#Crimson Desert - CHECK PINS FOR ADDON

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lament nymph
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like these

dapper lake
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weird i used one and it didnt change my inv space icr what one

subtle sinew
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most of the time it's whatever your monitor is rated for or what you have it set to
some OLED monitors have a 400 nit and 1000 nit mode
you can try the windows HDR calibration tool to see where it clips

manic valve
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Someone just released a mod that makes all the ingredients and bugs etc stackable

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Maybe that will help with your hoard of treasures

subtle sinew
dapper lake
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ive got 400, 1000, and eotf boost which supposedly helps

viscid wedge
subtle sinew
manic valve
dapper lake
lament nymph
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I got the ulti fishing rod

dapper lake
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ah think its just not updating it after changing preset from peak 1000 to eotf all good

lament nymph
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which I don't do to begin with

naive terrace
crude marsh
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nothing new

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known that it doesn't work equally everywhere as the game biases heavily in different places and conditions

summer tapir
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i get blocky shadows around characters with the setting set to recommended in advanced. Vanilla fixes it. whats that about

crude marsh
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you are running an RT setting too low for BRDF

naive terrace
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Alright, wellp I think I will turn off Auto Exposure, it makes nights amazing, but exposure gets too inconsistent during the day GODwhyy

dapper lake
crude marsh
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yeah I mean that setting especially made with having RTGI in mind

summer tapir
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ill try turning brdf off, but it might happen with RR on too, i forgot

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everything else is max. RR kills my crappy card

crude marsh
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not RR just the bad RT implementation

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but ye the "RR" setting

summer tapir
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i have a bright bright tv, i set peak to 3300 nits

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i dont see clipping so i should be ok

manic valve
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well, the old info should be there. rtings hides everything now

summer tapir
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thats what i did πŸ‘

viscid wedge
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I can look

pure sundial
manic valve
#

A shame their old business model wasn't cutting it

obsidian locust
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You can carry both over the same fiber cable if you invest in transceivers.
Can't remember where I saw said device, it was HDMI 2.1 and USB 3.0 over the same cable, but I opted to just run separate cables without anything fancy because the idea of replacing those transceivers on the ends every time a new HDMI or USB standard comes out, really didn't appeal to me πŸ™‚

rose jewel
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autoEX in day time is fookin insane

lament nymph
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the art scene in this game sucks

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nobles can't appreciate fine art

lethal dawn
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Is the update from 5h ago needed? Don’t even understand the patch note lol

vivid iris
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was supposed to prevent some antivirus from flagging it, some people are still having issues

quasi gale
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Does in-game HDR need to be enabled?

vivid iris
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if your shit is working no need to update

vivid iris
quasi gale
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Thank you. ^.^

vivid iris
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let me write some better instructions....

lucid thorn
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Oh my god

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I figured it a puzzle

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The hint was not at all related to what I was doing

vivid iris
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okay pinned instructions updated

tawny oracle
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is there a github for downloading the mod?

daring orbit
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The last update was a noticable improvement πŸ‘

cold tree
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it is not

vivid iris
tawny oracle
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alright, the one that fix av detection correct?

lucid thorn
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I love the puzzles in this game

hoary vector
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Sometimes they impress me, sometimes the answer feels very jank and I assumed it couldnt be the right way

daring orbit
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Its a fun game, definitely not the most polished

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Decent boss fights, thats whats important

glossy scarab
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anybody got a lg 32gs95ue monitor for hdr settings? Sorry im new to all this lol

wise flax
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I don't know what changed today, but I've been having a ton of super low quality textures and distant blob trees that weren't there yesterday.

daring orbit
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I promise the blob trees have been there

languid sleet
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Is it normal brightness to be changing on it's own? Seems to move between bright and saturated to dark and saturated without any obvious change in area or time of day

naive terrace
wise flax
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Maybe it's specific areas with blob trees

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Because I was looking for them near the starting city and didn't see any this bad until today when I explored further away.

viscid wedge
torpid zealot
solar bone
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Hate that when the sun or moon aren't out the entire lighting system is just turned off

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they really should've made something else a light source as well

viscid wedge
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if you're alone in the woods, where else would the light be coming from?

ivory sandal
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also the lantern exists

solar bone
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not your pictures

wise flax
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He more means the lighting system breaks without the sun or the moon to cast rays. I saw a reddit post about it earlier.

tawny oracle
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is there any setting yo make the shadows/black less darker? on oled is very dark with default renodx settings

solar bone
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they should be though?

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depends on what you mean

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if it's crushed blacks

wise flax
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Shadows, Contrast and Adaptation Contrast if you really want to birghten them up. Default settings should look good on oled though it's supposed to be black.

tawny oracle
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alright thanks for the answer

vivid iris
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depends which default settings you're talking about I guess. The current defaults should be fine, but the old build where we defaulted auto exposure changes on had problems yeah

ivory sandal
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imo less is more when it comes to this renoDX mod. I run basically default with the various bonus graphics options enabled (except sun disk size is 1x) and I keep autoexposure enabled. Gives good contrast but isn't excessively dark

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also on an OLED here

wise flax
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I still have to turn autoexposure off in big fights just for gameplay's sake, but it does look much better with actually dark nights.

tawny oracle
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maybe is my hdr settings or calibration

viscid wedge
solar bone
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make sure to look up a good guide on how to set up your monitor model

vivid iris
gilded plover
shut badge
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only other time reshade helped me is reducing the vignette in wo long

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reshade really is just a renodx/shadertoggler machine

native blade
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is there a fix for error 4551?

viscid wedge
gilded plover
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yeah with my g5 i can see 68 in dark room just about as well

tawny oracle
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my bad guys was my calibration that sucked

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sorry for making u wasting time

shut badge
wise flax
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This game still needs some work. I just found a memory thing in black forest where I could not get it to trigger with lantern until I stood in a random corner.

solar bone
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lets hope next patch will be more good fixes

wise flax
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Yeah it's still super addicting flaws and all

native blade
viscid wedge
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exclude the game folder from your antivirus

native blade
viscid wedge
native blade
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i tried before but id did not go well i"ll try again now

native blade
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it was ok one or two days ago

viscid wedge
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not sure what to tell you then

native blade
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before the update

viscid wedge
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i've got a process I've been following to ensure this goes smoothly. game folder has been in exclusions for the past week. I exclude my downloads folder temporarily when getting an updated file. download the file, drag to game folder, remove exclusion from downloads. play. hasn't been an issue since that first day.

native blade
round kettle
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I had to turn off my defender, download file, try to add exclusion causing windows to auto delete the file cuz it thinks its a virus, go to protection history and pick restore, then, again, add it as an exclusion then it works

warm magnet
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how would I be able to use the noise fix mod and the no hud + effects mod together if they are both the same files

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found my solution, thanks!

lucid thorn
native blade
lucid thorn
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I've turned kliff into a villain

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Just assassinating people haha

viscid wedge
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I hate how you lose rep when stealing things.. and no one knows

lucid thorn
wise flax
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Or if you're clearing a bandit camp while they're alive it's not stealing, but as soon as they die or leave it becomes theft before you can finish looting...

lucid thorn
viscid wedge
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how do they know!

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let me just lie to myself in peace!

wise flax
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Yeah all of the lockboxes are considered stealing. The one in the castle was a huge pita for me because there was always someone in the room and I got arrested...

wise flax
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yep

viscid wedge
lucid thorn
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Man I waited so long for people to leave. There was 2 in there. Eventually one left, noble girl wouldn't leave. Looted it in front of her and had to flee the city πŸ˜‚

wise flax
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Yeah I honestly don't steal at this point unless it's a unique item or something.

lucid thorn
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That's all I loot

viscid wedge
round kettle
lucid thorn
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Lemme retype that

viscid wedge
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go poking around at the fireplace on the ground floor πŸ˜‰

lucid thorn
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It was in the castle, but I'm in the manor rn haha

viscid wedge
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lioncrest manor, just up the hill northwest of town

lucid thorn
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Hahahahaha I got arrested

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Tbh I shouldn't have run out the front door so that's on me

wise flax
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Btw if you guys didn't know you can use your lantern on random guards or during fights and learn skills.

viscid wedge
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lol

wise flax
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I thought it observed automatically, but you have to have the lantern out for quite a few

native blade
viscid wedge
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did anyone else have a random guy bump into you and pass you a note about being taxed?

wise flax
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I did earlier to learn counter from a guard with a pike over his head

lucid thorn
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Bro that castle robbed me

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They took all my money hahaha

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I'm at -5 silver

viscid wedge
# lucid thorn You do have to pay taxes

i was confused because I didn't have anything in the bank. I had to go to the bank to pay it and it was 50 silver.. however they gave me a trinket that sold for 100

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so pay your taxes!

lucid thorn
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I'm at-5 silver I can't buy anything haha

viscid wedge
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DAMN

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time to go gold bar hunting lmao, easy 500 silver lol

lucid thorn
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Well so I have that one bar I just stole

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I kept it even tho I got arrested

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Do I just deposit it into the bank?

viscid wedge
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in the bank menu there is an option to convert 1 gold bar to 500 silver and vice-versa

lucid thorn
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Ah there it is thank you

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495 silver now

viscid wedge
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lol

lucid thorn
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Legit didn't know you could go into the negatives

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That's hilarious

viscid wedge
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same ha

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I did go to zero briefly when I discovered the guy in my camp to give donations too (still don't really understand that system)

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I thought I was giving him a bunch of copper, but it was all of my money apparently

lucid thorn
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D:

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Your camp does need the money!

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Also when you get arrested they take your mask

viscid wedge
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somehow I keep finding more masks in my storage box

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i learned tonight that it won't even let you attempt to steal without one

lucid thorn
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Yep you need a mask to steal

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I tried looting a recipe off this person when I realized they took mine

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I dunno if you noticed but if you aim your lantern at people you can see what's in their pocket haha

viscid wedge
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oh yeah, I did notice that. and any lootable object for that matter.

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like chest, cabinents, etc..

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at least if there is something inside

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speaking of places I felt bad stealing, Pororin Village is idyllic. fun little side quest getting in there

warm magnet
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50 exposure.....πŸ”₯

viscid wedge
lucid thorn
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I'd be down, it's cozy haha

stray grove
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@warm magnet deep fried πŸ˜… try 60

warm magnet
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it looks better in game trust

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I like 55 a bit better its a good middleground between the 2

stray grove
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would just look better if those shadow weren't so dark there those shadow are crushed

plush kelp
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yall talking about ingame exposure or reno?

warm magnet
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for comparison this is 55 in the same spot

stray grove
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it's still crushed though you loose all the detail in those shadow

lucid thorn
warm magnet
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65 looks fine I guess

stray grove
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@warm magnet you can adjust the shadow slider to make those darker while keeping your exposure a bit higher

warm magnet
fresh field
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is it just me or is the day/night cycles fucked? its 354 am and its light out

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its like dark night at 830pm and sun coming up at like 3

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or is this a consequence of reno and the dawn/dusk cycle?

warm magnet
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now it feels too bright idk @stray grove

stray grove
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whats ur highlight at

warm magnet
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43

stray grove
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gimme sec starting my game

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you laptop ips pannel?

warm magnet
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ngl I don't know

stray grove
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probably you would know if hdr

warm magnet
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oh yeah then its IPS I have no hdr

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only sdr

stray grove
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i mean ips support hdr but mine same im sdr

warm magnet
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its like this part right here is too bright idk

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πŸ‘€

stray grove
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ive been rocking those setting for past few hour

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this game man

warm magnet
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this damn smoke

viscid wedge
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hey at least it isn't purple

subtle sinew
stray grove
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ahah purple smoke

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they got some special dye in those log they burning

subtle sinew
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it's a gender reveal party kek

warm magnet
torpid zealot
subtle sinew
stray grove
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that parallax fix not always that good @warm magnet look at the depth and detail on the wall to the right with parallax on its absolutely flat

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i just realised that look ugly immo

hoary vector
warm magnet
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yeah

solar bone
stray grove
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@solar bone yea i kinda like it colorfull right now saturation at 53 ive been adjusting

solar bone
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ah okay yeah it's a preference thing

subtle sinew
stray grove
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@solar bone yea lets say in other game i would go for less saturation but it does fit this game really well

tall maple
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The lighting and detail in this game is really something.

stray grove
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i would not go higher then that though

warm magnet
stray grove
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53 versus 43 sat @warm magnet @solar bone you know what ur right i think i like right picture more with lower sat

warm magnet
hoary vector
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Hey why you talkin to my wife

stray grove
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but it could be so much better the RR they using is prettymuch the lowest quality they could use

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console RR

subtle sinew
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really annoying bug hopefully one of the renodx wizards figures it out

sick monolith
subtle sinew
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Ignore the bad colors I had to tonemap hdr to sdr

sick monolith
subtle sinew
stray grove
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@subtle sinew i was gonna say like what are those screen shot

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240p

warm magnet
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I genuienly don't understand how they could make dlss this blurry, I have never seen dlss look this blurry in almost any game I have played

subtle sinew
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everything is grainy and dithered

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DLSS is crap in and bowtied crap out

hoary vector
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I only see the blur when I use RR. Without it it was fine. Sharpening helps though

stray grove
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Rcas at 80ish with dlss quality at 2k and idk it look pretty good appart from far Lod

warm magnet
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turning up sharpness does help a good bit

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DLSS Q on dlss 4 with RR on so its DLSS 4 either way

subtle sinew
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the thing is with high sharpness it takes the already soft faraway detail and gives it specks

stray grove
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@warm magnet do you use reshade or something else i dont know why ur blurrinesss is so heavy

warm magnet
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its literally the fact that I am using dlss q with dlaa its not blurry but it runs horribly so I have to stick with dlss q

stray grove
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idk i use dlss q and mine look far from that

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like not even close

subtle sinew
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Worst place his been this boss fight so far
I had to disable RR and use dlss 4.5

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the grass is just mush

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this screenshot is with RR tho

stray grove
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@warm magnet which RR preset you using ? just game default?

warm magnet
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yeah

stray grove
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do you have the grain effect turned on in renodx? it just look super grainy

warm magnet
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my optiscaler settings are all off and only the mipbias and anistropic are on, also no I don't have film grain on

subtle sinew
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the grain in his screenshot is from over sharpening

stray grove
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@subtle sinew your right

subtle sinew
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could try a depth based sharpen though I know Sharpen+ in the nvidia overlay does it

warm magnet
warm magnet
stray grove
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@warm magnet dont do mipbias -15

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do like -2 to -8

warm magnet
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okay

subtle sinew
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depends on the resolution ofc

stray grove
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@subtle sinew i mean i have 80 sharpening and in no way does it look that grainy for me

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maybe cause im using 2k who knows

warm magnet
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Im on 1080

subtle sinew
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oh yeah that's it

warm magnet
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is it less blurry now

stray grove
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much better

subtle sinew
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yeah

warm magnet
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is that tower supposed to glow like that despairge

subtle sinew
#

I would crank sharpness until you start seeing the grain in the distant trees or low detail objects

hazy geode
warm magnet
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I couldn't tell you with or without sharpness which is which

subtle sinew
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I would move it until you can see the extra sharpness is making it noticeably worse

warm magnet
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Thats the thing it looks the same to me

subtle sinew
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Hey if it looks good to you that's all that matters

warm magnet
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I put it on 50

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oh look my bar

subtle sinew
subtle sinew
stray grove
#

@hazy geode all i found mip bias to be doing is adding some subtle extra lod in far distance like grass you wouldnt see with it at 0

warm magnet
#

is it only me or like my clouds are like shaking

subtle sinew
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they are pretty bad in motion

warm magnet
#

I can send a clip of them

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they look like they are just vibrating

subtle sinew
#

the game heavily relies on your upscaler to fix them

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look at a cloud and let something pass in front of it and you can see it regenerating lol

warm magnet
#

look how these clouds are just vibrating

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no movement πŸ˜‚

subtle sinew
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that's dlss tryna hold this mess of a game together lmao

warm magnet
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wtf lol this game is a mess why are those textures still low quality kekwsit

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like look at this

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πŸ˜‚

stray grove
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i mean you kinda have to stop looking at this cause your not gonna enjoi playing πŸ˜…

warm magnet
lucid thorn
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I stopped caring about it eventually

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Games just fun

warm magnet
stray grove
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yea i dont really care about this anymore i just want to play ahah

warm magnet
#

And plus I can wait for some updates and graphical changes and stuff because they will have to eventually fix these things

stray grove
#

idk i would not set my expectation to high ahah

warm magnet
hardy owl
sleek veldt
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just looks best raining

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I turned off VRR and my screen stopped tearing if anyone is experiencing that in the game

vivid iris
#

2026.27.03 (Test Build)

Use the other pinned build unless you want to try this out

  • auto exposure solved? (not yet, RIP)
  • SDR/HDR menu mode toggle, in case auto detection fails you
#

Please provide feedback on the auto exposure πŸ™

stray grove
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ive just noticed how bad the leaf ghosting is look at the waterfall

hardy owl
vivid iris
#

it's a different system entirely

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it's actually very simple, I'm just limiting the max amount of exposure the engine can apply and there's a slider to tweak that to preference

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won't affect bright scenes, those will look vanilla, but it lets dark scenes get dark

hardy owl
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I see. I am actually quite happy with my actual setup, but if this improves the quality even further I will download it now 😁

vivid iris
#

if everybody says it sucks it won't be how it's done lol

hardy owl
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Btw Jon I hope you can improve a little bit the dusk and dawn lighting in this game. It looks so flat and the game becomes uglier. I think Lazorr was checking that right?

ruby tusk
#

Thanks for the Update, Jon
Appreciate you and the team

vivid iris
onyx vortex
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Do we still need the light fix with the new reno?

daring orbit
#

It certainly helps if you what to use the alternative exposure

stray grove
#

is it me or lantern super faded when pointing it now?

earnest fox
#

today i woke up and renodx in crimson not work anymore because my windows security delete some file and send
message me about that. Did i miss something?

stray grove
#

previous renodx version lantern

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@earnest fox check protection history and allow file

vivid iris
#

I see the same issue

stray grove
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@vivid iris yea i tried to set it to 100 but still really dim

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thanks for the amazing work btw

rugged sequoia
vivid iris
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will keep the previous build pinned for now

rugged sequoia
#

Thank you for all the hard work. I really appreciate it! Could you make a version with higher multiplier still? Maybe 50% or even a 100% higher than the current values? That would be awesome, I'd really love to test that.

toxic horizon
#

if i just play with renodx but turn the auto expore off, its still better than native hdr, right? auto exposure is waaay too dark for me at night

vivid iris
#

yeah

vivid iris
mossy gust
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would there be a way to add a lantern brightness slider or is that not possible, i feel if the lantern was a tiny bit brighter or you could adjust dark power a little bit higher it would be perfect for me

vivid iris
#

I also double the exposure floor by default so the adjustable range should make more sense

mossy gust
#

nice, thank you

tame vault
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Ooh nice. Your approach sounds exactly what I was looking for. Will try it shortly

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Assume we should remove the lantern brightness mod?

onyx vortex
#

so I'm noticing with psycho tone mapper the sun looks like it's eclipsed

vivid iris
#

what settings are you using?

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image looks kinda goofy like you might have set peak lower than game brightness πŸ˜…

stray grove
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@vivid iris that new fix work for lantern ..exposure gotta be set pretty low to make night dark but it work i have it on 15 right now 3am ish in game

onyx vortex
#

reno settings? I just clicked recommended and adjusted exposure to my preference

vivid iris
#

can you take a screenshot of the UI?

onyx vortex
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OH, nevermind. I accidentally lowered my highlights too. Back at 50 fixed it

stray grove
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@vivid iris still something off with new version lantern work when pointing but to make night dark i gotta set exposure to 1 or 2 and it make the lantern light when holstered barely visible

vivid iris
#

1 or 2 is so dark 😭

rugged sequoia
stray grove
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@vivid iris il test again

vivid iris
#

this slider is a multiplier on the base exposure value. Setting it to 1 is the same as multiplying the number by 0.02

stray grove
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i compared to previous and ya 3am should not be that dark ahah 15-20 exposure seem more accrate

vivid iris
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would force it to be comically dark

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I'll have to consult with forge when he's up but as of right now what I'm wanting to do is add this simple exposure fix as an option since it's safe, then he can keep adjusting his more complex one

tame vault
stray grove
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3 am with 20 exposure think 20-25 a good range

vivid iris
#

25 is equal to 50 on the first one I posted

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I'm liking the current value as a default tbh, any darker and it's simply not friendly to people without calibrated screens

gritty steppe
#

Hello, I'm getting this error: Failed to load add-on from 'D:\SteamLibrary\steamapps\common\Crimson Desert\bin64\renodx-crimsondesert.addon64' with error code 4556!

vivid iris
#

windows defender is blocking it

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or some other AV

gritty steppe
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I already made an exception to the whole folder

stray grove
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@gritty steppe check your protection history and allow file

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and uninstall any other AV then the windows one if you have πŸ˜…

gritty steppe
stray grove
#

uh idk then i only had to allow file once and been switching version without an issue

vivid iris
stray grove
#

@vivid iris whats the current default?

blazing ledge
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wasn't there a RenoDX AV tutorial somewhere?

gritty steppe
vivid iris
#

think I'll make it 6

blazing ledge
vivid iris
#

so the equivalent of 75 on the slider right now

blazing ledge
#

try adding the addon64 file itself

vivid iris
#

can still tune down as much as anybody would want

stray grove
#

@vivid iris yep just comparing between both again previous one i had 75

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gonna try 4 and 6 on new one

gritty steppe
stray grove
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15 did look to bright for 3amπŸ˜…

gritty steppe
#

now I'm getting this

vivid iris
stray grove
#

@vivid iris πŸ˜…

gritty steppe
#

Even if I try to install the addon from Reshade the option to select it is grayed out

vivid iris
#

that's normal, it can't be installed in the reshade installer

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try reinstalling the addon

gritty steppe
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3 times

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I'll just play with HDR off

sleek veldt
#

Game really is easy as you want it to be

junior cobalt
sleek veldt
#

none of these boss battles have been over the top

jolly isle
#

ngl I just used the autoinstaller

stray grove
#

well just had my first crash in 30h or so CTD with no error ahah

vivid iris
jolly isle
#

ReshadeHDRInstaller

vivid iris
#

2026.03.27

  • reworked auto exposure (simpler system that just clamps the max multiplier, with a slider for user control)
  • add SDR/HDR menu mode override in case autodetection fails
    changed the default again and setup the slider so it can't literally turn the screen black

LIGHT FIX STILL RECOMMENDED

ANTI-VIRUS FALSE FLAGS MAY DELETE/PREVENT THE LOADING OF THIS ADDON, YOU MAY NEED TO ADD AN EXCEPTION

jolly isle
#

win11 marked the .addon64 as a trojan, I had to go into security center and manually approve it and then redownload it

vivid iris
#

last build for the night

gritty steppe
stray grove
#

thanks @vivid iris !!

gritty steppe
#

I'll come back in a couple of days, maybe someone experiencing the same as I am will find a fix

stray grove
#

@jolly isle time ? exposure ? πŸ‘€ i gotta stop tweaking the stting and just play the dam game haah

jolly isle
#

idk the time I had hud off

junior cobalt
jolly isle
#

settings were "Recommended" with exposure at 1.25 and using the light fix

#

LOL

#

lmao

#

windows defender decided to re-flag the file

solid marsh
#

i got a 5070ti. what are your graphics settings with a more ore less similar gpu right now for most quality and still ok frames?

vital bay
#

i had a tag here bigBrain who was it?

jolly isle
#

went to launch the game and it slurped it up before I could even approve it again and crashed the game

stray grove
#

@solid marsh i got 5070ti your 1440p?

solid marsh
#

i am currently running native on 4k

#

got an lg C1 as display

stray grove
#

@jolly isle i though mine did too since my game crashed first time in 30h but nope no flag ahah

gritty cape
#

which one is better? Nadia dldsr’s own sharpening or RCAS sharpening

gritty steppe
vital bay
gritty steppe
#

I was missing to exclude the downloads folder

solid marsh
#

not much difference?

vital bay
pure sundial
errant echo
solid marsh
stray grove
#

@pure sundial hows the latency FG x4 ? i tried X3 and could not do it

vital bay
gritty steppe
stray grove
#

@vital bay my though exactly

solid marsh
pure sundial
vital bay
#

someone made a mod for it on nexus mods, based on the shaderToggler

pure sundial
vital bay
#

try it, maybe it fixes your problem too

pure sundial
# solid marsh what is rcas?

Robust Contrast Adaptive Sharpening, it's in RenoDX, just a much better method of sharpening than the standard DLSS sharpening

#

helps the game not look blurry going below dlss quality

stray grove
#

@pure sundial gotcha but why use fgx4 if your pushing such high frame rate allready?

pure sundial
#

not a high framerate at all

stray grove
#

@pure sundial truee

pure sundial
#

if I could hit my refresh rate at 2x framegen I would be happy

pure sundial
#

But it's really personal preference

stray grove
#

@pure sundial yea i got 144hz monitor but im not trying to hit that i got base fps 50-70 depending of area and run FGx2

pure sundial
#

yeah that seems solid

gritty cape
pure sundial
#

34 inch

#

3440x1440 same ppi as a 27 inch 2560x1440

stray grove
#

FGx3 tbh does not feel to bad on the rtx5*** series

pure sundial
vivid iris
#

Yes

pure sundial
#

thank you

pure sundial
#

I wonder if it's got something to do with me setting this in NVPI

stray grove
#

is that nvidia inspector?

jolly isle
#

Good lord daytime rain looks so awful

#

its semi-bearable with no upscaler but that means no RR

#

even with DLAA the daytime rain looks awful, and that drops me to like 28fps with RR on

karmic quest
kindred shoal
#

Man fighting at night with the fixed darkness is wild

faint bay
#

Hello im new here I have one question how long will it take to get the final version of the mod, because if I understand correctly, it's still in beta?

jolly isle
#

excuse me what?

stray grove
#

@faint bay its just a work in progress

pure sundial
stray grove
#

@pure sundial i dont even have that in mine lol

pure sundial
#

I use a different fork, nvpi revamped

karmic quest
faint bay
pure sundial
gritty steppe
kindred shoal
stray grove
#

@faint bay its allready way better then vanilla

vivid iris
stray grove
#

@faint bay like i dont think anyoe here would go back to vanilla

jolly isle
vivid iris
#

If you just want post processsing sliders and better hdr, mod is β€œdone”

pure sundial
vital bay
faint bay
#

Ok ok thx

pure sundial
#

I think it's ray reconstruction destroying the rain

karmic quest
#

I'll send a picture once I get daytime rain

jolly isle
#

disabled it and the static-y fizz sparkle on everything wet is gone

pure sundial
#

I hate that ray reconstruction is basically needed for the game to not look like dogshit but theres a massive perf hit and it destroys the rain

#

lose lose

vital bay
# jolly isle its 100% RR causing it

try the same fix posted above, it fixed pixel fizzle for some cases other than the one's addressed in the mod, maybe it fixes this for you as well

rose jewel
karmic quest
#

Or not

vital bay
plush flint
karmic quest
#

Alr, ty

vital bay
jolly isle
pure sundial
vital bay
vivid iris
#

Oh it’s just a shader toggler thing, that would be trivial to add to Reno as well

karmic quest
#

You can add it ?

vivid iris
#

Wonder what knock on affects it has though

karmic quest
#

Would be handier than having like 3 seperate tabs KEKW

plush flint
#

For those who plays in 4K :
DLSS performance with Optiscaler Output scaling at 2,50 (Lancsoz3 method) looks better than my DLSS Quality, and save a lot of fps

stray grove
#

@vital bay pretty sure that fix was added to no hud shadder toggler in todays update

vital bay
vivid iris
#

I can check tomorrow

jolly isle
#

the PBR/Parallax fix has a Shadertoggle

stray grove
#

@karmic quest update your no hud shadder toggler im 100% ssure that noise fix was added to it

vital bay
#

[GTGroup16_VertexShaders]
ShaderHash0=86024513
AmountHashes=1

[GTGroup16_PixelShaders]
AmountHashes=0

[GTGroup16_ComputeShaders]
AmountHashes=0

[GTGroup16]
Name=Noise Fix
ToggleKey=570425344
IsActiveAtStartup=True
HoldMode=False
HoldInverted=False

stray grove
#

@vital bay yea think he added it today there was an update and i have the option now

vital bay
#

err

pure sundial
plush flint
pure sundial
#

awesome

#

I'm not playing at 4k but might give it a try

stray grove
plush flint
vital bay
#

which is terrible kekpepehands

stray grove
#

@vital bay

#

check the 2nd toggle isnt that it?

#

i removed the other one

plush flint
#

What’s the purpose of the parallax shader ?

vital bay
pure sundial
#

For optiscaler you have to rename the dxgi.dll right

plush flint
stray grove
#

@vital bay yea who knows the line your refered above was an other toggle option which i removed!

pure sundial
vital bay
#

if its the same then it's the same fix

thin kelp
stray grove
#

@vital bay yep same fix just compared

vital bay
#

awesome

stray grove
#

@jolly isle i changed keybind

rose jewel
#

autoex ON (slider switched to 25 ) πŸ’― \ OFF..

stray grove
#

@jolly isle ya this one you posted is the good one

vital bay
# jolly isle

i think so, mate i have the other mod, the one i posted πŸ˜„ pedro is using this one

#

they both do the same thing though, pedro just confirmed

stray grove
#

@vital bay the one he posted i the noise remover and the one you posted is the one that remove fire and smoke

vital bay
#

so turn that on, then test with your heavy autocombo or the RB+A ability

stray grove
#

(not talking about the mod u using thouggh)

#

its getting confusing πŸ˜…

#

thats why i removed most of the toggle

vital bay
#

i just wanted to make sure you DONT use the one that removes fire and smoke, as that one has the wrong shader

#

XD

stray grove
#

@vital bay yep make sense i saw the description too and was like nopee dont want this

gritty steppe
#

So this addon making the night very dark is how it should be, right? the sky looks great now, but omg now I do need to use the lamp

jolly isle
#

well its not raining now

#

when I reloaded the save

#

so I cant tell if it works

gentle cedar
#

Think this latest build is great. Able to much better fine tune how dark it is with the new slider.

stone comet
pure sundial
#

which diffuse brdf version should I be using?

vital bay
stray grove
#

i mean night should be dark when the only light source is from flame and moon

jolly isle
#

Combined with this and the custom auto-exposure makes night just chefskiss

jolly isle
stone comet
#

nights should be as dark as long as its playable, before it wasnt 😭

vital bay
#

ah, you've just started πŸ˜…

jolly isle
#

Im in chapter 4

vital bay
#

ah, you've mainlined the main story without going for sidequests πŸ˜…

jolly isle
#

Im at 20hr played

vital bay
#

im at .. 65

#

and still in the first area, however i've explored all of it

jolly isle
#

I've done a handful of sidequests

#

but they kind of suck

#

I like the little mini games though

karmic quest
jolly isle
#

archery, pistol shooting, arm wrestling, brawling, etc

pure sundial
#

Fuck that archery minigame

stray grove
#

@karmic questhttps://www.nexusmods.com/crimsondesert/mods/1?tab=files

Nexus Mods :: Crimson Desert

Utilizes ShaderToggler to make the HUD & Effects togglable.

karmic quest
#

Ah

jolly isle
vital bay
stray grove
#

@karmic quest i mainly use it for hud toggler the parallax toggle and noise toggle

jolly isle
vital bay
#

lower left of the map has a dock-like area with pirates, a pirate ship and a fish captain, for example

jolly isle
vital bay
#

if you take the bounty posters, most of them take you to new areas where there's even more quests

jolly isle
#

I just dont really care about mining so I didnt do it

stray grove
#

are yall still using sword? ive been enjoying the martial art combat going full mma ahah

jolly isle
stray grove
jolly isle
#

with upgraded stab skill

stray grove
#

@jolly isle been liking the longsword or dual Axe too

#

but wrestling move are just so funny

#

and the dropkick

jolly isle
#

two handed weapon is somehow lower damage and so slow

junior cobalt
#

Would it be possible to clamp auto-exposure changes or give us 2 sliders for max and lowest?

vital bay
#

yeah im using a longsword

jolly isle
#

havent found a good two handed that does more damage than my sword

vital bay
onyx vortex
vital bay
cursive mica
#

what is up with the rain in this game everything looks blurry af

jolly isle
#

yeah but it looks cool too

jolly isle
vital bay
#

@jolly isle this is the hound longsword

cursive mica
#

its so bad it makes me want to wait for a mod

#

daylight looks great though

jolly isle
#

basically the only good fix for rain looking like trash

cursive mica
#

thank you ill try the second mod

jolly isle
#

nohud also has another fix

#

not for rain

gritty steppe
#

so what auto exposure number do you have guys? I like nights being darker than vanilla but not horror game dark, so I set it at 80

jolly isle
#

Parallax fix

#

Fix on

#

Fix off

stray grove
#

@jolly isle idk how i feel about parallax fix anymore i realised it make a lot of the wall look flat though

vital bay
jolly isle
#

rocks and such

vital bay
#

ah, i see

#

is it screwing with the water fx tho?

jolly isle
#

the textures look worse and they look less shadowed

#

the rocks

#

without the fix

#

same with rock walls and such

stray grove
#

look at this

jolly isle
#

but it messes with buildings I guess

#

oof yeah

vital bay
#

o wow, tesselation is gone

pure sundial
#

makes it look so flat

stray grove
#

@jolly isle like it does look good till you realise it take the depth out off every wall and such

jolly isle
#

it makes natural textures look much better

#

and makes buildings look flat and awful

#

jeez

#

thats pretty bad

stray grove
#

exactly

#

i kinda stopped using it when i realised

jolly isle
#

the ground looks so smeary without it though

#

and the canyon walls look so good with it

stray grove
#

@jolly isle i knowww

jolly isle
stray grove
#

good thing u can toggle on\off that fast ahah

jolly isle
#

I'm sure you can tell which is which

pure sundial
#

Well I've tested output scaling, the image is blurrier than without it and a performance hit with it set to 1.5

#

like 6-7 fps hit

#

doesn't seem worth

spark oriole
pure sundial
#

worth downloading opti for the mipmap bias tho

#

yeah im on 3440x1440 too

vivid iris
#

Hard to gauge what the max would be unlike darkness

#

Part of what made the more complex system messy

stray grove
#

@jolly isle first one got parallax ahah

jolly isle
#

dusk such a mood

rough granite
rough granite
jolly isle
#

Harder to notice on terrain and rocks since they aren't flat squares like buildings

#

and it makes terrain and rocks look so much better

ruby tusk
#

Yeah I like it cause it removes that jagged aliasing on the edges of rocks that looks all blurry

karmic quest
#

@rough granite btw, the prod80 is like 6 year old with no updates, u sure it works as it should?

stray grove
#

@karmic quest got those 2D wall 😎

#

i just toggle it off when i go in town now ahah i like the 3D wall

karmic quest
#

I rather get some shimmering than seeing those 2d walls

#

Fuck that

#

Tho I get no shimmering at all only on shadows but that can be due to how terrible LOD is in this game..

#

Like I walk into a town its just a clusterfuck

stray grove
#

@karmic quest check the edge of the rock wall and such the edge are super jagged and if you turn parallax fix on it remove the jagged edge

gritty steppe
#

The inventory UI seems a little distorted, the icons on the bottom left cannot be seen now

stray grove
#

but then you have 2D wall

shut badge
#

but I think thats only because I just set it to cinematic

#

the transition between close and distant shadows isnt jarring on cinematic

karmic quest
#

I've tested all shadow quality settings and ultra has provided me least problems

stray grove
#

Man i haven't had a single crash with this game for 30h and now i got 2 crashes tonight πŸ˜…

#

game just close no error πŸ₯²

ruby tusk
stray grove
#

@ruby tusk is that rdr2 ? 😎

karmic quest
#

Has anyone tested the new test build jon posted?

stray grove
#

@karmic quest the one im using now

karmic quest
#

And you getting crashing due to it potentially?

ruby tusk
#

I haven't crashed ever with this game

karmic quest
#

Same

#

Well I did fuck something once when it wasn't launching

pure sundial
karmic quest
#

I somehow managed to ctrl + z my folders so it was fine after

ruby tusk
pure sundial
#

you normally play quality or just for the screenshot

ruby tusk
#

normally play qual

pure sundial
#

ah

#

hows the frames

ruby tusk
#

for pretty much every game

#

around 100

plush flint
#

Wow latest reno build, only color grading working, everything else do nothing, any ideas ?

pure sundial
#

you have a 5090?

ruby tusk
#

4090

pure sundial
#

ahhhh I see

#

same res and settings but I average around 65 with dlss perf

#

5070 ti

#

πŸ₯Ή

ruby tusk
#

Ah okay, I mean it's just how they did RR in this game tbh, that's a great card

pure sundial
#

yeah I've been very happy with it until crimson desert dropped lol

ruby tusk
#

Haha yeah

karmic quest
#
  • the spirit that does the same attack I do on RT
#

Crazy damage

#

Found one hella good 1H sword by chance

#

Learned that exploring a house with alot of markers is a worth it try KEKW

rough granite
gilded plover
jolly isle
#

night so good now

plush flint
# jolly isle

Can you share your settings ? The latest build of Reno does nothing for me with the auto exposure..

stray grove
#

first boss fight and getting my ass kicked wtf is that guy move like i can't even move when he get ahold of me ahah

plush flint
jolly isle
plush flint
#

That’s not the latest build of Reno ?

jolly isle
#

I think its from last night

#

idk?

neon whale
# jolly isle

quick question: why set RCAS as sharpening and then set it to 0?

jolly isle
plush flint
#

The last build was tonight

stray grove
#

@plush flint its so aweful wtf

#

i cant even move when he grab me ahha fuck

neon whale
young pebble
stray grove
#

not when this one grab you i cant even heal or anything when he does then he just spam attack ahah

pure sundial
#

If only I could run this game on DLAA

velvet cliff
#

game instantly looks like a oil painting filtered when just lowering down to Quality

stray grove
#

@pure sundial turn RR off πŸ˜… jk

ruby tusk
velvet cliff
#

with over shoulder cam mod

molten wind
#

So you guys say the newest version ruins the quality of HDR?

#

or "recommended" and exposure to 1.25 is enough?

hollow barn
#

is Display-Commander or Ultra-Limiter better for use with renodx

stone comet
ruby tusk
worldly swan
#

So now suddenly my weather keeps recycling back to greenish cloudy / rainy, how can I fix this? Before it was mostly sunny, is this caused by renodx somehow?

vital bay
#

@vivid iris sorry for the ping, with the new version of the mod should i revert the light fix? 011 files i mean

sharp moon
#

theres no fix for the flat lighting at times?

stone comet
jolly isle
karmic quest
#

Ez

#

Dont even need the wind grasp or whatever

dense raft
quiet copper
#

Using the latest version and auto exposure finally start to work nicely! Great job! One thing maybe noticing that when shining lantern it’s intensity is lower when not shining it. And yes im using 011 light fix from Lazorr @vivid iris i saw you had separate version with fixed lantern brightness when it’s shining. Was that fix included in the last version?

stone comet
stark arch
#

anyway to make this game not a blurry mess? even with dlaa i think shits blurry

neon whale
shut badge
#

dlss 4.5 doesnt look soft at all

covert ruin
#

nvidia really have to update RR

unique horizon
#

that new Auto Exposure with slider still no good on my HDR 600 IPS panel, but I am very happy with the experience with it just OFF

true dagger
#

i tried 3440x1440 DLSS Quality -> 5160x2160 DLSS Perfromance, and the game looked waaay sharper

#

but i also went from 105 fps to like 75-80

#

so with that input lag it just felt bad, so im staying on my native res for now with dlss quality, even tho it looks kinda blurry

true dagger
rocky umbra
true dagger
#

i agree, but i guess time will tell

worthy kernel
#

what's with this "RR is not implemented correctly" thing going on

true dagger
worthy kernel
#

is there any evidence of this

#

or is it just reddit schizophrenia

pure sundial
#

John Desert

rocky umbra
#

haha those reddit experts...

true dagger
#

i mean the game does look like a blurry garbage going lower than dlaa

stone comet
true dagger
#

yep

worthy kernel
hardy owl
#

I found something really interesting @crude marsh @faint bobcat when using opsticaler and increasing rendering scale, the misalignment of screenspace displacement maps gets much better and there is less flickering.

stone comet
# worthy kernel

Sorry didnt mean RR specifically but like pmuch everything else

true dagger
#

i dont mind how the game looks on dlss on my machine tbh, but ive never seen a game look like this in DLSS Quality on my monitor, even cyberpunk looked better at balanced, in some cases even performance but i avoid that one

karmic void
#

you can't compare it as it was bad

pure sundial
#

I love reno so much

#

high res textures would go a long way

weary tangle
pure sundial
#

more like 6 gbs for me

weary tangle
#

Even worse

#

OpTiMiSeD

pure sundial
#

its nice until you realise all the sacrifices made for the vram usage to be so low

rocky umbra
#

Still waiting on that mod to crank up the vram usage.

pure sundial
#

I got 10 gbs to spare

rocky umbra
true dagger
pure sundial
#

sheeesh

true dagger
#

and the 5090 users here prob even more lmao

pure sundial
#

PA should just drop an official high res texture pack

ruby tusk
#

uses like 9 out of my 24

pure sundial
#

But whenever devs do it its normally like 150 gb more than a modded texture pack

#

I'm sure someone is out there right now AI upscaling texures

stone comet
#

found an entire engineering machine with notes scattered around how to tuse it

rocky umbra
#

Are textures even exposed like that?

crude marsh
#

some textures are, meshes are fairly painful

#

I tried modifying all of the trees and making all of the LODs LOD0

#

but wouldnt render correctly

#

I used like 13-15GB VRAM in this game somehow

glad vessel
#

It would be nice if they could increase the draw distance in a future patch for people with higher VRAM

karmic quest
crude marsh
#

from what I have seen of the draw distance its all baked into the assets to an extent

pure sundial
glad vessel
#

Oh okay, ty! I have literally no clue when it comes to this, but it's amazing how much you guys have figured out already

crude marsh
#

Ive spent quite a while trying to figure out how to change various things and basically havent been able to make anything work πŸ™

ruby tusk
crude marsh
#

I can change the lights and all the heightmaps for displacement

#

thats about it so far

vital bay
crude marsh
#

shaders are one thing

rough granite
real stag
#

this looks amazing

#

very much looking forward to playing this after DS2

hardy owl
pure sundial
#

I'm using it right now, I've noticed a slight improvement but altogether it isn't much better

#

i'll post a screenshot next time it rains

#

RR is still killing the rain

ruby tusk
hardy owl
sharp moon
#

what framegen works best in this game? like for 30 series card

karmic quest
pure sundial
karmic quest
crude marsh
#

partially yeah

hardy owl
#

Lazorr said that denuvo is a big reason yes. What a shame

crude marsh
#

game devs also intended to make it a pain in the ass

#

they did their own obfuscation and custom stuff too

karmic quest
#

Wish there was a way to remove denuvo fully 😭

vital bay
#

also effects seen through glass windows

karmic quest
#

These guys deserve full access

hardy owl
crude marsh
#

wdym by optiscaler rendering

pure sundial
# vital bay yea

are you able to get a short clip next time it rains because I'm barely seeing an improvement

naive jackal
#

@viscid wedge I just switched to mouse for the archery contest, the NPCs were f'ing prefiring a lot of the targets -.-

pure sundial
hardy owl
# crude marsh wdym by optiscaler rendering

Remember that yesterday a guy found out that increasing the render thing in opsticaler gives almost DLAA look with less performance? You told me it was something similar to DLDSR

pure sundial
#

output scaling is what you are referring to

#

I tried it earlier it just made the game blurry

rocky umbra
#

But thats FSR1 .. is that really any good

hardy owl
#

Correct. Sorry I an not english native speaker and its hard to remember all these terms.

crude marsh
#

its pretty simply just upscaling to a higher res via DLSS

pure sundial
#

All good

crude marsh
#

and then downscaling that

#

using a method such as FSR1 or one of the other downscale methods

dense raft
#

The reworked AE version is already a HUGE improvement thank you Jon πŸ™

hardy owl
#

So doing this makes the screen space displacement less visible. I noticed it yesterday while playing. Just wanted to let you know that

crude marsh
#

that method does tend to result in less noise

hardy owl
pure sundial
#

Output scaling off Dlss performance

#

Output scaling on set to 2.00 (6880x2880)

regal tundra
#

Sorry i asked this question yesterday but never checked the responses.... When a new version of the addon comes out do i need to redownload the file, or does the addon just follow the source destination?

pure sundial
#

if you compare this part of both screenshots its blurrier with output scaling

#

also a bit of an fps hit I don't think it's worth

normal lion
#

Why are you guys using optiscaler over DLDSR in this game?

faint bobcat
pure sundial
#

Why would you use DLDSR when you can just use DLAA

crude marsh
#

DLDSR tends to be superior to DLAA in the majority of games

#

better image at higher FPS

#

this game thoguh idk

pure sundial
#

Ah interesting

normal lion
#

Its relatively well known that dldsr + dlss is superior to dlaa

true dagger
crude marsh
#

granted in most new games especially with DLSS 4.5, DLAA is pretty much just a useless performance sink

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has kind of been that way for a while though

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this game just special

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granted I still wouldn't use DLAA over RR

pure sundial
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I tried no RR and DLAA and it isn't worth it

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As for people using optiscaler idk, I heard that output scaling was good so thought I'd give it a try, don't see the hype personally

hardy owl
vestal flicker
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@weary tangle Wait. Wait wait. Are you Halk Hogan ?

crude marsh
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basically just reduces noise

crude marsh
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with RR, output scaling can reduce boiling

hardy owl
pure sundial
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Is it significant enough to be worth making the image blurrier than it already is

weary tangle
hardy owl
tawny ravine
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So no mod support probably ever 😭

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At least not official

normal lion
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So is the light fix still required with the latest version of reno?

pure sundial
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if you use the auto exposure setting

vestal flicker
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Well, all texture modders are nobility in my eyes ! Some are arguably royalty thoughπŸ˜‚ πŸ€‘

weary tangle
karmic quest
#

is there a fix to my white horse looking black

hardy owl
vestal flicker
weary tangle
karmic quest
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It doesnt really bother me, fits the theme better, but my horse is like a chamaleon now, white during the day, black during the night.

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Kinda cool actually

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Tho the color changing happens when i shine my lantern directly

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Could be the lantern changing colors or smth

daring orbit
pure sundial
vestal flicker
normal lion
hardy owl
daring orbit
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Yea definitely still relevant

faint bobcat
hardy owl
pure sundial
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yeah im hoping too

vestal flicker
pure sundial
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im sure someone will figure ito ut

faint bobcat
daring orbit
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If you use the alternative exposure, you will still have much darker nights and interiors, imo the light fix still looks really good

pure sundial
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Do you think the low res textures has something to do with the game originally planned to be an mmo and they just never decided to get around to changing them

hardy owl
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I have to give them credit though, even though some textures are not that great, the world is massive, literally. And with no loading screens.

daring orbit
daring orbit
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And also the size of the map, and the game is only like 100gb

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Should be like 300 lol

crude marsh
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their paz files dont seem to use a ton of compression either

daring orbit
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I want at least 2k texures

vestal flicker
hardy owl
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2k for a third person action game looks great

pure sundial
crude marsh
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I usually turn up my CSMs to 6k, or at least 4k

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1024 is a joke

daring orbit
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The clouds look terrible

pure sundial
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lol yeah they get all pixelated and morph in real time, terrible to look at

crude marsh
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clouds are like

daring orbit
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Or just low low resolution