel wolf
lone inlet
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Idk what they did

mossy gust
#

hmm, i'm not getting any flickering

steel wolf
jade flame
#

Indoor light seems a little less shitty when using DLSS at least now.

stray grove
#

i tried RR on and off which mean dlss 4.0 preset E\D and preset K they all flicker like crazy

mossy gust
#

i verified my files so nuked anything i might have added previously, other than reno

stray grove
#

@mossy gust i did too

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flicker fest still

untold flume
#

i tried switching to DLAA then back to Quality and it cleared everything up like @pure sundial said. It actually worked

mossy gust
#

hmm, i dunno

steel wolf
#

The patch says they updated the RR model, but its still doing it even with it off

stray grove
#

@mossy gust you playing with RR on?

mossy gust
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yeah

pure sundial
#

Okay auto exposure still does work

untold flume
#

even performance mode looks awesome, but im playing at 4K. Cant speak for other resolutions

pure sundial
#

More noticable indoors than outdoors

steel wolf
#

wait is it just some bs shader compilation?

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the roof i was looking at stopped flickering

stray grove
#

the ground having a full on party on my screen

pure sundial
viscid wedge
steel wolf
#

found some more flickering rocks lol

lone inlet
#

I mostly noticed it in Hernand. Outside there, I don't see much.

primal estuary
stray grove
#

@pure sundial i verified steam file and cleared shader cache a clean install wont fix it immo

viscid wedge
stray grove
#

@viscid wedge if you try adding light mod it will crash the game on start

wise flax
#

What is a "Hernand Refinement Token"?

primal estuary
#

reinstal probably fixes that unless they BOOORKED it

viscid wedge
stray grove
#

i mean would take me 20min to reinstall game i might try

lone inlet
#

I'll say this, I can deal with a few flickering objects on the ground. The disgusting blur when using dlss quality made me want to wait to continue playing this so I'm glad they somewhat fixed that.

dire pilot
#

and it's still heavier than PT RE9 🙃

viscid wedge
stray grove
#

@viscid wedge ya that was me

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ahah

brazen coyote
#

The abyss is not easier to traverse... I grabbed 2 puzzle cubes from a place and can't take them out of the kuku pot and they won't respawn in the world so now I can't open this door lmao

stray grove
#

@viscid wedge i made a backup of the 0011 folder to be sure

lucid thorn
#

I'm gonna say it and it might be controversial

#

I think night is actually perfect the way it is rn

pure sundial
#

Still looking pretty good with reno

dire pilot
#

whatever they did to chests in caves is sending me

pure sundial
brazen coyote
#

lmao

manic valve
#

I think I've hit a bug in the main quest... Toward The Nest quest. Can't rotate the disks to solve the puzzle. And once you stop tracking the main quest, you can't start tracking it again so I don't think it will activate?

stray grove
#

@pure sundial yea when im staying still everything look good immo but when i start moving is a different story ahah

#

no joke before patch i did not have that flickering

brazen coyote
dire pilot
#

it's beautiful angrycry

lone inlet
pure sundial
#

discard makes you think you're gonna lose it

hoary vector
pure sundial
cold tree
candid badge
#

oh i forgot i gta wait for the hiv patch till i can play

static crag
wise flax
#

Did you guys all disable the rendering settings like Spectral Sky Scattering, Specular Anti Aliasing, Diffraction etc? It's hard to tell what is still working or if it makes things worse.

lucid thorn
#

none of my night shots captured properly but they look so good in person

stray grove
#

@pure sundial its 100% something to do with upscalling or RR i just tried without any upscalling and moving camera around looking at the ground not a single flicker

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😂

steel wolf
#

i turned off everything an dit was still flickering

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althought i havent deleted the mod yet

stray grove
#

i dont think its from the reno addon

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you can just toggle it off in game

wise flax
#

@vivid iris Anything official on if we should be trying to reinstall lettherebelight, or which settings in reno we should disable until you guys can fix things?

steel wolf
#

wait nvm

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its definiltey upsclaing

vivid iris
#

wow, yeah I need to come up with an alternate tone mapping solution that works well for SDR. These ACESv2 curves are absolutely tragic here

stray grove
#

@steel wolf its RR tried with and without they borked the RR even more

vivid iris
#

that's just to be safe though

steel wolf
stray grove
#

@steel wolf nah bullshit they downgraded ahah

wise flax
#

@vivid iris OK, the only thing in rendering I can confirm is working is sun+moon improvements, but moon disk size is broken.

vivid iris
#

rendering stuff has been forge's project, so I'm not super familiar with how it's all connected

tiny spear
#

guys

#

how do i clear shade cache?

viscid wedge
#

yeah guys, stealing when no one is around i'm not losing rep anymore

pure sundial
vivid iris
#

I can say that a lot of shaders aren't being swapped out anymore

stray grove
#

@pure sundial yea dlss but does not matter which one i use if i turn RR on the shimmering\flickering is instant on ground when moving camera

stray grove
#

🥲

wise flax
#

@pure sundial Yeah thats also not under rendering. I'm glad it still works though as it makes night look much better.

pure sundial
#

oh my bad I misread

manic valve
#

They made Kliff control less like a tank

stray grove
#

i can't unsee it honestly im gonna look into reverting that update if i can fuck it

vivid iris
minor osprey
wise flax
#

The game looks much better at least in the area I'm in. I'm not seeing tree blobs and it looks much clearer/less blurry over a long distance.

stray grove
#

@minor osprey i tried both and its the same

pure sundial
#

Yeah I'm getting some shimmering now too pedro, not as bad as you though

iron ravine
#

why does RR look worse now? is it just me?

stray grove
#

im testing in herrand village so i can easily see it on the road

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@iron ravine welcome to the club

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😂

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they downgraded RR even more

ruby tusk
#

I haven't played yet but this dudes stream Im watching, everything looks better for him

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so idk lol

lucid thorn
#

Oh my god I can rest again

viscid wedge
#

oh, i found the biggest fix of them all. It is now Day 41 and I can finally sleep again

viscid wedge
gaunt dust
wise flax
#

I'm also having really bad flickering on the ground now though.

iron ravine
#

DLSS looks much better now, but RR it's a blurry mess

subtle nova
dire pilot
#

we good again, CD - thanks for the head gear lol

subtle nova
#

Swap it to D preset using DLSS Swapper

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it will be back to original

wise flax
#

I'm debating turning RR off because of that shimmering tbh.

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Was lighting improved at all without RR?

stray grove
#

@wise flax you see it too right ?

subtle nova
#

i have previously tried switching manually to E preset and it was blurry as fuck

stray grove
subtle nova
#

so i switched back to D

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now devs forced everybody to do the same

stray grove
#

i forced preset D in dlss swapper but honestly does not make a difference with the shimmering\flickering on ground

subtle nova
#

just to double check, are you sure u switched RR preset and not DLSS preset?

#

those are different

brazen coyote
#

God the faster fast travel is so nice when it hits

dire pilot
#

I can totally see them trying to fix RR and just broke it even more

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since it's so ingrained in the actual pipeline

untold flume
#

is there a transmog in this or no?

mossy gust
#

wouldn't be surprised if they add it at some point

stray grove
#

@subtle nova if you use RR its overide dlss preset automaticaly to either preset E or D

iron ravine
#

idk if it's worth to go back to RR now that dlss it's so much better

untold flume
#

yea i turned RR off for the time being

subtle nova
viscid wedge
#

cause I can live with that stuff, RR is just better overall for me

stray grove
#

@subtle nova so ya any game when RR is turned on it will override which ever dlss preset to either Preset D or E since RR is not implemented in dlss 4.5 yet

spare quartz
quasi flicker
#

what he means - if you turn on RR its not DLSS 4 or 4.5

stray grove
#

@spare quartz im talking about dlss rr preset

lilac geyser
#

should i update to today's reno or wait

stray grove
#

lets say you pick Dlss preset K if you turn RR game automatically override that preset and use either DLSS RR D or E

paper oriole
# subtle nova not really to my knowledge

you guys are talking past one another. Yes, DLSS preset d and e is different than RR preset D and E. Fact. Yes, if you enable RR in the menu, your choice of DLSS preset is irrelevant. Fact.

restive roost
ruby tusk
#

aka DLSS 4.0

stray grove
#

thank you Mr. @ruby tusk i guess i should of precisely mentionned DLSS RR preset to not confuse anyone 😅

vivid iris
lone inlet
#

The flickering is substantially worse on d than e. Jesus. The whole ground at the abyss nexus in hernand flickers

dire pilot
#

oh the sky stuff still works

vivid iris
#

it's possible there could be some things reno is doing to cause artifacts with only some shaders missing

languid holly
#

Dunno what to think about the alternative auto exposure. It deffinitely is more realistic but man you do not want to do combat at night with it.

spare quartz
#

imagi e if nvidia just called things what they are instead of putting dlss label on everything

dire pilot
quasi flicker
#

DLAA + HDR black bar flicker is still there

#

fml

languid holly
stray grove
#

@vivid iris would toggling reno off in game disable it entirely ? or i should try to remove it from game folder and see if those artefact still present?

jade flame
languid holly
gaunt dust
#

Ok so while we wait for a renodx patch, did anyone actually figure out how to get the in game hdr to work properly without washing everything out or blowing up the white

minor osprey
#

DLSS Swapper messed up RR for me completely. Even when I try to set it to default, I get a completely black screen with RR on. I'm going to wipe all the shaders and verify files and see what happens

vivid iris
wise flax
#

I just randomly stumbled upon this place called Argent Peaks and holy shit this place is aids.

vivid iris
jade flame
daring orbit
#

how exciting

viscid wedge
dire pilot
#

I do think the image is overall cleaner after the patch, but it still needs work

median kindle
#

Am I trippin or is LOD better when upscaling?

languid holly
#

indors it was horrible before

jade flame
fresh field
#

yeah RR is honked, holy shit

#

all that ground shimmering goes away with it off

blazing ridge
#

Have the waterfalls always looked this crisp?

languid holly
dire pilot
#

they did change the waterfalls

stoic cypress
#

why doesnt my game launch when using LetThereBeMoreLight files

ruby tusk
dire pilot
#

the waterfalls don't look like cotton anymore

blazing ridge
#

plot: i'm amd user haha

mossy gust
#

being able to fly for more than 2 seconds is really nice

primal estuary
stray grove
#

@ruby tusk you tried new update yet?

ruby tusk
stray grove
#

@fresh field yea guess im playing without RR for now

#

i just removed the shadded toggler and renodx from game folder and rebuild shader cache let see if flickering are still that bad

wise flax
#

@stray grove did that help?

stray grove
#

turning RR off remove the ground flicker

fresh field
minor osprey
#

I tried all that @stray grove . Didn't help.

quiet copper
#

@crude marsh can you update you increased lights intensity mod please, based on latest patch from today? I see they udpated 011 folder files. games not starting with your existing files now

stray grove
#

@minor osprey well were cooked

minor osprey
#

Yea. Going to turn RR off for now.

stray grove
#

right before the update i was literally telling myself how good the game looked with those fixe lol

minor osprey
#

same. I like the other updates. And a bunch of stuff does look better, but the ground shimmering is very distracting.

cold tree
#

guys this update looks worse 😭

gaunt dust
stray grove
#

we know 😭

wise flax
#

It seems to be worse in some areas

cold tree
#

too much visual glitches on stuff

languid holly
#

Let there be more light doesnt seem to work gives this error

stoic cypress
#

new update broke it i believe

stray grove
#

@languid holly yep cant use it i did the same

languid holly
#

aight thx

#

did it make a difference at night with new auto exposure? It's waaay to dark for gameplay

kindred shoal
languid holly
#

good for walking around though

kindred shoal
#

they prolly dont work anymore

stray grove
#

im glad im not the only one seeing all those issue introduced by patch i though i was crazy 😂

fresh field
#

oh no. i noticed it right away

#

i was like this aint right

languid holly
#

yeah weird ground shimmering so far

stray grove
#

1st second i loaded in i saw it

fresh field
#

game still looks pretty dang good without RR with reno going

stray grove
#

the thing is most reno fix dont work anymore

languid holly
fresh field
#

able to still have max lighting with 4.5 forced M and all cinematic and still hit 145 FPS

#

well yes, but for now i will manage

undone mica
#

Does new update break Reno?

fresh field
#

not really, new update breaks OTHER things though

#

graphically

languid holly
stray grove
#

doesnt just break reno 😂

#

reno work but most fix dont

#

tone mapping work

fresh field
#

yeah they'll have to rework the newer settings they just added

#

grass shadows and such

#

and lazorr will have to update his light increase fix

undone mica
#

Ah unfortunate

fresh field
#

but imean the core of the mod still works

languid holly
#

patience frens Stronge

fresh field
#

their HDR tweaks still look better than vanilla

lone inlet
#

Flight feels insanely good. Like goddamn. You no longer stop the second you go to glide. In fact, you gain a bit of momentum now.

fresh field
#

my gamn RN without RR

#

still looks nice

turbid dome
#

My reno window doesnt pop up any more I just want it for the removal of CA

lone inlet
turbid dome
#

Anyone know the fix?

fresh field
#

not the best but itll do until things get fixed

jolly isle
#

I forgot I had disabled my auto-tune for my RTX card

fresh field
jolly isle
#

reran the tuning and got myself a good 10 extra FPS

lucid thorn
stray grove
#

@fresh field im gonna avoid indoor like the plague

turbid dome
quiet copper
jolly isle
#

anywhere there are other objects

#

causes the issue

dense hound
# stray grove that new patch did not improve graphics in no way ahah it look worse immo

Are you getting a horrible flicker? I can see the tesselation works better with RR but the faces and ground and foliage has a horrible noise/shimmering. I also see there being a sharp boundary around the characters feet where the RTGI shadows are being applied and it looks odd, almost like something is misplaced in the pipeline. Most noticeable when in hernand during the day and walking around. It almost looks like a screen space artifact. The renodx hdr mod seems broken too, everything is desaturated though highlights are working I think.

jolly isle
#

obv you cant see it in a still frame but if you watch the video and focus on those types of objects on the ground

#

you will see the shimmering/flickering/fuzz/static/whatever you wanna call it

fresh field
jolly isle
#

great, come home after working, and having to stay late, while sick with the flu, and they broke RenoDX and RR

analog root
lucid thorn
#

Some positives some negatives

dire pilot
#

you turn off RT and RR, whatever the hell screenspace solution they're using is really fucking bad lol

lucid thorn
#

It's doing its best

jolly isle
#

yeah but RenoDX, at least with the custom autoexposure, pretty sure it says its kind of meant to be used with max settings and RR on

#

I just wanted my cheese my gaming time

dire pilot
jolly isle
quartz flame
#

heard it doesnt work for now for amd users

rocky umbra
#

Just updated - gonna find out 🍿

lilac geyser
#

im still using a previous version just fine

fresh field
kindred shoal
#

they really are putting in work tho

#

some great updates

fresh field
#

thats indoors, obv, with RR off

#

max lighting still tho

lilac geyser
#

tavern upstairs in hernand is a good spot to check

kindred shoal
#

oh my god they reduced stamina for grapple and spidey swing

fresh field
#

oh, cause of all the smoke?

#

yeah ill check there

lilac geyser
#

right when you get up the stairs it's insanely noisy

gaunt dust
#

Wait latest patch is constantly crashing the game

cobalt sorrel
#

wait am i reading correctly that the new update broke some of the things in the mod? did it break the lighting fix too?

fresh field
#

ok so the echoes move looks WAY different without RR on to try to denoise the effect

cobalt sorrel
#

didnt play today and just seeing the game has an update

fresh field
#

so thats what its SUPPOSED to look like lol

vivid iris
# jolly isle

tone mapping, auto exposure, and (most) post processing stuff is still working

#

not sure about bloom/lens flares

gentle cedar
#

As long as disabling CA still works

vivid iris
#

it does

cobalt sorrel
#

all good, i stopped playing Ready or Not bc every mod would break every time they updated the game so i gave up

steel wolf
#

Did anyone elses issues slowly resolve themselves idk if im crazy or not

cobalt sorrel
#

used to that happening so i know it'll take time to look into and fix whatever their patch broke

#

seems like these devs r goin all in and going to make ton more patches to the game man

#

so i know we should expect things to break from time to time probably, appreciate everyone's hard work

#

lot of seriously good updates in the patch notes

lilac geyser
#

im most excited about gliding

#

it feels so good now

cobalt sorrel
#

does it?

lilac geyser
#

yes

cobalt sorrel
#

less stamina used right

#

u can go how much farther would u say

#

before u run out

lilac geyser
#

yes, and you dont slow down when initiating it anymore

cobalt sorrel
#

oh awesome

lilac geyser
#

like 3 or 4x probably

cobalt sorrel
#

dayummmm

#

sick

#

glad i didnt bother playing today LOL

#

cant wait to get back to it probably a bit sometime later tomorrow (today technically since its late lol)

lilac geyser
#

same

kindred shoal
#

lots of good changes

spare quartz
#

dies gliding conserve momentum now or its fixed speed?

cobalt sorrel
#

i still cant seem to figure out what i should focus on doing. im at a point in the story where u have to wait in game time for camp to be finished

#

i feel like i should mainline the story quests until maybe chapter 5 or 6 or something

young pebble
#

how much is the patch size? mine is showing 3gb

kindred shoal
#

gliding, a prompt to use keys, dont lose rep if you arent caught stealing, refining updates... a lot

cobalt sorrel
#

i explored a little bit to go grab some armor i liked that looked cool and stuff, one of the legendary horses, and a couple easy early weapons but thats it

cobalt sorrel
kindred shoal
#

oh my god loading is way faster

kindred shoal
#

wtf did they do it was already pretty fast

cobalt sorrel
mossy gust
#

i'm actually really struggling with the north facing minimap, i think i got used to the other way

dire pilot
#

yeah, I think the lods are a little better now

lilac geyser
hardy owl
#

Holy shit Forge. Thanks a lot!!!

cobalt sorrel
worldly swan
#

fuck fuck fuck fuck fuck lol, you know why the game dev use eye adaptation trick? because working on the abyss puzzles at night is a nightmare in the dark, I fell down twice and the puzzles reset themselves from the beginning lmao

stray grove
hardy owl
#

So did the developers fix what Forge just fixed?

fresh field
#

lol, no one tell him

hardy owl
#

Poor Forge man

fresh field
#

seriously though, this patch broke RR

#

it added a ton of flickering on the ground

hardy owl
kindred shoal
#

i havent seen any

fresh field
#

the fixes they made to RR broke how RR looks in the game

kindred shoal
#

but im out in the wild

cold tree
#

specialK allows to change dlss preset right? cant see it

fresh field
#

its really noticeable on rocks/roads

#

like to the point that is is distracting

quasi bear
#

how big is the new patch?

hardy owl
stray grove
#

@hardy owl patch pretty much broke RR there is load of flickering on rocks roads and i village mostly all over the ground

kindred shoal
#

you say flickering?

sturdy vector
#

Is this because of preset E being used for RR now?

fresh field
cold tree
stray grove
#

D and E is just the same to me it flicker a lot on both

#

i cant unsee it

#

my eyes

#

turning RR off remove all the flicker\noise

lone inlet
#

I only really noticed it on those wooden planks in Hernand and a few rocks. Out in the wild I didnt see any. On preset d though I noticed it all over the road in hernand lol

hardy owl
#

Could it be because it messes with Forge settings?

cyan veldt
#

How bad is it if I’m still using nvidia driver 576.80 😕

sturdy vector
#

Nvidia needs to make a better version of RR asap

sly swift
#

not at all especially in this day and age ngl

stray grove
#

@hardy owl no with or wihout renodx its the same

hardy owl
stray grove
#

@cyan veldt i mean that driver pretty old ngl

cyan veldt
stray grove
#

@hardy owl i said earlier i literally was telling myself how good the game looked with the fixes and then i updated my game 😂

#

@cyan veldt i update every update almost or second i check online if driver is good then i update

rocky umbra
#

Id say popin is slightly reduced. I can see vram usage up a atad as well.

I dont see any weird artifacts in hernand town

#

indoor is improved but still too blocky

ruby tusk
#

Don't wanna be that guy but I don't see any flickering on new update yet running around Hernand

hardy owl
cyan veldt
stray grove
#

or you close your eye

ruby tusk
#

yall PCs might be broken

stray grove
#

@ruby tusk which driver you on again?

sturdy vector
ruby tusk
#

latest driver

stray grove
#

i checked steam and whole lot of people commented about flickering too

lone inlet
# jolly isle

Check this exact spot. It's right at the fast travel point in Hernand. That's where I first noticed it.

hardy owl
stray grove
#

yea 595.97

#

there load of people commenting on the update post on steam saying RR is worse and ground flicker for them too

#

flicker\noise\grain whatever you want to call it

cyan veldt
#

Can someone eli5 what am i missing staying on 576.80 please T_T

hardy owl
#

Well the developers are quick to patch things so I guess we'll have to wait for the fix. I hate when developers break stuff seriously

stray grove
#

not perfect without RR but way better its barely noticable

hardy owl
#

Please guys report the bug here. The more people complaining the better

https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=67

rocky umbra
#

Some stuff going on. 🤔

sly violet
#

Is it me or the game is really dark with renodx ?

ruby tusk
jolly isle
hardy owl
stray grove
#

@rocky umbra yea this does not look good the poor ground

#

also is renodx Rcas tied to RR? does not seem to work with RR off

sly violet
cold tree
#

light fix doesnt work anymore ^

sly violet
#

The new patch seem to have fix a lot of issues without RR tho , the artifacts on shadows and ligthning are minimal compared to before

hardy owl
stray grove
#

@sly violet yea ur right without RR i can see the improvement

jolly isle
#

idk the ground looks fine to me

sly violet
round kettle
#

My game crashes during the walking section of startup now 🙁

stray grove
#

@jolly isle its fine when not moving but if you move you dont see all the noise\shimmering on ground with RR?

hardy owl
#

LOD issues remain correct?

stray grove
#

@jolly isle my parallax fix wont work if i start moving it revert automaticaly

fresh field
stray grove
#

@jolly isle when i toggle it on though the flickering is gone but has soon as i start moving the toggle revert

#

wtf mine revert auto when i turn it on and start moving

jolly isle
hardy owl
ruby tusk
#

I'm doing my part

fresh field
sly violet
stray grove
#

@jolly isle you have RR on? when RR off parallax work just fine

#

but when i turn RR on it auto toggle back to default

fresh field
#

i dont have the game open right now lol

#

like head out of hernand town south and then head east along the river

stray grove
#

man this game has some weird behavior i tried dlss RR preset E again with dlss swapper loaded the game without RR on then turned it on in game and the flickering is mostyl gone??

pure sundial
#

taking screenshots is addicting

fresh field
stray grove
#

@fresh field 100% flickering gone preset E RR on right now wtf

subtle sinew
#

Are there any updates to let there be more light?

sly violet
fresh field
pure sundial
#

patch hasnt been out for very long

hardy owl
subtle sinew
#

rip

stray grove
#

@fresh field turned RR off exit game then dlss swaper changed RR preset from D to E and restarted game and turned RR on and now ground flickering is fixed

#

😂

fresh field
#

has to be from D to E?

#

lol

dawn hollow
stray grove
#

i was on D i changer to E

fresh field
#

oh ok

stray grove
#

doesn't make senses though

fresh field
#

so that may not be a factor, just turn off RR , exit and restart then enable

#

no, it doesnt

stray grove
#

like i swear its 100% gone

hardy owl
stray grove
#

aslo i changed from dlaa to quality a few time in game to make sure

fresh field
#

i know of a few spots it was 100% noticable, will go there and see

stray grove
#

yea i keep reloading same save on the same spot i was

jolly isle
#

I agree

jolly isle
karmic quest
#

" Fixed an issue where displacement mapping was not applied correctly when DLSS-RR was enabled. In addition, the DLSS-RR preset has been changed from D to E, improving overall visual quality and fixing an issue where texture animations, such as waterfalls, could stop playing. "

#

Damn

hardy owl
#

Pedro I have the same issue man how exactly did you fix it?

fast sable
#

Only way I've found to "fix" the ground and flickering with RR on is setting model quality to low. Anything above that makes any like edges or models with texture like flicker in and out, even with RR off

#

Also is renoxd broken rn cause of update?

stray grove
#

i set RR model to quality in inspector too i forgot

hardy owl
ruby tusk
#

Yeah see I don't have that

paper oriole
#

me neither

hardy owl
jolly isle
ruby tusk
#

yeah

paper oriole
#

yup

jolly isle
#

I thought my ear popped

ruby tusk
#

everything maxed with RR and FG

hardy owl
#

Everything set to cinematic?

ruby tusk
#

yeah

fast sable
paper oriole
#

everything maxed (cinematics+) with no fg.

spare quartz
hardy owl
#

The issue is completely gone when removing RR

#

This is a joke

stray grove
#

@ruby tusk you on 595.97 and dlss swapper RR set to D?

jolly isle
#

I didnt see anything weird

hardy owl
#

But is it me or they have fixed all the shadows and lighting? The game looks really good without it wtf

paper oriole
#

I'm still on 595.79, default preset.

fresh field
#

so i did the RR off and on thing and now im at a spot where it was happening and its not. only difference from when it was and isnt now is that its not day time. its like 820p at night

cold tree
quasi flicker
#

are you sure dlss swapper actually works ?

fresh field
#

will try during day

ruby tusk
hardy owl
#

There is no shadow flickering at all. Its gone even in the distance

quasi flicker
#

because i dont think it actually changes presets / resolutions etc

jolly isle
hardy owl
#

Wtf the LOD shadows issue is fixed

quasi flicker
#

run a debug so you can see what DLSS is actually used

stray grove
#

@ruby tusk default RR preset?

hardy owl
#

Interiors look much better without RR as well

#

They have done something that has changed fundamentally the code here

cold tree
#

no RR is looking great lol wtf

#

used to suck

manic valve
ruby tusk
hardy owl
#

Yeah what the hell lol

#

It looks exactly as when RR was turned off in the previous patch

stray grove
#

aight i reverted swapper to default and nvidia inspector to default let see

jolly isle
#

ahh here we go

#

the issue shows for me in the trees

stray grove
#

lol

jolly isle
#

not on the ground tho

hardy owl
#

I dont know man we need Forge Lazorr and the other members of RenoDx team here to check what's going on

fresh field
# jolly isle

yeah something like this but it was on the ground too lol

hardy owl
#

What I can say with certainty is that RR is not needed anymore to get the lighting improvements

open timber
#

Hello there 🙂 Can someone tell me what's still working after patch and what not? Does reno work? What about the stronger light sources mod?

pure sundial
#

not sure what their timezones are but I think they've been working on this a lot today before the patch dropped

hardy owl
#

RR doesn't change anymore the quality of the lighting

stray grove
#

ok i Can confirm reverting RR preset to default in swapper and nvidia inspector fix shimmering on ground

pure sundial
stray grove
#

on rock mostly i still see it under grass

hardy owl
lost gust
pure sundial
#

I will test it

#

holy shit u right

#

cinematic lighting with rr on

cold arrow
#

ok I thought I was going crazy, is anyone seeing tons of shadow issues with RR now?

cold arrow
covert ruin
#

using glider feels way better now

solar bone
#

finally faster loading times

#

i hated dying to bosses

lime bridge
fresh field
pure sundial
#

no

#

it doesnt work

hardy owl
#

Guys just go to any interior and turn on and off RR. The lighting is the same

pure sundial
#

It doesnt toggle RR off for me but it instantly reverts back to max when you close the settings and re open

#

I got baited

#

I was lied to

cold arrow
#

Whats up with reno night time with the Auto exposure btw? Its super dark no matter what I change

#

street lamps hardly cast any lighting

solar bone
#

it will always be very dark

stray grove
#

@cold arrow the light fix is brokent

pure sundial
cold arrow
#

oh rip

hardy owl
cold arrow
#

didnt realize there was a light mod

stray grove
#

anyone still getting ground flicker with RR revert to default RR preset if you changed it

solar bone
#

they most likely changed a bunch of lighting parameters in the game

#

so the mod broke

pure sundial
#

I've temporarily turned dynamism up higher so I have more visibility at night with auto exposure fix until that mod is fixed

cold arrow
#

Ive turned off RR for now because it was crazy ugly after the udpate

solar bone
#

It is?

sly violet
cold arrow
#

my shadows were broken all over the place with RR tons of flickering

hardy owl
crude thunder
#

so update broke game AND mod? 😫

solar bone
#

well it's just the Auto exposure stuff

fresh field
#

should i force 4.5 M?

#

lol

#

or just use 4.5 default

#

RR off, obv

hardy owl
#

The game looks better now with 4.5 L

jolly isle
#

RR off

#

RR still significantly better

hardy owl
#

This is great. The best improvements we got is the fact that shadows now don't flicker. This is huge

cold arrow
#

yeah RR looks way better

stray grove
#

@jolly isle post them in same post so we can toggle back n forth

#

like in same message

cold arrow
#

When will we get a RR model with 4.5 upscale quality

sly violet
#

L is too heavy tho you can run K at DLAA around same performance at L quality

fresh field
#

so whats the 4.5 preset? K?

jolly isle
fresh field
#

obv 4.5 L is L

#

but regular 4.5 is K?

upper tulip
#

M

sly violet
#

i think 4.5 is either M or either the same as recommended by nvidia

fresh field
#

so its M?

cold arrow
stray grove
#

@jolly isle yep RR look way better

cold arrow
#

we need 4.5 kind of quality on RR though so we can run performance and not be a blurry mess

jolly isle
#

4.5 doesnt have RR

cold arrow
#

I know

jolly isle
#

Nvidia still hasnt updated RR for 4.5

cold arrow
#

thats why Im saying it needs it

pure sundial
jolly isle
#

and I've heard they sort of cant

#

because of how 4.5 works

sly violet
#

they will not because RR already use FP8 like dlss 4.5

cold arrow
#

they can make an improved RR though

#

I always struggle to decide if I want frames or visuals in this game

pure sundial
#

Watch it be a forced version based of dlss 5

cold arrow
#

RR looks so good but I also like playing 4k native so

alpine bear
#

DLSS looks even worse now after the patch. DLAA on the first screenshot, DLSS performance on the second. Armor and shield textures are broken in performance mode.

sly violet
#

for me now no matter the settings or preset i have ground flickering that was not there before the update

stray grove
#

@alpine bear i mean ofc dlaa and performance are gonna look different

spare quartz
stray grove
#

its like comparing a ferrari to a honda civic😅

cold arrow
#

where the rest of the image is sharp

alpine bear
subtle sinew
#

the game looks so ass with the latest update wtf sobbign

sly violet
spare quartz
hardy owl
restive roost
#

@stray grove try turning model quality to low and tell me what you think

subtle sinew
sly violet
cold arrow
#

At least we can fly far af

fresh field
#

if you dont want the ass that PA has forced upon us, you will

hardy owl
subtle sinew
#

oh wait I found the displacement shader againa nd removed it

sly violet
#

The game still look very soft tho with sharpness at 0

subtle sinew
#

back to looking gooder

stray grove
#

@restive roost i have it on quality right now in nvidia inspector and dlss rr preset set to default and honestly it look dam good right now flicker are gone

hardy owl
jolly isle
stray grove
#

@hardy owl if you changed RR preset with either dlss swapper or Nvidia inspector revert to default thats it .. and i Forced RR preset quality level to quality but im pretty sure that has no effect

jolly isle
#

tl;dr RR for 4.5 aint gonna happen. Its too computationally expensive

#

as far as I can tell from the post

fresh field
#

what do i need to use to show what DLSS preset i am using in a game as an output?

jolly isle
#

DLSSindicator

fresh field
#

need to see if this override is using the right one

jolly isle
hardy owl
stray grove
#

@hardy owl i just set it to quality just to make sure ahah

#

but it work flicker are gone

sly violet
stray grove
#

im pretty sure since i uuse dlss quality in game the RR preset is on quality too but just to make sure i set it in inspector appart from that everything else default

sly violet
stray grove
#

@sleek veldt i was using dlss swapper and it was fucking with the dlss RR preset making a load of flicker on the ground

cold arrow
#

I wish they would give us a % resolution slider and sharpness slider

sleek veldt
#

I'm using nothing and it just looks bad

#

would a reshade mode do this it doesn't affect anything it's not active?/

rough granite
#

do we agree that new patch made new RenoDX improvements not working?

hardy owl
hardy owl
rough granite
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like the grass improvements toggling on / off I dont see a difference

fresh field
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forge will wake up tomorrow and curse his life and all of us

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and then get to work

quasi flicker
# hardy owl correct?

while you at it get DLSS tweaks and enable debug window to confirm you actually switching output and preset

jolly isle
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waking up to your project being borked by a patch

solar bone
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They added a prompt for using keys

sleek veldt
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I'll be back to the game once it's fixed

stray grove
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poor forge

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honestly once i got my flickering issue fixed with RR i can say it look has good as before patch

hardy owl
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Pedro the shimmering in the ground is still there. Not as much but its there

sleek veldt
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Game is blurry like High guard

subtle sinew
cold arrow
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Will the rain with RR ever get fixed?

stray grove
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@hardy owl try going to dlaa then back to quality there still a little flickering in some spot but its so much better

sleek veldt
rough granite
cold arrow
sleek veldt
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it was fixed before

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I had RR performance 4K

tame shale
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Does nighttime look bright for anyone else? Like 3 am looks like 8 am almost?

cold arrow
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it destroyed my image quality RR performance 4k

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now Im upt to RR balanced its considerably sharper than performance to be honest

sleek veldt
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U got VRR on?

cold arrow
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I dont think so

solar bone
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VRR is a culprit a lot of the time

sleek veldt
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I can see rain

cold arrow
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I can see it but it destroys my image quality in motion

sleek veldt
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What GPU?

hardy owl
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There is improvement but not gone completely

sleek veldt
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Arc B580 is the goat

cold arrow
fresh field
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DLSS 4.5 preset K DLAA im getting 110 FPS, looks crisp af lol.

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obv no RR

cold arrow
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I dont think I can play without RR

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it just looks so damn good

sleek veldt
solar bone
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yeah no RR is just a huge downgrade

stray grove
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@hardy owl yea i still see bit of flickering under grass mostly but not when i move its when im still

quasi flicker
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huh nice so we can actually change presets

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debug shows preset did change

hardy owl
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Am I the only one here who dont see anymore that difference between RR on and off? Raytracing works fine now without RR

cold arrow
manic valve
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did they change the rain effects? Looks way different

hardy owl
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With RR there is less ghosting but I dont see lighting differencea

quasi flicker
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but still cant change input render fml

cold arrow
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thats not an upgrade

stray grove
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check the picture @jolly isle posted above RR on is way better

sleek veldt
cold arrow
crude thunder
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any fix for RR flickering after update?

sleek veldt
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3x and 4x

hardy owl
# quasi flicker yes

I dont see a lighting change, just less boiling. And thats it. But the interiors look great now to me. Before without RR they were super ugly

quasi flicker
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i turned off RR

sleek veldt
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B580 has 4090 performance

cold arrow
quasi flicker
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fuck that blurry mess

cold arrow
restive roost
cold arrow
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gotta be rage bait lmao

quiet copper
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@faint bobcat looks like your latest grass and shader tweaks not working on latest game patch

cold arrow
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dude told me to upgrade from a $1200 card to a $250 card

subtle sinew
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this patch making me wanna revert to the old one 😭

zenith hemlock
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its better to turn off RR after update? :

hardy owl
crude thunder
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they shadow nerfed horse stamina with the changes lol, can't expertly tap sprint at correct times to save stamina, just uses it constantly now

hardy owl
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Everyone should report this to pearl abyss thoug. Send them bug reports saying RR is causing flickering

fresh field
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if you want to avoid the issues with RR that the new patch introduced, then turn it off.

hardy owl
neon whale
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so let me get this straight, Forge release his changes in the addon and the game got updated soon after so shit is broken? lmao

hardy owl
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Send them bug reports

crude thunder
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Any renodx changes to make after turning off RR?

fresh field
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but the core of HDR for reno still works

covert ruin
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damn the grass was so good tho

analog parrot
fresh field
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im sure he'll get it back in line tomorrow

faint swallow
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Soooooo......I should just not let steam update CD then huh?

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I'm just now hopping on today

hardy owl
fresh field
hardy owl
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RR just seems to give a more clean less boiling image quality

fresh field
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and the stuff that got broken in Reno