#Crimson Desert - CHECK PINS FOR ADDON

1 messages · Page 30 of 1

lucid thorn
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I shared these earlier but these are just screencaps of my existing photos. It's unreal how good the colours and tones and shit feel

daring orbit
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Alright lets see the new updates 🥳

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Man im startin to hate this loading screen

quartz flame
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Just me? or the sky its way to bright with this addon?

sick monolith
quartz flame
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ya its on

sick monolith
sick monolith
stray grove
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@quartz flame tweak the color grading slider

quartz flame
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sometimes looks ok but other time its completely blown out

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but the ground and rest looks great thou

vivid iris
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using alternate auto exposure?

quartz flame
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only the sky its mess up

quartz flame
vivid iris
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make sure you're using the default exposure setting in-game

quartz flame
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ok gonna check again now

vivid iris
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it absolutely should not be blown out more than vanilla hdr

sick monolith
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vanilla and reno

quartz flame
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this my settings

vivid iris
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ah you're still on an older build btw

quartz flame
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there a newer version now?

vivid iris
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in the pins

sick monolith
young pebble
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on/off, parallax mod working great, its basically removing uniformity in stones, debulking them

quartz flame
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ahh nvm lol

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i frg the contrast slider from the adrenalin gpu driver on

vivid iris
quartz flame
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this was on +27

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now it looks good

hardy owl
vivid iris
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greatly appreciated 🙏

hardy owl
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No problem. I really like how patient the whole team is with us, peasants, asking for fixes lol

median kindle
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soooo i dont have RenoDX as an option in reshade anymore...

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i had it earlier

jolly isle
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nice and dark happy

stray grove
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@median kindle prob got flaged by your antivirus

jolly isle
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its got more detail in HDR ofc cant really show that with a regular video

median kindle
stray grove
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@sick monolith look up i posted it not far above

vivid iris
sick monolith
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found it

stray grove
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@sick monolith it might cause some weird artefact in some area i just toggle it off when it happen

vivid iris
sick monolith
stray grove
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@sick monolith oh those will be worse trust me

sick monolith
stray grove
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i use 70-80 Rcas i like it kinda sharp

vivid iris
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just set whatever amount looks good to you

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the sharpening slider uses whatever sharpening method you have selected

karmic quest
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Oooo

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Forge cooked something?

quartz flame
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dayum i was using the older version

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before ,thanks for the tip @vivid iris 👌

jolly isle
quartz flame
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also i noticed with this latest ver. im getting 5-7 more fps

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compared to using the older one

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crazy work

kindred shoal
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the letthere be light fix is supposed to fix the candles? indoor candle light is like almost not there

jolly isle
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heartEyes Moooooon

worldly swan
vivid iris
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we're both working on it

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use the hotfix

sudden pulsar
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Am I the only one losing inputs randomly for things like attacking or blocking? I'm sometimes mashing the R1 and it's not doing shit, or just stop after a single hit

drowsy walrus
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looks insane with this update nice work

kindred shoal
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when you attack

hardy owl
kindred shoal
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holding goes through the whole attack string

worldly swan
# vivid iris use the hotfix

But there are 2 different files with different file sizes now, I'm sure people are going to be so confused now...

vivid iris
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honestly no clue how the file size is lower now

drowsy walrus
vivid iris
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nah we aren't doing that

sudden pulsar
drowsy walrus
kindred shoal
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the pop in stuff just seems to be a pearl abyss signature at this point lol

strong gulch
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I'm playing on rtx 5090 and seeing about 30% fps drop with renodx addon. Is this expected?

kindred shoal
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yea the candlesindoor are super dim

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obv this is not exactly how it looks on m monitor but you get he idea lol

vivid iris
karmic quest
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I got 0 perf drop pretty much

strong gulch
vivid iris
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make sure you disable generic depth and runtime sync addons

strong gulch
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I already did and haven't noticed any performance difference

vivid iris
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alright, maybe it is a gpu bound thing then

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do you have this perf hit when using all vanilla settings?

strong gulch
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yep, tried both vanilla and recommended

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it feels like something gets messed up once I install renodx. I also noticed installing it forces the game to recompile the shaders. is this expected?

vivid iris
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yeah

hardy owl
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wow I am testing the new addon with the night time fixes and this looks even better now, I can see better but it still feels dark and immersive. Awesome, I love this team man

vital bay
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sorry to be a distraction, im just a bit confused. How do i install the pinned file using RenoDXCommander? Or.. RHI installer as it's called now

vivid iris
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pretty sure you can click and drag into that installer

vital bay
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oooh ok, trying now

vivid iris
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otherwise just dropping the file into the bin64 folder where the game is installed

vital bay
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yup, that worked

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thank you! appreciate the great work you're doing

vivid iris
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I pushed the code so once github autobuilds it it should just work in there

sudden pulsar
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That voice acting though lol

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What did DF took to praise it

covert ruin
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there are some good scenes it’s just very inconsistent

eager epoch
ebon zinc
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Hey guys dont have much experience with this, so starting fresh for best results should i just add the hotfix and the “lettherebelight” mods?

stray grove
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omg i noticed the lod pop in but god dam pumkin and flower just growing right in front of your eye from 5ft is next level

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@ebon zinc use the new renoaddon and light fix

pure sundial
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has anyone here killed antumbras sword

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stupid ass boss

kindred shoal
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that boss hits hard as all hell

jolly isle
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there we go, much better HDR conversion

pure sundial
quartz flame
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what i noticed with this new reno build u cant use Lossless scalling anymore it add tone of latency worse then native, before was running great latency wise, only with some minor ghosthing effect arround ur characther.

ebon zinc
pure sundial
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Why would you use lossless scaling instead of fg?

stray grove
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@ebon zinc the one in pinned mosst recent

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5:03 pm

young pebble
jolly isle
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I just used Reshade instead of Win11 to take the screenshot. Win11 was too dark compared to the JXR

young pebble
quartz flame
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smoothness wise

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L.S add more noise but smootness wise was running great before

jolly isle
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recommended preset, with exposure bumped to 1.25 like suggested

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also light fix

ebon zinc
jolly isle
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#1469072401450012774 message

sharp moon
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how do i setup mip map bias with opti does anyone know

quartz flame
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has anyone tried this? runs with no fps cost? ^^

jolly isle
pure sundial
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neither

quartz flame
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nice!

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will try it to then

jolly isle
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granted I havent found tons of lights at night yet either so... take my feedback with a grain of salt

pure sundial
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iirc I think it may have been mentioned that there could be an fps cost if you are somewhere where there is a lot of lights

stone comet
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^

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Should be fine otherwise

languid sleet
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Definitely missing something, before is with HDR off, after is the recommended settings on. Super blown out

karmic quest
karmic quest
stone comet
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You got exposure at 1.2 as well

karmic quest
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In my case my model monitor due to panel variance ranges from 250 - 289 nit paper white

stone comet
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Since your peak is 500 your general game brightness should be lower as well

ruby tusk
languid sleet
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Got it, when I calibrate my HDR in windows it sits around 500 so I thought I should match that in settings here too

ruby tusk
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Correct

stone comet
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Yeah the peaks fine

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Its just the 1.2 exposure + game brightness

languid sleet
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Ah cheers thanks

stone comet
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They recommend to not touch exposure if you want your game brighter, and just adjust the game brightness

dry adder
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How do I install the renodx mod for hdr?

tame vault
dry adder
green wasp
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so how to get correct peak brightness for my displayer?

quartz flame
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i got some error think? while using the Let LetThereBeMoreLight now, first after i fired up the game said some add'ons could not be installed.

stone comet
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Might just be a psychov thing but yeah

ruby tusk
dry adder
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Thanks mate

molten kiln
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I have a NVIDIA GPU and I also have the black bars when using FSR Native AA

rose jewel
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autoexp on\of 🧐

fresh sparrow
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Is it really supposed to be pitch black at night or when indoors? Cannae see shit

flat bear
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adjust dark power (outdoor) slider

novel jay
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Also install the LetThereBeMoreLight mod in the pin. It increases 2x all light sources, ~5x fire light sources

ruby tusk
jolly isle
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the win11 automatic JXR conversion to PNG was too dark

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conversion tools too bright and bad banding (probably user error on my part). Reshade screenshot worked perfectly. Looks the closest like the JXR

green wasp
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after install morelightpak still can't see things in darkness

cerulean night
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hmmm i dont seem to have alternate auto exposure setting, i think i have done something wrong. i installed reshade with addons and dropped the crimson desert addon into bin64? what am i missing>

flat bear
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thats an old version

stone comet
flat bear
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download the newest in pins

cerulean night
stone comet
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I just installed it before work seemed to have autoexpose

sick monolith
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what's the new blowout defaut? too lazy to close and reopen the game

cerulean night
stone comet
karmic quest
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Y'all can also try this and see if it helps

sick monolith
flat bear
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delete it or replace it

cerulean night
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the one you linked is one i originally installed

quartz flame
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ya the LetThereBeMoreLight really adds a big improvement to the lights at night time,i tested both on vs off, added the backup file again to see with it off

flat bear
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idk its supposed to be this

cerulean night
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hmmm still no auto exposure setting. am i being dumb?

thin kelp
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weird newest version auto exposure blow out brightness for me

flat bear
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march 23 is old reno

cerulean night
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ok i think that download link is old one then

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anybody got a link for latest?

flat bear
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nah cuz i downloaded it and mines up to date

cerulean night
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i have just clicked and downloaded that file twice though

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i have no previous versions as this is first install

cerulean night
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compiled mar 23rd

lost gust
cerulean night
flat bear
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idk the latest is 26 and i downloaded from the message

cerulean night
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well thats confusing

novel jay
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are you sure you are replacing it correctly?

cerulean night
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no replacement needed

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its first time install

stone comet
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You must me loading the wrong one somewhere

flat bear
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yea

cerulean night
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i feel like im going crazy aha, i have ONLY downloaded that link

dry adder
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How do I adjust the settings here tho

flat bear
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click the renodx tab

sudden pulsar
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That RenoDX tab is not visible enough, I guess

stone comet
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😭

cerulean night
dry adder
sudden pulsar
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You just keep downloading more of them with a slightly different name

dry adder
# novel jay

This is the only thing I downloaded and pasted on the bin directory btw. Is it the main mod file or just a patch?

cerulean night
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thats just a screenshot

cerulean night
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im just showing that link is same file i previously downloaded

sand vector
cerulean night
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i have replaced it every time

flat bear
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idk what to tell u then 😭

cerulean night
sudden pulsar
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Just delete it from your game directory and download the one from the pin

cerulean night
novel jay
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Did you click advance tab

cerulean night
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thanks for help folks!

novel jay
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nvm seems like u got it, nice

quartz flame
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After trying the "LetThereBeMoreLight" i saw even more how bad the Vanilla hdr is actually in this game, lights pop now so good really looks like HDR highlights now with some proper contrast tuned.

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im using DPX custom tuned from reshade also to boost the brightness more

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really like how the pic looks now really looking more and more now like a proper hdr pic.

cerulean night
quartz flame
quartz flame
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here u need to drop that file first and replace it

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also backup the 0011 file first

flat bear
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back up the 0011 folder and then replace the old ones with the ones u downloaded

quartz flame
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sucks i cant capture proper hdr pic in windows

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i tried with reshade print screen and look terrible compared to what i see on my screen

stone comet
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Can try specialK

quartz flame
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on github

stone comet
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And has nightly updates in its discord

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Also has its on HDR image viewer

quartz flame
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i see nice thanks!

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i saw something that u need to inject other app after u installl it?

stone comet
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Uhhh sometimes you gotta tweak with how you use reshade and stuff

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I think you can just leave it as dxgi and should be fine

quartz flame
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doesnt seem very simple to use ^^

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i never tried it

stone comet
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Nahhh you just launch it and go to screenshot tab

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Super easy

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Nothing else matters for yous

quartz flame
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where i can add some print screens to use it with this app?

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for decoding ^^

quartz flame
stone comet
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It just automatically detects your games

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Then when you launch it you can do it from there

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Non pirated games mind you

quartz flame
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i see

cerulean night
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looks much better

hardy owl
stone comet
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I think light mod + like 47 adaptation contrast looked nice

pure sundial
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after 60 hours I've finally done it

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I have acquired the barbershop

cerulean night
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this shows how broken the auto exposure is normally

stone comet
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Ya entire worlds lighting is linked to it

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Can hardly call it just auto exposure at that point 💀

cedar solstice
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what do I have to check here

narrow frost
analog prism
cedar solstice
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thanks

narrow frost
# cedar solstice thanks

Btw to get back some performance from running Reshade (its minuscule), open Reshade (Home button) and uncheck these two options.
Then just head over to the RenoDX tab (at the top bar) and tinker away. 👍

cedar solstice
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o wow why are these on by default, thank you 😃

narrow frost
cedar solstice
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did I install it right

narrow frost
narrow frost
stone comet
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Looks like it

cedar solstice
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yes from today

stone comet
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Has rcas

narrow frost
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ah right I was confused by the peak and game brightness missing lol.

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Missed that SDR works with it now.

karmic quest
real idol
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@crude marsh The mod is much better than before. So the lantern on belt is much better and brighter than before but still not to the level of the base game which I feel like is perfect brightness for it. Just need a tad more brightness tweak. And while holding the lantern up, its a bit its been toned down way too much, somewhere between this and the previous value would be much better.
Can we also get some moonlight during the night as well as the game has moonlight so the exploration during night is easier. Right now its way too dark and I can't see much beyond my lantern's reach. Awesome job so far

quartz flame
sterile sable
karmic quest
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Does special k even work on crimson desert?

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Nothing on their game forum

narrow frost
stone comet
karmic quest
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Yeah ik special k has good features in it

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But I dont think it has any fixes for hdr n shit

stone comet
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No but it has other useful stuff

karmic quest
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Forgot if it has NVPI built in

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Last time I used it in ac shadows

cerulean night
real idol
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@crude marsh Forgot to mention. The light emanating from fire sources like candles, braziers could also benefit from a boost.

narrow frost
karmic quest
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I forgor how to use the specialk 😭

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Ok figured it out

rocky umbra
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Can we get a pinned post on recommended settings pls (and thank you) 🙏

karmic quest
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loving the new fixes W RenoDX team

ruby tusk
sterile sable
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Ok it definitely works, I've set both DLSS and RR to 99% in NVPI-R, I see performance impact from DLSSQ and same behavior of switching DLAA once and then using DLSSQ (less/np boiling of shadows)

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PCL latency with framegen is also lower than using DLDSR+dlss performance

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at 1440p

karmic quest
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This new fix on my monitor is perfect

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Its not too dark anymore

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Can play like this easily

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Dark Power 75 is also perfect for me

swift geyser
hollow solar
#

what you don't like play dough in your games?

sterile sable
unique horizon
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First of all, thank you so much for this latest build, giving me access to all the previously hidden settings. I’m guessing on my HDR600 IPS ultrawide panel, the auto exposure is way too dark (pic 1), so I probably go with „recommended“ and turn only that off (pic 2) vanilla kinda looks fine too, the sky is probably too blue or everything too „vivid“ (pic3) 🙈 but I will trust your otherwise recommended settings. Thanks again

crude marsh
eager epoch
true dagger
crude marsh
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yeah output scaling can help with boiling, especially at lower res

sterile sable
#

I really hope devs fix RR displacement issues today or tomorrow (assuming they have patch ready) Kinda hate to have better lighting or better terrains

sterile sable
karmic quest
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My god

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Amazing

tribal goblet
eager epoch
opaque wing
#

Do you guys suggest to buy this game now, or wait for more patches?

vital bay
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yo i got a question. Have any of you seen how bad the image quality gets when you do the RB+A combo?

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game goes 240p

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then back up to whatever

eager epoch
sterile sable
#

I think there should be a way to enable paralax with RR

rough granite
gilded plover
#

im waiting for deep discount

gilded plover
#

i thought im tripping at first

true dagger
#

oh ye ur right wtf xD

hardy owl
true dagger
#

the DLSS5 leonardo gif

hardy owl
#

And I am very curious, what are you planning to do with the weather exactly?

sterile sable
#

why the hell it removed all blur

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at 5 fps cost

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it's not perfect but still impressive

hardy owl
sterile sable
eager epoch
hardy owl
sterile sable
eager epoch
#

There is no way back after this, no f**** way I gonna play without optiscaler

eager epoch
hardy owl
eager epoch
#

Im on 5090, absolutely no hit to performance

vital bay
hardy owl
vital bay
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its like some particle effects radiating outwards from the skill

eager epoch
hardy owl
tranquil plinth
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So if we aren't using RR, what options should we have set up in RenoDX?

sand vector
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i missed on 5090, prices went up just before i was looknig for new gpu

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5080 has to do

eager epoch
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U should be able to run opti at 2-3 ratio without problem with like negligible performance loss, with 2.00 I dont have any perf loss

tribal goblet
worldly swan
# vivid iris I unpinned the other file

Nice, I've tried the new version, it's good but still a bit too dark for my taste (both outdoor night and indoors), I think we can all agree that it needs to be turned into a slider...

opaque wing
#

Does the Ray Regeneration / Ray Reconstrucion equal to Path Tracing?

weary marten
hardy owl
crude marsh
scenic adder
radiant oriole
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I have weird flickeringe on the bottom of my screen, doesnt appear when im standing still, only when there is a texture moving? What is that? It wasn't as noticable yesterday but it is now

hardy owl
crude marsh
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more consistent/brighter night time and no more places where things are blown out or super dark

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and gonna try and fix dawk and dusk

sterile sable
#

in pins it says that blowout default was changed is it internal one or slider should be other than 50?

hardy owl
crude marsh
#

yeah they look miserable, hence trying to fix them

hardy owl
crude marsh
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but first is making moon brighter and clamping exposure

tranquil plinth
hardy owl
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And the other fixes are fixes made by Forge which improve very much the look of the game when using RR

crude marsh
#

you mean turn on alternative autoexposure

tranquil plinth
#

So the other settings don't do much for non RR then?

primal estuary
vital bay
hardy owl
vital bay
#

insane amounts of fizzle

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happens to a friend of mine as well, so i'm guessing it's a general issue?

naive jackal
#

@viscid wedge That's what i hate about normie gamers, game provides light source the player can activate any time they want or need to, normie gamers refuse to use torch/lantern/flashlight, instead complain until all we get is day time with dark blue sky

lime bridge
hardy owl
crude marsh
sterile sable
#

well "dark power outdoor" also changes lights strenght indoor but still better than old auto exposure

naive jackal
#

When i was a kid i thought it was cool af that games like EQ, Morrowind, Gothic, etc, got dark enough at night you needed to use a torch

crude marsh
#

the devs basically implemented the absolute minimum quality for everything in the game except the characters

vital bay
lime bridge
crude marsh
#

clouds are rendered at like 1/64th or 1/128th resolution lmao

sterile sable
hardy owl
vital bay
#

my current settings if it helps, but i've tried having everything just set to off and the issue is still happening

hardy owl
#

It makes no sense

crude marsh
#

bunch of 1024 shadowmaps yeah

lime bridge
vital bay
sterile sable
faint bobcat
#

so everything is just a sludge

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that they then rely on temporally to resolve

hardy owl
#

When using DLAA it seems like rain looks better for some reason. With DLSS it becomes grainy

vital bay
#

4070 ti super cant run dlaa, i'd be getting like 25 fps

stone comet
rapid pulsar
naive jackal
#

@stone comet lol it has a day/night cycle and gives you a lantern you can turn on for when it's dark, what the point in a lantern if i never have a need for one

eager epoch
stone comet
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Lol the lantern doesnt do shit when its pitch black

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You literally cannot play the game holding it up permanently

unique horizon
#

It would be great if we could somehow split the difference between that auto exposure on vs off

ruby tusk
stone comet
#

Theyre working on it

naive jackal
#

@stone comet I was born in DOOM 3, moullllded by it

eager epoch
naive jackal
#

@stone comet That is kinda weird that they didn't allow lantern in one hand and weapon in another, plenty of games have been doing that for ages, Gothic, Elder Scrolls, Souls, Tainted Grail has it as well

crude marsh
#

anywho later today going to try and have a weather fix to balance out the intensities and make moon brighter

odd rose
ruby tusk
#

you can't park there

granite sentinel
karmic quest
#

anyone know what this other slot is for ?

crude marsh
true dagger
karmic quest
#

no

granite sentinel
karmic quest
#

It doesnt allow me to equip earring there

true dagger
stone comet
#

Yes

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You can have 2

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😭

karmic quest
#

Omg had to select it from the armor selection section

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for some reason it was allow me to select the place where I only had my other earring

faint bobcat
#

not really in scope

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Nubis is 3D voxels + precomputed textures

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here they use 2.5D raymarching + noise

granite sentinel
faint bobcat
#

1/64th clouds brooo

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very optimised

green wasp
#

is that right? In Game DLSS Q, and 2.25x Output Scaling in Opticscaler

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The FPS higher than DLAA 10

worthy kernel
opaque wing
#

Where do you guys download the latest RenoDX for this game?

crude marsh
#

pins

opaque wing
#

Oh, thanks.

#

So I need to install ReShade first?

true dagger
#

install instructions are also there in pins if u scroll down

warm magnet
sterile sable
#

I'm browsing through xml file for settings and I kinda start to suspect that absence of paralax with ray reconstruction is solely because there is no dedicated preset for max settings 😄

green wasp
warm magnet
steady stirrup
vital bay
#

it's supposed to echo a radius and pop up an illusion to do a copy of the skill

green wasp
vital bay
#

but the echoing effect is busted

warm magnet
worldly swan
#

Is the over bright outdoor night issue only affected those of us who play with HDR? I saw SDR YouTube streamers who get dark outdoor nights in their game.

green wasp
gilded plover
plush parcel
#

HELP
I have to hold my inputs for 50-100ms (or so) before they register. MnK.
I thought it was because of framegen at first but no.
It's a real pita

plush flint
warm magnet
hollow solar
green wasp
plush flint
#

damn, invitations are lock for their discord

green wasp
plush parcel
dapper lake
# faint bobcat

God I hate that dude and his "theyre coming for me" schtick

hollow solar
plush parcel
hollow solar
#

well I don't know if I can find the article where I saw it but, what I'm sure is that it's intentionnal

plush parcel
#

I suppose they wanted to make dusting with the broom feel "heavy" too ?
It's just unresponsive and sluggish

dapper lake
#

Oh my god i haven't seen that one lmao

rocky umbra
#

Hmm, im running 3440x 1440 with fsr quality and this noise is pretty terrible. Basically any drak scene is a smudge fest. At day time, its glorious.

hollow solar
vital bay
# faint bobcat

Hey Forge, might i inconvenience you with a question? I've found a bug using the Nature's Echo skill, i posted a video earlier and just now managed to identify the cause and since i have no modding experience i thought i'd ask, is it possible to disable that particular skills effect? This is the clip, for reference https://cdn.discordapp.com/attachments/1469072401450012774/1486666963068387428/Replay_2026-03-26_12-01-30.mp4?ex=69c65600&is=69c50480&hm=39036ed32fa1c8eb310ec765f449c76cec25f6ca4ec072c1510312b6bd8d6ed1&

hardy owl
faint bobcat
#

TrustTM the plan

#

We will fix Crimson

rocky umbra
faint bobcat
# rocky umbra How?

by uploading videos on utube and shitposting but not actually solving any issues

#

the Kevin way

worldly swan
naive jackal
#

@plush parcel In terms of character movement and responsiveness, it has a GTA 4, 5, and RDR 2 feel which those games get away with because mostly guns, but it's s atrange choice for a melee oriented game with character action/spectacle fighter combat

dapper lake
hardy owl
faint bobcat
dapper lake
#

Yes its nature's echo and Ray reconstruction that causes the issue - the echo can be disabled w the hud mod do theoretically camln be fixed

plush parcel
vital bay
plush parcel
dapper lake
lucid thorn
#

And also why are you clicking fast

dapper lake
#

I haven't tried though

naive jackal
#

Oh, i play these melee action types of games on pad and not really having those issues with it

vital bay
hardy owl
#

Interesting

stone comet
hardy owl
stone comet
#

Yes i am the plasma

karmic quest
#

ffs, anyone has a fix to RR blurriness on textures 🙁

hardy owl
karmic quest
#

Only happens when I turn on RR, with it off on DLSS 4.0 Quality its not blury at all.

true dagger
stone comet
vital bay
#

thanks so much

hardy owl
stone comet
#

Bro im not plasma wtf 😭

true dagger
lucid thorn
hardy owl
#

lol, okay you said you were the plasma guy, you misslead me lol

stone comet
#

Im also gabe newell

#

Fuse too actually

hardy owl
#

discord humour i guess

stone comet
#

Brother theres like 0 things connecting me to plasma you just randomly ask me that seriously LOL

lucid thorn
hardy owl
lucid thorn
hardy owl
#

You could have just said no I am not him like a normal adult

stone comet
#

Why would i say no

lucid thorn
stone comet
#

Thats not funny

lucid thorn
#

Maybe he was intimidated

stone comet
#

True

hardy owl
#

maybe he is gay yes

lucid thorn
#

Hey that's fine

stone comet
#

Oh is there something wrong with being gay?

lucid thorn
#

But I wanna focus on you being shredded for a sec

#

You're as shredded as the chicken I make on the stove what's your secret

stone comet
#

Being gay mayhaps

stone comet
#

We're being gay

karmic void
#

Hello!!! stick to gaming and Crimson Desert

#

stop farting mouths

lucid thorn
#

My desert has never

lucid thorn
lucid thorn
polar seal
#

good news - found diamond.
bad news (look at screenshot at the visuals lol)

polar seal
#

I dunno it's all sparkly maybe it's just the diamond hehe

stone comet
#

My cloud wouldn't say that

karmic void
#

@crude marsh bro some scenes are perfect with your Mod, but I can see some issues daytime

rocky umbra
#

Whats a better option to avoid all the shitty noise - 1440p native or 3440x1440p fsr 4 quality?

smoky brook
# hardy owl https://www.youtube.com/watch?v=lqyEltwhnCA

I learnt a lot from this. Or at least why the psychoV tonemapper is needed. Like red being orange at high brightness. Fascinating stuff. It's actually incredible just toggling the Reno tonemapper and leaving everything else at vanilla

lucid thorn
#

But I don't know if it helps with noise

paper heron
#

Are you guys using RR or leaving it off

hardy owl
lucid thorn
#

Off but I don't have an RR card so I dunno if I count

paper heron
rocky umbra
#

The problem with RR is you cant use it with upscaling but it does look awesome

hardy owl
paper heron
crude marsh
#

RR is upscaling

#

all in one

paper heron
crude marsh
#

it does

rocky umbra
lucid thorn
#

Damn lazorr showed up like a ghost

crude marsh
#

RR is both SR and denoising

scenic adder
#

It replaces the upscaling preset with its own, so you can't use DLSS 4.5 presets and Ray Reconstruction

crude marsh
#

and the games lighting looks awful without RR

lucid thorn
hardy owl
iron cloud
#

sup! guys do i need enable HDR in game? or with the Reno mod, I dont need to do that? tnx

crude marsh
#

enabled

iron cloud
#

tnx

paper heron
rocky umbra
crude marsh
#

problem is they tied the RT lighting to really only enable it with RR

#

so without it everything is missing shading, interiors are just a mess, no AO, no shadowing on a ton of stuff

paper heron
#

I see

crude marsh
#

but yeah its... suboptimal, this games RT is a mishmash of poorly implemented stuff

#

at low res

#

would strongly suggest using RCAS with RR though

jolly jolt
#

25 fps and good graphics or 70fps and broken graphics, what a choice

crude marsh
#

its funny how poorly it runs when RR is just a single sample per pixel

#

optimized game my ass

paper heron
#

So my mod stack rn is the latest version of Reno, the let there be light mod, Optiscaler with mipmap edit and OptiFG for my 3060, no hud add on with parallax fix, and some reshade effects on top. Is there anything else you guys are using?

hardy owl
paper heron
#

cdc right? I’m using that too I just can’t decide if I like the dynamic camera movement or not

stone comet
#

😭

analog root
hardy owl
paper heron
#

Dude we have shrek 1 AND 2 in here?

#

Peak

#

x2

rocky umbra
#

@paper heron These two : Optiscaler with mipmap edit and OptiFG for my 3060.

what it the mipmap edit for and why use OptiFG when XeFG works pretty well?

wintry hound
paper heron
#

And idk optifg worked flawlessly with the hudfix and ran way smoother than dlssG on optiscaler so I just kept using it

paper heron
rocky umbra
#

Ah ok. from my testing - xefg is the smoothest - lowest latency as well.

wintry hound
paper heron
#

Why not 3 tho

paper heron
swift geyser
wintry hound
#

3rd one was not as good as the first 2

paper heron
rocky umbra
paper heron
#

Okay thx I’ll try it out

eager epoch
swift geyser
paper heron
#

I’m guessing Pailune will be snowy but are there windy blizzards and stuff in this game like they showed of years ago or is it just a white terrain

eager epoch
swift geyser
true dagger
stone comet
#

I tried running optiscaler but it felt stuttery?

paper heron
stone comet
#

Was a setting fucking me or something

swift geyser
hollow solar
eager epoch
paper heron
#

I didn’t like optiscaler 0.9.0 im using 0.7.9 I believe

vital bay
eager epoch
rocky umbra
swift geyser
eager epoch
#

You can adjust sharpness further with reno cas

#

Or decrease it, 3.0 require less sharpness

swift geyser
#

and here should be good

green wasp
#

2.0 is good enough for me with DLSS Q

eager epoch
stone comet
#

Wouldn't that double sharpness?

swift geyser
stone comet
#

Bro what LMAO

#

Who you trying to cut with the game that sharp

static crag
lucid thorn
#

His demons

stone comet
#

True....

swift geyser
#

idk heard people dont like sharpness. i mean if you wanna feel like your half blind sure

hollow solar
#

Don't we all love when a game that cost 70$ dollar need almost every part of it to be fixed for it to be bearable to look at. What a day to be alive

stone comet
#

Dunno man it looks pretty clear with 0 sharpness to me

digital quest
static crag
#

We don't joebigears

swift geyser
paper heron
eager epoch
static crag
#

Awesome thanks

#

Dlss looks shit on 1440p

#

Even dlaa

#

Have to use DSR just to play at 40 fps native

swift geyser
static crag
#

Looks a lot better so

swift geyser
#

the ss does not do it any justice

static crag
#

Yeah

swift geyser
#

yeah try it ou yourself

analog prism
#

can someone give me a ELI5 what the optiscaler DLAA thing is and if it's worth using over DLSS quality?

static crag
#

Yup I'll do it later

eager epoch
#

Im messing with it for the past hours, pls let me know am I hallucinating or its truly great

hollow solar
analog prism
dapper lake
swift geyser
eager epoch
eager epoch
swift geyser
viscid wedge
static crag
# eager epoch Yes

Could you share some settings? Or something like that so I can try it out

swift geyser
#

idk how to take one that looks like what im seeing

analog prism
dapper lake
#

actually see its seperated from the echo after image - strange i hadnt noticed it till then it must just be the doubling up made me click lol. CHeers!

vital bay
analog prism
green wasp
#

i think sharpness 0 is suit for upscaler

#

worth than DLAA

static crag
#

dlaa right?

analog root
eager epoch
static crag
#

awesome

eager epoch
#

It should be used on the DLSS quality level each plays

static crag
#

is there anything I should do to work with renodx?

eager epoch
#

If u normally play on DLSS Q than keep it

eager epoch
green wasp
eager epoch
#

Cuz dxgi.dll is used by reshade (reno)

analog prism
#

so you download optiscaler, install it thats it?

static crag
#

I cant find it

#

that's optiscaler right?

eager epoch
#

Hit setup windows

eager epoch
jolly jolt
static crag
#

done

#

ty man

hardy owl
static crag
#

very easy

#

just copy these to the bin64 folder
open setup windows and choose winmm.dll

hardy owl
#

I am seeing their website, the latest update is from august 2025. Is that the one?

static crag
#

yeah

sterile sable
crude marsh
sterile sable
hardy owl
sterile sable
crude marsh
#

basically its just more upscaling which can help produce a better result for reasons

hardy owl
#

I dont have insert in my keyboard. I am using a portable keyboard which is easier when in front of a tv but it lack some buttons.

eager epoch
hardy owl
#

Any other way to open it?

viscid wedge
crude marsh
#

change the keybind

viscid wedge
#

so just change it to what you want in the config

digital quest
eager epoch
#

Yeahh any alternatives to the current list?

sterile sable
#

developers still need to get their shit together and fix visuals. RR missing parallax is definitely not intended - just developers not include RR in any of presets and that's why it get disabled with it on judging from xml files in 011 folder (there's also mention of android version of game lol)
however parallax seems broken in general, some surfaces become better with it, some dissolve to mess, they definitely need to enable it on per material basis

eager epoch
crude marsh
#

it doesnt get disabled with RR

#

RR is processing the normals and denoising them

static crag
crude marsh
#

and their shitty POM implementation gets denoised by RR

#

there is some screen space displacement map stuff too

#

its basically just a bad implementation

#

and old

sterile sable
stone comet
#

They are still using their 15+ year old engine prob why

sterile sable
#

like it was with rain

crude marsh
#

I dont think there is a way around it with their implementation as it is

static crag
#

Dlss quality with optiscaler 3x vs 4k dlss performance without optiscaler

#

if anyone wants to check, with 4k dlss performance I get like -5 fps compared with the other one

crude marsh
#

but Forge thought he might be able to change how POM is calculated

static crag
#

holy shit

#

I was wrong

#

it DOES look better with optiscaler

crude marsh
#

I also have some scripts set up to change all of the games heightfields

#

so all the output scaling is doing is upscaling more, and DLSS generally works better with higher output resolutions

static crag
#

some things yes some things no

sterile sable
#

is there a way to up clouds and other volumetric resolution?

crude marsh
#

wdym, clouds are super high res, they render at 1/64th

eager epoch
static crag
#

craazzyyy

#

i forgot to change

#

sharpness is at 100 lmao

rocky umbra
#

RrR is out of the question for me. Too taxing but it looks so ugly with quality at 1440p

sterile sable
crude marsh
#

1/64th resolution is an absolute joke

sterile sable
#

i mean

viscid wedge
#

lol

crude marsh
#

these devs

sterile sable
#

they look kinda fine until something like bird moves in front of them

crude marsh
#

basically just chose absolute minimum for EVERYTHING

sterile sable
#

then they dissolve

flint moss
#

Just came here and saw a long convo about optiscaler, is it worth getting?

sterile sable
flint moss
crude marsh
#

they are just using the stupid trick that works

#

if you call the settings cinematic, then most people are too stupid to notice they are actually ultra low settings and then call the game optimized

viscid wedge
#

I don't think I've even seen close to half my VRAM allocated. Bring it on, PA!

crude marsh
#

legitimately people lose their minds over the names of settings

#

if you make epic epic, then someone with a 3080 goes WHY CANT I RUN ALL EPIC WITH HIGH FPS

#

if you make low still good quality but performant WHY SHOULD I RUN LOW

stone comet
#

True lmao

hardy owl
#

I just installed optiscaller, and I am playing at 4k with DLSS Quality. Is this the only settings I should change?

crude marsh
#

thats the only relevant setting yeah

hardy owl
eager epoch
faint bobcat
#

So clouds are a major PITA tried a bunch of things but not much improvements shader side. Needs engine side higher quality forcing and or a complete remake

faint bobcat
#

moving on to grass now

spare quartz
dire venture
#

Crimson Desert has been running fine but only sometimes crashes when I'm in menus, anyone else still having the same issue even after their latest patch?

crude marsh
#

output scaling is similar to dldsr yes

#

you just upscale more

#

and then downscale

#

the end

static crag
faint bobcat
# faint bobcat moving on to grass now

they didnt apply any shader side AO or darkening on the grass / foliage. It is all uniform throughout (unless they baked a bit of AO on some grass in the texture)

sterile sable
#

eh, still unable to get decent night lighting, with reno even with 2x exposure and dark power to 100 it's too dark

crude marsh
#

but output scaling is much more convenient and capable of a wider range

spare quartz
#

simple DSR then. DLDSR is a bit heavier

crude marsh
#

DSR would be more expensive

static crag
#

fuck this game honestly

green wasp
spare quartz
faint bobcat
crude marsh
#

literally all output scaling is doing is saying HEY DLSS UPSCALE MORE

hardy owl
faint bobcat
#

_488 = _453 * 1.1; // R
_489 = _454 * 1.1; // G
_490 = _455 * 1.1; // B

#

hmmm

#

they applied a 1.1 brightness boost

#

to all foliage

#

including back side

lucid thorn
#

👀

faint bobcat
#

also

#

those green and bright ass shrubs

#

you see

eager epoch
#

I was under the impression that it just takes the DLSS Q (in my case 960p) and upscale it to 7640x4320 than fit it into a 1440p res with some method.

While DSR is like u actually render the game at higher res than downsample to mon native res which is much more demanding

faint bobcat
#

those are separate material

#

and they have a brightness boost

crude marsh
#

output scaling only changes DLSS output yes

analog prism
eager epoch
crude marsh
#

upscaling is good

flint moss
crude marsh
#

models like generating higher res output

analog prism
rocky umbra
#

Hmm, are the ratio changes working for anyone in opti? Im trynna get higher than 2240x960 but the changes in the .ini dont work at all 🤔

viscid wedge
#

good morning optiscaler cha.. oh, erm

spare quartz
fallen hedge
#

What would yall recommend for scaling and settings on a 5090 4k RR preset to target 120fps with frame gen on?

violet silo
#

Hey idk who here is wokring on this and I know it is still WIP

fallen hedge
#

I'm running balanced dlss with fgx2

#

To get basically that

violet silo
#

but holy shit it's such an improvement for Crimson Desert, thank you guys you're amazing

fallen hedge
#

But idk if I can get a better output

#

I'm also using HUB recommended graphics settings

violet silo
#

my eyes were bleeding from this game with its stupid bright moon and stupid-ass auto exposure and I couldn't believe people are ok with nights and interiors

sterile sable
#

Does AWB in Reno works properly? Like in this room there's a bunch of blue light sources, but with AWB from reno they all become yellowish?

fallen hedge
#

Yeah the overexposure was insane

stone comet
static crag
#

theres not really anything you can do

fallen hedge
#

I'm hitting it with x2 frame gen and balanced dlss

sterile sable
static crag
#

maybe wait a few days so people can figure out how to optimize the game lol

fallen hedge
#

Performance dlss with no fg felt smooth, it was roughly 85-100 fps

#

But the visuals were bad in this game

sterile sable
fallen hedge
#

At performance

static crag
#

have you tried x3 frame gen?

#

with dlss balanced

fallen hedge
#

No, I think x2 is enough for balanced fps wise

static crag
#

but

#

you said you wanted more fps

violet cobalt
#

I can't believe I watched a GameSpot video on "37 things you didn't know on Crimson Desert" and it was actually good

fallen hedge
#

I was just asking if there's a better output scaller

violet cobalt
#

slop game of the year

fallen hedge
#

Like is there a way to make dlss performance not look terrible here for example 💀

violet cobalt
#

should I be using any of the lillium's addons or nah

viscid wedge
static crag
#

download optiscaler

#

and compare

#

what I do is take screenshot with reshade

fallen hedge
#

What should I do with optiscaler tho

#

Never used it before

static crag
#

but you will lose some performance

#

will probably look close to balanced with same performance maybe it will look worse? I dont know

fallen hedge
#

So what does this do exactly?

static crag
#

upscales dlss then downscales it

fallen hedge
#

I think the problem with the game dlss is that it makes the game render shadows and some other details at really low res

static crag
#

something like that

static crag
fallen hedge
#

Yeah it does

#

It just runs horribly

static crag
#

why dont you use that if fps arent a problem

fallen hedge
#

💀

static crag
#

ohh

#

both visuals and fps are a problem

#

same problem here

#

either good visuals bad fps or the other way

fallen hedge
#

Balanced and x2 fg is the sweetspot for me rn

#

Still needs work tho

stone comet
#

PT legit runs better maxed out in cyberpunk and just looks better overall too 😭

fallen hedge
#

Just wait 5-6 years like you did for cp77 and it will look and run good trust

#

💀 💀

static crag
#

LMAO

static crag
spare quartz
#

nvidia keeps saying 'dlss 4.5 and path tracing' in their ads for new games

there is no new RR so that's a lie

static crag
#

if the devs doesnt fix them ofc but I dont think so

#

they're fixing bugs and stuff like that

viscid wedge
fallen hedge
#

Same

#

Was just asking for ideas

stone comet
fallen hedge
#

💀

mortal wolf
#

@fallen hedge still fixing the garbage that is cp2077 HDR

fallen hedge
mortal wolf
#

(top left of each image is sdr/hdr luts)

stone comet
#

Youre still not done on its hdr???

#

Thought youd have abandoned it by now LOL

mortal wolf
#

it gets psychov testing

#

luts are broken. i did a universal fix to scale LUTs, but you can't scale from 0 (crushed hdr luts)

#

some HDR luts crush black, some luts raise black. and this is compared to its same SDR lut. no consistency, no logic. HDR LUTs are RNG

static crag
#

so yeah I would say it was relatively fine

#

only had like 2 very annoying bugs, the other ones were just funny

faint bobcat
#

the purple / violet glowing stone becomes blue with AWB

#

when its actual colour is purple

stone comet
analog prism
#

Sorry for kinda spamming optiscaler in reno server but im having no luck in getting the overlay to show up

paper heron
#

or steam overlay?

#

disable all of those if you do

worthy belfry
paper heron
#

im using it for frame gen on my 3060

#

but im using version 0.7.9 its more stable for me

#

dlss frame gen

green wasp
#

FG and Output Scaling

worthy belfry
#

i see

#

does output scaling look better than dlss then in this game? Or is it to be used with it?

#

is it just downsampling?

flint moss
#

What happens if u use ingame FG with optiscaler FG, does it work?

green wasp
#

work together with DLSS Q to get more good quality than DLAA

worthy belfry
#

performance cost?

#

im running at 1440p dlss balanced rn lol

green wasp
flint moss
sterile sable
analog prism
faint bobcat
#

You might have just gotten used to their AWB bluing everything

#

but since AWB is also tied to exposure

thorn grove
#

there are 433 different weapons, ive seen like 8 lmao

faint bobcat
#

any time you move or shift, its constantly changes hues

#

with AWB

#

I found it annoying

paper heron
#

reno addon causing startup crashes infinite loading for anybody here? it might be specific to e

sterile sable
paper heron
#

incompatibility on my side then, its fine when reno is removed

dapper lake
hollow kiln
wispy crown
golden scaffold
# faint bobcat their AWB is seing that the room has a bit of yellow and goes OK LETS DELETE Y...

Yeah the WB in this one of fucked, it's like they're using camera adaptation tricks again when your camera will freak out the same way and make everything blue, something like that, it's my understanding. The fixed image looks correct the blue one is cursed it's not even a question for me. The game was full of this "lets make everything look like youre watching it trough a cheap phone camera on AUTO settings"

lone inlet
#

Can also just use dlss enabler. It's a single version.dll file that comes with optiscaler.

paper heron
#

no clue on that i just use it for optiFG

vital bay
lone inlet
dapper lake
wispy crown
vital bay
#

on the other, it destroys lighting. kekpepehands

regal tundra
#

Hey guys was playing fine this morning and now the add-on isnt loading properly. I tried removing addon from bin.64 and the readding but no luck. Any tips?

vital bay
#

need to somehow isolate the particular shader for just the nature's echo, but i've no clue how to do that

regal tundra
#

Does a new version break of the file break the source ?

stone comet
#

Check antivirus if its nuking it

dapper lake
#

I mean, its something to work with at least ig

lone inlet
#

The parallax occlusion mapping has issues as well. Any kind of slam attack from the air causes a black bar to appear on your screen momentarily. I've also noticed other weird issues with it like blocks randomly appearing. Had to turn it off.

regal tundra
#

I think you are correct

paper heron