#Crimson Desert - CHECK PINS FOR ADDON

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lilac urchin
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nobody gives a shit ahaha

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i would not even click on it

tawny ravine
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Most game journalists are trash tbh

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And most are probably written by AI

lilac urchin
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true true

jade spruce
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EON BDRF When?

lilac urchin
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i still think gamespot is the most realistic

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they dont give away 9s

faint bobcat
lilac urchin
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but yeah, need to be taken with a grain of salt

faint bobcat
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Assuming decomp doesn't grift

tawny ravine
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Yeah definitely. Though I wouldn't be surprised if the story ends up as the weakest part of the game. Which is a shame. Half of what makes these games interesting is the story and lore

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I remember BDO story from years ago being pure sloppa

lilac urchin
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if the story is bad, i wont be able to finish

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no matter what i do

faint bobcat
lilac urchin
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thats literally what keeps you playing rdrd 2 and witcher 3

tawny ravine
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Couldn't be bothered to finish

lilac urchin
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now now i had heard the difficulty curve issue quite a lot

tawny ravine
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It's a shame the story was such ass because just exploring the world of AC shadows was really nice. Looks better than most open world games

lilac urchin
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dude that game was gorgeous to watch!!!!

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prettier
than ghost

tawny ravine
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The environment team is really talented

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Then you go into dialogue and the facial animations are so stiff despairge

lilac urchin
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botox was a thing on that japan era

flat dock
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crimson desert looks better than rdr 2 and witcher 3?

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i would discard what that reviewer is saying

lilac urchin
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i mean i beat rdrd2 again after DLAA could be force on it

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and let me tell you

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that shit aged well

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is a painting

flat dock
lilac urchin
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yes, cause thats when the update to force latest DLSS came out

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i think was around dlss 4 came out

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the difference from TAA was absurd

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cause that game was very blurry

rough cliff
lilac urchin
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im pretty sure will look better

rough cliff
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rdr2 has poor ground textures and while the game holds up incredibly well it doesnt have stuff like RT, etc

lilac urchin
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cause the draw distance is insane

rough cliff
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yeah

lilac urchin
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i have no doubt about how gorgeous it will be, which is the reason i really want the HDR to be good

rough cliff
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but crimson desert vs RDR2 PS5/PC upgrade with ray tracing? now thatll be interesting

lilac urchin
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but if is frustrating i will be sad :*(

rough cliff
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death stranding 2's hdr is horrible.... sad

lilac urchin
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i will be playing that one

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but i will wait for reno

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PC has ray tracing

rough cliff
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yeah im tryna wait for reno too, theres bugs anyways

lilac urchin
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im down for a second playthrough

rough cliff
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u cant go above 350nits in hdr with dlss

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they gotta drop a day 1 patch i hope

lilac urchin
rough cliff
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death stranding 2 bro, it leaked, u can play it right now

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its got some bugs with HDR tho

lilac urchin
neon whale
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Isn't the review embargo lifted in 20 minutes? Did they break it for easy views?

rough cliff
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the steam preload wasnt encrypted and now its everywhere lol

lilac urchin
neon whale
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Lmao

lilac urchin
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even if you use DLAA? im guessing it does

rough cliff
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ya, even DLSS FG with pico upscaling

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so dumb

lilac urchin
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that one i wont even start before reno is out

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im curious how the rtx reflections and GI plays out

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game is gorgeous

lilac urchin
stable ocean
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guesses for score?

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im guessing 8

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86

tame vault
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51, DLSS 5 is mandatory

lilac urchin
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91 at least

thick zenith
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75-80

stable ocean
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i think because of length and the story probably being the weakest part they will score it down a bit

lilac urchin
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12 min

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feels like NYE

worn ibex
worn ibex
lilac urchin
blazing ledge
worn ibex
worn ibex
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Wd1 looked like shit

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And had the most generic story

blazing ledge
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hmmm guess i meant the environment generally, walking around looked good + with RenoDX

worthy kernel
stable ocean
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79 on metacritic lol

lilac urchin
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i knew it!!!!

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gamespot a 7

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they are always spot on

stable ocean
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ign gave it a 6

lilac urchin
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thats even worst ahaha

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IGN tends to be softer

rough cliff
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"The quest design and gameplay guidance are among the worst I’ve experienced in a long time. The story leaves me completely cold, the characters spark zero interest, and while Crimson Desert strives for immersion with its detailed, vibrant world, high-quality animations, and many features, it repeatedly undermines that immersion itself."

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idk i hope its fun atleast

stable ocean
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sheeesh

karmic void
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If the sandbox is good I'm good

stable ocean
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lets see what content creators say

worthy kernel
lilac urchin
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was that 6 US IGN?

tawny ravine
worthy kernel
rough cliff
stable ocean
worthy kernel
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without rt?

rough cliff
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thats honestly pretty good

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uhh, ultra has rt lol

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so does cinematic

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no?

worthy kernel
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oh yeah maybe it was with rt

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but then the results don't make sense for 4k cinematic results

rough cliff
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the games designed to run on a ps5 pro at upscaled 4k with high RT

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cinematic is higher than ultra

worthy kernel
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5080 was going 60fps with RR Performance Mode at cinematic

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in DF's build

rough cliff
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that sounds pretty reasonable for native

worthy kernel
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so the results here cannot be with RT

rough cliff
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u can use RT without RR, no?

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RR is harder to run than preset L/M

worthy kernel
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RR will not halve your framerate

rough cliff
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did DF have the same build as HUB?

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maybe it was an older build

lilac urchin
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well guys renodx aint saving this game ahaha

vivid iris
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Upper 70s is what I predicted

lilac urchin
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IGN has not even finish, 110 hrs in and pissed all the time

lilac urchin
stable ocean
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it went down to 77 on metacritic

lilac urchin
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im so depress!!!!

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what im I going to play now!!!!!!!!

vivid iris
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I predicted peak mid and it's exactly what I'm getting

stable ocean
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well i was waiting for this to play this or death stranding 2

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i guess its kojimbo time

lilac urchin
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yes but DS2 HDR is broken!!!!!

stable ocean
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i think musa is working on it no?

lilac urchin
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i guess is time to call the girlfriend ahaha

lilac urchin
tawny ravine
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Seems like everyone is shitting on the story, writing and characters. God help me with finishing this game if the main story really is 50 hours+ 😭

lilac urchin
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i feel sorry about the developer

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layoffs coming

vivid iris
lilac urchin
vivid iris
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I think it'll be a critical miss and a normal people hit

potent spear
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definitely going to be a love/hate game

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I still like what I see, so I'm probably going to be having fun with it

vivid iris
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black desert was absolute slop, loads of people played it lol

worthy kernel
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that's one of the most wishlisted games on steam (ever?)

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of course it's gonna sell

lilac urchin
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i hope it does!

digital quest
lilac urchin
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i will not be buying tho and i was pumped

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i just dont like what im reading

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i know i wont finish it

potent spear
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I mean from all the previews and people having hands on with the game saying there was a a lot of bugs etc, I think expecting a game without issues at launch is just unrealistic

tawny ravine
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I mean realistically there is no way for a game this size to launch without bugs

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Seems like most are at the late game/endgame tho

potent spear
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I want a good world to explore, which it definitely seems to have delivered on

lilac urchin
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rdrd2 was not buggy on ps4

worthy kernel
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you cannot compare a rockstar game to anything else in the industry really

digital quest
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I will take it if its not Bethesda lvl tbh

lilac urchin
potent spear
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there does unfortunately seem to be quite alot of soft lock bugs

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generally fixed by reloading the save

lilac urchin
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i think overall is that game is gorgeous but is just not fun

worthy kernel
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rdr2 was hard to run it seems, but absolutely not "trash"

potent spear
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m8 you haven't played it yet

lilac urchin
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optimization etc etc

neon whale
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How is the 5070 ti better than the 4080 super at 1080p but becomes so much worse at 1440p?

lilac urchin
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at least luke stephens liked it ahahahahaahahahahahahahahahaa

neon whale
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Then it becomes better again at 4K.

digital quest
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Maybe it is impossible to benchmark this game

potent spear
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also 5080 being worse than both 4080 and 4080 super at 1440p

digital quest
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It might have dynamic stuff that makes each run seperate

foggy cove
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5070ti better than 4080s

neon whale
rough cliff
jade spruce
stable ocean
digital quest
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Finding a cinematic cutscene and replicating that might be a better aproach

jade spruce
digital quest
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Just speculating

neon whale
foggy cove
neon whale
foggy cove
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must be the better rt cores?

potent spear
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pinned comment

neon whale
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Time to throw away my pc

potent spear
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so the 5080 is between the 4090 and 4080 super

neon whale
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I don't understand. 5070ti on 1440p high is slightly higher than a 4080 super. On cinematic a lot lower.

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Some shenanigans are in play

potent spear
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metacritic score went up by 1

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saved

foggy cove
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yeah idk you'd think the 4080s would be better on cinematic since it has more rt cores

modest hatch
modest hatch
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Geralt benchmarks didn’t show it

potent spear
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pretty sure he means that luke stephens liked crimson desert

modest hatch
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Oh

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I have a feeling Luke has a deal w them

potent spear
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his review is positive for sure, but he also brings forth the negatives

modest hatch
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Might be wrong

digital quest
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I stopped following journalist scores years ago tbh

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I will wait for user reviews in a week or so

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It will be better indicator imo

modest hatch
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Isn’t it tomorrow

foggy cove
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oh lord the lod pop in is still in the game @faint bobcat

worldly frost
neon whale
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The only way I watch reviews is find a reviewer that has close to my taste in games. So if he likes it there is a good chance that i'll like it too

modest hatch
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This is like path tracing

foggy cove
modest hatch
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In terms of intensiveness

modest hatch
digital quest
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Maybe they are tracing more because RR can handle the noise and their base denoising cant?

foggy cove
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hub shows it in the video

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timestamped

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tim video more on image quality tommorow :)

lilac urchin
neon whale
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Time to buy the game I guess

modest hatch
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How is the frame gen in this game ? Wanna play at max everything with the 5080 and I’m wondering if 55 fps with dlss q can make frame gen look good

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Edited it

neon whale
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I'm like half blind for this type of stuff. I'm sensitive to latency but I'm clueless to image quality

modest hatch
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@lilac urchin @foggy cove

neon whale
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šŸ˜‚

stable ocean
foggy cove
# stable ocean

this is why the mf doesn't do anything on monitors unboxed

neon whale
foggy cove
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deep shadows is crazy though

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maybe he was playing with rr

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probably does have proper blacks (besides the ones RR crushes) and high brightness

modest hatch
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I do dislike the unstable fps tho

wide root
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pop in is atrocious

jade spruce
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Forge warned y'all

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Pop-in desert online was the precursor

nova cargo
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So how bad is it

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I assume if a YouTube reviewer likes it

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Then it must be terrible

jade spruce
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It's probably omegacursed

worn ibex
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What if HUB is better than DF

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Who knows

ocean onyx
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highly doubt that lmao

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it probably looks as sloppy as the rest of the game's standard has been set

modest hatch
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Man this is disappointing

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Been waiting for this game

rough cliff
worn ibex
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I will wait for my goat

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GamingTech

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(sarcasm)

vivid iris
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Really really hope it’s just that the already cursed visuals please in hdr

nova cargo
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whenever anyone emphasizes contrast

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I know its ass

vivid iris
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Game is already too contrasty

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If it’s even more than that, it might be the new worst hdr

ocean onyx
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troy was right

covert ruin
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so does anyone know what RR is actually doing in this game? why does it make it look so different

ocean onyx
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almost certainly juicing the shit out of the ray tracing

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and removing the hilariously incompetent denoiser with something decent

foggy cove
worn ibex
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Maybe

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It raises blacks

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But RR crushes them

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Ipso facto

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Big brain

worn ibex
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Looks like this won’t be another Elden ring or Witcher 3 šŸ˜”

lapis smelt
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To some

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It looks better and better to me

modest hatch
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It seems like 8/9 out of 10

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My fav game breath of the wild so that’s probably why

foggy cove
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seem pretty promising

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good news @vivid iris

modest hatch
lapis smelt
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Not Oliver on that DF Apology video saying DLSS5 is the same as Renodx in the case of intent

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Jesus those guys are fucking cooked.

vivid iris
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wait did he really? I didn't watch the whole thing

thick zenith
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He said someone along the lines of altering the games' hdr is the same as dlss 5 in regards to "changing or destroying" the developers' intent.

covert shuttle
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its at like 26 min

lucid shoal
vivid iris
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oh, what he said is fine enough

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what a range of things to include in that statement though lol

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placing rtx remix, renodx, and reshade mods in the same place

lucid shoal
vivid iris
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oh I didn't listen enough

sudden pulsar
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That level of whataboutism is wild

covert shuttle
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oh happened multiple times in same video

sudden pulsar
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My guy, just say Jensen has his elbow up your bum, it's okay...

vivid iris
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gen AI is the same as making picture brighter

covert shuttle
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hdr mod that tries to match sdr is not "developer vision"

sudden pulsar
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"Well it's the same as if I think about it myself for long enough, isn't it?"

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That level of stretch is unmistakable lol

vivid iris
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oliver has already shown that he doesn't really understand what HDR is already so this doesn't surprise me much

lucid shoal
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Like him thinking HDR in Windows is completely broken?

lapis smelt
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Sorry for not proving the timestamp, was listening to the video while washing dishes lmao

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But yeah he casually mentions its the same thing, and implies that if Nvidia presented it as an additional feature people would like it.

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Meanwhile Alex " Everybody fucking hated this" lol

vivid iris
covert shuttle
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description

vivid iris
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ah, I'm just blind thanks

lucid shoal
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Yea it's in the description and it is very useful

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Don't remember the timestamp?

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Just click on show transcript and use ctrl+f and just search

vivid iris
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man, I wish they were familiar with literally any bit of game code when saying that when they have to know that this project claims to care about accuracy...

worn ibex
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Does the monitors unboxed guy know about hdr?

vivid iris
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like no the artistic vision of re9 wasn't to run two different highlight compression passes with two different curves which completely fucks the HDR calibration screen lol

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if they wanted 400 nits in HDR they'd just limit the calibration screen

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not write incompetent code

vivid iris
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the reviews are good

lucid shoal
lapis smelt
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That pop in on Crimson Desert is a menace, jesus

modest hatch
fleet jacinth
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he tested hdr without RR

vivid iris
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honestly as crushed as the game is, gamma mismatch might be super based

blazing ledge
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pls translate super based in english

vivid iris
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jokingly saying that the potential gamma mismatch might be a good thing visually

tame vault
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Reviews are what I expected. The most disappointing thing is the pop-in. Do we see any chance of mods helping there?

faint bobcat
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I am here

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Peak omega slop

faint bobcat
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I highly doubt there's anything I can do shader side for that

full quarry
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Hoping it’s got robust keyboard mapping cause at least I can brute force something with steam input

faint bobcat
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Mouse and keyboard chads stay winning

faint bobcat
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It was there all along

tacit raft
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@vivid iris So how cursed HDR is in this?
I'm still waiting for, uh, access to the game

faint bobcat
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Utubers are praising it

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So expect peak slop

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That or it's just the abysmal base grading

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And then HDR is frying it further

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Also does Denuvo anti tamper affect is at all?

tacit raft
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Oh wait, I thought the game was out
Not for the next 14h

blazing ledge
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i don't think denuvo interferes with renodx (it was with Stellar Blade with UE Generic mod)

faint bobcat
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Just wondering if it might block us somehow

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What exactly does anti tamper block?

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Just reverse engineering?

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Because if I can't hook Nsight then rip

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My sides are in orbit

foggy cove
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I wouldn't be too suprised if there was lod config settings

faint bobcat
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The game is very conservative with VRAM

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So draw distance and textures got nuked

foggy cove
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but digital foundry and hub say that draw distance is the best part of the game

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they wouldn't lie would they

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i wonder how cpu intensive the game is

faint bobcat
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Christ they really did nerf this game to account for the eternal 8GB VRAM

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Pearl Abyss motto

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Maximum close up detail

Abysmal visuals in motion and mid to far distance

foggy cove
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i wonder if the 5070ti faster vram is why it beats the 4080s

foggy cove
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you only get 2 feet of max detail

neon whale
faint bobcat
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Day0 patch will fix

faint bobcat
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I just saw someone describe it as "Medieval Fantasy Just Cause"

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accurate description

potent spear
neon whale
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that's harsh

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and using RR requires lightining set to maximum....

faint bobcat
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wtf is this

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I saw from the hub review 5090 gets 100FPS

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but now RR nukes perf

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this is going to be fun to debug

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Cant wait to RE their ray gen shader

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and just set reasonable settings

foggy cove
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praying we can turn the denoiser off and just use dlss 4.5

worthy kernel
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4.5 will not be enough

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it's not a traditional denoiser

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only RR can do that job

foggy cove
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never know till someone trys it

worthy kernel
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people have tried it

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it doesn't work

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rtgi needs a dedicated denoiser

foggy cove
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the game isn't even out

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who tried it

worthy kernel
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they tried in other games

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in re9 the image completely breaks without rr in PT

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even though you get Internet idiots saying 4.5 is a good denoiser because of DF's vid

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where Alex only disabled the reflection denoiser

foggy cove
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again never know till someone trys it

worthy kernel
worthy kernel
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because you'll just get a massively noisy image

foggy cove
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i don't doubt you

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but still never know till someone trys it

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maybe there's a separate denoiser for reflections specifically or something too

faint bobcat
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https://youtu.be/36RXJp1cjX8?si=XTLoUw8pBpTRYf9c&t=1757

time stamped, look at the very left edges of the screen

ACG

Crimson Desert Review "Buy, Wait for Sale, Deep Sale, Never Touch"
Crimson desert is trying to do everything and seems to be hitting most of the checkboxes. But does this massive game get out of purgatory and into the heaven of gaming?
ACG delivers brutally honest, sponsor-free game reviews—I buy every game and score it with my Buy | Wait | Ne...

ā–¶ Play video
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so they are using screenspaced shadows for grass

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because those are definitely screenspaced artefacts

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bruh the POM warping is

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going to have to try my POM code improvements

faint bobcat
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How do we tell em

worthy kernel
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"DON'T TALK TO ME IF YOU ARE NOT USEFUL"

faint bobcat
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Adds in Cinematic / ultra maximum settings as a 'future proofing' option
Doesnt address any improvements to draw distance or pop in in said 'future proofing' settings

worthy kernel
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ultra max still look terrible without vendor-exclusive tech that force you to buy the latest nvidia cards to run good with temporal smearing

faint bobcat
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Cant wait for DLSS 5 to fix pop in

neon whale
flint moss
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Hey guys, noob here. Im just curious, will you develop renodx with RR in mind, or it doesnt matter?

young sinew
faint bobcat
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grading, tonemapping and HDR fixes will work regardless

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graphical improvements I dunno

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if RR spawns completel different shader permutations

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or if the the different graphical settings spawn different shaders

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I am not reworking shaders for every preset / graphical setting

queen lotus
worthy kernel
faint bobcat
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RR taking up 8-10ms

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peak experience

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on a 5090 no less

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cant wait to debug what fuckery is going on there

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imagine trashformer v2 RR

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17ms perf cost

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nah something doesnt add up

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I am watching vids with RR and the grass still looks flat

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actual peak comedy

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(pls someone leak their .pdb)

worthy kernel
fleet jacinth
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i might have more fun reading this channel than playing the game

digital quest
thick zenith
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The reviews all seem to point to it being a single player MMO. Not sure that's for me

faint bobcat
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the malding will be UnrealTM

tame vault
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Man I love the sweet, sweet smell of jank in the morning

faint bobcat
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sub 120 on a 5090 even with DLSS Q and FG 2x is a BRUH moment

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when running RR

digital quest
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very well optimized tho forge dont forget

faint bobcat
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ofc ofc

fleet jacinth
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what other games besides cp has rr?

faint bobcat
#

below 8GB vram usage

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very optimised

fleet jacinth
#

man i shouldnt abreviate cyberpunk lol

faint bobcat
digital quest
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doom, indiana jones, aw2

fleet jacinth
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so like alan wake

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oh ok

faint bobcat
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al PT games, UE5 can force RR

fleet jacinth
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do they all run like trash with it on?

faint bobcat
#

no

digital quest
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No

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There is something fishy here

faint bobcat
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1.5-3ms difference

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byberpunk runs better

fleet jacinth
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oh thats not bad

faint bobcat
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with RR

digital quest
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I am guessing since their denoiser cannot cope, they are tracing more stuff maybe with RR? hence more cost

faint bobcat
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The cost of RR here is 3x of every other game

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so either RR is busted

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or they are toggling further settings

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which also means the whole 'RR is a gamechanger here, isnt because of just RR but whatever else they are doing'

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the question is whether all the 'other things' they are doing alongside RR are good or not

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or just cranking random settings that nuke perf

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again

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8-10ms difference between RR off/on

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grass still looks flat

digital quest
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Will this be your first time for trying to improve rt rendering?

faint bobcat
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yeah

digital quest
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oh boy

faint bobcat
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if I can improve it

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when the incompetent meets the inexperienced

flint moss
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I remember the ultraplus mod for cyberpunk worked well, will you be attempting something similar?

digital quest
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Ultraplus uses engine tweaks

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forge will be working on shaders

faint bobcat
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they are able to change engine code

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we dont have that

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We can adjust shaders

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add in and replace SRVs, RTVs

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maybe do some addon side C++ code

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engine level modifications require reverse engineering the engine code

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this is why U+ is limited to UE

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and well Cyberpunk

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The point is, shaders are responsible for 'shading' and the graphics build up of how a game looks. Those are the things we can adjust using RenoDX

LODs / draw distance is not something you can change shader side. There are shaders that take LOD / draw distance info and shade it, however shaders themselves arent responsible for engine level CPU data

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Maybe there's some shenanigans in the shader code which is why theres pop in

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however thats a big X to doubt

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This will be caused by engine side CPU code

flint moss
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Ooh I see, ty for explaining! I know nothing about this stuff but its really interesting

smoky brook
#

so pop in mod will come sometime between months-never. more likely never?

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the game would have to be popular enough to reverse engineer an entire engine? (which has some DRM)

faint bobcat
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It might just be as simple as .cfg tweak

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or maybe Pearl will include it themselves later in a patch

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or maybe it blows up the whole engine which is why the pop in is what it is

smoky brook
#

maybe if DF complain enough they will listen given they seem to have a good relationship with them

jade spruce
faint bobcat
#

like

#

No no no no

#

no

#

I am pissing myself

#

just saw two vids where the grass randomly superpositions itself and has some black NaN artefact that randomly spawns in and out

digital quest
faint bobcat
#

where are the HDR vids

fleet jacinth
#

hdr doesnt exist outside of this server

faint bobcat
#

Max settings base denoiser / RR

#

rt off / rt on

flint moss
#

Rr looks way too dark

vestal flicker
#

Clrealy

flint moss
#

Oh wait thats rt not rr?

vestal flicker
#

But default denoiser is like no rt at all. Super flat.

flint moss
#

Yeah. A middle ground would be nice

vestal flicker
#

Agreed !

faint bobcat
#

max settings base denoiser / RR

#

Their randomly placed branches system is peak comedy

#

did they not filter out which areas they should and shouldnt apply to

#

some mansion manor

#

and thers just twigs around

#

@vivid iris SDR grading looks less cooked?

#

I still dont like how these night scenes look

#

grass and foliage in that first pic looks near neon green

vestal flicker
# faint bobcat

Yeah grass is cooked there... to my shame though, I do kinda like the rest of that image tbh.

#

I like the dreamy vibe

#

But glowing grass is too much

faint bobcat
#

base denoiser looks like plastic

vestal flicker
#

Storm trooper armor

#

Disney going to be all over their legal asses lol

flint moss
#

I can see myself obsessively toggling that rr on and off and not being able to decide lol

faint bobcat
#

The displacement mapping differences are also still present with RR

#

game uses lower intensity POM and displacement mapping with RR

tame vault
faint bobcat
#

yikes

#

"with DLSS MFG 4Ɨ, the frame pacing collapses"

#

3x it is then

#

Nvidiots will have worse frame pacing than AyyyyMD

brazen venture
#

what the hell happened here

jade spruce
#

Cooked Desert

#

and you all have no idea

digital quest
#

Console plebs thinking they are playing with "rtgi" and "rt reflections" pepeSlop

faint bobcat
vivid iris
faint bobcat
#

thats what I mean

#

the grading here looks less cooked

#

compared to the other vids from Pearl

#

and this is images taken from the game

#

directly

vivid iris
#

Ah

#

The footage we’ve seen has looked like a mixed bag grading wise

faint bobcat
#

So depending on the ToD

#

RR just cooks foliage

#

its either giga flat

vivid iris
#

We’ll see I guess. There’s only so much we can even do about it. If it’s baked into grading LUTs we can reverse the luma adjustment, and if it’s just aggressive tone curves we can play with that, but if it’s just bad exposure or something we’re kinda fucked unless it’s consistent

faint bobcat
#

or giga crushed

faint bobcat
#

remove LUTs, remove their auto exposure, nuke their shit ass contrast boosted curves

#

simepl azz

jade spruce
#

you already have access to the game forge?

faint bobcat
#

in my head

jade spruce
#

oh, I see you're just looking at coverage

jade spruce
brazen venture
#

the screenshots were reconstructed from memory

faint bobcat
faint bobcat
faint bobcat
brazen venture
#

fsr3 grass, finally

jade spruce
faint bobcat
#

its either 5000% gamma boosted grass and foliage

#

or zero shadows and AO grass and foliage

#

shit sun casting

#

pretty sure every RT game uses only sun lighting for shadow casting

#

but then Crimson just said nahhhh

#

inb4 I view their shadow RTV and grass is just missing from the gbooofer

worldly frost
#

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ā–¶ Play video
fleet jacinth
#

thats a real picture? holy fuck

faint bobcat
#

Hence my comment on BDO lods are back

#

BDO has the same dog turd LODs

#

Witcher 3 had the same

#

over a decade ago

#

This is what happens when you dont adopt mesh shaders

modest hatch
#

8 hours šŸ™

jade spruce
faint bobcat
#

maybe

#

but I sometimes see shadow blob on the grass

#

so it might just be instead of them doing an actual blade for grass

#

they just added some small diffused blob

#

why else would you skip shadows on grass

#

unless their denoiser is soo unbelievable bad that it nuked shadows

#

but then just use screenspaced shadows

#

which they are definetly using

#

that review vid had screenspace artefacts on the edge of the screen as he was moving across the grass

#

Then again, The Beast just skipped grass in the shadow RTV becasue ?????

#

and Miru added it back in with no downside

jade spruce
#

xD

#

watching the HUB video and holy cursed

faint bobcat
#

cooked

#

Vanilla is unusable

jade spruce
#

they did the sharpening thing again

#

just like BDO

#

overcooked shitty sharpening forced

faint bobcat
#

If the game also has the forced sharpening again

#

then nice

#

upscaling is getting cooked again

jade spruce
#

yeah toggling RR adds whole new shadows

#

player character literally doesn't cast shadows from some interior lights

#

unless using RR

brazen venture
#

finally

#

rr reducing performance by 3 times

jade spruce
#

lmao, rain gets nuked

faint bobcat
#

need to tweak shaders to support RR

#

devs dont do that

worldly frost
jade spruce
#

peak meme PA move

faint bobcat
#

Well you see

jade spruce
#

broken sampling with upscaling

jade spruce
#

shadow quality on lower settings is also insanely bad

#

fucking 64x64 shadowmap lol

faint bobcat
#

m9 even the max shadowmaps look like shit

#

shimmercity

#

various cascade fade in and out

neon whale
#

"RR deletes rain from the game" KEKW

faint bobcat
#

pink flames

#

yum

fleet jacinth
#

those arent flowers?

low crane
#

So max lightin setting is forced when enabling RR, which shaves off about 30+ fps. Noice. That means anyone without 5080/5090 cant enjot RR with nice IQ. Im not playing at sub 1080p, fuck that.

flint moss
#

Cries in 4070 ti super

gleaming marlin
#

@faint bobcat do the reviewers have the day 1 patch already or are these initial findings not taking that into consideration? Not that it will fix most of the things we care about in here.

faint bobcat
#

everything I've seen mentioned they already have patch

#

which arrived to them last friday

#

coping that day1 patch will magically fix LODs and draw distance is major cope

#

thats a Pearl Abyss staple

fleet jacinth
#

They simply forgot to increase it

#

Surely it's just a number somewhere

faint bobcat
modest hatch
#

You gotta add FG to reach plus 60 fps

#

I’ll try this game first at ultra settings without RR

#

Then I’ll play a bit with RR, cinematic settings and DLSS/FG to find what suits me best

lilac urchin
#

whats happening with RR?

flint moss
#

Surely the nvidia driver will fix rr performance

worldly frost
#

Rr is just a lot more demanding than the default denoiser and it also forces max light quality which is 30% more intensive than cinematic

worthy kernel
tame vault
#

I just want better lods and less popin. I would even sacrifice RR for it on my 5090

true dagger
tame vault
#

Oh and HDR that doesn't sear my eyes out

true dagger
#

ill try both ultra and cinematic on my 4090 but i can already predict ill prob play on ultra just to have it smooth prob, guess ill see what the fps will be like for me

worldly frost
neon whale
worthy kernel
true dagger
tame vault
#

"nearly as good as ori and Mario kart world"

true dagger
#

guess ill just see for myself

neon whale
#

you can't use RR without that

true dagger
#

ye i've read that, wouldnt mind lol

#

it looks way too flat without RR

#

the performance is just weird tho with RR, the cost, like already discussed above here earlier

scenic adder
#

It would probably be decently improved just by applying RR, even without forcing a higher quality setting

#

Ideally the two would just be separate settings, and you can choose to enable RR at whatever quality you're at

neon whale
#

I feel like even cinematic lighting with RR would be a huge improvements

#

it's just Maximum lighting that destroys performance

faint bobcat
#

lesss gooooo

#

Byberpunk pathtracing

#

for temu sw lumen

tulip monolith
#

Skip.

worthy kernel
#

the more I'm seeing from this game's visuals the worse it gets

faint bobcat
#

but brooo

#

its perfect for 8GB vram

#

and runs on a ps5

#

You see

#

you could have pathracing only games

#

that actually run good

#

and use the latest tech

neon whale
#

time to sell my pc and buy a ps5 so I don't have to think about this stuff and just play games monkaS

faint bobcat
#

I think you fellas are also forgetting

#

the game uses surfels for RT

#

shit is peak and bleak

smoky brook
#

i think its worth remembering making a game engine is hard

#

im personally happy a non UE game like this exists

#

i feel like they will never fix the LOD pop in but the blurry textures surely could be patched

faint bobcat
#

They really when out of their way to pick the cheapest RT solution possible

#

broooo I wonder why there is soooo much noise

worthy kernel
#

performs like ue5sloppa
manages to look worse

#

so much for refactoring the engine every year for performance

modest hatch
faint bobcat
#

shit was a disaster and a mess

#

Seems both games are quite close

#

dont stutter

#

have okish draw distance but still pop in

#

only CDPR had Nvidia

#

Pearl got temu AMD support

worthy kernel
#

kill AMD frenzy

fleet jacinth
#

7 years of optimizing

clever spindle
fleet jacinth
#

my brain has been rewired, when i read optimizing i instead see the word removing

clever spindle
#

Can we have a recap on how they do hdr?

faint bobcat
#

I havent seen any HDR footage

#

so I cant say

fleet jacinth
#

optimizing graphics = removing graphics

faint bobcat
#

and it appears ITM

#

their grading for BDO was disgusting

#

custom S curve

#

per channel baked into LUTs

#

contrast city

clever spindle
#

Talking about crismo deserto

faint bobcat
#

look at my BDO thread

faint bobcat
#

but its the same studio

clever spindle
#

Ah. Thought it was

faint bobcat
#

and similar trends have carried over

#

@clever spindle

#

shadows get nuked

#

highlights get nuked

#

their eye adaption

#

it also hue shifts

#

no not the tonemapper or the grading

#

the actual eye adaption itself hue shifts

nova cargo
faint bobcat
#

soz

#

let add back in the giga shadow saturation

#

mod needs a rework anyways

#

but the game is shit

#

so I cba

worn ibex
faint bobcat
#

HANKKKK

#

dont abbreviate cyberpunk

#

cyberpunk has pathtracing

#

this game has temu surfel RT that manages to run about the same as cyberpunk's PT + RR mode

#

cyberpunk in dogtown with PT + RR + DLAA runs at about 25FPS on a 5090

gilded plover
faint bobcat
#

what PS3 games you playing?

modest hatch
#

Glad to see ppl criticising it

gilded plover
faint bobcat
#

game is unplayable until fix

#

glorified shitpost simulator

ocean onyx
#

as if the game is ever going to be playable

modest hatch
#

Other than that ultra looks good

ocean onyx
#

people misunderstand the icarus story. the problem was not that he flew too high. it's that the wings were made of beeswax, which offered very little resistance to heating. with modern materials he would have had no problems. we can fly as close to the sun as we want now

faint bobcat
#

page already up

#

guess I should start prepping page

#

have to maximise the SEO

#

no one cares about HDR

#

so graphics must come first

#

oh wait

#

SDR support

#

I dont care about SDR so Jon can work on that

frail wyvern
#

Crimson Desert Drops are live

faint bobcat
#

Did they drop draw distance fix?

#

šŸ‡ŗšŸ‡ø

  • Crimson Desert delivers, quite simply, truly impressive performance.
  • The Blackspace Engine features a draw distance and lighting quality I’ve never seen before in an open-world game.
  • The most notable settings that make the biggest difference are lighting, shadows, ray tracing, and Ray Reconstruction.
  • Nvidia's Ray Reconstructi...
ā–¶ Play video
#

@jade spruce

#

You seeing this

#

that time stamp is BRRRUTAL

#

this sampling is killing me

#

This game will have my work cut out for me

jade spruce
#

LIKE NOBODY EVER COULD BEFORE

#

Nobody has ever seen a game this optimzed

#

Crimson desert is trememndously optimzied

#

bigly so

digital quest
faint bobcat
#

ayyyy caramba

#

the fucking noise

#

wtf

#

the fireflies

worn ibex
#

LMAO

worthy kernel
digital quest
# worn ibex

Seems like it will be a hit to common gamers then

ocean onyx
# worn ibex

"game marketed as intentionally being made to be slop releases and it is exactly the slop they told us they were making"

worthy kernel
#

content slop frenzy

faint bobcat
#

abysmal

#

its not just AyyyMD

thick zenith
#

A few youtubers said it takes like 8 hours to get going. Which is is a long time to commit to a game you're not sure you're even going to like anyway

faint bobcat
#

NVidiots all have the same problem

worn ibex
#

People saying it takes 8 hours to become good…

#

Bruh LMAO

thick zenith
#

Seems like a game for the Asian/MMO market

golden scaffold
# worn ibex

This guy has been having a lot of bad takes recently, why are we still listening to him?

#

My expectation is this is BDO but focused on better SP experience. If you enjoyed BDO (including some of its quests and world building) you will love this. (Hopefully? BDO is already fine as is)

#

BDO had a lot to nice little details in the world, every npc and corner of town had some uniqueness to it. It was nothing alike content slop soulless copypasta you see in Ubislop games and literally copy-pasted towns in New World

#

So I'm expecting Crimson to up this to higher level, I don't trust Jason's words one bit

neon whale
# worn ibex

Jack Baldino from Gameranx said that the first 8 hours were really dire and that he wasn't sure if eh wanted to continue playing it. After that the game became really good though and he was glad that it stucks with it

golden scaffold
#

I bet he would be defending Assassins creed in the same breath. He's an industry shill. Defend (western) developers, shitpost on eastern competition

neon whale
#

I mean 8 hour on a potential 150+ hour game are basically nothing

#

that's why I hate the 2 hours steam limit for refund. it should scale with game length

golden scaffold
#

2h it's gotta be enough. In fact many games lose the grip after few first hours (specially Ubislop)

neon whale
#

some games, specially JRPG have 2 hours of cutscenes at the start

#

can't really judge a game like that

golden scaffold
#

Or KCD2. You could get a completely false impression of KCD2 by just playing the scripted prologue which is just about 2h

#

In that case 2h is also not enough, but it sells the game more actually

faint bobcat
#

abysmal

#

terrible

#

cant wait to fix

#

slop on all fronts

dire pilot
golden scaffold
harsh oxide
golden scaffold
#

I expect nothing but the best kind of JJ Abrams clipping bloom eyesear and black crush from Pearl Abyss feelsAmazingMan

faint bobcat
#

alll around me are familiar faces

harsh oxide
#

Doubt it works but worth a shot, DLSS has a "something HDR" flag than can be forced with emoose's DLSS Tweaks. Maybe other method but I only know that one.
Well I guess RenoDX could do it with streamline's hooks or whatever.
Though the only case I had too because DLSS was after post-processing is Steelrising, and I don't remember game being clamped with flag disabled, highlights were just wavy, shimmering/ghosting in a quite unique way.

faint bobcat
#

Was this a HDR only issue?

harsh oxide
#

Yea.

faint bobcat
#

because here all the footage is SDR

#

and the game has it

#

sampling is just coooooooked in their shaders

#

I am going to have to PIX/nsight the whole damn game

harsh oxide
#

Aw I'm saying maybe it could help with DLSS clamping to SDR.

faint bobcat
#

then decomp every shader

faint bobcat
#

Musa fixed that

#

left over debug code

vivid iris
harsh oxide
#

Oh lol am I in the wrong place. Woops

faint bobcat
#

no worries

digital quest
#

Bro is Zoro

neon whale
#

game officially releases in about 4 hours right?

#

enough time to get home, cook and shower

faint bobcat
neon whale
#

I never liked an IGN reviews since forever ago. their scores are all over the place

neon whale
#

look at this garbage

#

and I'm a huge Dragon age fan

digital quest
#

Return to form

neon whale
#

vailguard i no where near a 9

faint bobcat
digital quest
faint bobcat
#

Returned to form that one

ocean onyx
lapis smelt
#

But seems it was patched

faint bobcat
#

cant tell if thats giga based (as it punishes shit players)

#

or bad

faint bobcat
#

inventory has been patched at least

#

so we habe more space

golden scaffold
scenic adder
#

I've not seen any reviews about the game, so I know nothing about the inventory, but a small inventory (especially if you can then expand later) isn't necessarily bad

#

Just depends on the game and whether it is purely annoying or leads to any kind of interesting choices and inventory management

vivid iris
faint bobcat
low crane
#

Seems like Texture Resolution is tied to the internal render resolution. Thats gotta be a bug. Hope its fixed with day one patch, Otherwise:

worn ibex
undone mica
vivid iris
golden scaffold
#

And that's the ones that actually have forced dialogue on retry

jade spruce
faint bobcat
#

@vivid iris you up to date on reno fork?

#

want to make sure we have 1:1 setup

#

you can begin malding on grading

#

I will mald on rendering

#

will capture PIX and nsight

#

unless Denuvo cockblocks me

jade spruce
#

The great crimson maldening

faint bobcat
#

Crimsolding

jade spruce
#

Forge kind of crimson already tho

#

Crimolding

vivid iris
#

I can merge back to main for snapshots

faint bobcat
vivid iris
#

But what if the HDR is actually good

faint bobcat
#

ok great

jade spruce
vivid iris
#

I need this plot twist

faint bobcat
#

we can fix the other trillion problems

vivid iris
#

Is there any HDR footage at all?

faint bobcat
#

nada

#

havent found anything

#

no one cares about HDR

#

meme tech

vivid iris
#

YouTube still processing it probably

neon whale
vivid iris
#

Shame that google dedicates an old Dell with a pentium4 plugged in in the corner of the office for processing all HDR footage for YouTube

ocean onyx
faint bobcat
#

its like Ass odyssey frfr

#

oh yh read RR paper

#

games can use transparency overlay or color before transparency

#

to stop rain getting deleted but Pearl I aint doing allat

ocean onyx
vivid iris
#

The human eye is incapable of going ā€œdamn that’s brightā€

faint bobcat
#
  1. post denoiser particles

  2. particle shader alpha fix

  3. add in transparency overlay buffer (giga brained and probbably too much work for this slop)

#

wait we have access to streamline API

#

though I have never messed with it

#

also devs might fix

#

though I doubt

vivid iris
#

Game seems like it’s coming in kinda hot so I actually do expect them to fix shit

faint bobcat
#

sooooo

#

we should even bother with reno

vivid iris
#

I doubt they mess with hdr

faint bobcat
#

As Pumbo says

#

wait 5 years

#

for final patch

faint bobcat
vivid iris
#

And nah idc if I gotta do it over and over I wanna play it asap

#

Now when I’m done with the game RIP mod is canceled