#Arknights + AK Endfield
1 messages · Page 22 of 1
those game workarounds are not new to me i could see myself going into camera every game start
The only downside is that if you start a game with a cutscene there is a 100% chance it will be half resolution dof
Can’t use camera mode 
artistic vision > your funny renodx mods
i liek raised blacks on the artist's vision
i just want to enable HDR (ik other features are broken), but seems like it makes the game stutter like crazy in the new version?
Some incorrect cmd list commands being submitted hmm
Vulkan will just get stuck with it
welp bit busy maybe i''ll check later
It's hard to debug ngl, like not correctly barrier resouces might get cmd list stuck
maybe just split the different mirus into miru-AO and miru-DOF, and spi HDR
what
probably something changed after rebasing
building the old mod with latest vk branch changes will show blackscreen
maybe @grizzled saddle will know
anyways
Using render pass?
I personally hasnt made use of render pass yet. I manually build pipelines in my code
I know that in Vulkan if you try to render reshade effects on render target resource or bind texture to reshade that's not transitioned to shader read access or rtv usage with a barrier , it will create failed to submit command list errors
Dunno what else you can do to trigger this error
Resource cloning just works!
fuck
I need to just move to sdr path in red dead 2 with renovk
amd would get fucked though
cause rg11b10 upgrades would be necessary
they render in fp11 in gamma space
and in hdr they do linear
so fp16 upgades are crucial
rgb9e5 wouldn't work?
It does afaik
noice
@gloomy tulip https://github.com/MohannedElfatih/renodx/tree/vulkan-resource-cloning
You can try this new method, with this Reshade.
Notes:
- SWAPCHAIN V2 Is a must
- Resource cloning is supported and required for swapchain proxy, but I'd recommend not using it for normal resources "set .use_resource_view_cloning to false"
Or you could push the code and I could investigate it from my side
Not too sure if resource cloning is related to most of what I'm doing 🤔
Resource cloning automatically manages descriptors/pipelines/copy/barriers...etc
Has fixes for those event handlers too
render.hpp also has vulkan specific fixes, including barriers
The custom shader pass stuff I did all manually since I know all the handles beforehand when I created them hmm
So I actually didnt clone any resources yet
dlss5 shall turn endfield from anime to hollywood
am i crazy or it looks like an instagram filter
And requires a 6090 that costs £16090
so was reflex2
well we've seen hacks and it, and briefly tested it on arc raiders
so we know why it hasn't been released
even the streamline notes show what they're trying to do with reflex2
but see you in 2030~
I expect SSAI to be crazy expensive, and they even said they're running 2x 5090 right now working on optimizations
100% fake frames here we go~
sloppification of games
in the real world, still waiting on forge
but i can totally see a reshade shader based on this in fall
the biggest problem isn't slopping of the games, it's how consistent it is. Biggest issue with AI art of anykind is it can't make up it's mind between scenes.
they also all look the same
ai art faces are istantly noticable
they dont look right to me
So how do i get hdr now 
are you on nvidia?
theres an open bug in the latest nvidia drivers that mentions stutters for ak
debatable. again, cut the reddit hazing, and zone in on what the DF people (who actually interviewed the nvidia engineers said) no new geometry is being used or AI, and probably can't (because that would need even more then 2x 5090). They are strickly working on a lighting data much like SSGI/ SSAO/SS shadows, etc. It completely depends on the data input, and, in this respect it would look imperfect because of the the data from games are 100% likely to have imperfections.
Teah NVidia, but i don’t have the issue without the addon installed. And also didnt have any issue with the addon last patch

as long as it is a toggle i dont really mind, but I surely wont enable it
I hate it
SSGI has imperfections all the time, we all know, giving reshade fx.
heck endfield has totally wrong GI even without reshade
dunno then
it has no real sun
yeah ik
Guess i will try deleting shader cache
maybe you recently updated the drivers and ak didnt do the shader precomp
I have had similar uncanny valley issues turning on RT in other games, like getting double sun spots because the they didn't use a HQ texture map for the sun, etc,etc,etc
not the first time it happens
sounds like you issue
try this
Yea i did driver update 
with endfield you always have to swap between dx11 and vulkan a few times to recompile the shaders, then have it crash 3-5 times before it starts behaving
Will try again today, maybe heisenbug
Me when I'm still waiting on working VK HDR...
.
ooooof
well if you want to play crimson desert you'll want the borked nvidia drivers anyway, so dx11 endfield iti s
im never ever turning this garbage on if i get nvidia card
Vk hdr isnt broken
What the fuck buddy
I mean....the one with rendering improvements 😭
big difference bud
last warning
Do the color sliders work with vk hdr? tints, contrast, etc..?
You will be working on DLSS 5
Perfect for GTA 5
you can recreate all the GTA in India
needs xxxtentacion hair
nvidia kirkss
Press F to pay respects.
I think I'm about to quit fr too
The game is so boring, I dont want to manage factories and do dailies
Coping for omegafixes/relaunch in 1.2, buuuut copium supply is running low)
I dunno how they can fix fundamentally bad game design
I don't want to login everyday zipline through meaningless spaces, and be dreadful of rare material site reaching 8/8 capacity

Fix as in delete all the trash timewasters from the game XD
Every new map = more tedious factory building and more material sites
just ignore deliveries, bills arent rare or needed after a certain point
Yeah right. There is literally no point in playing the game after you finish current story XD
the factory building is the best part of the game 😭
I agree but its hard to find motivation to do it XD
the true endfield endgame content is getting into movement glitches https://www.vxbilibili.com/video/BV1niw7zzEeW/
you still get mats? but ceiling is low so I while endfield is not the fastest daily, it's far from the slowest. A lot of it is option/low return
Yeah I know, but they are there reminding you to grab them everyday on the map
It becomes annoying and just makes you feel like you are behind the curve for not collecting
lol the red dot problem~
I leave a lot of it alone, but it's what i expected for 1.1. it's dry until they get their production line going. it's just a copy and pasted CN/hoyo event slide, and definitely lacks flavor ya
I wish at least in 1.2 they will let you place mining rigs on those sites to automate everything
They seem to be trying to mimick valley4 in slow motion. right now stockcade=v4 mines area
the weakest region...
i hope they fix the UI, but whatever, events are quite lacking in flavor, unlike genshin/wuwa/starrails, which has a slice of life story in the middle of the patch
they might consider shorten the patch a week, or something, but endfield has tough competition coming even in it's own genre, so swim or die. It's still a very pretty game.
The UI is so confusing ngl
anyone got neat presets 
copy this preset #1440801914165002322 message
just don't play every day. No game is fun if you have to log in every day.
Do the part of new content you enjoy then move on and come back once we get new content.
Any ETA on the broken Rendering Environment? HDR still works but improved shadows, GTAO, HDR sun etc. remain to be placebo.
Well
I quit the game
Spiwar quit
Miru is about to quit / cba to update the mod every update
We have no apprentices to take our place
Would you guys be able to update HDR in future patches though? That if HyperGlyph does not implement its own 
HDR seemed to work with update 1.1
so HG changes all the other shaders
but ubers / LUTbuilders were untouched
The Improvements are kill
EndfieldEnchancer also is dead
Deadge there's literally nothing to do with how they're dripping the content
there a way plebs with totally no coding experience can learn to create ReenoDeegs?
that's like asking how to be a master chef overnight lol
I started out with nothing
Asked around
watched Ritsu's vid
Made an addon for XCOM 2
Rendering stuff is well
You need to know what it is that you're doing and then experiment
clanker can write the code implementation
And get yourself a frame capture 😂
yh
frame capture contains a lot of data from the game
For HDR implementation you dont need it
Devkit is enough
we don't need you anymore... we have dlss5 now
This was actually Forge secretly developing DLSS 5

hi, how can i enable vsync without being locked to 60 fps ?
Do you have a more than 60hz monitor?
Technically I think endfield has some animation hardcoding, and it's always doing quazi vsync, via frame buffering.
disable vsync ingame and force it via your gpu control panel then
you're better off using a frame limiter
I'll try using the control panel when I get home.
The frame limiter might give me some screen tearing which is why I prefer vsync or fg
some engines (Unity) vsync have weird quirks so they cap to whatever they want
with Unity you often need vsync off to get unlimited fps (if the game natively caps lower to your refresh for example)
then cap externally
sorta opposite in endfield it's coded for 60fps
it's doing frame doubling type buffering to give people 120, and those frames in between are just creative trickery of the frame buffer
not sure sure, it's definitely a bit finicky
it definitely runs smoothly if you do 60/120 and keep it there
You're sure it's set to run at 120 Hz?
Quite sure? Just check OS display settings
I meant I'm 100% sure
Tested without renodx activating vsync doesn't cause any issues I'm still at 120fps without screen tearing.
After renodx is installed setting the game fps to 120 and activating vsync cause the game to drop to 60fps.
Removing vsync let me get to 120 but with screen tearing
I have multiple displays, not sure if thats relevant
Yes it's relevant
Windows doesn't work well with multiple refresh rates
depends, you can usually solve it with special-k/Displaycommander/other addons, if a game doesn't do native Fullscreen like endfield. Usually it's not an issue in modern times, as windows11 and nvidia already enforce some things. It's more likely it's just vulkan stuff
but since this is the reno mod, reno does enforce dx11 dxgi swapchain, so it is already doing everything it should.
in which case it maybe served to look at you windows/driver settings to make sure it's not doing hanky panky in this perticular mode
I managed to fix the issue by identifying my tv as the primary monitor.

Feels like I'm done with this game. 1 out of 100 pulls
I've been getting aroung 80 - 120 pulls for every banner
It's just not right for me XD
had to do the full 120 on launch for laevatain but after that been pretty good
Out of curiousity I launched the game without mod, the grass field is so blurry without full res AO 
yeah we're cooked since all the modders dropped it, but at least I can still use my RTGI to make up for it

Yeah, there's just not enough content for me to be interested. Rossi came out, I lost the 50/50 interest took another nose dive. Side stories have mostly been a let down and events have been too easy. Which is unfortunate cause I love the character designs (minus the two sets of ears) but it might be time for me to let go...
I lost every single 50/50 and had to go to hard pity (120) for every banner character, I'm ready to drop it
better than 80+80
free weapons on full pity so it's ehh ok, game looks great plays ok. But content and story eeeeh
Hope they work on it once the patch pipeline gets flowing. There's nothing inherently wrong with the game.
I think the game is generally fun, but yes needs more content
It’s inherently wrong when the game is a gacha instead of a singleplayer paid game xd
Funny how enjoyment of gacha games is tied to luck. I've been getting every character in 20-60 pulls
I got lucky on every banner, got both characters and their weapons but still dropped the game before 1.1...the dailies are just annoying and story was bad for me, no reason to continue playing
also devs are bad
i got P5 rossi in 240 pulls LOL
its 110% luck based and it sucks because the core gameplay is there imo
nah the core gameplay is not there
3d gachas all have really slop uninspired gameplay
game plays for you
I said that like on the third day of release
You guys still doing the factory slop?
i mean yeah however im weird
👀
😂
I expired the daily login card, forgot to log in a couple of day and now it's been more than a week feeling amazing haha.
dead game
would be great if someone could update the mod... it made a huge difference :/
Ask grok to update the mod
I'm just happy to still have HDR working
The area for Rossi's story was really nice with the bright highlights
But it's a one-time-only location. Let me back in for a photoshoot!😭
you can't go back?
they will probably add some way to back
in later updates
Maybe, i hope so...
yeah,It's really confusing.
The Tim Cook Handshake.

pack it up bros, RT updates for iOS only
phones too weak to handle big BVHs 
the hilarious thing about the apple deal is they don't even have the game ported to Mac, which would be infinitely better than fucking iOS
So they didnt even change her design after everyone complained her clothings look like spring onion
😂
complained?
looks good tho
Maybe when NVIDIA becomes as big as Apple they can make a deal to put RT on PC as well 😂

LoL...did endfield just ban Reshade...by detecting reshade.ini??
Does that have a workaround?
Display commander loads global reshade
though right now i have to do some funky tricking
Bruh how
This game is cooked
Performance was getting worse with each version when I was playing 😭
It seems there are some issues when using DX11
Even after reinstalling, the game still freezes on screen
skill issue game runs fine for me

renodx survives for another patch aside from the UI hiding being partially broken now
make sure you running latest driver
not blocked for me either
Already updated
reno working fine for me. optiscaler is broken however
I had some serious issues loading in first time, even though it said it compiled shaders
doing a 2nd forced compile seems to to i think fix it...or just a lot of restarts
I don’t know why, the game runs normally on DX11 (audio and input are working), but the screen freezes at this frame
I believe those stutters were exclusive to the VK version. Could be wrong tho
are their anything in the game folder, maybe they're trying to actively patch anticheat
I could not launch with reshade named as d3d12 either
dxgi.all opens the game but that’s about it.
Seemed to be fine for me on DX11
Weird. One thing want to mention is that in Linux both opti+renodx worked for me
So they are detecting DLL and stuff
Are you able to launch into the game passing the menu? QQ is that what files you have in the folder just ReShade64.dll+renodx.addon?
Away from my computer now, but fairly sure I have it renamed as d3d12.dll
linux i don't know, but d3d12 works for me
though i had to make DC global load reshade as it anti cheat was flagging that game folder like mad
Wait question are you guys directly copied resahde and addon to the folder
I did the reshare installer
in any event that endfield.exe gaming folder is tricky right now, so have to play with it.
Yes this might be why
Worked
I know why then
They freaking ban folders
If there are any other folder it wont work
Copy DLL work
I don't think it's intentional, yet, since it didn't ban my folders, but it's doing weird stuff
it's definitely getting triggered by what exists in the game folder
did reshade or whatever make any files? reshade.ini for me flagged it
that's why i went the DC route
ya you might need to go DC route
Oh I'll have to check that. I've only launched once
QQ what is the dc route
Display Commander
Emmm is there a tutorial or GitHub link
Wait I might able to make this work without dc
Let me try a few things we need to disable log first then link the ini from elsewhere
i considered that, but it was really stupidly sensitive even flagging random things
and I use reshade as well
Damnnn okay
I only use for renodx for all the games
Yeah I tried linking etc stupid sensitive
Damn this
Btw Linux worked. No need to touch anything . Proton dw handles and spoof the DLL think
ya...DC is probably currently the most elegant way...since proxy mode pretty much cleans the game folder...which ironically still works with d3d12.dll lol
but maybe they'll patch it, this stupid anti-cheat should NOT be scanning windows folders
Does this mean the 3dmigoto mods kinda died now?
Because it’s flagging graphics hook now
what graphics hook? I mean file scanning is new, but didn't know they added more to it
Emmm I was checking dc could not figure it out how to use
ya...documentation kinda sparse since it's been rapidly developing. suffice to say change the DCcommander.addon into d3d12.dll
you may need a reshade64.dll at start, and then goto the above screen to configure it
basically DC makes a folder in /localappdata/ with a place to put your reshade in
it will load reshade and settings outside of the game folder
So- ReShade64.dll dc.addon(name change to d3d12.dll) renodx.addon in game folder
Then configure it? Then dc is letting resahde to put stuff into local app data
it will also have addons for you to put renodx.addon in
so nothing exist in the game folder
only the d3d12.dll
Which is the renamed dc.addon
Oh I got it 1) rename dc addon as d3d 12 put into game folder 2) keep renodx and reshade.dll for now 3) config once open game
oh there's an addons "folder" for you to put rendox in that localappdata
Then put those two to the localappdata
basically it DC will load first and loads all your stuff in it's own outside folder, like special k
correct, once you find the folder, you can kind just dump all the renodx and reshade.dll there
make sure you're grabbing the latest DC here: https://discord.com/channels/1408098019194310818/1484495867586281493
Emmmm I did grab it. It seems not loading reshade? I put into game folder and the dll folder under localappdata
Also created the file .dc_config_global
Has anyone run Special K for Endfield? Wonder if that might be easier since I'm familiar with that
special-k has problem with renodx?
It got fixed recently for Crimson Desert, at least. I'm running Renodx via it
well I suppose special K can work if as it does the same thing DC did, only DC was made because special-k didn't play well with renodx
Ha it is now complaining about no fx files. let me see
But I think reshade and addon worked
Welp, game launched fine anyway, so guess I don't need to bother
I don't think fx matters? since you're not using reshade settings
lucky you, as long as it works
or they fix the anticheat
ya you can probably purge the game folder of anything but the d3d12.dll if it's setup correctly
Emmm renodx did not load even in the Addons folder inside Reshade folder in localapp
This is why I said fox did not load
make sure it's enabled
Maybe I should delete the addons folder and let it create it self. Or do I need dc global shaders
DC setting for addons
I see let me try
But why grphy have to be so annal about anticheat
did they accidently give us the CN version of ACE or something?
btw did you reinstall the game? I wonder if they screw up the patch and gave us a messed up pre-download patch.
No basically there are reshade mods about character changes
They hated that
Ppl use pg 18 mod then post ti make social media then gov will fuck them
This is the reason
Emmm after I enable the mod game crashes now lol
Enabled the addon
is there a .display_commander_installer_marker.json?
if it is you have to delete it, the latest version in the change log removed that
.display_commander_installer_marker.json also got flagged by anti cheat
in the game folder
Yeah there is
yea grab the new DC version
v0.14.1
[cleanup] [settings] [compatibility] Cleanup - removed .display_commander_installer_marker.json, which is no longer needed.
I'm glad pmnox is so active lol
Yeah
Crashed again dman . Let me copy everything exactly u have then
Included shaders etc
Negative. Just updated and played
Yeah I think I did not have .DC_GLOBAL_SHADERS
also make sure reshade64.dll is no longer in your endfield.exe game folder
Yeah.
I think this is it
Why we need global shaders tho
This part I don’t understand
it's creating a reshade shaders folder?
global shaders will make it load from the localappdata
Oh I see
The 14 I had keep making the install maker file lol
I did used the link I provided in the changelog
weird
umm...
might want to make sure, and purge all old downloads/files first
just in case
Redoing from scratch now. I know the steps now
sounds exhusting
Oh I think there is another culprit the display command.ini will be there as well
So we need to manually create resahxe folder etc first I think
First of all no installer file now
The version in changelog is wrong
So that’s that
Even this is generating installer file
After I set the option to per game I think
odd
does it stop doing it?
for DC.ini this might help
no clue if you have it or not
but ya maybe give up and hope they patch it
sounds like a lot of work
but pmnox would know why it's still making that file
No it came back after select addon to be turned on
it's definitely not making it for me
Yeah I think must be something I need to set but you already have it
maybe delete it after you set it up
as long as it won't stop making new ones every load
No now when I launch the game the girl will be created while gaming doing the check
Then just crash
This is happening after I enable the addon
If I don’t enable addon it is fine it seems
Nah it is still making the file. With or without addon. Addon make the game crash
ping pmnox is best bet
it doesn't make it for me anymore so...I don't know well enough
let me check my dc settings
Yeah
I think need to ping him
Hey man @rustic echo the file you provided and the file in changelog are both 13.89
I think not setting. The file u have in ur pc is 14
somehow only u have it?
13.89 can’t load addon and will create file it seems
Can you upload urs from the ur pc?
mine is also saying 13.9 now that I check, so definitely a pmnox ping
so not sure what hidden variable is creating the maker file still, probably. something he needs to patch
Damn yeah I pinged him
Yeah I think none of this worked but afterward we can circle back. Can u give me a ping when fixed as well thx
Dman thx for the debug together tho
Ya I wish they are better
Yeah it did. I check crash log
It is loading slowly and checking files now
My ssd is fast like gen5 it install crash due to the file got created so fast
Instant crash*
In my Linux machine this worked
Since DLL are behind translation layer they can’t check jack shit
However optidclaf sucked now ui loading is slow af
So bad both ways, 9070xt + Linux or win+nvidia
I guess, well just remove the d3d12.dll for now, play in SDR, pmnox fix it, slot it in. the rest is already set up
eww....super new haha
So play that first
Hold on more important Q
It looked bad
Did u pulled
Her
U know what I mean
I am 110 now debating on wait for the free pulls
Yeah
Nah I mean we have 3 free sign in reward right
So debating on wait on those
For rtx hdr tho, you want to look at this: https://www.reddit.com/r/nvidia/comments/1b03yfg/rtx_hdr_paper_white_gamma_reference_settings/
Then use profile inspector to change
Annoying af tho. I used for space marine 2 gotta try endfield I guess
Depends on if this stop cosmetic mod
They will not ban u just making modding hard
endfield rendox got a fair bit of love from forge. it went through a fair bit of revisions.
it's not generic renodx hdr
Yes by far the best ver
Like trailground for renodx
Tons of feature
Okay rtx hdr way too bright
I am going blind
GNGn
I mean that's basically every gacha or live service game that wants you to login every day. Quitting a game or teaking a break always feels amazing. 😌
How do you install this? Everytime I try it just says there was errors loading the addon
Oh nvm how do I make it so addons are okay?
From what I've read youre going to have to wait
I see
i ended up uninstalling everything and playing in sdr since i haven't found a solution
Updated RenoDX for Version 1.2 (sloppa patch for UI only)
- Fixed UI visibility toggle
- Fixed UID and ping visibility toggle
All rendering improvements from Forge are still broken since 1.1 and can't be fixed without him
Note: just use old version if you don't need UI fixes, no guarantee that everything works since main repo is outdated and had some issues porting over stuff from Spiwar
technically godrays still work, and of course amd RCS
bro the ui in this patch is fucking broken. how tf did this even happen??
it's all sloppa sloppa since forge quit
just consider it on it's last legs
the main thing is HDR still works (and god rays)
oh ya
i've been hearing reports of it a lot
they be vibe coding
last time they put in like 2-3 bug fix patches in 1.1, and they did give us some nice appogems for it
does anyone know how to make reshape work ? renaming dxgi to d3d12.dll didnt work
its your sign to quit the game
i quit it for a month to play gbf relink with friends, but they stopped playing 😔
hop on nte
yeah it seems interesting enough to at least give it a look
get lucky like some people, or anticheat or whatever is screwing you over, I've been using display commander proxy to load reshade and renodx
if you don't use reshade, i suggest you just keep deleting reshade.ini
every boot
though that also purges your settings I think
yeah unfortunately i wasn't lucky enough, couldn't even bootup the game
try to remove reshade.ini from the game file and any other files...except d3d12.dll (reshade) and endfield renodox.addon64
right now endfield says no to most non game files in that folder
for some unknown reason
if it's too much work, give it up and SDR
ill try that for a few days, if it gets too annoying i'll just hope for a fix and play in sdr
people still playing with 3dmigoto mods with no problem too
try the reshade injector method
it was pinned here at one point but prob just gotta search for the post
that one #1440801914165002322 message ?
the problem is they didn't go after dll files...they went after assciate files reshade.ini and in some cases reshade shader folder.
some of them you can move, some it won't for reshade
dxgi has been blocked since the beta
this is less a renodx problem then it is a reshade problem for endfield, and well...solutions have been hit and miss
pt or nothing
Could be worth trying Special K to do the injection as well
I was gonna attempt that, but my game is magically working
given what we found out with pmnox finally able to debug this issue...i think special-k won't work cause it shares some similarity, but maybe, just maybe~
It's a pain in the arse to do delete reshade.ini and redo the settings each time
Gonna try to inject reshade later and let you know
we mostly have DC proxy bypass figured out, just no "installer" to streamline it for novices
I may or may not decide to see if I can strip down a bare bones zip folder of it, but eh, i don't think there's that many people left using endfield rendox
you can make a .bat file that will move Reshade.ini out of the folder after 2-3 secs of launching the game and move it back in after 5 secs
it works for me at least
just woke up, i ended up making a bat file since it was easier than injecting
it works fine now thanks a lot
@echo off
setlocal
:: =============================================
:: CONFIGURATION
:: =============================================
set "GAME_EXE=Endfield.exe"
set "SHORTCUT=Endfield.lnk"
set "GAME_DIR=D:\GRYPHLINK\games\Arknights Endfield"
set "BACKUP_DIR=D:\tmp"
:: =============================================
set "INI_FILE=%GAME_DIR%\ReShade.ini"
if not exist "%BACKUP_DIR%" mkdir "%BACKUP_DIR%"
:: Move ReShade.ini out
move "%INI_FILE%" "%BACKUP_DIR%\ReShade.ini" >nul
echo [%time%] ReShade.ini moved OUT.
:: Launch the game (UAC prompt will appear here)
start "" "%GAME_DIR%\%SHORTCUT%"
:: Wait until the game process is actually running
echo Waiting for %GAME_EXE% to start...
:waitloop
timeout /t 2 /nobreak >nul
tasklist /FI "IMAGENAME eq %GAME_EXE%" 2>nul | find /I "%GAME_EXE%" >nul
if errorlevel 1 goto waitloop
echo [%time%] Game process detected, waiting 5s.
timeout /t 5 /nobreak >nul
:: Move ReShade.ini back
move "%BACKUP_DIR%\ReShade.ini" "%INI_FILE%" >nul
echo [%time%] ReShade.ini moved BACK.
timeout /t 5 /nobreak >nul
endlocal
does the generic ue addon work with nte?

Apologies
Just how it goes
I think I phased out of my gacha era
cba to even play Wuwa
NTE will have PT but I dunno if I will even play
nte is just a 1-day play for me
not sure if im gonna play it for long
my heart is for silver palace
victorian city >>>> modern city
does anyone do reno dev stuff on linux? i was thinking about maybe helping out, but i feel like it's gonna be very painful to do on linux lol
Shortfuse is 'shorting' his fuse on using Winblows
so "The Day of Linoooox" might soon be upon us
So hide UI working?
I only want that for screenshots 👍
welp, i can't get reshade to work
How do you install this? I can't get it working because of the game being online or something
yes hide UI works
what is no working is forge's "cboofffffer" stuff
currently it's blowing up due to files in game folder like reshade.ini, there are ways to deal with it, depending how much you use reshade, or just want to use renodx hdr. The most complete method right now is using Display commander. Hacky way such as deleting reshade.ini and stuff before every boot is sort of an option.
@rustic echo so the correct version to play is Linux
I am using opti+ resahde without anything need to be change
No swap chain issue
hows the display commander method
This is complicated
I suggest use the bat route
guess i got lucky cause my reshade still works without changing anything, no idea why it blocks for a lot of you
QQ what is hide ui maybe a dumb q
UI visibility toggle ?
Try quit and launch game again
Linux it is fine. Windows the first time is fine then will crash
HDR works fine for me. Nothing deleted as of yet and launched multiple times.
Intel or amd cpu?
yep been playing just fine with all the reshade file still in game folder
intel cpu and nvidia gpu if that matters
nah i'm on amd and the anticheat doesn't detect shit
all the files in the world in game folder

same
no reshade issues on amd cpu
UI issues though... multi-second freeze when opening the map 
no freezes here either
in regards to the freezes
tldr buy a better pc if you want to play endfield
you current cpu can't handle it
display commander route is in you want back all the reshade stuff only.
Hide UI still works in endfield renox mod
amd cpu and gpu, addon still works for me
i guess im just unlucky 🫠
They updated something tho
Right now
Wanna see if worked
lol yes it is fixed @rustic echo
Nothing is needed now
They announced a fix for most game bugs yesterday
I guess today update was the time
Yep
No everything working. Nothing needed
Now I feel like dumb
It is swapchain bug
well it was always a possiblity since it smells stupid
but fyi DC does a crazy good job fixing frame pacing in endfield
either can work, especially the 175 one
So yeah let me try
so what you do is you set DC to use frame limiter
you have to use Tab to custom the FPS
I would set it to 90
since endfield only goes to 120
Why 90 tho
endfield native internal fps is 60
120 is just it doing fake FG
it's basically buffering frames
then you select pre-FG pace frames
you can turn on frame graph
watch that line go flat
and now you have butter smooth camera
like SMOOOTH
all
the custom FPS you need to use tab since for some reason reshade doesn't like to use enter anymore to input custom numbers
but anyway you want to set your fps limit to under the monitor
and use pre-fg frames
it flattens your frame pacing
you should really feel the smoothness
So can I set something like 116
sure
Emmm so 1) custom FPS 2) pre-dig frames
as long as the game isn't going under
sec let me boot up enfield
Wait really?
Cool
So it wasn't the game just really well optimized? I was lied 🥲
Yeah this is news to me as well
old dev trick, this is why it's fps limit was enforced, it's just doing funky frame buffering math based on 60, so like 90 is 60x2/.5
or something akin to how the engine works, that's why default seems to be 60/120...it has some fps oddities
What I already has this on
Is this correct?
I guess I been using this already somehow
yea
in the overlay section you can check your frame graph
flat is flat~
my eyes were like....mmmmok now this feels like my eyes doesn't hurt
Yeah
Flat
Dude this did help
Latency tho
There are some
What about native reflex instead
I think this is the better option ?
I hope they add FSR in the future 
reflex is ok
@rustic echo what about the nvidia reflex option?
depends on your eyes
I mean this
it's hard to get true flat
I see graph is worse than the other
which is what that options is
damn i can't use reshade with endfield
Change to d3d12.dll
here i guess?
@rustic echo is it true it is fake 120? Using original option give some reflex boost
well fake or real is kinda...technically it's not fake 120
but it is a 60fps game being buffed and generated 2x
But it is 6ms diff I think
that's why you may feel a bit off due to it
for my 240hz monitor, I set my endfield to 120fps, use nvidia smooth motion, and DC locks it to 90.
so to my eyes it's 180fps flat
feels great, but obvious customize it to your monitor
multiple of 60 or 30 is the best points, but that's really minor
Yeah
I feel you
Let me tinker
My tv can do 144
So I will do 144 then limit to 120
Btw @rustic echo let’s not use wait on swapchain one anymore
No need for that
Swapchain is fixed
well mine loads 100% now
i guess the 1s default pmnox did worked for me
so i am whatever, i always used DC before this
you don't need to use DC in proxy mode though
Yeah before thx tho. I am tinkering bc this
it's just another .addon64
but yes, DC is great for fixing some annoying frame pacing issues with games
idk why but the screen is black when opening endfield 🤔
once you try it...you can't stop using it lol
No idea
I am trying between options
I think best to set 144 then limit to 120
But I guess frame limited do introduce latency
ya that's not right...hmm does it load normally with dc disabled?
pmnox spent a lot of time...as far as i know only special K has this frame pacing tricks
Why is multiple of 60 best here? I found even 116 is fine
better then nvidia and riviatunner
Yeah dude this is cool
Thx
I am going to keep using this
Unkno. Like Jedi survivor I need this
90 obviously, but trust your eyes
as long as you feel it, it's not a big deal
but if you have 144 tv
120 then
Yeah I am think to do that
I need to switch up the refresh rate
Still no sure about the pace native rendered frame part yet
It does look dead flat but I honestly not feeling much from the default one. Maybe I am using 5090 and brute forcing it?
think of the option as vsync 2.0
it's doing what vsync does except smarter
Okay
it's a latency hit as always but this is like very small ms
Not sure if I can use this in Linux tho
I think DC is self contained to the game
so shouldn't be an issue if you're using reshade
it will not have the windows flip options though
ya, just think of DC as another .addon64
So I can try latest one + resahde + renodx
Emmm actually when I en ale that I can’t open the game this time
Are u using the option as pre pg frames?
curious, how do you know that 
it load normally with dc enable, but error with reno 🤔
So how do you install this
I'm asuming your reshade is d3d12.dll and zzzdc is addon64?
same with reno?
well don't think too hard about it
yeah, thats alright, i do see some weird images before the game loads and turns black
happens to me if i accidentally run vulkan instead of dx11.
Can someone explain why DC is good? Never heard of it, what does it do?
what is this program?
Weird. Im pretty sure i have the dx11 thing on the launcher
I don't know much about it to explain it. But I heard it's has better frame lock and more things to reduce latency
HDR installer
i use optiscaler to inject reshade
Won't you get weird stuttering while using Optiscaler? Or is it only while using it with FSR
idk, hard to say, I don't really pay attention / care if the general experience is smooth. And I need opti for fsr4 until they add native support.
When using the UI, like opening the map or the menu, fsr is not active. So it gets enabled and disabled everytime you do that, making it to stutter
Unless they fixed that, it's been a while i stopped using it because it was really bothering me
oh yeah, that's annoying af. But i need fsr for native AA.
Thankfully i bought a QHD monitor so i guess native QHD doesn't look that bad even with native AA
But I using 1080p for a long time, so anything it's an upgrade
I saw this and decided to get fsr4
https://x.com/itsRenegade_YT/status/2004410304881742023
the image is just clearer. And my vision isn't even great.
TAAU in endfield is quite good, but still not as good as FSR or DLAA. FSR3 sucks tho.
well, opti has fsr4.1 now as well, so I'm using that.
Yeah the models are pretty high quality
Kinda wish I knew more about using blender so to replicate the Endfield look
That as well, yeah. EF models are so high detail we need all the crisp we can get.
Zzz models are less detailed (tho ramiel...), but TAA in zzz just makes the game blurry, so I use SMAA there. Hope they make the dx12 mode good, fsr was nice when it worked.
Idk why EF can add dlss to dx11 but zzz can't
Gonna install opti again i think, at least to see how fsr4 on the new monitor looks
I wonder if it is hard to make it to dx12, for the devs
I know opti does the dx11/vulkan>dx12. But idk how the actual game can implement it
DC is basically special-K that's friendly with rendox. Though they both have differences under the hood and stuff.
If you don't know what special-K does, then you probably don't need to worry about it.
in this case TLDR, yes Endfield has some frame pacing problems and DC just helps with that. If you think Enfield doesn't bother your eyes, you don't need to go through all the hoops for DC (even though installing it is usually just dragging the .addon64 into the game folder with your reshade)
Yo, im curious about what u said about 120fps being 60 fps buffered earlier, how do u know that
you'll have to look up in this history back in the 1.0 days. of people looking at frame data inspecting the unity implementation and also when endfield cbt only added 120 mode 1 month before launch.
Or ignore it and pretend it's a random stranger sending out a tweet.
all good, i was just curious since this is the first time i heard about it, they are already very open about using dlssfg, i dont see why they would want to hide using "60fps buffering" as 120fps
dirty little secret...devs have been doing this since time immortal, especially multiplat games, because consoles always target 30/60/120fps
just like when console makers saying they're 1080p when internally it's not, neither is 60fps/120fps/etc when it's really not. MGS4 I believe is the most famous example of a 30fps quadbuffering PC port.
endfield don't have fsr4.1? 🤔
maybe just install it manually
or swap out the dll
oh yeah it was that, im dumb af, i installed that int8 
now we good, i hope the UI stuttering is not as annoying
still is 🥀
but damn it looks good
yo gotta be kidding me, the game got freeze issues now?
Got fixed with the latest patch that dropped not too long ago
At least for me
But yeah opening a menu took like 5 seconds
does reno work with vulkan btw?
wth, finally got opti and reno to work, but now the colors look off. but when i take a screenshot or alt tab it doesn't look off 🥀
Does anyone know if there are any chances of this coming to global? Seems to be only CN and every emulator just looks like shit when playing on a 4k monitor 😭
turn up the resolution to 4K
sounds like a skill issue
game runs in 4k with emulation just fine
Yeah I mean that part works but the character art/sprites UI and a lot of stuff just looks super low res because it probably is super low res
And the performance on a emulator is poo poo

because the asset is low res
going to PC won't change that
you have asset that scales to 4K well
and assets that don't
use mumu
and get a better pc
id rather get back into genshin impact than get into nte tbh
tower of fantasy was complete dog ass at launch
almost certain nte is going to be same shit, different toilet
im gonna give it 1 day
we'll see how it goes
good luck
never dig until you try it
will join on the one night fling with nte
wanna see how their path tracing works out
i aint wasting space for it
Will give it a try I used LD player before. And I have a good PC its just that LD player and bluestacks refused to run well in most games I played 
yeah ld player and blue stacks
actual trash
use mumu player
Well what im hoping is that they will increase the asset resolution with the dedicated PC client they are testing in CN
the recommended cpu requirements are probably going to have it running like ass on my system anyway
also didnt they wipe old accounts in migration with ToF
Yup they had a deadline for account transfer and after that they wiped all of the ones that werent transferred
Cba to transfer mine since the game wasnt really that fun to play at that point
Even tho I invested way too much in this slop of a game 
the game ran kinda terribly for me at launch with a 1070, paired with the other thousand issues the game had so i didnt touch it after that first few hours
Yeah it had big performance issues on launch
Also the game couldnt handle more than 10 people doing one world boss
didnt even get to the world boss lmao
It was an experience xD
But despite the game being janky and sloppy it wasnt terrible
it was when i was head first in genshin so i just moved right back to that
It improved over time but the powercreep was insane at some point and just not worth it
Devs didnt know how to balance anything
Hopefully they learned a lot from TOF and hopefully NTE wont repeat the same mistakes
the only thing ive seen of the game recently is the dating system shit





