#Crimson Desert - CHECK PINS FOR ADDON

1 messages · Page 38 of 1

primal estuary
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my eyes are seeing it as "thicc-er shadows"

subtle sinew
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it's easier to make out on the ground

glad vessel
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Oh I forgot about that, thank you I will try that

sick monolith
spare quartz
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which mod are these screenshots about?

sick monolith
eternal osprey
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I can't see any immediate difference. I guess that's good.... for me? lol

subtle sinew
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the same effect on (left) and off (right)
off as in it was turned off through the mod

sick monolith
eternal osprey
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Ok obvious there, it's almost as if some stones just suddenly appear

subtle sinew
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yep

primal estuary
subtle sinew
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it's a shader toggle setting from this mod

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downside is you get flatter walls and edges are not as defined but edges are less blurry

patent bough
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I wonder how long it takes devs to realize this

subtle sinew
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before and after mod for example

primal estuary
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thank you for explaining

thorn grove
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why are people on reddit literal retards

subtle sinew
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shitting on cd is the new fad

fierce quest
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This game looks both bad with ray reconstruction and without it. With ray reconstruction, shadows look better but the game is a blurry mess. Without it armor and stuff looks horrible. Is there any fix for this? Am I doing anything wrong?

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Tried every possible setting. DLSS 4/4.5 perf/balanced/quality/dlaa

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Also weird grainy looks around object borders.

granite crypt
stark arch
granite crypt
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If you submit a bug report they will eventually get to it, the more the better. Most people seem to complain but not actually submit a bug report

karmic quest
stark arch
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daylight rain looks absolutely shit with RR, but RR improves indoor scenes so much

sick monolith
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the guys at optiscaler suggested to use fsr input => dlss output

fierce quest
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Cant get this game to look good, whatever I try.

subtle sinew
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I deleted the rest since I didn't want them

karmic quest
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Ah it was that one, I deleted it too lol since I thought hell nah, dont want less depth

stark arch
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i remember first time booting up this game before renodx, the vegetation in the start scene was so fucking awful, im not even sure how it passed QA kekw

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game can look really fucking good at times rn but also really fucking bad. so i hope they fix that

rare vapor
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I have optiscaler and renodx installed, and i'm missing alot of effects now, like the finishing kill grey and the entire blinding flash blue screen (but keeps the sword glow). is this because of opti/reno?

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was fine for a bit then it happened

plush parcel
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#1469072401450012774 message

"Works"

crude marsh
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well, their RT implementation is pretty ass so

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cant say I am surprised stuff like that happens too

fierce quest
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Do you guys run it with ray reconstruction or just DLAA? What is best atm?

Ray reconstruction makes it soo blurry, I get a headache.

granite crypt
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Link to submit bug reports if you want to get things fixed: https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=67 (Just scroll to bottom of the page to see the "Report an Issue" button)

crude marsh
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I run DLSS quality 5k x 2k with RR and RCAS at 0.7

plush parcel
sick monolith
fierce quest
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Compared to RR off.

crude marsh
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RCAS helps

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game just looks so awful without RR I don't consider it an option really

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but pick your poison

crude marsh
sick monolith
wispy crown
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Looks at NexusMods
Sorts by date published
All reshade presets

crude marsh
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but thats enough for me in this game with decent frame pacing

wispy crown
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We can hide translations... Why can't we hide reshade presets?

sick monolith
wispy crown
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"RTX Reshade"

Like bro that's just bloom man

fierce quest
# crude marsh RCAS helps

How do i even modify rcas? Pretty new to reshade. Is it the "sharpening" option under "Sharpening type rcas" in the renodx options?

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I would like to try it.

sick monolith
fierce quest
crude marsh
fierce quest
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Nvm cant send pic.

sick monolith
fierce quest
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Ahh i see

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Thnx

eternal osprey
viscid wedge
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man I cannot forgive them putting in activities that you can fail simply because of passive abilities you've unlocked (and can't be switched off)

eternal osprey
subtle sinew
glad vessel
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Another example of the parallax mod

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Vanilla

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Modded

crude marsh
wispy crown
jolly jolt
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it looks like its reducing the parallax effect 😕

subtle sinew
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it pretty much disables it

velvet cliff
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it's still reasonably bumpy without it

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plus parallax also makes the textures blurry so i can live with it off

glad vessel
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Some scenes look better in vanilla, but they have those blurry edges

steady stirrup
severe gulch
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How do i get the latest addon? I can't find it

viscid wedge
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check the name of the channel 😉

severe gulch
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I dont't have the pin between those icons... I'm sorry 😭

viscid wedge
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likely in split view. view the channel in full view

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click the three dots up there

severe gulch
golden scaffold
golden scaffold
# steady stirrup On

This looks great tho. Where's an example of blurry edges? I'm on phone atm so can't pixel peep

karmic quest
steady stirrup
steady stirrup
karmic quest
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And Parallax does that?

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Hmmm

wispy crown
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Yeah the way they do parallax is indeed causing that issue

karmic quest
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Might need to try it then

wispy crown
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But I still think the game looks so shit without the effect

golden scaffold
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Wait so it's a new shadertoggler mod?

wispy crown
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Is the reworked Auto Exposure in the latest update very different to the one before that?

crude marsh
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I believe so

wispy crown
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Ah okay so redo my settings. Hope I can get close to the same result I had with the previous version. Really loved it

crude marsh
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ShortFuse is working on some interesting stuff with human vision math

wispy crown
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That sounds really exciting. I just wonder if that really works well on a monitor since the dynamic range we have available on a monitor is so much worse than what we have with our eyes.

karmic quest
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Next thing Fuse will be selling is monitors custom made for this game

crude marsh
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well the cool thing is the tonemapping stuff he is working on can be applied to many games

wispy crown
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Yeah honestly when we had the debate that Crimson Desert was too dark with the new auto exposure I can see what people meant when looking at my LCD monitor. I straight up couldn't see lots of details I could easily see with my OLED. The raised black floor of LCDs really eliminate details in dark scenes.

fleet jacinth
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can someone post a picture of the newest mod at night time?

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last time i saw a picture it was so dark i wouldnt be able to play like that 😄

crude marsh
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I mean you can opt out of autoexposure changes

fleet jacinth
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thats perfect then, im still on one of the earlier versions

primal estuary
crude marsh
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night time is definitely not as dark now and more adjustable

dapper lake
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https://youtu.be/gR3hZQnj4bc?si=l9-n43UtdIzQ8ZYF dude calls this game a technical masterpiece lmao

The audacity is staggering.

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fleet jacinth
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now we just need the devs to do their own fixing lol

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fat chance of that

fossil magnet
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Hi guyse, does "LIGHT FIX STILL RECOMMENDED" mean the"LetThereBeMoreLight" thing?

past cipher
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yup

jade magnet
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do you guys have a fix for cloud shimmer on dlss?

wispy crown
fossil magnet
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cheers

dapper lake
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Oh for sure - the engine is imporessive but masterpiece is wild lmao

wispy crown
dapper lake
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i cant say i played W3 on release, got it years after

wispy crown
jade magnet
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and also a questio - what does the light fix actually do? I dont have it installed and for me everything looks great

wispy crown
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PC was better but still had it's own fair share of issues especially with stuff like GTX 970 3.5GB

dapper lake
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oohh yikes. IVe only ever heard folk go on about how good it ran and how good it looked but i wasnt that impressed when i got it

fleet jacinth
dapper lake
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game itself was great

past cipher
wispy crown
jade magnet
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ok cool

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thanks

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I just upload it to the 0011 folder and thats it?

past cipher
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i suggest to use json mod manager

plush flint
wispy crown
past cipher
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so you dont need to replace the original files

dapper lake
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Ahh i see, yeah a couple mates of mine were obsessed with it and were giving it the whole "best looking game ever" attitude. Couple mods defo helped it. Ive went back to w3 once with RT and despite loving RT i just didnt think it worth another playthrough for the performanc

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idk if it runs better than RT first release tho

subtle sinew
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Added depth based RCAS and the game looks so much sharper

crude marsh
wispy crown
subtle sinew
dapper lake
wispy crown
dapper lake
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idk why the performance on top of being low was super inconsistent and stuttery? Maybe shaders IG

glad vessel
subtle sinew
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more depth based RCAS goodness

crude marsh
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there are like 4 different half res cloud things on top of VRS on top of temporal reprojection on the entire sky

viscid wedge
dapper lake
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Ill maybe need to check it out again, i never bothered with reno in it at the time i dont think i had used Reno Yet, what res you running at with what gpu if you dont mind me asking?

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i can usually put up w low framerates like star citizen back in the day but it seemed a lot more taxing than i thought

viscid wedge
crude marsh
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what is this "depth" based RCAS

dapper lake
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Huh, i wonder if my Vram is the issue as id have been on 1440p 5080

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WAIT

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no i think i still had my 4k monitor

wispy crown
dapper lake
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welp ill try the game again then

viscid wedge
eternal osprey
dapper lake
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i love the overall environment design and layout if you get me in CD but the pop in etc detracts hugely

subtle sinew
dapper lake
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at night with the auto exposue mod CD gives me modded skyrim vibes ngl

wispy crown
crude marsh
subtle sinew
wispy crown
subtle sinew
wispy crown
subtle sinew
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I'm on a 5090 lol

eternal osprey
subtle sinew
wispy crown
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But still you can't just render 33% more pixels and run the game 25% faster. Something is different here

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Wait maybe my performance is just cooked

eternal osprey
wispy crown
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Does anyone with RR DLSS Performance 4K get really 66 fps?

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I'm at 50 most of the time

eternal osprey
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I can't seem to get DLDSR to work unless it's 2.25x >.<

manic valve
wispy crown
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Okay guess I need to reinstall my driver. WTF

manic valve
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DDU it

wispy crown
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Yeah Nvidia "clean install" does the same as DDU afaik

viscid wedge
manic valve
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Doubt it. DDU is the way

maiden mortar
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No luck modifying flat lighting times or weather?

jade magnet
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one observation from myself (I could not fix it by tweaking reno settings) - in full sun in open areas everything looks cool, but for example in the forest the light is super bright compared to the rest. Somethings up with auto exposure i guess

crude marsh
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I get like.... 50 base out in the world at DLSS quality 5k x 2k

wispy crown
viscid wedge
manic valve
crude marsh
wispy crown
manic valve
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5kx2k is way, way heavier

crude marsh
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this game seems to scale poorly with res too

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but I am fine with 3x fg, get like 45ms render latency

wispy crown
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Wait also normally I have my power target of the 4090 on 80%

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In Crimson Desert I loose almost 10% performance

eternal osprey
# subtle sinew dldsr

Did 1.78x DLDSR just work for you? That multiplier doesn't work in game for me, can only see the 2.25x one.

plush parcel
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I'm on 3x fg too and yea it's fine (never thought I'd ever say that ever in my life)

subtle sinew
crude marsh
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anyone else get audio glitches sometimes when launching game in main menu

exotic bridge
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Hi, is it normal that interiors are so dark with Renodx? You can't see anything in buildings/houses, but it's fine outdoors.

crude marsh
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if you use the adjusted autoexposure they are darker yes

exotic bridge
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So it's better to disable it then?

eternal osprey
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Hmm, I'm at ~65fps (native 3440x1440, but DLDSR 2.25x to 5160x2160), DLSS Quality, RR = ON. 2x FG.

dry rain
crude marsh
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ok good its not just me

crude marsh
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current version shouldn't be that bad about it though afaik

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and I use the more light mod I posted

naive jackal
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Only thing glitching is me, me checking the pins for a new download

manic finch
crude marsh
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yeah

manic finch
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yeah on my living room pc i get it

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but not my main one

crude marsh
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I didn't get it for a while and now I get it constantly

wispy crown
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Okay so I get about 50-55 FPS now with 100% power limit. Weird that Crimson Desert costs me so much performance with lowered power limit while games like CP2077 are lik 3-4 percent at max.

manic finch
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yeah luckily it only seems it happens on the main menu afaik

crude marsh
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its just really annoying cause I launch my game like 100x per day

dapper lake
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sounds weird, gpu ocd?

crude marsh
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well it seems to effect multiple people so

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and only in main menu

manic finch
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definitely we are not the only ones, no clue what causes it

dapper lake
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ah only asked as i get it in other games when dodgy OC is on

crude marsh
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havent had any OC related crashes afaik

manic finch
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it's not OC related

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because my living room pc is not overclocked at all

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and still does it

dapper lake
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only thing ive noticed is a 0.5second stutter in the load screen after i verify crash

crude marsh
dapper lake
lament orchid
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✋ 🥹 🤚

wispy crown
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Peak gaming

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Turn off auto exposure adjustments if you don't like it

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realistic graphics™

hardy owl
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I have a question, when using the option autoexposure alternative, if the nights are too dark, what can I change in the settings to make them more bright? Adaptation contrast?

wispy crown
crude marsh
hardy owl
# crude marsh

So up or down? Not sure I understand what the text says

crude marsh
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"Larger numbers brighten dark scenes"

hardy owl
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Gotcha. So maybe 60-70. I will try

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When it rains at night it becomes extremely dark

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Its hard to see

manic finch
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speaking of U+ earlier, I am still waiting for stalker 2 to update their UE engine which the next update and dlc still isn't happening yet lol

eternal osprey
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love it

crude marsh
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soon ™

eternal osprey
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it's hard to find the right level... as soon as the moon is obscured by a tiny cloud it's massively different

true dagger
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im using auto exposure ceiling at the default 50, and ive been rly happy with how the game looks

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sure it does get dark sometimes at night, so i just pull out my lantern

true dagger
eternal osprey
wispy crown
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I also think the bigger moon is a bit of a visual flaw. Yeah it's visually bigger but the light still just comes from the center point which means it looks wrong

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Putting moon size to 1x fixes that.

forest path
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are the nights blue in sdr guys ?

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or is renodx just matching how it looks in sdr ?

wispy crown
lavish lance
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So thank god for the mod letting me remove chromatic aberration and the sharpening, my eyes are no longer bleeding as much. But I still find daytime to be strangely dim, like I have to squint to see sometimes, almost as if everything is slightly too far away if you get what I mean by that. Guess it has to do with blur or maybe contrast? Anyone had similar experiences and found a good setting for it? I tried upping contrast but didn't see much of a difference.

edit: Tried running both DLAA without RR and DLSS balanced with RR. Cinematic settings. Have to use framegen on both. Got a 4080.

manic finch
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still really annoyed they did not fix DLAA+HDR yet, but also I should not be surpsied with the millions of other issues with the game and it's coding

sinful ravine
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have they done any patches yet?

manic finch
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they did

analog charm
manic finch
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they did one patch after the day one patch 1.003

eternal osprey
manic finch
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was like last weekend

true dagger
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like from these screenshots i find 50 to look the best but you prob have a different monitor and what else

subtle sinew
analog charm
smoky fog
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I wanted to do some more testing first to be sure. Tipped all 3 links this morning. Great work by all.

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also, I don't quite understand how but the mod seems to have fixed my stuttering issue? I was previously using Special K to override Nvidia reflex because that seemed to be the culprit, but when I run reshade+reno it seems gone?

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woke up this morning to test again and yeah, still no stutters

crude marsh
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hmm depth based sharpening is interesting

solar bone
crude marsh
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nah, I decoded a shit ton of game files/formats and spent a while trying to manipulate memory

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and nothing really

desert fox
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That nexus mod is nice. Makes the ground much better.

manic finch
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I think you did enough with what you got @crude marsh appreciate the work into this mess of a code lol. I can't imagine how annoying it is going through it from the stuff I heard.

subtle nova
crude marsh
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it is quite frustrating to say the least

solar bone
manic finch
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seems very much so. If it didn't have denuvo would it be a lot more tolerable? I know it's already a mess without it

crude marsh
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I did at least heavily promote mods being created so thats cool, all the tools referencing my unpacker

desert fox
manic finch
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yeah I been seeing the mods made from nexus thanks to your unpacker

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awesome to see

crude marsh
exotic bridge
solar bone
subtle nova
manic finch
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it's from the no hud/effects mod on nexus

desert fox
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Ye, it's just the toggle on/off between both images. Nothing else

manic finch
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I didn't even mess with it much. I only dled it to remove the noise effect you get from one of the games weapons skills

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was really annoying to deal with

subtle nova
desert fox
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The Parallax toggle

exotic bridge
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Ok thanks

crude marsh
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also suggest removing clutter

manic finch
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even the parallax stuff is a mess, lowering it improves the ground and some stuff, but houses and walls are more flat now from what i see

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yeah when i get home from work, gonna try those other settings

true dagger
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@crude marsh hows your weather thingy coming together, or does it not work

subtle nova
crude marsh
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none of the things I want to change are defined in most of the assets

subtle nova
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things look crisper with it

crude marsh
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and the games memory is a no go

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yeah we generally dont do random reshades here

hardy owl
manic finch
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feel like it's honestly a miracle we got what we did from the stuff I heard so far lol

crude marsh
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I thing reno folks will continue to make some improvements for a bit

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interested in new tonemapping from shortfuse

hardy owl
subtle nova
#

I wish we could increase LOD distance, game only utilize 6gb of VRAM, i got my 5090 for a reason and dont mind if it stores more and better quality lods

crude marsh
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and forges shadows

desert fox
hardy owl
manic finch
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there was another screenshot someone showed of the walls and brick houses looking flat in this discord, would have to scroll up

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but yeah looks better and some cases it doesn't it seems

hardy owl
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Its stupid that people with powerful pcs cant push further the graphics.

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Btw @crude marsh is it possible to mod textures in the game? Like adding higher res textures for rocks and things like that?

subtle nova
subtle sinew
#

people have been complaining about BDO lods for years it's probably an engine limitation

subtle nova
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lod distance is not something developers of the engine can't easily adjust, its not reimplementing some tech

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they just dont want to probably

subtle sinew
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not exactly
you might be able to tweak a 2d lod but if the engine can't handle streaming correctly you can only push it so far

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cyberpunk was one of those games that you could tweak the lods and the moment you do shit starts to break

hardy owl
#

Honestly, this game with higher quality clouds, and higher LOD in general would look glorious.

subtle nova
subtle sinew
subtle nova
subtle sinew
subtle sinew
subtle nova
#

lose of performance is a cost of better graphics, thats how it works id think

crude marsh
#

not that it should cost anything to render more than the worst LODs possible

true dagger
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they should just add another setting in the graphics menu for lods

spare lion
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hey now where i can find reno dx for crimson?Im new and didnt know how.

viscid wedge
hardy owl
#

#1469072401450012774 message

spare lion
#

ok thx^^

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i wish u all happy weekend see ya bb

rough granite
subtle sinew
analog root
crude marsh
#

yeah

analog root
#

Nice! Thank you

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I think im gonna stick to dlaa 1440p no rr

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The blur is too much for me using performance mode

sullen salmon
#

The updated build from yesterday's been crashing the game randomly for me. I dont have my graphics card OC'd the early builds were working fine. Not sure why its happening on the new build.

viscid wedge
#

probably not Reno related

sullen salmon
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I removed Reno and everything seems fine and i have no crashes.

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the false positive builds had their charm while they lasted.

viscid wedge
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never been an issue for most of us. no smart app control and an exclusion on the game folder.

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I've been running every new Reno build since last week, haven't had a crash at all

sullen salmon
desert fox
# subtle sinew

those shots taken from reshade screenshot? what you have peak and game brightness at? my highlights aren't bright like that without being overexposed.

viscid wedge
#

unless you have the exact same display, your Peak won't be the same

desert fox
#

But I can see said highlight brightness in the shots... so should be able to achieve, right

polar crow
#

5070ti at 4k not sure if I should use RR or not the fps hit is massive

desert fox
subtle sinew
plush parcel
polar crow
dense raft
#

Did anyone figure out how to custom set dlss res? I tried doing it through the Nvidia app at 43% but the game becomes black but somehow the loading screen is visible 🤷

analog root
hollow kiln
plush parcel
subtle sinew
#

I found where they got the crimson desert lods 🤔

hollow kiln
#

pls stop calling it parallax mod 😛 . it's turning the displacement shader off.

has tradeoffs in both directions. unmodified you get a lot of depth via added geo, but lose tons of shading detail. modified you lose a lot of "3d-ness" in return for sometimes getting better looking self shadowing surfaces.

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that displacement stuff needs to not round off every corner it sees, and needs to stop stealing shadows from things. looks the worst on wooden planks on the ground.

stone comet
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the parallax mod (its not even parallax it completely disables it) 🔥

gentle cedar
#

@crude marsh would you consider updating the lights mod to also work with the JSON mod manager tool? I tried to do it myself since it looks like it's largely just folder structure but I'm not sure where the meta/0.papgt file should come from or how it's generated.

crude marsh
#

I suppose I could try to play with all of the games heightfields and see if anything meaningful can be done with RR

quasi flicker
quasi flicker
rough granite
#

ready for the mod manager (I still use browser but I think will work with JSON Mod manager too)

gentle cedar
rough granite
rough granite
#

in so it shouldnt be called JSON Manager only anymore 😄

hollow kiln
rough granite
#

yeah I tweaked more on my own

eternal osprey
gentle cedar
hollow kiln
#

would love to see the cd camera mod work with the json mod manager. I saw their own mod manager was yoinked and is no longer available

torpid zealot
hollow kiln
#

oh that's nice. json mod manager creates new paz archives instead of rewriting existing ones.

steel wolf
#

I ended up trying 4 and it does look better with minimal impact to latency/fps. Still need to try QP<10

wraith cipher
#

Hi, do I only need to install the addon in the pinned post and that's it for CD?

jaunty summit
#

Are you talking about moonlight?

upbeat magnet
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Ye

jaunty summit
#

P1 would be as good as p4 if you use enough bitrate

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For example for me p1 375mb bitrate hevc looks the same as using p4

upbeat magnet
#

It doesn’t at my bitrates.

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500-1G+.

jaunty summit
upbeat magnet
#

I typically run 1G with high VBV, but have been testing different configs at 500

jaunty summit
#

Also using 4:4:4 consumes more host latency and there is no visual benefit for gaming 4:4:4 is more for text clarity

jaunty summit
subtle sinew
floral sable
#

Got this visual bug high up on a mountain. Fixed it by disabling "Sun Improvements + Moon Adjustments"

upbeat magnet
#

VBV acts as a variable bitrate buffer that can stretch bitrate per frame depending on encoding requirements by a percentage.

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And yes, 1gbps bitrate requested by the client

jaunty summit
upbeat magnet
#

I’m using a forked version of moonlight on the Vision Pro

jaunty summit
#

By the way I don't know you're gpu, but vibepollo (Apollo fork) merged a new feature double encoding. If you have a 4080/4090/5080/5090 it can do the encoding in 2 nvenc encoder

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That halves you're host latency

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Split frame support it's called

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I think 4070 ti and 5070ti also got double nvenc encoders

upbeat magnet
#

Forked fork of sunshine? I’ve been running Apollo mostly for the virtual display in headless mode, haven’t looked into vibepollo. I assume it still has to hit performance on the host though if it’s double encoding. I’ve been testing balance between quarter and full frame encoding and quarter actually seems fine based on high VBV and bitrate with low QP and no spatial AQ.

#

10-12ms transcode latency at P5 with a minimal difference to performance on the host and very little compression

#

Visually 5-10% difference from native, but will check into vibepollo and do some testing as well

#

Cheers!

vivid iris
#

Or is something else being clipped away by the Sdr shot?

jaunty summit
jaunty summit
#

Yeah it's a fork of Apollo called vibepollo

#

It doesn't cost extra performance of the host

#

It just uses the double nvenc encoder our 4090 has

#

Also you can go into the moonlight discord there is a separate channel called vibepollo, it's a active channel where you can talk with the developers

#

All the moonlight etc developers are in there happy to help and get some ideas

floral sable
jaunty summit
#

Because of the community we have now multi split frame encoder 🙂

viscid wedge
jaunty summit
#

It's for moonlight /game streaming

vivid iris
jaunty summit
carmine stump
#

Hi folks, should I check the pins for the mod?

jk

jaunty summit
#

It's only working automaticaly on 4k tho, if you want multi split frame encoder in lower resolutions you have to force it in vibepollo gui

fleet jacinth
viscid wedge
#

that github is hilarious. basically reads like "I don't really know what i'm doing but Claude Code seems to do alright even though its bloated as hell so we're just running with it"

carmine stump
#

Undecided

karmic quest
floral sable
jaunty summit
#

It can also capture wgc, Apollo can't (only with a bypass)

#

But vibepollo switches automaticaly between dxgi and wgc when it's needed

carmine stump
#

8.7 on MC now 😮

dreamy field
fresh field
#

4k with a 4070 is kinda oof though. Card struggling

jaunty summit
dreamy field
#

i havent tested pcl latency though i tested the per frame latency and i get about 20-30ms per frame latency before fg

jaunty summit
floral sable
dreamy field
#

ill download frameview and check rq

jaunty summit
floral sable
dreamy field
#

i wonder if theyll fix the vanilla denoiser being super noisy especially on metallic armor

fresh field
#

prob not, thats what RR is for

floral sable
#

I wish I could play RR on because plate armor texture feels terrible

dreamy field
#

yeah, the kairos armor looks very bad without it

fresh field
#

you can def play RR on a 4080. Though you may not be able to use DLAA

dreamy field
#

kinda reminds me of stalker 2's lumen noise tbh but a lot worse

floral sable
fresh field
#

RR looks like an entirely different game though, for the better unfortunately.

#

its like night and day

faint bobcat
#

I am patching non RR hue correction for the plebs rn

#

I need eye bleach

#

ts pmo

#

looks atrocious

#

oh and all the shaders dont decomp

#

so nice

rough granite
#

any chance for an early build with shadows fix the non-plebs? 😛

dreamy field
#

yeah, i hope nvidia eventually releases a better RR preset with less blur, i did manage to fix some of the texture blurring by forcing anisotropic filtering and lod bias to -2.5 in nvpi

subtle nova
hardy owl
dapper lake
faint bobcat
spare quartz
dapper lake
subtle nova
#

how do u guys do hdr screenshots? for me it looks bleached

spare quartz
subtle nova
#

trying to report a bug and fail to capture propertly

dapper lake
#

yeah just googled and since i last checked a year ago theyve responded its a known 50xx bug

dreamy field
#

my nvpi settings wouldnt recommend setting this globallly though for sure

dapper lake
#

ill give it a try see if theyve fixed it but im doubtful

vivid iris
golden scaffold
cobalt sorrel
#

I just use the snipping tool in windows, it has a setting to enable hdr screenshot color corrector

vivid iris
mortal wolf
#

Bold to trust Microsoft and their processing

dreamy field
#

power toys can do true hdr snipping

subtle nova
#

alright, i see white things when i look here, not sure how to describe it

vivid iris
#

I had no idea powertoys had hdr snipping 👀

dreamy field
#

not sure why microsoft never integrated that into the windows snipping tool

cobalt sorrel
mortal wolf
#

Microsoft autohdr

dreamy field
#

microsoft autohdr is atrocious

fresh field
spare quartz
dreamy field
#

yeah its pretty good

fresh field
#

RR in CD defaults to D but i heard E has some issues but i havent used it myself

mortal wolf
#

Horrible curve (Windows AutoHdr)

quartz tendon
dreamy field
#

i havnet noticed any issues with faces though i have seen some shadow flickering but im not sure if thats the preset or the game itself

#

the shadow thing though is distance based so it might be how the game handles them tbh not sure yet

fresh field
#

do you guys have a set shader cache size in your nvidia CP? mines set to driver default lol, i dont mess with that much but not sure how much it really matters

crude marsh
#

E can have some intense noise during some cutscenes especially indoors and also struggles with characters indoors

dreamy field
#

i usually have mine at 10gb, some games sometimes eat that space up so it should prevent any shader compiling related stutters

vivid iris
true dagger
vivid iris
cold tree
#

this res doesnt show up at the game, any idea how to force?

vivid iris
#

but it's the official one

sharp moon
wraith cipher
wraith cipher
dreamy field
sudden arch
cold tree
mortal wolf
cold tree
sharp moon
crude marsh
#

yeah, for res there's a config

#

in localappdata

vivid iris
hardy owl
#

I can't believe that cinematic mode has five meters of LOD at best for so many things lol . Crazy stuff

dreamy field
#

AI is semi awful at coding, it cant handle anything super complex so the scope of AI coding is a lot smaller for anything that would actually work

faint bobcat
mortal wolf
#

I'm assuming the gears 5 thing is a joke? Don't know what AutoHdr and a modern game has to do with HDR

quasi flicker
#

Anyone who had a chance to look into some game files find it funny there are settings for Android os ?

dreamy field
#

it can do pretty decently though if you ask it to convert SDR shaping into linear shaping for converting SDR shaders to HDR shaders with reshade though

mortal wolf
#

I've yet to see a competent, HDR-first game

#

Usually it's an HDR that's "least offensive" to the SDR or just insane stretching

faint bobcat
#

EON solves it

#

it happens when you have unclamped or very wide BRDF maths

#

for whats it

earnest mountain
#

Guys, I guess it's a stupid question, but where can I download the renodx file?

dreamy field
wraith cipher
# cold tree is there a config file? we might be able to type the res in

yeah there is, %localappdata% and go to Pearl abyss-CD-save and there's an html or xml file in there you can modify, I tried putting in a new line for the resolution but all it did when I booted up the game is reset my settings and the file was deleted and restored by the game. It has a heavy modification check in place

golden scaffold
dreamy field
#

if you plan to use auto exposure fix, theres also the modified light brightness files

earnest mountain
#

Thank you so much!

fleet prawn
mortal wolf
mortal wolf
fleet prawn
#

oh damn, well its been a while since I've played it and back then I didn't know anything about HDR and was wowed by it for sure

nova cargo
#

No such thing as a video game that’s developed for hdr

golden scaffold
#

so what about Returnal?

mortal wolf
#

I'd like to see an HDR first game and they make compromises for SDR, not the other way around

nova cargo
mortal wolf
#

Returnal is UE. Which is stock ACES 1000 or 2000 for HDR

tame vault
#

Returnal looks Uber fried to my eyes

nova cargo
#

Is returnal using normal UE ACES or a custom one

mortal wolf
#

I'm not sure, @brittle egret might know. But I know people like the RenoDX build for it

nova cargo
#

Returnal had some weird stuff going on with the pc version’s gamma in sdr from what I remember. Not sure if it’s also like that in hdr

fleet prawn
#

Given that OLED Monitor's are becoming cheaper as time goes on and more people will have access to HDR, game companies will have to prioritize HDR at some point right? They have too

crude marsh
#

not commenting on HDR but returnal is one of the rare impressive games technically

golden scaffold
#

well it seems like Soros (Returnal sequel) will not be getting a PC release so our best hope is that HDR will be same as Returnal which was... not perfect, but.. passable?

tame vault
#

I've gotta say, the way the RenoDX team handle HDR i.e. the methodology, is just perfect for me. I can't use any other approaches now.

nova cargo
#

OLED is very unlikely in office environments

mortal wolf
#

RenoDX is HDR first. If it works with SDR, bonus.

tame vault
mortal wolf
#

Getting it to look good on SDR was part of our process but not so much anymore

nova cargo
#

Most of the time if we’re fixing a game that has hdr it’s just unfucking the code to be more in line with SDR and then we add our own tweaks on top of that

crude marsh
#

until studios stop following the ACES and per channel stuff..... well

nova cargo
#

Whatever code devs are writing for hdr is usually nonsense

golden scaffold
fleet prawn
mortal wolf
#

Also annoying colorists that are too stubborn to learn anything

tame vault
mortal wolf
#

They'll get grading that is SDR only

golden scaffold
crude marsh
#

good thing UE built good defaults into 5.7 right.... right? pepecry

nova cargo
#

And you get tasteless garbage

#

Ori 2 is the worst offender

mortal wolf
#

At best, they make a fixed look just for one peak nits. Like FF7 team did just for 1000 nits. Above is not available and below is a lerp between 1000 nit version and 100 nit version

tame vault
#

And I don't say that lightly

nova cargo
golden scaffold
#

yeah so not having oleds in their offices is not an excuse

mortal wolf
#

I find FF7 as a better solution. Though you're still locked to one fixed look, which I always object about. HDR needs to be scalable to devices and environments

golden scaffold
#

and this doesn't mean every coder needs an hdr monitor

dreamy field
mortal wolf
#

No movies are graded for the 400 nit displays you guys have

fleet prawn
golden scaffold
#

theoratically you would be having only a few guys working on final presentation/lighting/LUTs meaning the artists that make the textures and modelling don't have to worry about HDR either?

karmic quest
#

1 PIC is with DLSS 4.0 RR FGX2 image becomes blurry 2 PIC DLSS 4.0 RR FGX2 I switch to DLAA and Back.

golden scaffold
#

FG? RR?

karmic quest
#

Idk what is

#

But I have to do this every couple hours

golden scaffold
#

if you don't use FG do you still trigger the blur? is it RR?

karmic quest
#

its either RR or FG

stray grove
#

@karmic quest you swap back to dlaa then back to quali?

plain fractal
#

DLSS being placed after Post Processing if I remember correctly

golden scaffold
#

and all you have to do is switch to DLAA, hit apply, go back to game, and switch back to DLSS - preset?

stray grove
#

@karmic quest yea ive been doing that too every now and then. It seem to stabilize image its weird

karmic quest
#

Starting to think that forcing higher render res in NVPI could work, because in game with just switching to native back to dlss makes the image sharper..

golden scaffold
#

but i didn't notice something like this in 4K - ultra perf what I use. i'll keep an eye out. but messing with settings somethings locks my game to 58 fps so i stopped doing it

karmic quest
#

It also fixes rain btw

mortal wolf
golden scaffold
stray grove
#

@karmic quest id have to check that it havent rain in my game for a while kekpepehands

solar bone
stark arch
crude marsh
#

insert reddit thread about RTX HDR vs reno

karmic quest
#

Like even rain appeared lmao

#

good timing btw

#

lmfao

solar bone
#

What are you changing in nvpi

karmic quest
#

One user changed the DLSS RR to 99% or something

#

He said it became alot sharper without a performance hit

crude marsh
#

yeah that doesn't do anything

karmic quest
#

But lazorr, how does my image become sharper when I switch back and forth between DLSS 4.0 and DLAA

#

😭

crude marsh
#

I think I saw that if you don't move

#

and then when you move its back to normal

karmic quest
#

No

#

It also fixes when moving

#

In moving the bluriness still exists

solar bone
#

?

naive jackal
#

@crude marsh I think that method breaks or disables RR because when i tried it i went from 130fps to 150 in the same area

jaunty summit
karmic quest
#

The blurry image comes from RR

dreamy field
karmic quest
#

Going to DLAA back to DLSS 4.0 disables the RR

golden scaffold
faint bobcat
dreamy field
#

not sure if passive waiting or not is good or bad though tbh

jaunty summit
karmic quest
faint bobcat
#

going to be 100hrs

golden scaffold
faint bobcat
#

still in starting zone

plain fractal
#

@faint bobcat When will we be getting the these fixes? Looks so much better

golden scaffold
#

i'm 30h of mostly playing not pixel peeping (I promise) and I'm still in chapter 3 as well. it can be much much more than a 100h game

crude marsh
faint bobcat
#

it deletes bloom from the sun now

#

dogshit

faint bobcat
crude marsh
plain fractal
karmic quest
faint bobcat
#

You adjust one thing

#

and 4 others break

#

duct tape and glue

karmic quest
#

Reminds me of Rainbow Six Siege, devs keep adding duct tape and glue and after the next update many other things break

#

🤣

dreamy field
# jaunty summit Yes perfect 🙂

at 30fps capped with rtss with framgen off i get about 70-80pcl, with FG on at 60fps capped with rtss, it jumpts to about 85-90ish, though its hard to notice any input lag still surprisingly

vivid iris
jade spruce
#

good catch

faint bobcat
#

temporal jitter from AutoExposure is borking bloom

jade spruce
faint bobcat
#

Smmmuuuhhh jitter?

#

Feegggssehhehh Decima jitter

shut badge
shut badge
#

I might do it rn if so, does it only uninstall old drivers

manic valve
#

It gets rid of every trace of it properly

#

The guys at Guru3D swear by it and I havent found any other place with more knowledge on drivers anywhere else.

faint bobcat
#

Witcher 3 VGX 2013 is back on the menu bois

shut badge
#

ok sick, and no issues with compatibility cus only the newest one is being used? sorry if the question reeks of tech illiteracy

manic valve
#

Lol no worries

#

No issues at all

#

It is essentially a boutique driver cleanup/uninstall tool

shut badge
#

ok nice

manic valve
#

It's especially essential if switching GPU brands as well

#

If you have an AMD card and go to Nvidia, it can cause huge issues. And vice versa

shut badge
#

I've only ever used an rtx 4080s on my pc

manic valve
#

That's an amazing card

shut badge
#

guru3d scares me cus it looks too much like softonic lol

manic valve
#

Lol it's because it's an oldschool site from the same Web 1.0ish era

#

But the guy that owns and runs it is a hardcore GPU enthusiast

#

And the developer of DDU iirc

#

I would say if you want to have a rock solid system and performance, doing DDU once in a while when upgrading drivers is good practice.

quasi flicker
#

Did someone manage to set custom scale on DLSS ???

dreamy field
#

ive had issues getting it to work without black screens

burnt bison
quasi flicker
dire pilot
dreamy field
#

pretty much

#

best way to force custom scaling would be to use optiscaler probably

sly vigil
quasi flicker
dreamy field
#

it should be able to force scaling ratios for dlss

quasi flicker
#

Could you show please because I could not get it right

dreamy field
#

keep in mind though if you use ray reconstruction dont turn it off and on again with optiscaler, it doesnt recognize the present change when its reenabled

viscid wedge
#

DLSS is poorly implemented, we know that. Best that can be done is that they overhaul it in a future patch but I doubt that will be soon.

dire pilot
#

I thought optiscaler was just a dll spoof. Does it have some secret sauce to alter dlss scaling that NVPI can't?

viscid wedge
#

Most are using it in this game for output scaling.

quasi flicker
narrow frost
#

The upper right trigger just broke on my steam controller playing Crimson Desert, no more light attacks. Cry
RIP trigger 2018-2026.

dreamy field
quasi flicker
#

I’ll give it a shot again in a bit

dire pilot
#

I tried to use display commander's driver override to force better scaling but CD resisted that as well

quasi flicker
#

My hope is I can get close enough to DLAA on quality setting without triggering that stupid black flickering

#

DLAA+ hdr glitch

dire pilot
#

It's seemingly permanently stuck in performance mode in RR

#

And even then, RR in performance mode on preset D shouldn't look this bad lol

quasi flicker
#

I run Dlss tweaks debug view that tells me actual output

#

Try that to confirm what’s the actual input - output resolution

dreamy field
#

yeah i tried to use a scaling resolution inbetween balaned and performance and it just outputs a black screen with nvpi, setting both SR and RR to the same scale since for some reason they have to be the same scale for both even though RR takes priority over SR

dire pilot
#

Yeah DC says it's 720 to 1440 for me with RR on

quasi flicker
#

So to remove that black screen just revert overrides

rocky umbra
lucid thorn
viscid wedge
rocky umbra
#

Still no update - i feel theyre really cooking

dreamy field
#

if the game forces specific scaling percentages would changing

<EngineOptionResolution Name="_resolutionOption">
            <EnumSelectDisplayType Name="_displayType" _select="Borderless"/>
            <OptionStringVector Name="_upscaleModeSelect" _value="NVIDIA DLSS 4.0"/>
            <EnumSelectResolutionScale Name="_upscaleResolution" _select="50%">
                <Vector Name="_modeGroup" isOverrided="false">
                    <EnumOptionResolutionScale _localStr="UI_GameSetting_Common_Unuse"/>
                    <EnumOptionResolutionScale _mode="AA" _localStr="UI_GameSetting_Render_UpscaleResolution_DLAA" _descLocalStr="UI_GameSetting_Render_UpscaleResolution_NativeAADesc"/>
                    <EnumOptionResolutionScale _mode="67%" _localStr="UI_GameSetting_Render_UpscaleResolution_Quality" _descLocalStr="UI_GameSetting_Render_UpscaleResolution_QualityDesc"/>
                    <EnumOptionResolutionScale _mode="59%" _localStr="UI_GameSetting_Render_UpscaleResolution_Balanced" _descLocalStr="UI_GameSetting_Render_UpscaleResolution_BalancedDesc"/>
                    <EnumOptionResolutionScale _mode="50%" _localStr="UI_GameSetting_Render_UpscaleResolution_Performance" _descLocalStr="UI_GameSetting_Render_UpscaleResolution_PerformanceDesc"/>
                    <EnumOptionResolutionScale _mode="33%" _localStr="UI_GameSetting_Render_UpscaleResolution_UltraPerformance" _descLocalStr="UI_GameSetting_Render_UpscaleResolution_UltraPerformanceDesc"/>
                </Vector>
            </EnumSelectResolutionScale>
        </EngineOptionResolution>

have any effect?

dapper lake
#

trying that rn acc

dapper lake
#

probs not

#

i changed performaance, both perf and up cant be selected now

dreamy field
#

i wonder if setting isOverrided=true might allow dlss scaling overrides to work

daring orbit
#

Oh wow another update🥳

quasi flicker
#

Where ?

#

Of what ?

rocky umbra
#

wachu talking bout

viscid wedge
#

we're watching in realtime as people realize they check the pins at varying intervals

lucid thorn
quasi flicker
#

Yea if you check the stuff 3 days ago then it’s new only to you

#

Buddy

dreamy field
rocky umbra
quasi flicker
rocky umbra
#

i have a problem

quasi flicker
#

We are all waiting for a miracle

#

And procrastinating

#

Instead of playing the fucking game

#

Lmao

rocky umbra
#

Sometimes divine intervention is enough 😁

lilac geyser
#

are there photo comparisons of the light fix

dire pilot
stray grove
dapper lake
#

uh ive done something but i cant check what

#

image is the same accross all presets but i dont think dlss is on ngl

quasi flicker
#

You changed the string that names it

dapper lake
#

aye didnt expect it to die completely though lmao

#

im p sure dlss is off

quasi flicker
#

Pull up Dlss tweaks and run a debug it’ll show the actual resolution

crude marsh
#

the fact that basically everything is hardcoded in the code is pure pain

spare lintel
#

hi, sorry for silly question but just to confirm please, the latest/best version for this mod is getting the two mods in the pinnes messages here? the reno + let there be more light? Im playiing with max lightning quality with Nvidia RR, there wont be any clashes right? Thanks

dreamy field
# dapper lake im p sure dlss is off

also in reshade there should be 2 depth buffers at the DLSS resolution as well, no idea why there's 2 depth buffers but that should show you the resolution

quasi flicker
#

One for fg one for Dlss ?

dapper lake
#

^ill check that ive not used dlss tweaks for ages and didnt get it working last i tried

dreamy field
#

ive tested with and without, i still have 2 depth buffers for some reason

dapper lake
#

ah shit nvm generic depth off one sec

viscid wedge
karmic quest
#

High res castle the very back

subtle nova
#

Should we update DLSS lib to latest version or keep game's default?

shut badge
#

after dduing performance got slightly better

dapper lake
#

just went and checked notepad its changed this lol thats the answer "<EnumOptionResolutionScale _localStr="UI_GameSetting_Common_Unuse"/>"

spare lintel
#

mind telling me what auto exposure is exactly? I mean I can guess that it changes the exposure setting but based on what? Thanks

shut badge
#

running all max settings, dlss 4.0 UP, fg and rr

#

surprised that it doesnt look as soft as I thought

#

before it wasnt locked at 120fps even at ultra settings but now it is

dapper lake
jagged charm
#

I get that sunlight is bright and all but uhh, this seems a bit much? I'm using the "Recommended" preset with only some raised contrast/saturation (they're not causing this)

karmic quest
#

Lower exposure

carmine monolith
#

I like having exposure at like 0.15 at night and maybe 0.55-0.85 at day

dreamy field
#

i turned my HDR exposure down in game from the default 50 to 25 and it fixed the global brightness permanently

faint bobcat
#

new build

#

The Resahde Preset

jagged charm
#

Thanks for the exposure tips

#

it just sounds sooooo low i didn't try it

karmic quest
#

lmfao, I find Kliffs "Yes" so funny

#

when he has his mask on sounds so goofy

quasi flicker
quartz tendon
#

Hope that is at night

karmic quest
karmic quest
#

Nah, switching to DLAA it was disabling RR thats why image looked sharper when I switched back to DLSS 4.0

#

Because RR was disabled

exotic bridge
#

Ooh ok, thanks

#

RR so blurry 🙁

karmic quest
#

Nothing we can do

neon whale
#

Played 8 hours today. Losing reputation for stealing when there is no one around to see you it's stupid.

#

And the game is so blurry kekpepehands

#

Feels like the graphics is smeared in vaseline

dreamy field
dapper lake
#

I think ive got it working, as far as DLSS tweaks is concerned at least

jade spruce
dapper lake
#

in the user_engine_option_save config file when 2.25x is on a viewport size line appears, editing that seems to work

#

<EngineOptionResolution Name="_resolutionOption" Template="/OS_M_Windows::Default.engineoptionresolution">
<OptionInt2Vector Name="_viewportSize" _value="3413 1920">
<Vector Name="_enableGroup" isOverrided="true">
<int2 Value="1280 720"/>
<int2 Value="1280 1024"/>
<int2 Value="1440 900"/>
<int2 Value="1920 1080"/>
<int2 Value="2560 1440"/>
<int2 Value="3840 2160"/>
<int2 Value="3413 1920"/>

After launch it ends up looking like this

dreamy field
#

interesting

dapper lake
#

i think dlss tweaks may be getting it wrong tho

karmic quest
#

Modders here already said it forces in certain presets.

#

I think as long as there is denuvo on it you won't ever be able to force something else on it ? Could be wrong tho lol

dapper lake
#

scaling is defo wrong

#

performance is 50% scaling right?

karmic quest
#

One dude on reddit also said that the whole pipeline for dlss implementation is wrong

dapper lake
#

its saying on 3412x1920 that my input res is 1704x960

dire pilot
dire pilot
#

So it will always be half res

dapper lake
#

im more trying to determine whether or not the game has accepted a custom resolution or dlss tweaks is wrong lmao

dire pilot
#

If it's anything other than half, it's doing something different with RR

dire pilot
dapper lake
#

okay yep its accepted the custom res i think

#

measurable performance difference between native, the 2,25x dldsr setting and the extra one ive added

#

but

cyan veldt
#

Anyone get a weird defender alarm for renodx 😕?

dapper lake
#

and as far as dlss tweaks its working

dire pilot
cyan veldt
dapper lake
#

okay ive only played for like 2 minutes but i think dlaa black bars are gone too ????

dire pilot
manic valve
#

I think the best Nvidia driver out right now is 595.79. No microstutter, great performance, no weird issues.

viscid wedge
#

I just went from 581.57 to 595.97, nothing weird so far

manic valve
#

as long as you're not on 595.59 lol

#

That was the one that got pulled because it stopped some of the fans on the GPU from working

#

Good old vibe coded AI Nvidia drivers

stray grove
#

@manic valve i just updated to 595.97 did a clean install the framegen issue i was getting with it are gone now somehow

#

i tried 2 days ago and framegen did not feel smooth somehow

manic valve
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That's awesome!

naive jackal
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I tried out the new hotfix driver and my monitor wouldn't stop switching between sdr and hdr until i removed it

manic valve
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Yeah different drivers will perform differently with frame gen, VR etc.

stray grove
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maybe clean install did the tricks idk ahah

manic valve
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That's why I go on Guru3D, those guys are crazy enough to install EVERY driver and test it on tons of games

stray grove
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at this point with nvidia its a gamble like all driver have issue with one thing or a other

manic valve
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Yes, Nvidia drivers are horrible now. Which is ironic after 15 years of people screaming that AMD drivers are so bad.

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(which they weren't, both companies have bad driver branches and fuckups)

stray grove
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so true

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im so ocd with those thing i will literally swap driver multiple time in a day to test 😂

thick zenith
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How are you guys enjoying the game? Getting more and more tempted to buy it.

stray grove
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just for 1fps diff

wispy crown
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AMD drivers aren't bad. Just their software feature stack is lightyears behind Nvidia.

stray grove
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@thick zenith if you approach the game has a open world sandbox its awesome don't expect a big story rpg kinda game

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and ofc you gotta ignore all the visual quirk

naive jackal
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Back in the early to mid 2000s what you would hear is Nvidia for driver stability and ATi for image quality, now with 50 series you can't use 16x AF and you don't have stable drivers 😆

manic valve
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LOL I remember those days

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the 9700 and 9800 Pro did beat the fuck out of Nvidia's garbage 5xx series back in the day

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Remember the giant leaf blower coolers?

viscid wedge
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There is a lot of noise, lotta people who have something go wrong and scream bad drivers who can't accurately diagnose anything in the first place. I take it all with a grain of salt.

naive jackal
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Can't remember which card but nvidia had one that people called the lawnmower and leafblower cos of how loud it was

manic valve
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It used to be so crazy because they'd go back and forth for the crown and neither could rest

naive jackal
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That was also back it was still Titanium Edition instead the shortened Ti

manic valve
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sorry

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58xx

stray grove
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@manic valve my 5070ti start whinning like so loud sometime

manic valve
manic valve
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I had a GeForce 2 Ti back in the day

static crag
naive jackal
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Worst ever Nv card was the 7950GX2, atrocious

stray grove
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its not even the fan though its the coil whine

static crag
manic valve
static crag
manic valve
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That thing was a fuckin stinker

steady orbit
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this game at day looks amazing, at night texture is so bad. is any fix for this?

static crag
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i never hear coil whine

naive jackal
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Nah mate 7950GX2 make the 5800 look good

static crag
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not even a lil bit

manic valve
# static crag

Try setting it to 0% at lower temps so that it stops spinning

static crag
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my old 4070 used to do some but not that much

stray grove
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@static crag msi shadow 3X

static crag
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didnt even notice

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at what temperature?

stray grove
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its not always presenmt though coil whine only happen in some situation

manic valve
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oh the 7950GX2 was that dual GPU card

naive jackal
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The 7950GX2 was a dual card that nothing worked on for ages because of the borked drivers, it also came out close to the Nvidia 8000 series release 🤣

stray grove
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my temps always under 70c

manic valve
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So if it idles at like 37c, set 0% to 35c-45c

static crag
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its at 30 rn

manic valve
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Set it to 0% from 25 to 45c

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And monitor temps

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a decent amount of GPUS have zero RPM functions now

manic valve
naive jackal
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Still remember the store guy trying to sell me on the 7950GX2, i was just like nah i'll wait a few months for the 8800GTX

manic valve
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I had an 8800 GT

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Epic fuckin card for $300 lol

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I remember when the benchmarks came out and it was almost as fast as a GTX. Crazy times.

naive jackal
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the 8800 Ultra also terrible, came out like a year aftre the GTX was like 3% faster and cost double

manic valve
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Yeah those higher end Nvidia cards were not worth the money back in the day

naive jackal
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The 8800GTX was fire

manic valve
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Now... 4090 was the smartest purchase for anyone that got it in the last 4 years

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And it'll still be good 4 yrs from now

manic valve
static crag
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i got the palit 3x small version

wispy crown
static crag
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the cheapest I could find cuz I have fans below the gpu

manic valve
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It's the new 1080ti

wispy crown
manic valve
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I mean most people are stuck at 16GB or below so 24GB is still ballin

forest elk
stray grove
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@static crag its not bad though can barely ear it

viscid wedge
wispy crown
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Buuut hey good chances the RTX 6090 will either be 48GB or 64GB

manic valve
wispy crown
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And probably will bankrupt me

manic valve
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The 6090 will be $6090 lol

forest elk
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4090 is 4yr old? omg I'm old

manic valve
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the 6090 will be $6090. It'll have 48gb of RAM. Still use a 12vhpwr connector. And be 25% faster than a 5090. Oh and it'll use 800w

static crag
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especially since this will be the last gen for a while

forest elk
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but still, it's a good gpu indeed

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coming from a 3080

manic valve
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Oops we accidentally collapsed the GPU industry so people can generate videos of Goku skateboarding, my bad

ruby lark
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Does renodx force shader compiling first time loading the game with it

ruby lark
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Thanks

dapper lake
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no reno atm, but got custom base resolutions working now for sure @hollow pollen

karmic quest
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what is causing this?

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some kind of white particles around the characters

manic valve
wispy crown
manic valve
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I only have crazy visual glitches in cutscenes, nowhere else

karmic quest
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Yeah its in cutscenes

wispy crown
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I had these issues using Preset E RR instead of Preset D which is the default.

karmic quest
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I have kept default RR and DLSS

wispy crown
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Output Res and which DLSS quality level?

karmic quest
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1440P, DLSS Quality

wispy crown
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Hmm could be that 960p upscaled is just too much noise for RR

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You can make a bug report to Pearl Abyss. Somewhere here the link was posted.

karmic quest
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I doubt I'm the only one reporting it so I'll just wait

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Luckily the exploration is great so I can forgive something lol

manic valve
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Has anyone picked up a random wild animal as Kliff and dropped it?

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He just throws it on the ground lol

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Like a casual toss

dapper lake
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giving that kid the sheep you think is his to him and you drop it on its fucking back

crude marsh
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this goldleaf merchant traitor quest

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is insufferable

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also dear god my eyes

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the shadow flickering

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I would love to turn off shadow casting on the hip lantern

karmic quest
crude marsh
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go to 6 locations and talk to a dude and find 3 things at every location

finite anvil
crude marsh
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then talk to shakatu WITH THE WORST MENU EVER

finite anvil
karmic quest
crude marsh
viscid wedge
rocky umbra
foggy dust
dapper lake
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im testing more rn

crude marsh
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pause, choose an option, pause HMM NOPE NOT THAT ONE, pause, choose another, pause....

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6 times

brittle egret