#Crimson Desert - CHECK PINS FOR ADDON

1 messages Β· Page 40 of 1

fresh smelt
#

i didnt want to play anyway

finite anvil
#

It seems really bad

subtle sinew
#

It does when you crouch and it has black level raise despairge

foggy dust
#

I did. I want Damiane

crisp compass
#

CTD here as well

foggy dust
kindred shoal
#

SHe ahs been unable for me to select her since forever lol

mortal wolf
#

yep, that's perfectly enforceable in court

dapper lake
#

any luck?

finite anvil
#

Lord save me from vignetting, CA, film grain, and lens flare

faint bobcat
subtle sinew
#

You're doing a great service to us all 🫑

foggy dust
faint bobcat
#

except the thing CTDs

#

let me pull up clang build

crisp compass
kindred shoal
#

vignette isnt even that bad in this game

torpid warren
#

I thought the vignette only happened if you were in bushes or trees to show you were hidden

shut badge
subtle nova
#

does it apply to monitors or TVs too?

kindred shoal
#

the resident evil games are a nightmare iwth that shit on a 21:9 lol

foggy dust
plain fractal
#

@foggy dust Btw which GPU do you have?

crisp compass
#

Noo its unpinned

torpid warren
ebon parcel
crisp compass
#

ty

foggy dust
#

renodx-crimsondesert_finalFinal_v3_reallyfinal.addon64

dapper lake
#

thats prev i think

#

4 is the new one

faint bobcat
foggy dust
#

Bruh I just launched

kindred shoal
#

with the new build?

shut badge
#

is this the fixed version of the latest one o

foggy dust
#

Is that the new one fixed or previous one?

stray grove
#

@faint bobcat im confused now is that the one from earlier πŸ˜‚

faint bobcat
#

clang build

#

of the new one

foggy dust
#

ah new one

faint bobcat
#

if this CTDs then

manic valve
#

Is this AI slop vibe coded one?

true dagger
dapper lake
#

rip ye it does

crisp compass
#

we blame pearl

faint bobcat
#

can I get logs then

manic valve
#

Nvidia driver engineers are now writing RenoDX releases

dapper lake
faint bobcat
#

inb4 if you have devkit it doesnt CTD

foggy dust
#

Mine launched

true dagger
#

its Reshade.log lmao

#

ignore the name

dapper lake
dapper lake
mortal wolf
#

i was going to take a picture of my room for you guys to see... but it's literally just black

faint bobcat
#

I've been modding this game at 30FPS locked in the devkit

vivid iris
#

It is after tonemap πŸ€”

faint bobcat
#

60FPS is now smooth

foggy dust
mortal wolf
#

in repo

foggy dust
#

Build at bottom

#

No ctd

plain fractal
subtle nova
#

ye, it doesn't run

dapper lake
glad vessel
#

But we QD Oled nerds have panel dimming, at least at 1000nits 😠

subtle nova
#

where is log for reshade stored? i'll share

foggy dust
low crane
mortal wolf
#

i have to find a sticker for my xbox controller to cover up the horribly bright logo light

stray grove
#

@low crane na im on nvidia and crashed too

foggy dust
hoary vector
#

first run ctd, second run launches, at compiling shaders

faint bobcat
#

AyyyMD

mortal wolf
#

the xbox controller is the brightest thing in my room right now

ember tulip
#

yea CTD for me to on amd 9070xt

manic valve
#

Game crashes with no error message

ember tulip
#

first build ive crashed with lol

rotund raptor
#

Yep, crashes after splash screen

foggy dust
#

Just launch again so it does shader compil again

kindred shoal
#

I am CTD as well, 5090 but i have an amd cpu

faint bobcat
#

Me zip bombing all AyyyMD builds

lilac urchin
mortal wolf
#

i had crash after splash screen, and tried again, no crash

manic valve
mortal wolf
#

i think i know what it is

foggy dust
ember tulip
#

zip bombing all AMD how could forge do this Stronge

mortal wolf
#

the slop is sloppening (i told it what to do)

kindred shoal
#

tru

subtle nova
rotund raptor
stray grove
#

@kindred shoal dont think it has to do with amd i got intel and nvidia and ctd 3x in a row

hoary vector
#

shortfuse adding us to his botnet

shut badge
#

feeling pretty small with my 4080s πŸ‘‰ πŸ‘ˆ

foggy dust
#

Looks good. Do you recommend default settings + AE @faint bobcat ?

manic valve
faint bobcat
#

Right I think theres some shader thats loading from some but not others

mortal wolf
manic valve
foggy dust
faint bobcat
foggy cove
ember tulip
violet cobalt
#

crashed I'm on a 4080 S btw

manic valve
faint bobcat
#

bruh if its SSDM I will piss myself

glad vessel
foggy dust
low crane
#

oh so nvaidia has the crash problem too. Not only ayyamd.

dapper lake
#

huh, worked after using the installer for me too

quasi flicker
#

yea crashing here as well

viscid wedge
# foggy cove

was doing this earlier this week, it kept throwing in an old build. avoiding it for now

dapper lake
#

but not manually lol

stray grove
#

crash galoree

foggy dust
stone comet
#

holyyy thats a massive release

manic valve
glad vessel
viscid wedge
#

i'm going to wait here until this all settles down and we know it works

stray grove
#

@stone comet massivly crashing release 🫑

foggy dust
crisp compass
#

@dapper lake sadly did not work, had the ingame res set to 2843x whatever, but still had black bar. thanks for the idea tho πŸ™

foggy dust
#

Uhh, my sword is holy now?

shut badge
#

decided to wipe out the bin64 and 0011 folder when I crashed wit le broken addon, should I still download the let there be more lights mod with current version fixed?

foggy dust
stone comet
mortal wolf
#

i lie. i don't know why it crashes. we don't have resource upgrades here

low crane
#

damn anyone got the precious build? Its not pinned

#

previous

foggy dust
stray grove
foggy dust
#

previous working one

low crane
#

hmm

stray grove
#

@foggy dust wait why are they different size ahaha

foggy dust
#

Mine is the previous testing one with adaptation contrast

viscid wedge
#

This was the last I used that worked well. #1469072401450012774 message

hoary vector
#

sus

foggy dust
#

It's like 3 version after the previous pinned one

faint bobcat
shut badge
#

fixed for real this time version

foggy dust
#

v3

ember tulip
stone comet
#

whats SSDM anyway

low crane
#

crashing

shut badge
#

bro

foggy dust
#

Super Smash Death Match

rotund raptor
#

crashes

stray grove
#

yepp no good

foggy dust
#

Oh yeah actually not working

violet cobalt
#

jarvis pls fix

subtle nova
#

crash

lilac urchin
#

still crashing the son of a bitch

crisp compass
#

crash

rotund raptor
#

Just run the code through Grok, it will find the error

subtle nova
stone comet
warped spear
hoary vector
#

crashed on 5090 both tries

rotund raptor
#

4070ti crashes

foggy dust
#

Mine didn't crash when others crashed. Now mine does when others don't.

quasi flicker
#

fyi this is v14

quasi flicker
#

not my fault kekpepehands

mortal wolf
shut badge
foggy dust
#

Damn. Fightin' words

quasi flicker
#

i like it more it crashes less

manic valve
shut badge
#

it stands for slightly better

manic valve
#

Slightly more extreme profit margins

stray grove
#

what does the TI stand for

manic valve
#

Jensen gets slightly more leather jackets this month

blazing ridge
#

crash on 9070xt

shut badge
#

tight inning

lucid thorn
quasi flicker
#

Tuper Ixpensive

stray grove
#

@shut badge we have a winnerπŸ˜†

true dagger
#

works on intel gpu πŸ’―

stray grove
#

@true dagger get out of here πŸ˜‚

manic valve
violet cobalt
shut badge
#

thread turned into comedy club while forge unborks the addon

faint bobcat
stray grove
#

its great entertainment though

foggy dust
#

Forge quit and went on a pilgrimage

violet cobalt
foggy dust
#

nvm

stray grove
#

@violet cobalt what have you done to himm

lucid thorn
violet cobalt
#

arc gaming

viscid wedge
#

alright where are our guinea pigs (wait is that me?)

stray grove
#

blame intel gpu

ember tulip
low crane
#

working

faint bobcat
#

Yh so its SSDM

manic valve
faint bobcat
#

meme

#

meme game

subtle nova
foggy dust
shut badge
faint bobcat
#

time to repost

shut badge
#

doesnt crash

lucid thorn
#

What was the problem?

dapper lake
stone comet
#

didnt insta crash either

stray grove
#

we loading in boiii

hoary vector
#

it run

stray grove
#

Forge W

kindred shoal
#

forge goat

daring orbit
#

Whats up with the update?

faint bobcat
#

Desertering Crimsoning: Actually working non zip bomb build

  • Fixed stuff
  • Added stuff
  • Fixed stuff for the added stuff
  • Includes new Auto Exposure V3
  • Non RR plebs can enjoy local light sources having hue correction now
  • Alt bloom to fix shimmering/flickering due to base game temporal jitter + BLOOOMiness slider + made to work with Alt Auto Exposure
  • Modified contact screenspace shadows with edge fade, micro details
  • Grass/foliage stuff (WIP) probably still space for improvement
  • Combined all the previous BRDF, specular AA, diffraction and so on into one "Material section"
  • Can't remember the rest
  • Added SSDM on/off toggle (Screenspace Displacement Mapping) Removed becasue this game is a meme and hates you lot

Clear shader cache

Bricks AyyyMD users atm, use previous build here until we fix

#1469072401450012774 message

  • Caused by grass/foliage shaders decomp it seems

Newest patch 1.1 changed some shaders and renderpass setup. HDR, grading and post process settings work. Everything else needs to be updated

The following is broken or non functioning

  • contact shadow improvements
  • grass/foliage improvements
  • The whole materials toggle
  • hue correction for local light sources (only the flame sprite changes colour)
stray grove
#

@daring orbit ADDED STUFF

subtle nova
#

i wish there was a mod that removes flashbang during loading

daring orbit
manic valve
#

Psycho14 is gone?

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It looks way better

#

I miss it already

true dagger
ember tulip
#

PA said displacement mapping is a core feature no touch 😠

hoary vector
#

alt bloom makes the fast travel poitns real wonky

subtle nova
#

lmao it didn't load into game

#

crashed during load

plain fractal
true dagger
faint bobcat
#

This doesnt have any shortfuse related code

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or Psycho 14

kindred shoal
#

i reloaded shaders the old way

dapper lake
#

i cant unsee the off centre title screen i hate it

kindred shoal
#

by installing new drivers

foggy dust
#

Ehh my reshade just not loading and stuck on compiling shaders. Bah humbug.

ember tulip
stray grove
#

Grass foliage improvement ??

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what have i missed

blazing ridge
#

crash on loading map...

manic valve
kindred shoal
#

one day their renodx powers will combine like voltron

manic valve
#

The progress day by day is so good

crude thunder
#

yo any Vignette haters here? how do i remove this darkness 😭

faint bobcat
#

you dont

manic valve
#

You have to go to VignetteDX for that

faint bobcat
#

not until we add

shut badge
#

fuck dont max out dynamism

mortal wolf
#

rt hues i think, discord is my image comparison tool

lucid thorn
#

Gotta pay the forge tax

ember tulip
#

Hard crashed on load in had to restart pc

stray grove
#

IM IN

slow pecan
#

where is the main download for the reshade all im seeing are the addons on here?

foggy dust
#

||(this a joke)||

low crane
viscid wedge
#

something is wrong. game menus are very washed out, as is the Reshade overlay. I reset to defaults but.. yeah i dunno man.

jade magnet
#

to get the update I just need to download and replace in the game folder? or install with reshade again ?

violet cobalt
subtle nova
#

I'm in after crash on load

i fixed it by clearing cache during intro

covert ruin
#

do we still need lazors lettherebemorelight?

manic valve
stone comet
#

New bloom hates certain effects

foggy dust
#

If using AE

subtle nova
#

this and this

foggy dust
#

Yo gimme anamorphic

low crane
#

Yeah the new one hard locks my pc on load. Reboot of pc required.

foggy dust
#

"Buy new pc" -Jensen

subtle nova
foggy dust
#

Or whatever leatherman's name is

jade magnet
#

@subtle nova how do I clear cache?

mortal wolf
#

@faint bobcat technically flame color is blackbody (kelvin) color based on brightness, but i haven't really dug into the code

subtle nova
stone comet
#

new bloom REALLY hates these effects LOL

mortal wolf
#

bloom is sdr copium

foggy dust
#

My sword too

faint bobcat
foggy dust
#

It doesn't have a bloom from what I can remember. Weird.

faint bobcat
stone comet
#

LOL fair

#

just giving you info

kindred shoal
#

the grass and foliage fix

stone comet
#

it looked nice though otherwise

hoary vector
kindred shoal
plain fractal
kindred shoal
#

can just leave vanilla bloom on right?

plain fractal
#

Btw the new build looks awesome

faint bobcat
#

dogshit game

#

need to rebuild everything

stray grove
#

holy that grass improvement does look nice

kindred shoal
#

this grass fix is crazy

foggy dust
#

What's the grass fix?

viscid wedge
#

Damn, i'm now lost. ReShade and the game look horribly washed out now but if I take a screenshot, it looks like whats expected. I shouldn't have touched it!

kindred shoal
stray grove
#

that new build is pretty peak immo

kindred shoal
#

of the new build

deep iris
#

where do i download it?i am new to discord sry

foggy dust
#

oh sick

ember tulip
#

Still crashing after clearing cache

blazing ridge
#

Omg, are you guys actually getting the newest build to run? lol, I've cleared my ReShade cache and it still crashes on me

craggy violet
deep iris
#

thanks i see it

dapper lake
foggy dust
#

???

crude marsh
#

speaking of things being misaligned, anyone else get triggered by kliff favoring the left side of the camera when on a horse and hearing him talk/horse noises primarily from the left

dapper lake
foggy dust
#

I blame forge

covert ruin
#

yeah new build works for me on 5080

foggy dust
stray grove
faint bobcat
stray grove
#

i still have the fricking starting shield ahaha

low crane
#

Still hard locks pc after cache clear

foggy dust
crude marsh
#

does anyone having a problem have RR off

low crane
foggy dust
#

At least mine didn't crash after the the game itself recompiled shaders

#

ayyymd

faint bobcat
#

inb4 my non RR hue correction is zip bombing users

crude marsh
#

maybe you are just bombing AMD users

faint bobcat
#

Shortfuse decomp be like

crude marsh
#

dude I have uploaded so many mods that only crash for AMD

subtle nova
#

im amd user, i use amd cpu

mortal wolf
#

@faint bobcat vrs_native_ptr_resolved should be atomic bool/flag

blazing ridge
mortal wolf
#

well, even more than that really

faint bobcat
#

oh yh, I removed VRS but then some shaders like foliage where bricked

#

I think its becasue of decomp

stone comet
#

its actually crazy what a huge change the shadow additions are

faint bobcat
#

so I added it back

mortal wolf
#

basically ```cpp
if (vrs_native_ptr_resolved) return;

auto* native_cmd_list = reinterpret_cast<ID3D12GraphicsCommandList*>(cmd_list->get_native());
if (native_cmd_list == nullptr) return;

ID3D12GraphicsCommandList5* cmd_list5 = nullptr;
HRESULT hr = native_cmd_list->QueryInterface(__uuidof(ID3D12GraphicsCommandList5), reinterpret_cast<void**>(&cmd_list5));
if (FAILED(hr) || cmd_list5 == nullptr) return;

void** vtable = reinterpret_cast<void**>(cmd_list5);
native_rs_set_shading_rate = reinterpret_cast<PFN_RSSetShadingRate>(vtable[77]);
vrs_native_ptr_resolved = true;

this can run on two cmdlist at the same time
dense raft
#

Should I still use lettherebemorelight with your renodx Forge?

daring orbit
#

Looks great πŸ‘

crude marsh
#

I think at the end of the day if interiors and nights are still darkened you need more light

mortal wolf
#

could be the loading crash if it's setting up vrs

faint bobcat
#

I will check

flint moss
#

foliage improvements are massive πŸ‘

faint bobcat
#

maybe when I removed and readded it borked it

low crane
#

so now only amd users crash? Damn please dont make reno nvaidia exclusive

mortal wolf
#

disable_vrs, while "floating" is only modified on_present, so rare it'll get be read while the user is changing that value (and if it does crash on changing the value, we know it's that)

blazing ridge
#

Please drop a pin for the last working release for AMD GPUs... I cleared my ReShade and driver cache and it just keeps crashing on load...

lucid thorn
#

so wait are there any crashes?

#

oh I see

#

lemme try on my end snake

stray grove
low crane
mossy gust
#

looks great, foliage has so much more depth

kindred shoal
#

the real power of the grass fix is when you are moving past a bunch of grass

foggy dust
#

Probably momentary drop as he screenshotted

modest hatch
#

Does HDR look good on consoles tho? Might check it out on the ps5 pro

viscid wedge
#

Damn, a flawless week of RenoDX and now disaster. I am sad.

stray grove
#

@low crane i hit my fps lock button lol

low crane
dense raft
#

stupid question but how do you clear shader cache?

stray grove
#

@low crane no hit

low crane
blazing ridge
#

and fsr enable or disable, same crash

stray grove
#

@low crane yea just double checked no hit at all 111fps before 111 after

quasi flicker
#

wow shadows on grass actually makes grasslands pop

#

pretty cool

mortal wolf
#

@faint bobcat also

auto* native_cmd_list = reinterpret_cast<ID3D12GraphicsCommandList*>(cmd_list->get_native());

you presume it's dx12. all nonsense may hit this, including dx11 overlays and whatever

jade magnet
#

this looks INSANE

lucid thorn
#

where are the games shaders stored?

mortal wolf
#

if (cmd_list->get_device()->get_api() != reshade::api::device_api::d3d12) return;

subtle nova
#

yeah, something wrong with the bloom this version

jade magnet
#

some minor bloom issues around the character but overal. Holy crap, never seen such beautiful graphics in a game

faint bobcat
lone inlet
#

Alt-bloom really hates a lot of effects. Even the smoke from fires lmao

potent spear
low crane
lucid thorn
faint bobcat
#

Theres some issue exlcusive to AyyyMD

ember tulip
#

you think you'll be able to redo the SSDM with an amd fix/

faint bobcat
#

deboooging it

severe reef
lucid thorn
#

im on AMD, anything I can do to help?

potent spear
#

amd gpus to be specific

normal abyss
sly vigil
#

any mods to hide helmets yet?

low crane
#

amd gpus seem to crash at the end of the loading screen just when about to enter game

grim elk
#

alt bloom in action

lilac urchin
potent spear
lucid thorn
#

alright well I'll hold off for now, someone let me know when I'm needed for testing :p

lilac urchin
sly vigil
#

ah ta

ember tulip
sly vigil
#

that doesnt include helmets afaik

subtle nova
viscid wedge
subtle nova
#

this one does

leaden isle
#

yo thoughts on runnin the game in geforce now ultimate on a 500mbps ethernet connection?

#

cuz i got a laptop 3060 and shi not gud

plain fractal
#

Vanilla vs new alt bloom. The one flickering was actually the alt bloom in this scene

true dagger
#

i dont have any issues on the current version, only that the bloom looks slightly off but i everything else is great

sly vigil
#

where is the shader cache for this game btw

leaden isle
#

nvidia directx shadercache

#

windows R %LocalAppData%\NVIDIA\DXCache

grim elk
#

yeah, the bloom goes crazy with some of the effects, have to leave it off for now

dapper lake
sly vigil
dapper lake
#

Looks good otherwise - reminds me of convolution bloom from the immerse pack

heady blade
#

I have a question. Should I turn on both of the Windows hdr games hdr or just one?

grim elk
#

windows hdr is dogshit, never on

foggy dust
#

Can't enable HDR without it being on in windows as well. But do not enable auto hdr

grim elk
#

if you mean the auto hdr of course

true dagger
grim elk
#

but oither than that have to have hdr on in windows to get hdr ingame

lucid thorn
#

Light fix is still required for the new reno version yeah?

grim elk
#

yes

lucid thorn
#

just making notes

plain fractal
#

Nights look pretty good with the new auto exposure

leaden isle
#

rate the rtx 3060 6gb struggle setup:

  • everything minimum except water quality on cinematic xD
  • no dlss
  • 1440p
heady blade
#

Aha I understand then I turn on window hdr and in-game hdr and then I turn off window hdr, right?

subtle nova
#

id like to request even faster Auto exposure, 100 isn't fast enough and i want it to be seamless (nearly instant) similar to how it works in RDR2

Many thanks

sinful ravine
foggy dust
true dagger
subtle nova
grim elk
foggy dust
#

You can use about 180 in the film grain if you want a bit of that as well (no slider for grain size and grain sharpness atm)

subtle nova
#

i dont think grain is neccessary but ill try

leaden isle
subtle nova
#

nah, it adds shimmer to grass

stray grove
#

@leaden isle stick to your laptop monitor your criplling yourself tryna play at 1440p

subtle nova
#

due to it constantly moving

heady blade
grim elk
sly vigil
#

should i delete the entire DXcache folder to clear cache

sinful ravine
#

having HDR on windows uses srgb piecewise when converting SDR content, afaik, but most content is designed for gamma 2.2/2.4

sly vigil
#

unless someone can tell me the file for CD

stray grove
#

@sly vigil you should not have to new renodx build will force shader recompile

sly vigil
#

yeah i thought it does tbh

heady blade
sly vigil
#

ty

faint bobcat
sinful ravine
#

i usually keep HDR disabled in windows then enable with win + alt + b before I launch a game with hdr

grim elk
crude marsh
#

lol was it really an AMD only crash

grim elk
sinful ravine
#

amd moment

uncut lynx
#

the toggle turns on hdr on my second monitor aswell and thats not a good one sadly😭

golden scaffold
#

How do we clear shader cache?

subtle nova
ember tulip
#

Still hard locks

grim elk
#

manually in settings, shortcut toggle toggles all monitors

crude marsh
lucid thorn
foggy dust
#

Loving the latest version. I'm fighting a war, at night, and I can't see shit. lul Already fell into some water twice. Love it. Wish they'd add another ray bounce or something.

faint bobcat
crude marsh
#

I love it

faint bobcat
#

Uhh

ember tulip
#

Device was lost with DXGI_ERROR_DEVICE_REMOVED!
17:27:24:848 [11444] | ERROR | > Device removal reason is DXGI_ERROR_DEVICE_HUNG.

lucid thorn
#

damn your device is hung

ember tulip
#

thicc

blazing ridge
lucid thorn
ember tulip
#

just before i load into the world

lucid thorn
#

alright im 2 seconds away

blazing ridge
foggy dust
#

It sure is bloomy in here (might be spoilerish)

#

Shit you can even notice through the spoiler blur lul

low crane
#

Still crashing, amd.

lucid thorn
#

I crash right after I load in πŸ˜„

blazing ridge
#

However, sometimes Kliff walks a few meters, other times he just crashes.

lucid thorn
#

but that also crashed my driver πŸ˜‚

low crane
#

It hard locks my pc. Its wild.

mortal wolf
#
// --- VRS override via pre-draw injection ---
// The game uses Tier 2 VRS (per-primitive via SV_ShadingRate in vertex shaders),
// not per-draw RSSetShadingRate calls. To disable VRS we must inject
// RSSetShadingRate(1X1, {OVERRIDE, OVERRIDE}) before each draw, which tells
// the hardware to ignore the per-primitive and per-tile shading rates.
using PFN_RSSetShadingRate = void(STDMETHODCALLTYPE*)(
    ID3D12GraphicsCommandList5*, D3D12_SHADING_RATE, const D3D12_SHADING_RATE_COMBINER*);

std::atomic<PFN_RSSetShadingRate> native_rs_set_shading_rate = nullptr;
std::mutex vrs_native_ptr_mutex;

// Pre-draw hook: inject RSSetShadingRate(1X1, {OVERRIDE, OVERRIDE}) to disable per-primitive VRS
void OnVRSPreDraw(reshade::api::command_list* cmd_list) {
  if (cmd_list->get_device()->get_api() != reshade::api::device_api::d3d12) return;
  if (disable_vrs == 0.f) return;

  auto* native_cmd_list = reinterpret_cast<IUnknown*>(cmd_list->get_native());
  if (native_cmd_list == nullptr) return;

  ID3D12GraphicsCommandList5* cmd_list5 = nullptr;
  HRESULT hr = native_cmd_list->QueryInterface(__uuidof(ID3D12GraphicsCommandList5), reinterpret_cast<void**>(&cmd_list5));
  if (FAILED(hr) || cmd_list5 == nullptr) return;

  auto resolved = native_rs_set_shading_rate.load(std::memory_order_relaxed);
  if (resolved == nullptr) {
    const std::lock_guard lock(vrs_native_ptr_mutex);
    resolved = native_rs_set_shading_rate.load(std::memory_order_relaxed);
    if (resolved == nullptr) {
      void** vtable = *reinterpret_cast<void***>(cmd_list5);
      resolved = reinterpret_cast<PFN_RSSetShadingRate>(vtable[77]);
      if (resolved != nullptr) {
        native_rs_set_shading_rate.store(resolved, std::memory_order_relaxed);
        reshade::log::message(reshade::log::level::info, "VRS: Resolved native RSSetShadingRate function pointer for pre-draw injection");
      }
    }
  }
  if (resolved == nullptr) {
    cmd_list5->Release();
    return;
  }

  D3D12_SHADING_RATE_COMBINER combiners[2] = {
      D3D12_SHADING_RATE_COMBINER_OVERRIDE,  // overrides per-primitive (VS SV_ShadingRate)
      D3D12_SHADING_RATE_COMBINER_OVERRIDE   // overrides per-tile (shading rate image)
  };
  resolved(cmd_list5, D3D12_SHADING_RATE_1X1, combiners);
  cmd_list5->Release();
}

@faint bobcat

worn ibex
blazing ridge
lucid thorn
foggy dust
#

Okay

#

this is my fave fight

#

Wtf

#

I should've manual saved

stray grove
#

the foliage fix make distant shadow flicker massively

#

has soon as i turn it off its gone

dire pilot
#

I loaded in and thought "oh no, the image looks like shit" and then realized it was raining lol

jade magnet
#

grass fix is cool but its extremely shimmery on dlss

stray grove
#

@jade magnet im on quality it aint to bad immo its just the shadow flickering introduced by it

viscid wedge
#

DDU time, I guess. Great 6 hours of Reno fun earlier today but this new build has left me dumbfounded. 4090 too, so not AMD.
#1469072401450012774 message

pure sundial
#

An hour late to the party is everyone still CTD'ing with new reno?

true dagger
lucid thorn
#

only amd folks, I think

pure sundial
covert ruin
#

grass looks way better now with this update

viscid wedge
#

AMD users. I'm the only Nvidia user with an issue but its not the same issue at all

jade magnet
stray grove
#

@jade magnet check my clip above to it introduce a lot of shadow flickering at distance

kindred shoal
#

if I could sidetrack the tech talk for a second

#

Yann is the fkn worst

#

that is all

foggy dust
kindred shoal
#

do thay have AA in Pywellfor fucks sake

#

get this man to a meeting

lucid thorn
#

he just likes to drink

pure sundial
#

Yann was funny at first but he's so fucking annoying lmao

dense raft
#

impressive work Forge the game looks 10x better but ofc it's a wip overall just disabled the alt bloom and I also kinda prefer the vanilla lens flare on the sun but that's just my subj pref

lucid thorn
#

Look yann lost a lot in the opening hour to the game, he gets some freebies

foggy dust
covert ruin
shadow glade
#

fucking windows

faint bobcat
#

maybe decomp

#

or something else

#

I will just remove shaders one by one

lucid thorn
#

Can I provide anything to look? Or got any areas for me to dig? :p

faint bobcat
#

let me enable debug mode

#

in the addon

lucid thorn
#

I like code

pure sundial
#

Compiling shaders

jade magnet
shadow glade
#

can i use this with renodx?

pure sundial
#

You can I use it and a few others do as well

steel wolf
#

This is the what Vibeshine said about QP: Some devices may not support Constant Bit Rate. For those devices, QP is used instead. Higher value means more compression, but less quality.

Asked an LLM and this was its response about QP: For most game streaming setups using Sunshine and Moonlight, you should not adjust the global Quantization Parameter (QP) because it is completely ignored by almost all modern clients. Instead of relying on a static parameter, modern setups dynamically adjust compression on the fly to match the target bitrate you select in the client application.

What is the Quantization Parameter (QP)?
The Quantization Parameter dictates how aggressively video frames are compressed by the encoder. The scale typically ranges from 0 (mathematically lossless) to 51 (lowest quality). A lower QP value means less compression, which results in better image quality but requires significantly more network bandwidth.

Didn't see a difference personally so doubt my clinet is affected

mortal wolf
#

i already had chatgpt check my code and it said the vrs is flaky (which, granted, it was)

stray grove
#

@shadow glade use the no hud fix toggler it has the noise fix and many more option included

stray grove
#

@shadow glade

#

this include all of them

dapper lake
#

We praise the lord for RenoDX updates

shadow glade
#

or noise

dapper lake
#

you can do both

covert ruin
#

alternative bloom looks messed up

subtle nova
kindred shoal
hazy geode
pure sundial
#

DLSS balanced looked fine to me yesterday now it's so fucking blurry

#

why is the DLSS implementation so ass man

faint bobcat
#

AyyyMD users, so the addon is straight up bricking or?

#

is the game just CTDing?

dapper lake
low crane
hazy geode
lucid thorn
foggy dust
faint bobcat
#

fucking hell

#

Time to pull out the Wall message

hazy geode
#

It's working perfectly fine for me

faint bobcat
#

taps sign

dapper lake
#

so fuck amd ig?

faint bobcat
#

I dont want to brick people's PC, I need to think about this

shadow glade
#

i installed bunch of mods time to launch game via steam

low crane
#

so amd users are fucked from now on? RenoDX is now NvAIdia exclusive? I never thought this day would come. Damn

faint bobcat
#

truly

faint bobcat
#

paid off by Jensen

mortal wolf
shadow glade
#

xd

#

outpayy

dapper lake
#

different game tbh

quasi bear
#

is using hdr recommended?

subtle nova
#

amd users are fcked the moment they order an amd instead of graphics card despairge

pure sundial
grim elk
foggy dust
pure sundial
#

Yea it worked cheers man

foggy dust
pure sundial
dapper lake
# foggy dust wdym? SDR on TN panel

bro my first TN panel i was happy with bc i had a Β£90 60hz benq before, then i got a new monitor and realised how god awfully piss yellow or orange everything was

hazy geode
#

Sorry. I'm dense. Issues with AMD GPU. I'm on NVIDIA

pure sundial
#

SDR might be better if the HDR is terrible

vale scarab
#

can you tell me how remove shaders for the new update ?

faint bobcat
quasi bear
lucid thorn
grim elk
#

unless poor hdr monitor performance, then by all means sdr

quasi bear
pure sundial
blazing ridge
pure sundial
#

Supposedly the HDR is not that great on your monitor @quasi bear But doesn't hurt to give it a try anyway and see how you feel

dapper lake
#

honestly if the HDR on your monitor is shit but it looks better to you then might as well anyway

pure sundial
#

yeah it's personal preference at the end of the day you're the one looking at it

mortal wolf
#

@faint bobcat ```cpp
case DLL_PROCESS_DETACH:
reshade::unregister_eventreshade::addon_event::init_swapchain(OnInitSwapchain);
reshade::unregister_eventreshade::addon_event::draw(OnVRSDraw);
reshade::unregister_eventreshade::addon_event::draw_indexed(OnVRSDrawIndexed);
reshade::unregister_eventreshade::addon_event::draw_or_dispatch_indirect(OnVRSDrawOrDispatchIndirect);

  break;

}

renodx::utils::settings::Use(fdw_reason, &settings, &OnPresetOff);
renodx::mods::shader::Use(fdw_reason, custom_shaders, &shader_injection);
renodx::utils::random::Use(fdw_reason);

if (fdw_reason == DLL_PROCESS_ATTACH) {
reshade::unregister_addon(h_module);
}

return TRUE;
}

move unregister to last action though not entirely sure it matters.
mortal wolf
#
Exception thrown at 0x00007FFBC68273FA (KernelBase.dll) in CrimsonDesert.exe: 0x887A0006: The GPU will not respond to more commands, most likely because of an invalid command passed by the calling application (parameters: 0x000000001D4BF220).

this one, happens on "good" boots

modest hatch
#

Without telling me where they are, are many of the crimson desert cool looking armor sets we’re seeing online in Hernand? Or are they in later areas ?

blazing ridge
mortal wolf
#

too far apart

lucid thorn
#

these are the reshade.log logs?

foggy dust
#

God I hate that raytracing is only like 5m in front of you.

mortal wolf
#

17 seconds apart is an eternity in gpu terms, but πŸ™

foggy dust
#

So ugly

golden scaffold
#

Am I just visually impaired that I cannot see grass AO and material improvements? I have RR on

blazing ridge
lucid thorn
#

I don't think it'll help whatsoever but do you need anything from my reshade log :p

vale scarab
#

We needclear shader cache for crimson only or all in %LocalAppData%\NVIDIA\DXCache ?

lucid thorn
stray grove
#

@golden scaffold

golden scaffold
shadow glade
#

these aint on yet?

stray grove
blazing ridge
mortal wolf
#

@vivid iris fired_on_init_swapchain is unused

ionic parcel
lucid thorn
# blazing ridge Alright... I figured it might be an incompatibility, so we can cross that out. P...
21:30:06:260 [ 5096] | INFO  | [RenoDX] mods::shader::OnCreatePipelineLayout(will insert cbuffer 13 at root_index 3 with slot count 37 creating new size of 42, newParams: 7583817952 )
21:30:06:260 [ 5096] | INFO  | [RenoDX] mods::shader::OnInitPipelineLayout(0x000000001c9a0fe0, injection index: 3, injection layout: 0x000000001c9a0fe0, cbvIndex:13 )
21:30:21:494 [16488] | DEBUG | [RenoDX] utils::shader::BuildReplacementPipeline(Replacing 0xf425f3c7)
21:30:21:495 [16996] | DEBUG | [RenoDX] utils::shader::BuildReplacementPipeline(Replacing 0xd23a0f31)
21:30:21:495 [16488] | DEBUG | [RenoDX] utils::shader::PipelineShaderDetails(Replacing pipeline for 0xf425f3c7, pipeline: 0x00000002af436d80, index: 4, type: pixel_shader, stage: pixel_shader)
21:30:21:495 [16996] | DEBUG | [RenoDX] utils::shader::PipelineShaderDetails(Replacing pipeline for 0xd23a0f31, pipeline: 0x00000002aec1c680, index: 4, type: pixel_shader, stage: pixel_shader)
21:30:39:651 [21516] | ERROR | Device was lost with DXGI_ERROR_DEVICE_REMOVED!
21:30:39:651 [21516] | ERROR | > Device removal reason is DXGI_ERROR_DEVICE_HUNG.
21:30:39:652 [21516] | INFO  | [RenoDX] utils::resource::OnDestroyDevice(11374170232)
21:30:39:653 [21516] | INFO  | [RenoDX] utils::shader::OnDestroyDevice(11374170232)
21:30:39:653 [21516] | INFO  | [RenoDX] mods::shader::OnDestroyDevice(11374170232)
21:30:39:655 [21516] | ERROR | Device was lost with DXGI_ERROR_DEVICE_REMOVED!
21:30:39:655 [21516] | ERROR | > Device removal reason is DXGI_ERROR_DEVICE_HUNG.
21:30:39:661 [21516] | ERROR | Device was lost with DXGI_ERROR_DEVICE_REMOVED!
21:30:39:661 [21516] | ERROR | > Device removal reason is DXGI_ERROR_DEVICE_HUNG.
21:30:39:666 [21516] | ERROR | Device was lost with DXGI_ERROR_DEVICE_REMOVED!
21:30:39:666 [21516] | ERROR | > Device removal reason is DXGI_ERROR_DEVICE_HUNG.

my gpu driver did everything it could to hold on πŸ˜‚

dapper lake
#

@faint bobcat Not sure if thats a known issue or not (black square shading round horse and other areas)

all settings maxed with RR on

golden scaffold
golden scaffold
stray grove
#

@golden scaffold ya i only noticed in the quarry

heady blade
#

I'm the one who asked the hdr question earlier, and I can play it like this, right?

hollow kiln
ionic parcel
foggy dust
hollow pollen
#

On nvidia i need to clear shader cache for the new update or nah?

heady blade
#

Okay, thank you

faint bobcat
stray grove
#

@foggy dust i only noticed in quarry so far

dapper lake
#

Grass foliage improvements on and off my bad on the second one not having it up

foggy dust
#

Oh I got some on some huts

faint bobcat
#

oh yh, can we share saves?

#

that would be eaiser for me

foggy dust
#

Seems RR is struggling to denoise

faint bobcat
#

I think

#

because at this rate I am never leaving the starting town

#

I need to be able to jump and load in

#

and check multiple areas

stray grove
#

@foggy dust ye something like that

dapper lake
foggy dust
covert ruin
#

yeah there should be some saves on nexus

foggy dust
#

You playing on some insane TV? lul

quasi bear
#

what is ReLimiter?

stray grove
dapper lake
#

Lmao nah what you got yours set at?

#

im playing on one of the dodgy MSI oleds lmao

foggy dust
#

1.25 otherwise midtones are disgustingly flat and lifeless

brazen coyote
faint bobcat
# dapper lake

This is how you know I havent tested other areas

shits all fucked

#

right I need saves

ember tulip
golden scaffold
#

Huge fan of the dynamism slider ❀️

analog root
#

Which settings are recommended now?

faint bobcat
dapper lake
pure sundial
foggy dust
#

testing for myself

lucid thorn
#

launching game

dapper lake
#

honestly

#

probably not a good scene to compare for that

foggy dust
#

Well it's all about how it looks on your monitor. swag I've also upped saturation as well.

#

Haha nah

pure sundial
#

I don't know if foliage improvement is causing that flicker, I have turned it off and on and no difference

dapper lake
#

sat at 59 myself but always weary of going to high

lucid thorn
#

I dunno if this is related but I swear the game would recompile shaders each new reno version but it's not anymore, was it the no more light that was triggering it or something else

dapper lake
lucid thorn
pure sundial
dapper lake
dapper lake
pure sundial
#

It's minor I've only noticed it on this 1 section in the abyss so far

jade magnet
#

Guys, QQ - what is the best DLSS preset to use ? playing in 2k quality, rtx 5080

faint bobcat
pure sundial
#

Quality should be fine for you if you are happy with your FPS

jade magnet
#

I mean preset (K, L, M etc)

faint bobcat
# faint bobcat so its either Emissive shaders that are being griefted or grass
GitHub

Renovation Engine for DirectX Games. Contribute to OopyDoopy/renodx development by creating an account on GitHub.

GitHub

Renovation Engine for DirectX Games. Contribute to OopyDoopy/renodx development by creating an account on GitHub.

pure sundial
#

Well if you are using RR it will be preset K regardless of if you set it to L or M in game

restive roost
pure sundial
#

If you are not using RR use M

jade magnet
#

ah, ok

vale scarab
#

perf is nice on this game with RR and full max settings , play 4k with 5080

restive roost
pure sundial
#

oh yeah my bad

#

RR is separate

vale scarab
#

Yep

jade magnet
#

I play on 2k monitor. dont care about 4k

dapper lake
pure sundial
#

Alt tabbed to turn on my instant replay to record something and my character fucking rolled off a ledge and died

faint bobcat
jade magnet
#

I dont wanna dive into 4k gaming - I would need to get 5090 and thats mental

subtle nova
lucid thorn
#

launching game

blazing ridge
low crane
#

on it

jade kettle
#

new patch seems impressive, a bit to dark maybe though?

pure sundial
#

I was considering a 4k monitor with my 5070 ti but I like being able to get higher fps with path tracing, dont wanna have to compromise on graphic settings with any games I play

lucid thorn
soft timber
#

What kind of grass and foliage stuff is this new version doing?

manic finch
#

damn the grass/foilage improvement is amazing

soft timber
jade kettle
#

is it supposed to be this dark at night?

burnt dew
#

SSDM is doing the same thing as toggling POM right?

manic finch
dapper lake
faint bobcat
#

was causing CTDs

lucid thorn
faint bobcat
#

so grass shaders work

lucid thorn
#

I... Think?

#

Well hold on

faint bobcat
#

well RIPPPPPPPPP

lucid thorn
#

I don't know if it does anything

faint bobcat
#

Alt bloom is ded then

lucid thorn
#

Lemme go somewhere else

dapper lake
burnt dew
#

I was able to test that with the devkit addon installed

soft timber
pure sundial
shadow glade
#

tf lol

grim elk
pure sundial
#

Maybe in a couple GPU generations I'll get a 90 card and upgrade to 4k

fresh field
#

so this line about bricking AMD users, that GPU? cause... 7800X3D cpu here lol

jade magnet
fresh field
#

also is clearing shader cache required? or just recommended?

pure sundial
crude marsh
#

yeah just AMD gpu being meme as always

pure sundial
#

Oled is amazing I can never go back to an LCD

dapper lake
fresh field
#

oh yes, AMD gpu is pure meme, just like their drivers have been for the past 15 years

lucid thorn
#

The grass thing doesn't do anything on my end

jade magnet
#

samsung odyssey g5 - they are SO CHEAP

pure sundial
#

Ohhh nice

crude marsh
lucid thorn
#

Nvidia has been trying to take that crown lately

pure sundial
#

I got myself a G8 on sale saved $1300 NZD on it

crude marsh
#

like, direct light

shadow glade
manic valve
jade magnet
#

Yeah but there is no 32 inch 2k oleds...

lucid thorn
pure sundial
#

PS Vita is so nostalgic hahah

fresh field
# lucid thorn Their drivers aren't that bad

i havent owned a AMD gpu since like 2012, i had one for about 6 months and i couldnt stand the driver instability at the time, sold it for the latest Nvidia equal at the time

jade magnet
#

I need to go from 32 LED to 27 oled

burnt dew
#

The grass thing only works if I'm using RR. Not working if no RR

pure sundial
manic valve
pure sundial
#

like the one I have

golden scaffold
# pure sundial What do you recommend having dynamism set to?

I'm still messing with it. 50 seems to be close to game default how aggressively it dims environment when facing away from the sky. 40 default can make it a little too bright for me on a 2000 nit screen sometimes so I'm playing with increasing this value around 45 ish range. Increasing this also makes darkness brighter on the other end which helps too. But the default 40 preserves most detail when youre getting flashbanged, however I'm not as concerned about that I want better dark visibility and some minor daylight dimming (so closer to vanila, somewhere in between)

lucid thorn
low crane
stray grove
#

@pure sundial weird though in that clip i posted the flickering disapear right when i turn folliage fix off and restart when i turn it on

manic finch
#

Grass/foilage improvement on vs off

jade magnet
#

@pure sundial what... i havent seen one, 34 inch is way to big anyway

lucid thorn
#

I think my rain looks worse? I'm not sure why

manic finch
#

the alt bloom makes this two hander glow a lot lol

pure sundial
grim elk
pure sundial
#

Ah true

grim elk
#

i certainly dont want to get an uw again

pure sundial
#

Sorry G85SD

lucid thorn
#

Why did my rain change aha

pure sundial
#

yeah the PPI is a bit lower on the 32 inch with 1440p no?

crude marsh
#

I can't go back to non ultrawide, feels so wrong

pure sundial
#

most significant upgrade I've made

vale scarab
#

Question , dark at night is fixed ?

manic finch
#

dude, right? I got my first UW in 2016 and never went back

#

waiting for a 5k2k with good hdr

pure sundial
#

I went from 27 inch IPS monitors to 21:9 Oled

manic finch
#

to upgrade from my alienware oled

manic finch
grim elk
#

i was gettong sick of problems in some games, with pillarboxing and whatnot, got back to 16:9 and not looked back, maybe the situation got better now

crude marsh
#

I just fix the cutscenes/camera myself

lucid thorn
#

Okay rain definitely looks wrong when there's no direct light. Shining my light, the rain looks right. Wonder what happened to it

true dagger
#

yea i could never go back to 16:9 from ultrawide tbh

manic finch
#

yeah if the game doesn't support UW someone fixes it same day

mortal wolf
# faint bobcat was causing CTDs

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pure sundial
manic finch
#

yep

pure sundial
#

Just waiting on companies like fromsoft to get their shit together and start taking UW into account

manic finch
#

but some games like re9 still need to fix their fov

#

god that default fov was horrid for UW

#

in fps

pure sundial
#

No UW support and locking to 60 in the big 26 is crazy

manic finch
#

luckily the game was modded

crude marsh
#

man has there been a game released that doesn't require mods to be playable

#

in the past like 2 years

manic finch
#

nope lmfao

blazing ridge
grim elk
#

okay guys, im gonna trust you and will consider trying uw again

pure sundial
lucid thorn
#

Did I not pull the right version?

jade magnet
#

Im only worried about the size (not what she said) going from 32 LED to 27 OLED. I hope its gonna be fine

low crane
lucid thorn
#

It definitely didn't hard crash for me, but let me try to re-do shaders

jade magnet
#

@pure sundial yeah but honestly i did not notice lower ppi when I went from 27 led to 32 led

grim elk
pure sundial
#

Ah that's interesting

shadow glade
#

plug and playy but u gotta have no skill issue

jade magnet
#

@grim elk yeah counting on that. OLED benefits are superior

lucid widget
#

Question, is RenoDX for Crimson Desert supposed to output HDR swapchain without native HDR enabled, or does it require native HDR to be ON first?

faint bobcat
pure sundial
lucid thorn
sharp blaze
#

Driver timeout for me with 7800xt

pure sundial
#

But yeah NG4 was good all around

summer notch
manic valve
jade magnet
#

sure

shadow glade
grim elk
#

mediocre oled is still better than lcd

blazing ridge
# lucid thorn Did I not pull the right version?

yes, with grass shader

22:23:02:364 [18408] | DEBUG | [RenoDX] mods::shader::HandlePreDraw(found shader: 0xd9d3da8b)
22:23:02:364 [18408] | DEBUG | [RenoDX] mods::shader::HandlePreDraw(found shader: 0x88b2ee8a)
22:23:02:364 [18408] | DEBUG | [RenoDX] mods::shader::HandlePreDraw(found shader: 0xc4411262)
22:23:02:364 [18408] | DEBUG | [RenoDX] mods::shader::HandlePreDraw(found shader: 0x71215b70)
22:23:12:584 [ 4728] | ERROR | Device was lost with DXGI_ERROR_DEVICE_REMOVED!
22:23:12:584 [ 4728] | ERROR | > Device removal reason is DXGI_ERROR_DEVICE_HUNG.

manic valve
shadow glade
dapper lake
jade magnet
pure sundial
dapper lake
#

took like 2 mins for me but was going BRRRR with 1000mb/s read

manic finch
summer notch
lucid thorn
manic valve
lucid thorn
#

testing that latest version

#

and then I'll try that

shadow glade
pure sundial
golden scaffold
#

Anyone else wishes we could interact with companions more? I really wanted to give some flowers to damiane but I can't πŸ˜”

vale scarab
#

With last version,, ,need instal LetThereBeMoreLight too ?

pure sundial
#

I wish MGRR had more people willing to mod it, game could use some love

faint bobcat
dapper lake
pure sundial
#

maybe I should learn how to mod games lol

shadow glade
manic valve
#

Were Ninja Gaiden games ever long?

lucid thorn
faint bobcat
#

wtf

#

so they are both cooked

#

ok

#

AMD gets no grass

lucid thorn
pure sundial
faint bobcat
#

no alt bloom

#

no nothing

lucid thorn
#

hey the grass one loaded for me

#

I just had no cool grass

manic valve
patent bough
#

guys let me know when you or devs fix the game.

lucid thorn
# faint bobcat no nothing

does this help kekpepehands

22:28:16:789 [ 9872] | DEBUG | [RenoDX] mods::shader::HandlePreDraw(found shader: 0x14fef4ee)
22:28:16:789 [ 9872] | DEBUG | [RenoDX] mods::shader::HandlePreDraw(found shader: 0xd9d3da8b)
22:28:16:789 [ 9872] | DEBUG | [RenoDX] mods::shader::HandlePreDraw(found shader: 0x88b2ee8a)
22:28:16:790 [ 9872] | DEBUG | [RenoDX] mods::shader::HandlePreDraw(found shader: 0xc4411262)
22:28:16:790 [ 9872] | DEBUG | [RenoDX] mods::shader::HandlePreDraw(found shader: 0x01e31e13)
22:28:16:790 [ 9872] | DEBUG | [RenoDX] mods::shader::HandlePreDraw(found shader: 0xe937b903)
22:28:17:301 [20168] | ERROR | Device was lost with DXGI_ERROR_DEVICE_REMOVED!
22:28:17:301 [20168] | ERROR | > Device removal reason is DXGI_ERROR_DEVICE_HUNG.
22:28:17:302 [20168] | INFO  | [RenoDX] utils::resource::OnDestroyDevice(7439045912)
22:28:17:302 [20168] | INFO  | [RenoDX] utils::shader::OnDestroyDevice(7439045912)
22:28:17:303 [20168] | INFO  | [RenoDX] mods::shader::OnDestroyDevice(7439045912)
22:28:17:305 [20168] | ERROR | Device was lost with DXGI_ERROR_DEVICE_REMOVED!
22:28:17:305 [20168] | ERROR | > Device removal reason is DXGI_ERROR_DEVICE_HUNG.
22:28:17:311 [20168] | ERROR | Device was lost with DXGI_ERROR_DEVICE_REMOVED!
22:28:17:311 [20168] | ERROR | > Device removal reason is DXGI_ERROR_DEVICE_HUNG.
22:28:17:316 [20168] | ERROR | Device was lost with DXGI_ERROR_DEVICE_REMOVED!
22:28:17:316 [20168] | ERROR | > Device removal reason is DXGI_ERROR_DEVICE_HUNG.
low crane
#

Im tired of NvAidia getting all the exslusives. I will by Intel gpu next. Fuck amd and nvaidia. Wait If i get a intel gpu, i cant play any games what so ever. Fuck it im quitting pc as a whole.

pure sundial
lucid thorn
manic valve
pure sundial
#

Playing on master ninja is fun

blazing ridge
sharp blaze
lucid thorn
fresh field
lucid thorn
#

alright verifying integrity one sec

manic valve
faint bobcat
#

So its only grass shaders that are cooked

#

Abysmal

sturdy monolith
#

yo guys is deleting everything in %LOCALAPPDATA%/NVIDIA/DXCache enough to clear shaders? Is that the 'preferred' way?

lucid thorn
#

maybe

fresh field
#

i only acknowledge the first 3 ninja gaiden games, all others dont exist

faint bobcat
#

wish we could just mod assets directly

manic valve
faint bobcat
#

Nvidiots vs AyyyMDroids

fresh field
faint bobcat
manic valve
#

It's like saying "oh I know how to change the oil on my S54/S65/S85 engine, the rod bearings won't fail"

shut badge
#

ninja gaiden games have shit ranking systems

sturdy monolith
shut badge
#

they do it for the love of the game

manic valve
fresh field
faint bobcat
#

Well thank you all Lisa Su'ers

#

We now know that grass sahders no likey

sharp blaze
#

Spoke too soon, got a driver timeout walking around

manic valve
faint bobcat
#

That might just be becasue of debug logging

golden scaffold
true dagger
severe reef
#

why must the amd overlords curse us this way

fresh field
shut badge
lucid thorn
#

I'll buy a 5080 if I trip over 2k :p

fresh field
summer notch
blazing ridge
#

9070xt work perfect haha

lucid thorn
lucid thorn
#

but also

#

5070 ti isn't that far off from my current GPU

#

It wouldn't make sense for me πŸ˜‚

low crane
blazing ridge
fresh field
low crane
fresh field
lucid thorn
#

9070xt is 900 cad, 5070 ti is 1500, 5080 is 2k

pure sundial
foggy dust
fresh field
#

oh not bad, an asus 5080 prime is only 1499

restive roost
#

only

fresh field
#

i thought the GPU prices would be much more whack. 5090s are dumb though

lucid thorn
#

When I bought my 7900xt the xtx was 1500 and the 4080 was 1600

shadow glade
#

Lol

pure sundial
#

I can't wait to spend 10k on a 7090

lucid thorn
#

My 7900xt was 1100 at the time

shadow glade
fresh field
#

yeah i have a 4080 super so it doesnt make sense for me to really get something newer just yet

golden scaffold
#

How can I get rain back? πŸ™

faint bobcat
lucid thorn
#

but yeah latest shader doesn't work

#

The grass one didn't crash

lucid thorn
#

for me

fresh field
#

rain it just a construct

lucid thorn
#

which you know, opposite of everybody else

faint bobcat
summer notch
wraith sorrel
#

I know this is already a reported issue, but Alt Bloom looks really weird on my end.

lucid thorn
#

but yeah my rain broke unless light was on it, dunno why :p

pure sundial
#

Soo true gonna regress back to my 550 ti with 1 gb vram lets goooo

fresh field
#

oh yeah, i am worried about phsyical consumer GPUs going the way of the dodo

#

maybe i will buy a 5090 when they arent 4k and ride it into the sunset

lucid thorn
pure sundial
fresh field
blazing ridge
#

Back when I got my 9070XT I saved money by not getting a 5070 Ti so I could buy a 2TB WD Gen5 NVMe. Today I could probably sell the NVMe and the GPU, grab an RTX 5080, and still have cash left over lol

golden scaffold
#

I don't even know what black magic Reno is even doing at this point but this is such a better atmosphere on a rainy day here (i'll leave you to guess which one is original)

pure sundial
#

Cloud streaming is the future!!

manic finch
#

i only upgraded to the 5090 around release because I was able to sell my 4090 for more than i paid LOL