#Silent Hill F
1 messages · Page 4 of 1
added custom film grain
adding 16 bit slider then uploading to nexus
the intermediate 11 bit linear is the issue here, as the final 10 bit output is encoded in pq so it uses bits efficiently
When would it make sense to upgrade/why isn’t it a default but a toggle?
just in case it breaks something. 16 bit float allows for negative numbers while 11 bit does not, if they do some bad math that produces negative numbers then those won't be clipped to 0 in 16 bit like they would for 11. I think it probably won't cause any issues but just to be safe
also I think AMD might have issues with 16 bit
Gotcha, will upgrade when you release then and hope for the best xD
Thanks for the explanation and the awesome work!
Thank you guys for all you do
does reno fix the wrong tonemap of vanilla hdr?
you can still find cases of using a low resolution texture over a large span, but 3d lighting composited on 16bit shouldn't have noticeable banding. when you go to 10bit, it's not 10bit linear, it's 10bit PQ, which is usually enough for most scenes and a bit of dithering will get you to the human inperceptible threshold of 12bit. but that banding is from 10bit PQ, not from the 16bit linear. also, all the actual float math is done in 32bit, just when it has to go from one pass to the next, the texture is the transfer medium and that texture should be 16bit. 11/11/10 as a transfer medium doesn't sound like a lot different than 16, but that difference does creep up as you keep layering.
11/11/10 exists because it's 32 total bits of pure color, where as rgba16 is 48bits with an extra 16bits for alpha.
PQ 10bit is "just as good" as 8bit bt1886 upto 200 nits, then it switches to log2
PQ 12bit is just as good as 10bit bt1886 upto 200 nits
here's a good page (with visuals!) about why r11g11b10f linear can be bad: https://bartwronski.com/2017/04/02/small-float-formats-r11g11b10f-precision/
no bueno
they patched it in for SH2R
not on release, added in an update
Yea, you're right. I forgot.
I'll likely play this game after I finish Cronos
is this mod out ?
check pinned comment
It´s in beta but functional, full release should come today in Nexus I think
https://www.nexusmods.com/silenthillf/mods/64 wow @coarse gate
Press Home to open the ReShade window and select the RenoDX tab to see the sliders and make adjustments i dont have home key what to do
it's the same version that's here?
Why tf is Vsync disabled in borderless?
just added film grain slider
https://www.nexusmods.com/silenthillf/mods/32
seem perfect with Renodx, but it eat 30fps

I'm making let's play with Reno DX on yt. first 2 vids already converted to HDR
man this looks much better than on my monitor which isn't as bright as my phone
my phone is around 1400 nits although they say it's 4k.where monitor is only 700 nits
damn when I saw sky I had to close the eyes
can someone help me with this how do i open resahde ingame as i dont have home button on my keyboard
rebind it in reshade
ini
Not at my computer at the moment but the reshade.ini file has somewhere you can rebind it
[INPUT]
GamepadNavigation=0
KeyOverlay=36,0,0,0
@coarse gate u did great job, appreciate it. thanks
this what i see
what key u want?
page up
so I'll change mine reshade to it and then tell u nimbers
so kind of u sir
how can u have page up and dont have home key?
75% key layout
Gpt to the rescue
thnx u verymuch
KeyOverlay=33,0,0,0
thnx man
one of your keys is bound to be a Home key via Fn if you're on a 60% or whatever, for me it's Fn + Alt Gr for Home
I'm a motion blur enjoyer, but the default blur in SHf is hideous
stationary vs. in-motion tweaked settings vs. in-motion default
How did you tweak it
hwo to use this mod is it auto apply
is there any vedio showing how to setup the mod
Did they pull a Wuchang here too, where it was set to intensity x3 or something?
not sure what they're using by default if not the UE defaults, but it's horrible and there's only a on/off toggle in-game and no quality or strength options
No need to mess with the r.MotionBlur.Amount, by default it's set to ~ 0.25, which is equivalent to 180-degree shutter speed at 30 fps (it used to be 0.5 in UE4, dunno why they changed that)
This is the latest or same one as pinned here?
I'm pretty sure they just don't scale with the frame rate
Musa has said that he only added film grain to it
this is when just doing TargetFPS=0, which seems better than the default, but still a tiny bit heavy for me
hello guys i've downloaded reshade and the HDR file but i dont know the next step is it just copy and paste it in silent hill f folder?
the film grain is a game changer. y'all are great! a lot less banding. I'm one of the few that loves chromatic aberration, motion blur and film grain and other post processing.
Yes just drag and drop it into that folder
everything is written in pinned comment, read it
Did he add the match SDR button?
ive done what the instructions says but idk if i did it
ok and i did a little bit change i turned the peak brightness to 1000
i hope i didnt missed things up
i usually dont touch sliders, but some ppl like to mess with them
your answer
is mach sdr better?
in terms of colors
or what
Nah. I rarely do so as well and mostly when they're real time. Now I'm just capping peak and that's it.
iirc what Musa said it'd be using just per-channel settings and not override black clip. It'd affect some colours slightly I guess.
Do you set the in game hdr to unreal defaults? Does the game even have sliders? I don't have it
Follow me on:
X: https://x.com/GamingTech_HDR
Bluesky: https://bsky.app/profile/gamingtech.bsky.social
And Of Course On YouTube :-)
silent hill f
Disclosure: I received a free review copy of this product from https://www.keymailer.co
speaking off ^^
Brightness and contrast.
Not anymore! (Thanks to 🐐 Musa)
By the way @wise rover. Did your game went back to crashing again? I've found an improved way of exorcising it.
I left it at default and activated “Match SDR” preset in Reno. Looks perfect
Also 0 perf issues or crashing aside from 1 big shader comp stutter and very minor traversal ones
Yeah. Gotta appreciate his passion and being on the lookout for improving.
Tbh DF made a big deal as if the game was broken with stutters and its most definetly not. Not perfect, but not even close to bad
tru
Looks great, huge improvement. Although getting some flickering in the fog i didn't notice before.
Left in game at default?
Not even, given that on his thumbnail, he's using the SDR image in place of the HDR one, and vice versa
Same with his previous video on it
😅
ah that i dont even care about
Yup
Given what we know now, if i were to go back and play silent hill 2 remake, would i just set in game hdr to unreal defaults, like we did for cronos? Then just use ersh's black floor fix @coarse gate
I wanted to say thx 🙂 last one is very good and much easier to test
is he usually wrong? I enjoy his videos
Well eh
How did you guys get RenoDX to run with PureDark? I keep getting crashes during the red loading bar.
Whenever he says it’s great i would argue he’s not that accurate
tbh I think he mainly cares about black level floor i instead of actual color accuracy
PoE2 for example he said is good
I dont mind tho
Shits atrocious gamma raise
Just because the reading on min nits says 0 doesn’t mean black floor/gamma is good
POE2 does that
Gamma is super raised but somehow some pixels are reading 0
Do you have to be a current sub to use puredark mods
Yes
rip
The sub you had is only valid for all mods release by the time you stopped subbing
Updates you get indefinitely
But if a new game comes you’ll have to renew the sub sadly
Bro makes crazy money I’m not sure why he needs to still do it like that tbh
Like bruh
huutaiii also has a mod
doesnt hurt too much
for FG
5200 payed members
jesus christ
That’s over 20k a month
he was making 6 figures a month during his peak

now he mods VRslop
yeah mods really shouldnt be sub based or have drm
but theres no free alternative so


I’ve only been subbed once for like Skyrim FG
And that shit runs ass
Framepacing Giga fucked due to dx11 to 12 interop

I was subbed multiple times
last for clair obscur
I didnt see if someone responded last time but does the reno fix the wrong color grading from the vanilla hdr?
yeah it uses the sdr luts
see the pinned message for all the fixes
If a FG mod exist from Huutaaii I’ll prefer that instead
Pure dark makes enough money

Most of the time
Thanks for the answers
Just like Plasma, he's been pointed multiple times to the right resources to learn how to deal with HDR properly... but he does not want to follow
I wonder if theres a tangible difference between fsr framegen and dlss framegen
or if I should just use the fsr framegen the game allows
DLSS FG is usually less prone to artifacts in my experience, especially since DLSS 4
im playing with smooth motion atm and I think even that looks fine
granted its getting a high input fps but yeah
A real framegen is more than likely better than Smooth Motion though
If you can use FSR3 FG, do so in place of this
wish there was a way of capping pre framegen fps without special K
there is
DLSSfix
has pace native frames feature just like SK
you need it anyways to avoid transformer FG flickering if a game has it
oh shit nice
only if I use renodx or in general
Reno
if reno is doing SDR path to HDR resource upgrade
you will have flicker with transformer FG
so most UEsloppery is affected
a few other games also have flickering
DLSSfix solves the problem but it is still in beta
doesnt work with ray reconstruction for instance
you can also use DLSSfix as a standalone reshade addon to get pace native frames in any title with FG
thats cool
does anyone experience crashing when opening journal?
I'd have to play the game to figure that out. 
you can tell the game to cap your real frames to a certain value so framegen is much smoother
60 > 120
is smoother than varying fps
Is the build on the pin (and nexus) the same as the one from a couple of days back? Beta 5?
the fix causes the game to crash on launch for me, does it only work for amd cards? ive got nvidia
ok, you didn't answer the question
are you forcing NVapp or inspector or some similar tool to update DLSS files?
are you using RR?
did you make sure to set the dlss_fix settings in the reshade.ini?
No and I didn't even know SH f has RR xd
If you mean the path, I've set DLLS one, however there's no streamline file in the game folder
I mean sl.interposer.dll
Or I cant find it
With it or without it, the game still crashes
but yes, id like to use it
what the heck is this DLSSfix y'all are talking about and how do I go about getting it?
guys it will be my first time downloading and using this kind of hdr, can someone guide me pls?
Check the pin in the fix’s channel
Looks like mobile slop.
haha its nice, it just looks unatmospheric without the fog
why the fuck is saturation over 1000 lol
lol not sure, but thats just base reshade with the change ontop, so no idea
"the change" meaning removing fog?
Yessir
same place but with fog
The fog is so impressive btw, looks awesome (minus banding)
That´s still way more saturated than default I think
Could just be the LUT of that area tho, dunno
Weird haha
You do have saturation at 54
Base is 50 though, thats barely anything
Im using the match sdr preset
Oh you don´t have it. Its on the latest version (on Nexus)
Thanks!
Your pic is fine but when you are in more open areas like the fields east of town the no fog shows alot of the area is unloaded right behind the fog layer. It sucks cause it is intersting to see it without the fog as it really changes how the world feels.
The mod posted on Nexus is the same as the last Beta build?
Idk unreal defaults are probably too bright for me
Looks pretty decent in Cronos I think
what paper white are unreal defaults?
There is no paper white really
tbh, I find the unreal defaults a little too bright in Cronos too
Seems fine to me idk.
I didn't even attempt to tweak it though
It's likely not perfectly ideal
Also doesn't overall contrast change when you change peak? So defaults will look different for everyone
It's fine - just feels a bit brighter than how I usually play games
SH2 had the same issue
Idk if they fixed that or not
Peak changed overall contrast
Doubt it
But if they didn't then it's a moot point anyway since everyone will have a different look depending on peak
Oh did you mean fix in SH2 or cronos? I don't recall ever seeing they fixed it, but if they did then awesome
Guys when I open home how do I apply the sliders? I’m new sorry
Cronos cause it’s newer UE. I doubt bloober even wrote any code for HDR, just enabled it in the engine
The tooltip right above the sliders tells you
Just open the journal and close it
I never tested if cronos had that contrast issue. I thought you had told me it did lol
No I mean
Maybe it doesn't
There’s nothing to press. You just move them and they apply once you open journal
Where do I go
Did anyone actually confirm that Cronos has that issue or did we just assume
Under addons tab at the top do you have RenoDX listed there
Means it isn’t installed
I think no
Nah I don’t have the game so idk
Oh
I don't even care enough to test it lol
I have ptsd from trying to tune SH2 hdr
What I did was download renodx 6.51 with add on and from there I opened it and pressed the game and that’s it
You gotta move the silent hill addon64 file into the win64 directory
Where do I find the add on
Yes thanks I am downloading now
Are there any recommended peak brightness and game brightness settings for HDR true black 400?
Peak is based off your monitor pretty sure
Peak brightness 400. I like game brightness 100 cause I play at night but most people think it’s too dim
The default game brightness 203 is what is recommended for most people
I opened game and it shows this, is it good now do I need to do anything else?
Set peak brightness to whatever your display can do
Other adjustments are preference
need one of those bots that info dumps basic info like when people ask about the Nier stuff in SK server
Uhm my display has peak brightness: off, low and high
Samsung QD-OLED?
Do windows 11 hdr calibration turn any auto stuff off
Yes g6
On my g8 it’s:
off - 400
Medium - 500
High - 1000
High and medium are fake though cause they cause the entire screen to dim so I see it to off and do 400
So I should set it off and 400 on hdr calibration?
real
probably worth saying to drop the game brightness a bit if you're doing 400, 203/400 isn't much of a range
How much should I put
I set the peak brightness on game 400 right
Cuz it’s 400 on my monitor too
And game?
How much it’s on 203 by default
game brightness is entirely preference and peak brightness is based on your display, so 400 if you're using that mode
but I'd lower game brightness to 100 - 140 if I were using 400 peak
I like game brightness 100 but other people say it’s too dim
Looks good to me in a dark room
It will show in the starting area. Idk the keyboard shortcut but on controller it’s up on the dpad
So I need to opening and closing that for the effects to stay
Ya when you change the sliders they don’t apply immediately. You just gotta open and close journal and they apply
Oh got it
Did you prefer 100 pw even when you had the brighter LED HDR TV?
I was raising it all the way to 203, I think mostly cause shadow detail was a gray mess and I must have felt like I needed to raise brightness to see anything at all
The second I got my OLED I went to 100 paper white and it just felt right
The reason I ask is because with a monitor that has 400 peak, 100 makes sense
So i was wondering if it would look too contrasty to you with like a 800 nit oled tv
Distance to display might be a factor in how brightness is perceived idk
I doubt I’d raise it above like 140 if I got an OLED tv
I have to re-evaluate that. I installed bias lighting so I'm curious if that changes my preferences
why you dont wanna try service mod?
Isn't that just with the TVs?
I thought you mentioned it messed with accuracy
g80sd has service mod hack that makes active tonamaping work like eotf boost on msi but better
I didn't know the monitors could do it
I’d rather it be 100% accurate for modding purposes
I usually don’t actually play games just mod them
Though silent hill will be an exception
ah, thats fine 😄
I got to the area where you open the door to enter the fucked up version of the hotel
I liked that game a lot
Actually I think I got to the first pyramid head encounter
Cronos isn't as good but it's still very good. It's different
cronos was very good HDR experience btw
with reno ofc
I think it looks pretty good. I'm also using reno. I took ersh's advice and used unreal default values. I just need to finish the game and not try to care about the hdr lol
Well by reno i mean the black floor fix
yep me same, from start to end, reno fix + unreal defaults settings
I keep seeing reports of crashes using the reno mod when you leave the hospital. So idk what's going on there. I'm not yet at that part.
So I can't confirm
digging the game so far and it's looking great with Reno, of course
is there a way to know that the changes have taken effect?
this is my game
you can test by setting the sliders to ridiculous values like 100 saturation
should then be pretty obvious
bet
nothing is changing what am i doing wrong ?
you have hdr enabled in game?
and you're opening and closing the journal?
just to be sure can you set the blowout slider to 100 and then close and restart the game
it should appear black and white
@coarse gate did you end up switching to piecewise reinhard for this?
I can try it later
the goal of that is to have less blowout right?
ah gotcha
What sliders are you guys running
default
100 game / ui brightness (i play in a dark room), perceptual film grain at 50 strength
lmao I didn't see this
don't know if this has been mentioned or not but perceptual film grain seems to break ini FSR-FG
I think I know why
I can move its location but it may look worse, probably better to just tell people not to use it with fsr fg and instead tell them to use a reshade shader
yeah, makes sense, no reason to make it worse for the average user just for an edge case
its the same grain in shortfuse's reshade shader so it shouldnt really matter
Started the game with it and have played 6 hours with it now, thanks a bunch! Looked pretty "correct" to me with the defaults, really appreciate having a set and forget experience
anyone running this under linux and getting only having the hud show, actual gameplay is a black screen
BTW unrelated to RenoDX itself but the game for me would crash on startup when reshade's dll had the default name (dxgi.dll). I renamed it to d3d12.dll and it seems to be working fine.
this is what im getting on fedora:
huh, it happens even when all reshade addons are disabled
hmm
I remember some people were having issues with doom eternal which is a vulkan game
which were fixed by removing all reshade shaders
so just delete the reshade-shaders folder maybe?
Yeah, I can confirm. When you leave the hospital there's a scene where you see a person far away and when a cutscene starts the game crashes. I checked online and people say it's caused by the black floor fix. I stopped playing at that point because I don't want to deactivate the mod and play the game until the next save pont without it and experience that ugly raised black levels again..
I'll return to that game when I find more motivation
Idk, didn't want to tag them, and there's no dedicated thread for this game/mod on den. But there are comments on nexus so maybe ersh saw them
it works fine for me under arch and sway
I had pinged him on it a few days ago but never got a response. I'll ask him again later.
Is there a trigger to know when that cutscene is coming up? So I can save and remove the mod temporarily?
You leave the hospital, walk a little bit, and then that scene starts. Before leaving, there's a boss fight and a long unskippable cutscene afterward. When it crashes you have to watch that cutscene again. Probably the best way is to remove the mod after you beat that boss fight
Or maybe actually before it because I don't think there is a save point accessible
Can someone tell me if Ultra+ makes a difference? I'm debating if I want to use it or would I be fine with just RenoDX haha
if you mean just using wine wayland then I wanna use a controller and valve needs to get on that
my dualsense works just fine without steam input but yeah thats understandable
hmnnn
what gpu? amd or nvidia
I decided to get an nvidia card too see if the pain under linux was true or not
you can also force SDL for controller input with ge proton
which was added as an alternative for steam input
90% of the time its fine, 10% of the time its fucking stupid
sdl will automatically be used when wine-wayland is used (this is because steam input does not work yet on wine-wayland)
amd
i wish i stuck with AMD, I miss mesa
this is enough with ge proton (i'm skeptical if you even need the DXVK variable, but it's what the protondb report has so) PROTON_ENABLE_WAYLAND=1 DXVK_HDR=1 ENABLE_HDR_WSI=1
if controller still doesn't work, you can try directly setting PROTON_PREFER_SDL=1 as well
Okay good to know thx
DXVK_HDR is set by PROTON_ENABLE_HDR=1
The HDR WSI one, unless you're on KDE, you need to install it.
It's better to use the PROTON variable to switch HDR on than just the DXVK one
Since it does a few more things
So I'd just swap those
this game still just randomly crashes on the 5090
no matter which driver I try and no matter how often I clean up shaders
This is the only thing that has been working for me reliably.
doesn't work for me unfortunately
game will still just randomly crash at any given time
completely random
Do you have hdr analysis installed
That was causing crashing for me
Some reshade shaders are broken with it
I mean it's inactive but yea I have the shaders installed
does it matter if I don't actually use them?
Idk but the second I deleted it everything worked fine with 0 crashes since
that's interesting
might just remove all shaders then
why not
I think someone mentioned it might have something to do with shaders with text rendering or a ui atlas or something
I have sdr trc fix installed and that isn’t causing issues
Totally didnt play for 4 hours before realizing HDR was turned off ingame so all that reno tweaking did absolutely nothing

ahh rip
I felt that
ya its a known issue afaik
nvidia driver strikes again
Damn, game takes a significant nose dive later, I'm assuming I'm near the end as well
I've seen comments that it takes a turn for the worse "after the school"
Yeah lol
just reached scarecrow field and I've been enjoying it so far, so that's a shame if so
Yeah I was really digging the atmosphere/pacing up to the school, but after ||they have too much forced combat encounters||
Tha HDR seggs dungeon
Nah just hdr den
Renodx dev channel
In a thread
You’ll find it
Known by who? Definitely not NVIDIA or Konami haha.
Found it, ty bro 🙏
I'll try it in a moment, there seems to be only one version at the top of the thread

I’m about to enter the school are you guys telling me this is the last good moment of the game ?
that is actually crazy it’s not even 5 hours in
stop listening to others and just play the game
pointless to preemptively ruin your enjoyment of something cause people dont like it
https://www.nexusmods.com/silenthillf/mods/49 - are you guys using this mod? Or a similar one? i remember we needed it for SH2
Yea. Tons of people didn't like the SH2 remake for various reasons. I personally thought it was absolutely fantastic.
Same with Cronos. People either love or hate it
Cronos was really good for 90% of it
and yes use shffix game is borderline unenjoyable without it
I was just asking btw no need to act like I’ll stop playing the game just because of what some people are saying here
Is there a good hero light removal mod
i'm not seeing one from a quick nexus search
but didn't look super hard
SH2 had a few good choices for that
ik just trying to help you have a good time with the game


Real
doesn't need it, it's nowhere near as egregious as it was in SH2R and the game is barely ever that dark anyway
It’s still very much beta afaik
Nah, it's not like it becomes complete trash or anything, just personally didn't enjoy the direction of the game afterwards
U+ has an Option
I use it
you can also just lower it instead of completely turning it off which is cool
Hey dude i'm quite lost with U+ what i nedd to do ? when i initialize the game vai the U+ launcher it said that in need to install U+ but how do i do this ?
so first download the U+ mod from their discord channel
then from there in the game menu go to "mods" and in actions choose install
point to where you downloaded the mod .zip file
by the public
🤷♂️
i got this and when i press "ok" i don't see the settings like you even if it says "installed"
thanks i will try, ty for the help ❤️
It's in the config too? I don't use UMM
Nothing against UMM. I just have too many tools lol
I think so
everything in umm is also in the .ini yeah
umm is just a way to make it more accessible
Yeah, just kidding. Haha. Although I'm bit afraid it won't he adress anytime soon.
So I just noticed Reno aint doing anything for me after 3h lol
Only UI seems to be affected by it. Changing peak brightness does nothing too. What could be wrong?
Hey, i installed your HDR fix and i have Lilium's HDR analysis too, inactive for the most part but but from time to time i turn it on to check things out and mever had a crash in this game, 4080 Super GPU with latest driver and 13900K CPU if it matters. I played like 2 1/2 hours and the biggest problem i encountered is some nasty screen tears but they dont last long by i encountered them a few times! Anyways your HDR fix looks good, thanks!
Oh ok nvm silly me
you have ingame hdr on?
I loved SH2 Remake, its so much better in every way than SHf! I also loved so much Cronos, good games!
well its a bit of an unfair comparison cause blooper basically just had to pretty it up, all the groundwork was already laid for them
u not reading pinned post is issue
it's written here what u need to do
motion blur should be on - it fixes those weird issues. but honestly I don't have them but I use AMD GPU, that lilium shader causes crashes it's stated in pinned post
Yeah, i have motion blur on off, like i said, never had a crash, i think the user Umer had them even with the vanilla game, just Lilium's HDR analysis shader and the vanilla game without Musa's fix, i didnt so i dont know, ill play more and see but in almost 3 hours i should have got at least one. Thanks for the tip with the motion blur option but i don't think I'll enable it, i hate blur effects, grain, chromatic aberration, depth of field
motion blur is not noticeable on 0.1 and it fixes the issue so
I did read it
so u should know that sliders dont appley real time
cant play game without motioblur
i think most people who hate motion blur havent experienced proper motion blur yet
Does anyone else have these marks on their screen on all corners?
I just noticed them after losing right arm sleeve. I don't know if it is intended or a visual bug lol
yeah, it's just some dirty camera lens effect that is more visible in some scenes than others
it's the game itself, not Reno
I typically turn it off
what really pisses me off is dirty lens effect
Do you know how to turn it off ?
Engine edit
I don't, no
I'm fine with lens effects usually, but this is the exception to that
let me know if it works!
that sounds like it's going to alter more than just that lens effect
Yeah probably but that ugly effect has to go
did you guys notice any sort of like.. flickerig or something similiar to it? it's a bit hard to explain but its like for like a ms i can see random frames, not sure if they are just older ones or not i assume they are but its just like really weird.
wondering if its the game, renodx thingy or somthnig else
I wouldn't disable all bloom, just for that. It's possible the bloom triggers that effect. Like it's still probably separate.
It's just no bloom = less light pointed at the camera
So no dirty lens
But the bloom /= dirty lens
probably a custom thing that writes to the bloom texture
I definitely hate the effect too though. It's incredibly bad in cronos cutscenes.
no
I see a lot of banding in low light scenes unfortunately
thats a thing sadly
it is what it is
no banding on my G5
either I live with it or I add an insane amount of film grain haha
Caught it "flickering" or whatever the name for it is.
is it just me? 
Allegedly it's caused by upscaling
You either need to run TSR at 100% res or force DLAA
Or wait for the patch
WOLED - LG C9
quite an old tv I know but it's still quite up to date with features thankfully
Yea I'm waiting for the perfect deal too
though I would feel bad replacing it since the panel is still in top shape
only roughly 1.2k hours or so on it
apparently using motion blur fixes the issue
use a .ini tweak to turn it down to 0.1 or so if you don't like motion blur
I haven't seen the issue myself
Yeah I just got recommended to use the silent hill f ultra thing
yeah I feel you, but I've seen a very good deal : 1800€ the 65 inch was too good to pass on
I assume it won't have issues with renodx
yea that is indeed a good deal
same no issue with ultra mod and renodx
I miss my s95d..
are you using it as a desktop monitor?
all you have to do is add a small amount of motion blur
oh chat didnt scroll gg
Yes. I use my old SDR monitor for everything except games and videos
Then i switch to the c4
nice
42'' is absolutely the max size I could imagine wanting on my desk
I couldn't imagine working on it though
I would never be able to use larger than 42"
I know a guy on this discord who's using a 55 inch tv as a gaming monitor
I think it's too big tbh. But it's the smallest TV they make so 🤷
You absolutely can. You just have to back up
You can use a 77" TV as a monitor if you want, as long as you move back
how do you back up enough with keyboard and mouse ?
I guess you just use a gamepad
^^
Good question. Idk. Mount the TV? Extremely deep desk? Use a controller?
yeah I mean I do use my CX as a gaming monitor myself, but only with a controller
I have a monitor just for Keyboard and mouse
I have the 42" as far back as i can get it without it falling off the desk. It's probably still a few inches too close
Playing with a controller is great because i can recline back
I already dislike how my 1440p monitor looks at 90cm distance
compared to 4k tv at 2.5m
My TV actually has loser PPI than my 1440p 27"
yea PPD is more relevant
or so
I don't remember what it's called
that's why my 4k tv looks so much better at 2.5m compared to my samsung oled g9
Yeah same for me my CX looks better than my monitor at 2.30m
looks like 2.30m is the optimal distance for 65 inch
WHAT, ONLY?
bros not even using his tv

I have 2.8k hours on my CX 🤣
haha it was actuallly a second hand I got last year or so
I went over there checked the hours
only 600 hours or so
panel was in excellent condition
so I bought it
the guy you bought it from barely used his tv
23834 on mine 
yep
23K hours ???
If you're outputting 10 bit or higher, try enabling nvidia dithering with the ColorControl app.
he had it in his gym for whatever reason
yes
or, as a quick test, switch to 8 bit color since that enables dithering automatically
I don't see any banding in that image with 8 bit color
I already passed you on my G5 in half a year bro

fair enough

fr?
That's the only reason I wouldn't pick samsung personally haha
I have a ton of sunlight at my home, basically cannot watch anything during the day
yea fair enough though I'd rather put up curtains everywhere
my wife doesnt want me to live like a vampire all day I guess
I dont really like the matte coating but it's a plus here obviously
Someone mentioned it happens when motion blur is off and DLSS is on at the same time. I'm on DLSS Quality and have played almost 8 hours, and I haven't had that issue once
A stable fps cap fixes it as well
May I introduce my best friend

did you apply temporal dithering on it
this is good advice I will check if that helps and install color control
I never turn off MB and had the same issue
I also used TSR as DLSS has isses with lumen
as jon said just set 8bit in nvcp will automatically enable it
it is indeed muuuuuch better
and you had the same issue with TSR?
yeah but you should have 10 bit tho for hdr
so go enable proper dithering

no difference with 8bit temporal dithering

Match sdr or default ?
I enabled dithering through color control for 10bit now
which has more banding but preserves slightly more details
let's see if this helped
8bit dithering has less banding
ya
thats what i do
i cant really seem to tell a diff between temporal, 2x2 static and 2x2 dynamic
banding quality or noise wise
hmm I think my problem is with the fog in low light scenes
I think it's actually the fog that looks bad for me
dithering didn't help sadly
the fog is a known issue. Musa said they use an 11 bit resource and it breaks with resource upgrades
it looks much better for me with perceptual film grain at 50
honestly, I wouldn't be surprised if it's tied to the GPU - like the 50 series for example. People with 50 series cards have had crashes in this game so maybe its related
but like I said, it's 100% flawless for me on 40 series
I haven´t gotten this in 8h of playtime
Btw is the ingame hour counter broken? It says 5h and Steam says 8h
I think steam measures how long the game is technically open and the game only tracks actual playtime
steam time is almost never accurate of your actual playtime
man the fog makes me want to not play this game atm tbh
I hope it's not always this bad
But that would suggest I had the game paused or something 3hrs and absolutely no. 1h tops
I think its pretty decent given how much of it there is on screen. Kinda impossible to not have some degree of artifacting or issues with so much volumetrics
I guess it's just this area that makes it look so bad
it's basically pitch black and you have a lantern and move through fog
it's horrible
@coarse gate Renodx Working ?
@modest jolt what GPU do you have
Idk haven’t properly played the game yet so idk what that specific scene looks like. You can check if it’s working by setting blowout to 100 and then opening and closing the journal to apply the sliders. If it appears black and white then you’ll know it’s working
common issue, turn on motion blur
it is working
great, except that one issue i had
once again good job
working
it is not souls like
u dont have place where u heal and after that all enemies respawn
plus sh2 remake was the same if i remember (i havent finished it so not 100% sure, but from what i played it was)
Why is this mod not on github or nexus?
it is
well I mean with the dodge and parry mechanics but yea I know it's not exactly a souls like
it's a nice combat system I like it
a lot ogames have those mechanics
I know
mfw why did I even buy this game when I am a certified scaredy cat when it comes to games rofl
its nice
nice story, graphics
nad its fucking hard, but im playing on hard dificulty
figting with some bosses sometimers took me an hour or so
It’s actually not scaring me much to my surprise. It’s more of a constant creepy vibe but not pure terror imo
In default difficulty is kinda easy
I have no issues with movies or stuff in real life, but games for some reason it’s eeeeeh 😄
Amnesia back then was dreadful to go through
don't tell me that u wasn't scared when the monster jumped from the ceiling and killed u
I know that big stalker enemy in the next RE game that can even enter the safe zones if there’s like power outing is going to be the death of me rofl
there are monsters that I just choose to run from
and there are monster u cannot run from
it's dog like monster that finds u with ears
if he hears u its impossible to run from him
I’m just starting the game and I don’t have a weapon yet so I am needlessly shitting myself lol
Do enemies respawn btw?
Yeah only times I´ve been scared is when an enemy drops from the ceiling or similars lol. But those are cheap and thankfully not plentiful
When you rest/save I think so? Haven´t tested tbh
Eeeh that’d be weird given how weapons can break
I´ve never ran out of weapons yet
I´ve been close to, but nah. And I´m fighting everything lol
I ran out of weapons once near the end of the game and while I was running around the mobs wondering what now I've noticed a steel pipe lying on the ground in the middle of all this mess which I'm pretty sure wasn't there before, so I'm midly convinced game gives you a basic weapon when you're out. At least during mandatory fights as was this one.
i'm only 2+ hours of the game and i already hated weapon durability honestly
but im playing on hard because i heard story/normal is too easy with so many healing items
yeah, especially if you're using heal after kill omomori, 80% of the time you're full health after a normal fight
true but its not actually confirmed.
I tried to install umm and it just like.. didnt do anything? like even when trying to apply stuff like dynamic fps nothing changed~
think there a mod already to boost that , make it less annyoing .
How is it annoying? I fight literally everything I see and I haven’t ran out of weapons in the entire game lol
dont know dindt played to much , but at the start of the game after u went outside exploring the map its pretty hard to find weapons ,only found 2 in like 1h or so exploring and both got brake after few minutes , had to use my punches only and drop kicks after ^^
OMFG I fucked up
my whole let's play from dark shrine chapter is in 144p
and I no longer have nor save or video...
sad...
never use YouTube to cut files, never
w8, it looks like yt just didnt convert it yet to resolution it should be
cuz now its 240p and if i open it on firefox its 1440p but no HDR, czu FF dont support it
@coarse gate The black screen appears to happen when using DLSS
this is that linux issue
i'm assuming thats partially what that dlss fix is for
Idk
AFAIK DLSS fix is mainly for getting fg working in games where you upgrade sdr to hdr
same. i ran out weapons during the begining when the town opend up and had to reload and run past enemies to grab stuff.
ya think they need to balance that early trailer park ,camp side there at the start of the game , cant find any weapons there now , or maybe its meant like this to force u not stay there to long and go to other places .
Is there any way to change the combat difficulty after starting a save? I kept the default that were Hard for puzzles and Story for combat lol
You can’t from the options?
You wanna make it harder or easier?
I’d have tested how hard feel at least, but also from what I read, it just takes that much more time to kill enemies in comparison
Whereas I’d just be happy with a doubling of damage maybe, instead of turning them into HP sacks
Yeah dunno how hard works but it’s probably just hp sacks
don't think so. basic enemy takes 3 - 4 hits to kill
they just attack more often and aren't predictable I believe
3-4 "normal" hits, or 3-4 heavy hits after being countered?
they kinda do the same DMG
just u can't stun with normal hits
later when u will have better weapons like axe it will be different, cuz u do more DMG as u hold heavy attack button
the otherworld sections have kind of a red hue, I guess?
there's all this stuff as well
I've not seen what this area looks like without Reno, so maybe they installed it when they were in one of those sections
yea I've used reno since the beginning of the game and wouldn't say there is a particularly red tinted scene except for when she's losing her mind basically
but there it's kinda obvious that's how it's supposed to look like
yeah, it's definitely intended
that scene looks really cool, unfortunately they spoiled that in the gameplay previews
No clue
Never watch those for this kind of games
That’s my favorite section of the game so far. The puzzle was so cool too
And the vibes just PERFECT
yea that was really cool
I messed up on the last one though and that got hella messy
SAME hahahahahshs I couldn’t figure it out
I literally tried everything except the good one lol
hahaha yea and running in circles while trying all of them
The other ones I did in 1 or 2 tries
has anyone got this working with linux? my game just crashes after the splash screen.
i installed reshade add on support via the command line
idk how that works. personally i just copied the 64bit dll, renamed it to dxgi.dll, and added it to WINEDLLOVERRIDES
yeah
ill try that
literally how I always read that lmao
did you expect anything better from linux users?
maybe this?
omfg this looks awfull in SDR
Ew wtf
this is why we do what we do
or maybe ; when ur low on health screen gets kinda red
This part of the game became so bright after I saved and restarted
How it was before I restarted the game
I enabled lumen and now it's working
Weird because I was playing without lumen
What settings did you use? the dark areas seem way to dark on my lg c4
left renodx default (peak brightness 1000), did windows HDR calibration in a dark room, enabled Dolby Vision on TV and PC, set TV to game optimizer mode
im not any kind of expert but i liked how it looked
Just wanted to mention here that, for some reason, turning on the mod's version of film grain got rid of color banding for me. It's very odd but I'm grateful for its inclusion, the banding during dark scenes was awful. Thanks for the mod 🙏
that's one of the benefits of a good film grain
Found out it was Ultraplus+ mod that was making it very dark, all goood now.
enjoy, great looking game on C4
And how is the panel holding, probably by now a lot of DSE(if not burn in) and dead pixels!
No burn-in, DSE you can see a bit around 5% gray, visible in near blacks in some games (I don't remember how much there was when the panel was new, for all I know it was similar). Dead pixels I have a decent amount near the edges, nothing that is actually visible in content
?
crashed
After trying many solutions, the game still crashes during play. Is there any effective solution currently? My graphics card is 5090D.
This is the only way I've been making it not to crash consistently. Not even reinstalling drivers every time worked.
Restarting pc anyways works for me, which is crazy. 5090 too
I'd like to update to "if ever" instead of "anytime soon".
I had crashes with Lilium hdr analysis installed
They went away immediately after I deleted the shader
If you have any reshade shaders they could be causing crashes
You can delete the reshade-shaders folder
Even if you don't have them activated?
But I think I have none now. I did a fresh install of the game even and just the basic stuff for RenoDX to work.
yea this helped on my system
Didn't have a single crash since I removed all shaders basically
I think so
But hdr analysis was the one causing issues seemingly
I left sdr trc fix installed and had no issues
Nuked that folder. We'll see. Will try this as well.
Silent Hill f on PC has major crashing problems on GeForce 5090s. You may have read that to "fix" it you need to reinstall your GPU driver ... every time the game crashes. Or reboot your PC. Kinda sucks.
I found another solution that's much easier and way faster ...
hdr analysis crashes the game for me also
@coarse gate default or sdr match ?
this is so weird i played the game with redonx for a while,, then i reinstalled and now it doesnt work if i have the redonx silenthill.addon64 lol
without it, it works and even reshade loads correctly
oh now it works but.. only through the desktop shortcut. not by just opening the exe on the game folder... alright..
Maybe try removing and reinstalling reshade
Oh my god, thank you for this tip.
Film grain is basically dithering, and it's pretty much obligatory in HDR, IMO
It should probably be enabled by default
probably
yea the ingame filmgrain is trash though so I'm really happy musa included shortfuse's
I hated filmgrain in games until I tried shortfuse's
maybe lilium's actually yea I'm not sure
the one musa included
I think it's shortfuse's filmgrain filter
Shortfuse's
I see
It's in here
I didn’t actually know Shortfuse had one as well, was only aware of liliums and thought that’s the one included in many renodx addons
Me stoopid

Ah damm that didn't work
Then we send it separately
In any case good film grain can make a world of difference
Im not the biggest fan of filmgrain with the g5 because that thing itself has some noisy dither going on already
Which is very unfortunate
Would love to use proper filmgrain
#1381299602506125455 message
u guys are praising it. it's the one that's on by default, or u need to turn it on somehow?
Thanks
That might actually have been where I originally got it from but I forgot
So I just used search in RenoDX because I knew it was used in some mods
you probably did get it from there, but the reshadefx on the reshade-shaders repo is more upto-date as a reshade fx
need to move it out of the renodx repo
I would need to check my download folder to be sure but I'm just happy it exists and it is awesome
if you see this in rl through a camera... You're about to die because the radiaition is off the charts 
I like it but gamers have an aneurysm when they see any postfx
The film grain slider. In vanilla it seems that they only apply film grain in the main menu
So if you set the slider to perceptual you can use the improved film grain and use it anywhere
Is my monitor shit and crushing blacks or is the game supposed to look like the first picture with renodx (comparison is Reno off in the second pic)
does it really look that good/
i usually turn it off
I like film grain in horror games in general
I could add it to recommended settings
Actually all my settings at default except for film grain are my recommended anyway
almost finished it, but ill try
Assuming your recommended is always matching SDR anyway, right?
Depends on game
You were having crashes with 5090 as well???
I'd say maybe add an author's preset or something, if you tend to go away from SDR look at times etc.
Be nice for people to have a quick button to apply with how the author thinks game looks best, etc.
I swear I dropped 4 grand Canadian on this thing and it’s such a pain sometimes
Anyone got advice on this btw? Is my monitor just crap? MAG321UP
it might be crushed, but those sections are just dark as well
Found kind of a workaround but the game seems to become more a more unstable everytime you boot it.
even though the addon is loaded it just "feels" like its not doing anything and i dont know why... 😭
That’s what it should feel like
feel like I've gotten a miracle 5090 where I haven't had a single crash and I'm nearly at the end of the game
I think the crashes mostly happen on your second boot of the game
So
You run the game, immediately close it
Then run it again
Boom crashes galore
I have rebooted the game plenty of times, no issue
I've always had that set to unlimited, it gets nuked each driver update, so why not
playlist: https://www.youtube.com/playlist?list=PLNtyx1Z3xGr4mfR8I_Ll2GH0mXmgHDNKG
UHD 4K HDR 10 Black Clipping from the Diversified video solutions website. A great test pattern for 4k uhd hdr 10 t.v. calibration
General
ID : 1
Complete name : C:\Users\steph\Videos\DVS_UHD_HDR10_...
68 should be visible
64 and everything below should be all black
On phone showing till 96
on mine till 92 AW3423DWF
damn and I thought my crush was bad only comfortably seeing 76
is that from another mod? I don't have that option
yes, Musa's RDR2 mod
extreme black crush
I kinda fixed black crush with nvidia control panel on my monitor but it's not perfect of course
Crazy how the reflection off other monitors alone affects this so much, let alone some very dim lighting in the room.
I thought I fucked up my settings cause I couldn't see 68 at all, going in dark fixed it lol
miniLED performs same way, too. 
I had to set shadow detail to -1 on my g80sd though that might be changing too much
I can see 76 with my dim lamp on and just about 72 in pitch black doing some eye gymnastics, but there's no chance I could see 68
Like in-game or like on the panel itself?
monitor osd
it also has an ST.2084 slider
but that seems to change the overall brightness
On my miniLED, the default black level is 50 and that pattenr works glorious on that.
But if I wanna mimic miniLED to be similar to my OLEDs, I kinda bring it down to black level 47, and that greatly enhances contrasts.
But then crushes black, so I can barely see anything on 92 and below.
All of this makes me want to replace my QD OLED with a WOLED
That's what I did few years ago.
Bought both, returned QD-OLED.
I couldn't deal with it fucking with muh blacks!
Albeit, if whatever issue you're running into is on your monitor, I doubt anything will help anyway.
Monitor experience is a bit cucked in comparison to TVs.
how bright are the other monitors that you have a noticeable reflection
ya it always been , u pay premium for a monitor , and a middle level tv still beats it easely 
All same sized OLEDs tilted just enough to look at each other, reflection is there enough to notice it, but going black background fixes that. But with bright enough wallpapers, yeah.
I keep my 200 nits.
But it's big ass 48" screens tilted slightly in a usual 3x setup.
And I also had my room lights on, which are rather dim but yeah.

