#Red Dead Redemption 2

1 messages Ā· Page 3 of 1

warped mountain
#

its not doable

sterile ruin
warped mountain
#

Rockstar Launcher's overlay is hardcoded to the home key

#

fucking cancer

lime lintel
warped mountain
#

bind reshade to another key

#

still cancer

sterile ruin
#

if the game wouldnt fucking crash with that overlay

warped mountain
#

game is ass with their launcher anyway

#

i stop playing any rockstar games because of that

white oyster
#

in ur reshade.ini set this under [input]
KeyOverlay=45,0,0,0

#

@sterile ruin

sterile ruin
warped mountain
#

change your reshade hotkey

sterile ruin
#

bro

#

i have done that

#

but i crash everytime i accidentally hit home because im so used to doing that for a million years

white oyster
#

it binds reshade to insert instead of home

white oyster
#

what reshade build are u using

#

u might need the renodx build

sterile ruin
#

6.6.2

white oyster
#

try this one

sterile ruin
#

6.5

#

shortfuse doesnt update that anymore

white oyster
#

ya cuz its customized for best compatibility with RenoDX afaik

#

ive used it for some games when newest reshade crashes

sterile ruin
#

the fixes are all in 6.6 now or sumn

white oyster
#

idk if it actually does anything but i dont have crashes in rdr2 when opening r* overlay

sterile ruin
#

he recommends using 6.6+ for that reason

white oyster
#

ah

#

im using 6.5.1.2 and it doesnt crash with the R* overlay

#

worth a shot

#

rdr2 is from 2018 anwyays idk if itll benefit from newer reshade

sterile ruin
#

crazy how diff it looks at night

warped mountain
sterile ruin
#

dat banding tho

obsidian patrol
#

this only works in DX12 I assume?

white oyster
white oyster
stray plume
#

and you have to be okay with reducing detail

#

though if it's sky only, there's depth tested ones that work fine enough

warped mountain
sterile ruin
#

Dis mf witnessing the RenoDX glory

rough rose
#

How many cats do you have?

sterile ruin
#

4

rough rose
sterile ruin
#

3 siblings and one stray that came to us

rough rose
sterile ruin
hollow ice
#

Homie wants a huggie

sterile ruin
#

She got

stray plume
#

Damn she looks conniving af

white oyster
#

plotting to murder

sterile ruin
#

She would never

slate wren
#

Oneorangebraincell

sterile ruin
pliant dock
#

yeah, I'm a fan of that as well. Default (white clip 100 & blowout 0) vs. white clip 40 & blowout 1

white oyster
#

fr, at first i wasnt sure if the sun was supposed to be visible like that but it really looks nicer with blowout 1 so im using it even if its less "accurate"

flint crater
#

How does raising blowout compare to lowering blowout restoration

sterile ruin
#

good question, thats what i did for witcher yesterday..

white oyster
#

should Hue Correction be on or off in this?

flint crater
#

Off

#

Fires become pink with it on

white oyster
#

oh interesting

#

i think im pretty happy with how this looks

sterile ruin
#

350 ui brightness

manic lion
#

wtf

#

enjoy screen burn i guess

pliant dock
#

image retention on modern OLEDs seems like a meme, I've not babied my display at all and there's no sign of it after a few years of heavy usage, though the peak brightness has noticeably degraded in that time

tribal hatch
#

i'm using mine for work, so no babying either but ui brightness above 200 just seems weirdly unnecessary

pliant dock
#

I tend to go a little above my general game brightness, so I'll often do 203 game/250 UI

#

it just depends on the UI and game, really, sometimes HUDs have a tendency to get "lost" in the scene, but if they don't then I won't raise the UI brightness

manic lion
#

350 is nuts though

sterile ruin
#

Im over here doing like 80-140 nits UI

#

Depending on game

manic lion
#

same

placid wing
#

Does anyone here experience the bug of the weather instantly changing instead of smoothly transitioning? It's really ruining the immersion for me.

pliant dock
#

I had similar issues with instant day/night transitions when using DLSS/DX12, but reverting to the native TAA fixed it for whatever reason

placid wing
pliant dock
#

yeah, it's bizarre and doesn't sound like it should be related at all, but it is what it is

#

nothing to do with Reno, I had that problem before the add-on was made

white oyster
white oyster
tender osprey
#

Load game with taa enabled, and change to dlss after loading save

placid wing
#

Wait...changing back to DLSS during the proper transition ruined it again

#

I'm using the in game settings to change to dlss hbu?

#

Yep, changing back to DLSS instantly ruins the lighting system. What the actual f*ck.

tender osprey
#

well it fixed my hair bug, dlss is buggy with dx12 in this game

placid wing
#

Well, patiently waiting for vulkan reno to be released

placid wing
white oyster
#

why would this happen when the camera is facing 1 speciifc angle? it looks fine until i hit this one tiny spot where the campfire lighting totally dissapears, seems like odd culling?

river willow
#

https://www.rockstargames.com/newswire/article/258282o585k1ka/red-dead-redemption-coming-to-netflix-ios-android-ps5-xbox-series-and

Yes rockstar. This is the next gen update we were waiting for. Cool that PS4/xb1 owners don't have to pay for the upgrade tho

stray plume
#

has anybody run into a situation with the rockstar launcher where it simply won't connect? I have no fucking clue why it hates me

stray plume
#

having a problem that aligns with the technically illiterate in a rockstar game makes shit impossible to google

flint crater
# stray plume

I was getting this constantly. launching the exe directly was working fine

stray plume
#

unfortunately the thing this is mostly affecting is me trying to play gta4, just figured this channel made the most sense for asking

#

launching direct from the exe just boots it through steam which boots the rockstar launcher šŸ™

#

I've tried everything humanly possible I can think of. Port forwarding, DNS changes, VPN servers, clearing cookies, updating my account on the website, shit's just fucked

#

since I've played my rdr2 install before this problem, it works with their offline mode at least

#

but gta4 is fucked

flint crater
#

Ya directly through exe was launching through steam/rockstar but worked better for me for some reason

#

And then it stopped working

stray plume
#

no luck

#

what's weird is it can successfully sign me in with a clean install of the launcher, but then it fails to launch the game and after that I can't sign in again

#

I'm simply gonna have to steal the game I bought

stray plume
#

there's no fucking way a successful workaround is to wipe the launcher's files in documents and then not interact with the cookie pop up

#

can't close it out, have to not click it

river willow
#

Strauss says what you gonna do about it buddy boy

uneven girder
#

Isn't that a culling/screen space shadow image defect?

white oyster
#

thought so, but that setting fixed it

pliant dock
#

setting it to 0.0 disables some shadows

chrome osprey
stray plume
#

it ended up being cookies

fading leaf
#

Time for a 3rd playthrough when RenoDX becomes available with Vulkan Sadge_pray

novel ridge
#

damn the time and night change in this game can be so ugly. Everythings turns blue and the shift happens like in a second

#

Renodx looks beautiful tho

white oyster
novel ridge
#

Well I guess i have to go back to vulkan because it's unbearable

knotty forge
#

i have hdr enabled but the sliders in the menu arnt doing anything? i am using visual redemption and reshade 6.6.2 with addon support

#

i do also have scripthook, lml and asi loader. i saw somewhere earlier those are needed to load edited game files when i was looking for and answer to this

tribal hatch
#

scripthook is what caused that issue for me. i know there's a specific version of scripthook that will work fine alongisde reno according to others.

knotty forge
tribal hatch
#

no. i just stopped using script hook as i barely use any mods so wasn't that consequential for me

knotty forge
tribal hatch
#

no šŸ™‚

knotty forge
#

ohh i thought i had read somehwere way up that it was along with lml and somethiong else lol ill try to remove it and see if that does it thanks!

tribal hatch
#

nah. you only need the game set to dx12 and reshade with addons. that's it

knotty forge
#

just removed scripthook and that did it thanks alot lol

tribal hatch
#

no prob šŸ™‚

flint crater
#

i think someone mentioned that reno wasn't working for them until they installed dinput8.dll

#

which I think is from lemmy

#

idk

white oyster
balmy surge
#

Received a request for LUT strength for Vanilla SDR

flint crater
#

Gotta rewrite stuff

keen kiln
#

Hey all I'm trying to use this and the game is crashing on launch for me. I have it set to Dx12 with the latest reshade w/addons. Am I missing something?

#

nvm I realized the graphics settings did not save and it was using vulkan still

plain minnow
white oyster
fluid adder
#

It's "funny" that Rockstar did a current-gen version of the RDR that didn't really needed.

white oyster
#

ehh, it kinda was needed

#

its just building off the Switch 1/PC codebase anyways, which Double Eleven worked on and released in early 2020-2022

#

double eleven did the new RDR port for switch 2/ps5/series x too

#

its not rockstar

rough rose
#

Yeah, Rockstar is too busy with union busting and not releasing gta 6

remote garden
#

if I understand correctly now it doesn't work anymore? I'm trying to get vulkan and hdr working but the reno addon sliders does nothing.

fervent canopy
lusty wolf
#

Hi. I waited so much for a renodx for RDR2. Idk, the game HDR didn't please me much. I am glad this mod exists now!
I am using rage Scripthookv2 with lml and with the latest AsiLoader from the official Github.How I installed:

  • I removed texture overhaul and other "Vulkan" mods from lml,
  • I changed in game API to DX12 from VULKAN
  • I dowloaded the reshade64 dll and renamed it to reshade64.asi
  • I've put reshade64.asi and renodx-rdr2.addon64 In a Scripts folder inside RDR2 game folder (so like \Games\Red Dead Redemption 2\scripts)
  • ASI loader would take care of loading reshade so I avoid conflicts with other dlls that are loading
  • I still run all mygame asi mods except those I mentioned that need VULKAN.
    I played a few hrs, tweaking renodx and going into the wilds, no issues for me., and those lights and sky and fires look awesome! (LG C2). Only a small personal issue, i like the somber mood like the original had+ the new lighting etc, for now I disabled that standard sRGB from renodx, and I also toned down the LUT a bit. It is awesome. Thanks again, sry for the long wall of text!
sterile ruin
sweet night
#

I'd be interested in some comparison screenshots with and without your mods/tweaks, if you have any. šŸ™‚

lusty wolf
#

Idk how to do this, Im not versed..but if I enable/disable RenoXd Preset i have it like this (Idk if Discord is showing the *.jxl )

#

Is not doing it šŸ˜„ .Sorry Idk how to show HDR photos.

lusty wolf
#

Like this? Preset On vs preset off in reno?

#

It doesn't look like in game.If I look at the pic (in HDR) is more "muted in the pic than in game.. Well I tried. Thanks for trying to help me anyways..I'll just enjoy/tweak RenoDX more for now.

river willow
lusty wolf
# river willow Interesting. Never tried letting asi loader handle reshade. I gave up trying to ...

I usually do it when I can for other games also, especially when multiple "loaders" race each other to hook the game. So I just use AsiLoader then rename all of them however I want usually, but with .asi extension..and I put them in scripts folder if i can, or leave in game root folder, depending..But I like to keep them in scripts...like here, I have DLSS Tweaks also and reshade, both handled by Ultimate AsiLoader.

river willow
lusty wolf
#

Yea the dlssTweakConfig will complain that no game exee, but we dont care since it writes the settings in its ini anyways..thats all it does..So we can check the log (dlsstweaks.log) after we start the game, and it should be saying its hooked:
[2025-12-18 21:01:53.945] [info] DLSSTweaks v0.310.2.1, by emoose: dlsstweaks.asi wrapper loaded
[2025-12-18 21:01:53.945] [info] Game path: F:\Games\Red Dead Redemption 2\RDR2.exe
[2025-12-18 21:01:53.945] [info] DLL path: F:\Games\Red Dead Redemption 2\scripts\dlsstweaks.asi
[2025-12-18 21:01:53.945] [info] ---
[2025-12-18 21:01:53.952] [info] Config read from F:\Games\Red Dead Redemption 2\scripts\dlsstweaks.ini
[2025-12-18 21:01:53.952] [info] Wrapped system DLL, watching for DLSS module load
[2025-12-18 21:01:53.952] [info] INI monitoring: watching for INI updates...
[2025-12-18 21:02:01.286] [info] nvngx: applied export hooks, waiting for game to call them...
[2025-12-18 21:02:01.763] [info] nvngx_dlss: applied debug hud overlay hook via registry
[2025-12-18 21:02:02.833] [info] nvngx_dlss: applied debug hud overlay hook via registry
[2025-12-18 21:02:03.192] [info] DLSS functions found & parameter hooks applied!

#

Sorry I think I hijacked this thread..Imma stop..If I can help ask me in priv maybe..Sorry moderators

river willow
river willow
lusty wolf
sleek mist
#

@flint crater how usable is this vs native hdr rn?

flint crater
hardy epoch
sleek mist
flint crater
#

might have something to do with scripthook

#

someone mentioned how they got it working

sleek mist
flint crater
#

oh wait

#

lennys mod loader

#

might actually help

sleek mist
#

ill try that

tender osprey
flat python
#

Hi, I'm new here, where is the link for HDR Renodx?

sweet night
#

Pinned post.

flat python
#

thanks

teal pawn
#

this makes my game look a thousand times better. although, is there any way to fix the blown out satchel menu and weapon wheel? it's a problem with the vanilla hdr implementation as well

#

doesn't look this bad when actually displayed on the monitor, but it's still much more blown out than it is with hdr off

flint crater
# teal pawn

Haven’t run into this issue. Any other mods installed?

#

Also post your graphics settings. Maybe there’s some specific combination of settings that triggers it

#

Then I can potentially fix it

teal pawn
#

i'll run a clean install and then report back

flint crater
#

Thanks

teal pawn
#

definitely still happening with a vanilla game. these are my settings

tribal hatch
#

does your display support 2000 nits?

flint crater
#

maybe I can fix it

#

they tonemapping shader outputs in gamma space in sdr and linear in hdr

#

so some stuff that runs after ends up in linear in hdr

#

so that might be what's going on there

teal pawn
teal pawn
#

hopefully that's the case

stuck lodge
#

RenoVK just dropped

#

I would love to see a Vulkan version of the mod

flint crater
#

The broken decomp is the issue with vk

#

Don’t know how to fix that

flint crater
#

rewriting stuff

flint crater
#

203 game brightness, 1000 peak

sdr / match sdr preset

flint crater
#

Abandoned DX12 Beta Build 7:

  • not very well tested with motion blur off, but still seems to work fine
  • not all tonemap shaders done yet
  • mod overrides the in-game settings
    Changes:feat(rdr2): overhaul tonemap, sliders, defaults, presets
teal pawn
#

i'm curious, why is motion blur required?

flint crater
#

Well I tested a little

#

And it worked fine

#

It used a different tonemap shader with motion blur off

teal pawn
#

ah, i see

flint crater
wet kindle
flint crater
fierce thorn
#

Damn, a Vulkan version of this mod would feed families😩

sullen pivot
#

I have an Aorus FO27Q3 OLED. These are the specs in HDR:

#

In Windows HDR calibration, the correct brightness value for me was 470

#

So is this the "correct" value to put in Peak Brightness in the Reshade Preset (470)? Like, is the rule of thumb to always put the same as we calibrated in Windows?

#

I'm confused about this since my monitor reaches 1000 nits in small objects on the scene (2% window)

pliant dock
#

šŸ‘

tribal hatch
teal pawn
#

apologies for the ignorance, completely new to hdr stuff

flint crater
#

if you're in true black 400 mode then use 470 or whatever exact value you get in windows calibration

#

but if you're in the 1000 mode then 1038 or whatever exact value you get

teal pawn
#

i seem to get a value of 2110 with the windows hdr calibration app

#

i'm not sure how that's possible lol

flint crater
#

probably have some tonemapping mode set on your display

vestal laurel
flint crater
vestal laurel
flint crater
#

1000 vs 1038 is basically nothing but ya just set it to the correct value once on install and you’re good to go

white oyster
teal pawn
#

so i'm not really sure what's going on there

teal pawn
white oyster
#

there could be a monitor setting thats changing the peak brightness or artificially boosting it via tonemapping

teal pawn
#

i have a 27GS95QE-B from LG

#

have it on game mode 1, hdr on, brightness set to 100, and peak brightness set to low

flint crater
white oyster
#

hows it look with peak brightness set to high?

teal pawn
#

not very different, let me see what value i can reach with that setting

white oyster
#

might get more ABL but it might fix the weirdly bright highlights

#

according to rtings its about 1200nits

flint crater
#

EOTF tracking is aids with it set to high

#

The chart is fucked

#

Setting to low has good EOTF tracking

white oyster
#

ah

flint crater
teal pawn
#

yeah, i believe i was recommended to set it to low by a reddit post

#

won't lie, i'm definitely not very knowledgeable about these specifics lmao

#

still learning

white oyster
#

i think whatever number windows is reporting is a bit off

#

i dont think your display is close to 2000 nits actually being displayed, it caps around 600 or 1000 depending on peak brightness setting

teal pawn
#

it would seem so

#

so i'm not really sure what's going on with the calibration

white oyster
#

windows hdr calibration is just stupid sometimes

teal pawn
#

or me even being able to tell the difference while changing the settings ingame

white oyster
#

u have run windows hdr calibration, right?

teal pawn
#

yeah

#

saved it as a color profile, then applied it

white oyster
#

u should maybe run it again and try lowering the peak brightness sliders a bit and the min brightness slider

#

idk if the min brightness slider should always be set to 0 or slightly higher tbh cuz i feel like i cant see the image even if its slightly above 0

teal pawn
#

0 is definitely the correct calibration for mine, since i can still see the image when its above

#

guess it's because my display is hdr true black

#

but anyway, i'll try lowering the peak brightness

#

to 1200 then?

#

i have it set up to 2110 currently

teal pawn
#

turns out this was the issue

#

now i'm getting a value of 560 during calibration

teal pawn
#

last question: is the game brightnes value subjective, or should i use something as reference to calibrate it?

vestal laurel
#

@flint crater sorry for nagging you again lol
I had a similar issue to xuru where in windows hdr calibration I had to set the peak to ~1470 for the box to blend in
But I read somewhere that you should calibrate your peak the same as the 2%
Is that correct? I’m sorry but I’m relatively new to this stuff as well
My monitor is FO32U2P btw

manic lion
#

one day musa will bless us with vk rdr2 hug

rough rose
#

You folks are using reflex in DX12?
Found out that disabling it reduces stuttering dramatically

flint crater
river willow
white oyster
vestal laurel
flint crater
#

then 1000 it is

#

seems like people are having issues with windows calibration anyway

#

guess you can use lilium's test pattern generator shader to verify

flint crater
#

Vanilla HDR 200 paper white / RenoDX Defaults / RenoDX Match SDR

flint crater
#

Vanilla HDR / RenoDX Defaults

rough rose
#

What is happening with near black in the vanilla?

#

They do some kind of dithering?

flint crater
#

ya

#

also bit depth is ass in vanilla

#

since they sample the lut in linear space

warped mountain
#

every monitor does that

#

low means no extra boost for the white pixel

#

also LG monitors dont support HGIG, you need to force maxcll with liliums addon to emulate that, or you get roll off highlights like the graph shown

idle cedar
#

what's better default settings or match SDR settings?

tender osprey
white oyster
cyan oracle
#

Game crashes on out of memory error while running in DX12 with the renodx mod beta 7 (reshade 6.6.2). Seems to work just fine when I remove renodx.

cyan oracle
#

Btw. to clarify, it crashes when the game menu loads, I can't even get into the game proper, just FYI.

flint crater
#

I had the same issue and it stopped

#

but I also have no idea why

#

i've been able to play the game both with and without lennys mod loader

#

only thing I can think of is that I changed the reshade overlay button from home to end

#

couldn't do it in game without crashing so I went to the ini

novel ridge
#

For me it only crashes if I change the renodx mode (SDR Mode, ...)

cyan oracle
#

I may try to remap the reshade key, but I think it crashed even without me touching anything.

slate wren
slow hinge
#

Hello, i wonder if this is compatible with

#

?

slow hinge
#

Works for me DX12 with motion blur off

#

maxed out dlss quality preset m

cyan oracle
#

I thought motion blur off might be an issue based on Musa's pin. Also it crashed even without me touching anything.

slow hinge
#

Works for me with motion blur off, but i just played prologue

#

I also have some mods loaded

void coral
slow hinge
#

Some mentioned on pcgamingwiki page

#

Stutter fix, graphic bug fix, load straight into game

#

"Stutter fix" it just increases buffer size for gpu

#

1st person animation fixes

#

Nothing global

slow hinge
#

And flydigi controller software does something to the game that enables its variant of adaptive triggers

teal pawn
#

similar to the weapon wheel, hdr seems to make the credit scenes incredibly blown out

#

its like hdr breaks whenever those specific screen filters get applied to the game

old aspen
#

I can't get lml to work on dx12 at all

#

@flint crater where your patreon at for a vulkan port

old aspen
#

about half or more of the great mods require lenny's mod loader

flint crater
wet kindle
#

kinda onlyfans money shit

old aspen
#

dude hasn't updated the mod in 3 years haha

#

I would pay his ass too

old aspen
#

funny thing is, I thought i had this game modded out the ass (all asi were working) but none of my texture ones were and i didn't even notice haha

#

game kinda looks good even without texture mods but looks like jaw dropping with

wet kindle
#

kinda stuck with it forever

wet kindle
#

LML been working great over the years on Vulkan with very little flaws

old aspen
#

also the euphoria mods

wet kindle
#

a friend of mine is working since almost a year to a Reworked vegetation project

#

got a sneak it's gonna be terrific

slow hinge
#

why does my game works fine with LML on dx12 and with renodx?

#

is this somethin that does not suppose to happen?

#

or am i reading the conversation wrong

old aspen
#

it's easy to install it wrong

slow hinge
#

hmmm

old aspen
#

if you don't have this it's not loading any thing in your lml folder

slow hinge
#

its in there

#

well, i definitely load straight into game with mod

#

that skips videos and main menu

#

these are what i use

old aspen
#

yeah man i dunno

slow hinge
#

"works on my machine"

white oyster
#

it feels way smoother on vulkan for me, and u cant use high res texture mods on dx12

#

thats the only real limitation, the high res texture mods

#

other mods work fine

wet kindle
#

can't play without it anymore

old aspen
#

and what version of version.dll/dinput8

old aspen
#

took so much trial and error to figure it out for me

#

so like none of the new asi loaders work for me in dx12 only that one

white oyster
# old aspen which version of lml

Newest version? Idk why u have so many issues man, LML and other mods work fine with DX12, as long as they aren’t texture mods that need more VRAM than the games default limits.

old aspen
#

interaction

white oyster
#

I have scripthook too… no problems lol

old aspen
#

yeah whoch dll

white oyster
#

Idk who told you mods don’t work on DX12 but they’re wrong

old aspen
#

no one told me that

white oyster
#

Then why do u keep saying it?

old aspen
#

but legit fresh install lml combined with katest scripthookncrashing on load

#

swotch to other dll and it works fine

white oyster
#

U def did something wrong man, idk what to tell you

#

Did you download scripthook from nexus mods?

old aspen
#

problems on dc12 are legit widespread esepcially texture mods

white oyster
#

I’m not saying DX12 doesn’t have issues

#

I stopped using it cuz of the micro stutter and I wanted texture mods

#

But 90% of mods and script hook work fine with DX12

old aspen
#

well u got it working so I guess its fine i dunno what to tell you it was the dll from scripthook

#

I got it working*

white oyster
#

Yeah but where did u download scripthook from?

#

If it was from nexus’s mods, that’s why, that build doesn’t work with Rdr2

#

U need it straight from the dev-c website

old aspen
#

the newest asi loaders from GitHub (often recommended online) domt work

white oyster
#

Those are generic and afaik not intended for RDR2s , you want the specific rdr2 one…

https://www.rdr2mods.com/downloads/rdr2/tools/9-rdr-2-asi-loader/

RDR2Mods.com

A simple ASI Loader for Red Dead Redemption 2 to easily load your custom code into the game. Files are loaded after Arxan has finished its decryption stage so you can search for your favorite patterns right away! Installation Put version.dll in your game root folder. When the game launches, you s...

old aspen
#

yeah man thats what i fonally got

#

and it worked

#

well i got the version dll from lennys simple trainer but its like the same thing I think

slow hinge
#

i think i use this one xd

slow hinge
#

it loads asi just fine

teal pawn
flint crater
teal pawn
#

awesome, thank you

old aspen
#

most modders just use Vulkan

teal pawn
#

experienced mod author here: use the scripthook v2 linked above, alongside thirteenag's latest asi loader

#

alexander blade's scripthook works fine too, mostly, but it has some issues with memory pools resetting in cities, which v2 fixes

#

absolutely do not use version.dll, it's extremely outdated and causes a few gameplay bugs

#

version.dll's primary function is to enable red dead online assets to be used in some singleplayer mods, which this mod already accomplishes without any issues https://www.nexusmods.com/reddeadredemption2/mods/5304

Nexus Mods :: Red Dead Redemption 2

LITE - Multiplayer Asset Enabler - Fixes bugs found in other unlockers.For people who want to optimize their game as much as possible.Multiple variants available for your different modding

#

as for the issues with dx12, i am running many, MANY mods, and have no issues booting into dx12

#

the game will absolutely crash in dx12 mode if you are running outdated mods with poorly compressed textures though (think whyem's, or big unoptimized upscale mods)

#

although, i should mention that i've also heard of people crashing on dx12 even when they are running optimized mods, so i'm not sure what that's about

#

i have an organized modding guide document with some mod recommendations, if anyone is interested https://docs.google.com/document/d/17zuWd0_VE9SBEoa4-Vd3pKaaFphxaqFfoTRTWMstU1E/edit?tab=t.0

#

sorry for the big spam lmao, just wanted to clear some of the doubts people were having here

old aspen
valid marten
slow hinge
#

I mean where can i download it

#

nvm found it

#

@teal pawn is anything from "fixes" archive can cause issues with any of the stuff i use?

valid marten
#
  1. does latest reno posted above work with vulcan. (i was in the game playing but then it crashed while reloading a save)
  2. What's the way to get adjusted reno settings to activate. opening pause and map didn't do anything. (reloaded save to try that was when it crashed(could be something else)
    thanks!
white oyster
old aspen
#

some texture mods work

#

i cant get terrain texture overhaul tonwork which sucks as its like the best one

teal pawn
#

it uses the bc7 compression format for its textures, which heavily increases the memory usage and starts causing spawn issues

#

and on dx12, it just immediately crashes the game

#

i've spoken with the creator a while ago, and he's not interested in converting his textures to bc1/bc3 at all

#

just a shame

valid marten
teal pawn
old aspen
#

it's also like more of these texture packs should have really release 2k (or less) versions which are massive for performance and don't even change the texture visually that much

#

4k looks better but not worth bugginess at all

valid marten
#

i am looking into this now. i am opening it in OpenIV. gonna see if i an convert one of them to 1 or 3 or 5 depending on what it is

valid marten
teal pawn
teal pawn
#

codex has been the only modding tool worth using for a few years now

valid marten
valid marten
teal pawn
#

unfortunately, yeah

#

it was up on archive.org for a while, but it has been since taken down

valid marten
#

i got it from the discord 4 free lol. but its called codewalker and seems to only work with gtav legacy/enhanced?
ill look on the discord for a codex
nvm its def a different program lol

valid marten
#

well ill need to pay the $5 fo it. but i think i converted them? just need to repackage them to a .ytd
just open .ytd and export all
put in the texture converter and a .bat that says to Convert only files containing "abte" (Albedo) to BC1 and everything else like normals to BC3.
It does that near instantly.
Then repackage and back in the mods folder.

Does that sound right? and i wonder why he didn't want to do that. will prob take a bit of time exporting (and repackaging?), but not an insane or impossible amount of time.

also are we certain this would allow it to work in dx12? lol

valid marten
#

also it went from 109mb to 91mb (after exporting from the .ytd) comparing the og to converted. back and forth perfectly overlapped. i cannot tell a difference at all. so it would prob lower the file size by about 16.5% if i continued.
12.6GB to 10.52GB (estimate)
also sorry kinda forgot this is for RenoRX lol

lyric bone
#

Hi,

Is the HDR mod properly supported these days? I tried it over a month ago, but I couldn't launch my game; I just got a black screen. I should mention that I don't have any mods installed; I only want to use RenoDX.

Thanks for your help.

white oyster
#

mod works perfectly fine, its entirely supported

lyric bone
#

Yes, yes, I have everything I need, DX12...
Are you using it on R2D2 RenoDX?

#

@white oyster

white oyster
#

what version of reshade did you install?

#

make sure motion blur is off

lyric bone
#

None at the moment, actually. I wanted to know if it was fully supported since I couldn't launch my game a while ago...

I'm going to use the latest addon version, 6.5.2 I think. I don't remember it offhand, but I have the latest one. Is that okay with this one, or do I need a special one like you asked?

white oyster
#

6.7 is newest

#

that one is rly old

#

u also need to specificially download Reshade with addon support

#

this is the one you need

#

make sure you choose the RDR2.exe, and set it to DX12 (not Vulkan!)

#

u mightve installed it for Vulkan by accident last time, it prolly defaulted to that

lyric bone
#

Okay, I'll try that right away then. I'll post a message in a bit to confirm... Thanks a lot.

lyric bone
#

It works perfectly, great!

#

@flint crater Thanks as usual for your mods šŸ˜‰

proven osprey
#

@flint crater Thank you so much for your amazing work. RenoDX should be the industry standard when it comes to HDR gaming.

#

I followed the instructions step by step and it worked flawlessly the first time I launched the game.

flint crater
#

Nice

#

Some people had crashes

#

I used to get them too back when I had my old shitty cpu and ran

proven osprey
#

It works great on my PC (RTX 5080 - 9800X3D)

#

Do you have an idea on when it will be out of beta?

#

There are some visual bugs here and there but nothing major

flint crater
proven osprey
#

It looks way better than the native HDR implementation that Rockstar did, I really appreciate the work you have done.

#

I'm new to HDR gaming, recently got this 4K OLED.

sweet night
#

Which OLED did you get

proven osprey
#

ASUS PG32UCDM

#

Had a 1080P IPS monitor before I got this one lol

#

What is the best HDR setting? My monitor has both HDR 10 and Dolby Vision HDR.

sweet night
#

Don't bother with DV for gaming, or on Windows in general.

#

For the settings, unsure. Try asking in #šŸ†˜helpdesk and tag @brandoudio

proven osprey
#

All right that's good to know. Thank you

sweet night
#

Np!

proven osprey
#

During the Reshade setup, when it asks which effects to install there will be 2 effects that are pre-selected already. SweetFX can be disabled, do I need to install it or not?

tender osprey
proven osprey
river willow
tender osprey
#

Lilium HDR Analysis is optionally recommended

proven osprey
#

Thanks everyone.

glacial berry
#

HD400 True Black just looks flat ime

proven osprey
proven osprey
glacial berry
#

I have the PG27UCDM

proven osprey
# glacial berry Console

I did some research and HDR 400 True Black was supposed to be the most accurate one, is that misinformation or something?

#

Or is it down to personal preference

glacial berry
#

Both have accurate EOTF tracking

#

HDR400 is a hair brighter in bright scenes, but misses all specualar detail.

#

I've tried it so many times wanting it to be good, even in day scenes.

It just sucks

old aspen
#

after hours I have a pretyt good modlist working on dx12, if not somewhat unstable

#

i think i am at the absolutely limit of dx12 unfortunately but i have all the good mods imo

proven osprey
old aspen
#

they have the same exact issues

#

they now have what they call "EOTF Boost"

#

but it's basically a hack and doesn't fix the dimming problem entirely

proven osprey
#

So I should be using the ''console'' mode instead of HDR 400?

old aspen
#

LG has the better HDR monitors and really have for two years now

#

color volume advantage is super overrated too

#

for qd oled

#

tandem oled is much closer, I think I am going to get the 39 inch 5k2k

#

LG

proven osprey
#

I just did the Windows HDR calibration with the console mode, it maxed out at 1100 nits. Is that correct?

glacial berry
#

Mine hit 1060

#

1100 seems like a good roll

proven osprey
#

It hit 1090 for sure but shouldn't I be rounding it up?

proven osprey
glacial berry
#

I wouldn't overthink it and realistically 1000 flat is a likely more compatible value.

old aspen
#

my monitor came with it's own edid

#

I kinda prefer just using Custom Resolution Utiliity (CRU)

#

the windows calibration works fine, but seems to be buggy with multiple monitors

flint crater
#

It dims heavily

#

Can’t speak for your monitor specifically but I’m pretty sure it’s the same for all OLED monitors

alpine briar
#

can confirm

sleek mist
flint crater
#

400 is fine for me since I play at 100 game brightness

tribal hatch
#

why not 203?

flint crater
#

I find 203 eye searing at night

tribal hatch
#

ahh
do you need to adjust other settings when lowering the game brightness?

proven osprey
lyric bone
#

I tried, but now the problem is that RenoDx isn't compatible with Optiscaler. I have a washed-out image, unless I've configured something incorrectly? I'm wondering if anyone uses Optiscaler with RenoDx and it works for them, so I know the problem is on my end...

void coral
#

With SK as well

lyric bone
#

Yes, I use it in lots of games too, but I don't think it's compatible with RDR2. I could be wrong, or it might be my mistake. We'll have to see if anyone else uses it in that game.

flint crater
#

Unless you’re on lcd

#

Lower game brightness on lcd can look like a soupy mess because of poor ability to show shadow detail

glacial berry
#

I'm an official HDR 400 hater after trying to like it for it's brightness gains in daylight scenes, I just don't see it in practice and by the numbers.

ocean drum
# glacial berry HD400 True Black just looks flat ime

hi Lecram , I'd like to ask about the HDR performance of this monitor ( ASUS PG32UCDM ) . What does it look like? I have a Samsung S90D TV with a peak brightness of 1700 nits, and the HDR looks amazing. Can computer monitors offer similar performance to a TV ?

glacial berry
#

But Rtings has the S90D at 1190 nits at 10% compared to the 32UCDMs 446

#

Monitors are still and will be a step down

ocean drum
ocean drum
lilac beacon
#

but it seems like monitors are slowly gaining momentum

#

at least I feel like we're starting to see some progress

#

if something like gsync pulsar comes to oled monitors that will be hug

#

huge

old aspen
#

the peak brightness between qd oled and LG are similar, but the WOLED has a much better EOTF curve

old aspen
#

A/B test a darker game and my money is that you never go back to trueblack 400 again

#

I dunno, it's like you are trading the dimmer daylight scenes for "barely better than SDR" low APL scenes

#

and it's not like trueblack 400 is even that great in daylight scenes

#

even this game like go to st denis at night the laterns look so much better HDR 1000

proven osprey
#

HDR 1000 looks really bad on my monitor and DisplayHDR 400 True Black doesn't

old aspen
#

it looks way better than hdr black 400 actually

#

hdr 1000 lanterns pop a lot more looks better in person than this screenshot

#

hdr 400

proven osprey
#

I loaded into Cyberpunk and the desert literally looked white

#

And DisplayHDR 400 True Black does not look bad in dark scenes

old aspen
#

yeah you are trading being "Wowed" in darker scenes compared to consistency, how it's always been

#

purists like Musa probably prefer more accuracy

proven osprey
#

Indeed

#

I prefer it as well

old aspen
#

but like hdr trueblack makes HDR overall on the monitor extremely underwhelming

fervent canopy
#

The abl is to much on peak 1000

old aspen
#

like it's never great at that setting no matter how dim the scene is

fervent canopy
#

On video games

old aspen
#

not every video game, but yes. My opinion is that HDR is most important for darker scenes though

#

cyberpunk at night etc

proven osprey
old aspen
#

yeah i might try it out

#

i tested it in doom eternal (a really dark game) and it looks easily 5x worse

proven osprey
#

That game tends to be dark indeed

old aspen
#

yeah so does suprising ones

#

god of war ragnarok

#

average apl is super dim on that game

#

but this year just go with one of the lg tandem oleds and stop worrying about the problem that's what im doing

proven osprey
#

Haven't played God of War since I sold my Playstation years ago before I made the switch to PC gaming lol

old aspen
#

samsung does it on purpose these panels can be pushed

#

they don't do it for their tvs either it's just monitors probably trying to reduce burn in

fervent canopy
old aspen
#

yeah it's kinda nuts but displays are the upgrade path for PCs this year

#

gpus and ram and cpu are way too much now

proven osprey
#

Which GPU and CPU do ya'll got?

old aspen
#

9800x3d and 5090 haha

proven osprey
#

NICE

fervent canopy
#

5070ti 9800x3d

proven osprey
#

9800X3D and 5080

old aspen
#

yeah luckily i upgraded last year

proven osprey
#

Same

old aspen
#

the pricers are insane now

proven osprey
#

So I've heard

old aspen
#

the lg 39 inch 5k2k will fall to like 1000 bucks or 1100

#

no brainer at that price

flint crater
#

you can definitely get away with 1000 mode in darker games

#

like silent hill f

fervent canopy
#

or resident evil 2

sleek mist
#

Trueblack 500 on the newer oled monitors might be nice. The highlights of 1000 are just so nice though

old aspen
sleek mist
#

Right now I use tb400 if itm is the only option. If not I use 1000

old aspen
white oyster
#

mine has an EOTF boost mode and theres very minimal ABL dimming, and it only applies to webpages in my experience

#

i never see it in games

wild tusk
white oyster
#

I’m more than happy to accept that for less ABL dimming. What do clipped highlights even look like, do they just lose some saturation and look a bit more white? Fine trade off for me.

wet kindle
#

I've tried preset M extensively with RDR2 and I think there are major issues compared to K

#

Has anyone tested it in depth?

#

There is a weird effect on trees which makes them less dense

proven osprey
#

I assume you're talking about DLSS

river willow
wet kindle
wet kindle
#

it looks wrong, less dense

proven osprey
river willow
# wet kindle try to override M and check the vegetation

Oh i know what you mean. My main issue with l and m compared to k is they've kinda overcorrected. The game has a quite soft look with taa. K kinda cleared up the fogginess. L and M look a little oversharpened for my taste. I have dlss sharpening ingame at lowest on the slider

wet kindle
#

It almost looks like thy loose branches I swear

#

I mean not only oversharpening

river willow
wet kindle
#

but I tried with no mods M

river willow
twin bolt
white oyster
#

M and L preset are both very oversharpened, theyre not made for DLSS balanced, quality or DLAA @wet kindle. you are better off using K for quality or DLAA, M for Performance and L for Ultra Performance

#

theres also weird boiling effects in RT stuff altho thats not rly an issue in rdr2

#

i also had a weird bug with M where if the camera was still for more than 5-10 seconds weird black dots would appear and start growing

#

i think some issues with motion vectors

old aspen
tender osprey
stone fable
#

so weird. I went to vulkan because i kept getting crashes and was using rtx hdr for awhile. didnt find it as pleasant as reno

#

tried using reno and dx12 again, now my game wont load

#

šŸ˜‚ so difficult to get proper hdr like jesus

flint crater
#

ya modding this game is a nightmare

#

for a while it just wouldn't start up at all for me

#

now it works

#

vulkan forces exclusive fullscreen and disables hdr every time you alt tab so if I ever did get the mod working in vulkan it would still be a nightmare to develop

old aspen
old aspen
#

Basically each texture mod you use makes the game that much more unstable, and I think any mods that unlock online shit like I have the navy revolver right now and I think it by itself crashes my game

flint crater
#

ya I got rid of mods entirely, maybe I'll add back the dualshock buttons and adaptive triggers mods

#

I liked using the online unlockers for gun tricks

white oyster
#

i still wanna hold out hope for a vulkan renodx but it seems like more trouble than its worth

old aspen
#

the game really plays poorly imo without the ones that help Arthur not move terrible enhanced player animations

#

PDO as well

white oyster
#

too bad rockstar cant fix the microstutter

old aspen
#

movement speed complete and the one that lets you run in camp

#

I think I could probably play with just a few gameplay mods but i keep trying to push it because there are so many good mods (in theory) for the game

old aspen
#

ST denis on horse still stutters occasionally probably can't be fixed

stone fable
#

honestly more of a headache than any bethesda games in terms of modding

old aspen
#

beth is easy now with the wabbajack and collections etc

#

just pick one you like

stone fable
#

at least now its so developed that you only crash if you're not careful

#

yeah exactly

old aspen
#

they are 10x better than they used to be because you actually play the damn game instead of constantly modding it

stone fable
#

i remember back then all of the fallouts was diagnosing which mod out of the 30 you just installed was causing issues

old aspen
#

Yeah Fallout 4 Magnum Opus is peak on wabbajack. Probably better ones now but try it out if you're in the mood for fallout

stone fable
#

doesnt help that rockstar hates modding afaik no never getting support there

#

i did new vegas again last year.

#

it blew my mind how i never crashed

old aspen
#

rumor on the street is they are releasing dlc for RDR2 this year which I assume will coincide with a dx12 RT upgrade

stone fable
#

until i started installing shitty npc mods that looked nice but broke the game

old aspen
#

They finally put Red Dead online to bed so probably trying to put a dlc out to make a few milly

stone fable
#

goddamnit. this is my first playthrough, and while i like it, i don't know if this game is something id replay until like years after

old aspen
#

The missions really are super linear it's a popular and almost meme worthy criticism of the game but once I heard it it's so true

white oyster
stone fable
#

^ same except 9800x3d

white oyster
old aspen
#

like on a chase mission you can't even take out the wagon how you want to, you have to catch up to it and lasso them or wahtever

stone fable
#

i still get stutteers

white oyster
#

even with my premade viva new vegas modpack i crashed 2x in 34hrs of playing

#

which is rly good but the vanilla game crashes a lot more

stone fable
#

i tried using special k hdr

#

it looked ALOT nicer than rtx hdr

#

but it gave me worse of a performance hit

stone fable
#

the immersion comes from the open world itself

#

but the missions are classic rockstar

#

except its slow af in the beginning then it becomes go here and shoot there

white oyster
stone fable
#

i think it handled the gamma alot better, though it was alot darker

#

not worth the hassle though imo, you need to configure dvxk thru profile inspector

rose frigate
#

still can't decide between 4k DLAA Preset K or M they both kinda look different but damn even on a 4090 in some scenes it can drop below 60 fps easily with preset M

stone fable
#

What is wrong with Arthur šŸ˜‚šŸ˜‚

old aspen
#

you have to adjust rtx hdr the sliders

old aspen
#

like you had a target and could kill them in the street, when they got in the car making them crash whatever

#

really hoping they took the criticism to heart for gta 6, but i personally think it will be a bad game

wet kindle
#

trees branches look bad

proven osprey
slow hinge
#

works quite good

old aspen
#

I need to test mlre but didn't realize it was doing that

#

I saw some crazy ghosting on palm trees in st denis om preset M but realized i was on the OG dll from like four years ago haha

river willow
hollow ice
#

L and M have forced Auto Exposure built-in

slow hinge
#

@flint crater

#

this is much better, more contextual

#

THE ONLY SOLUTION TO MAKE VIBRATION AND ADAPTIVE TRIGGERS WORK TOGETHER THAT HELPED ME.

Well, i spend a couple of days to find solution to problem when adaptive triggers work in the game fine, but no vibration even with the game setting turned on. I clicked on every damn button in DSX, firewall and other stuff but nothing. Im currently using windows 11 and DSX + DLC.

  1. Go to DSX - Settings - Danger Zone ( red button) - Reset App Settings. ( idk why but it worked for me only when i did that)
  2. After you restored DSX, go to Settings - Networking - Incoming UDP - turn ON this option ( Only this option, dont touch outgoing UDP it should be off )
  3. Windows defender may block the game's access to settings file, so check windows security log, in my case game lost vibration and triggers when defender blocked Rockstar Games\Red Dead Redemption 2\Settings\ action. ( This action has been blocked by the administrator. ). Allow this action.
  4. Run the game as administrator.

In case it matters, my Steam settings in controller tab are:

Vibration - enabled
PlayStation controller support - disabled
Steam input for Xbox controllers - disabled

And of course, DualSense should display in Steam as an Xbox 360 controller

it magically worked for me, so i thought maybe it can help someone else here boysss
Now i fully enjoy adaptive triggers, vibration and all this stuff and its amazing. Thanks a lot to author!

hope I can help someone, wish you all the best!

#

it works wirelessly

#

with triggers and audio to haptic features

white oyster
#

ive got a 4080 lol

tribal hatch
#

you could try smooth motion. although i do remember making it too blurry in rdr2 compared to other games, but it was when smooth motion had just become available. it likely has gotten better since then.

white oyster
#

yeah its fine, i dont rly need it, i can hit 80fps in rdr2 even with M preset cuz theres no RT, but gta 5 enhanced with FOSA and NVE fully maxed out can be rly hard to run

proven osprey
rose frigate
# white oyster i hit 40fps frequently in gta 5 enhanced lol and its fine with frame gen, but cu...

in gta enhanced i finished it a while ago i think i was always getting around 80 - 95 fps at 4k DLAA but i only had renodx installed so i wonder how intensive NVE would be and other mods

for rdr2 i decided to use preset M i was getting low 50s in the worst case scenario in strawberry town at thunderstorm weather but dropping the water physics quality slider by one notch was enough to get it immediately over 60 fps lol, overall after testing both M and K a lot i kinda prefer preset M more i just love how clear the foliage looks

white oyster
#

its mostly FOSA that hurts my FPS, it adds thousands of trees and foliage in gta 5 is poorly optimized

#

RDR2 was when they really optimized the foliage, itll be crazy to see gta 6s level of foliage across the map and see how far modders can take it for fun

white oyster
void coral
slow hinge
#

current audio capture to haptics is not as precise

void coral
#

Hm ic interesting

slow hinge
#

I guess if you want to use rumble to haptics feature - sure, you can use it in any game

#

but in some cases the rumble is overwhelming

#

like i tried baldurs gate 3

#

and it just shakes

#

i figured it wasnt worth it

#

for this game

#

there should be native haptics and adaptive triggers but they just didnt bother on PC

#

even some rumble is disabled on PC if you use dual sense, there is also a mod for it and DSX

#

anyway i still have my flydigi apex 4

#

YOu can also configure triggers in any way you want in DSX

#

If you play a shooter and want to simulate recoil - you can do this

#

but it wont be contextual

void coral
slow hinge
#

Yes in BG3 they were present on PS5

void coral
#

I see 🄲

slow hinge
#

On PC they just made brand-agnostic controller support

#

As for DSX mods - yes, at least it works well on RDR2

#

the triggers are contextual

#

there is a feedback when you draw and holster your gun

#

and light bar is also reactive

#

I wish someone could make a mod for BG3 and DSX šŸ™

#

it generaly plays very well on controller, simply due do clean UI

drowsy plover
#

TBH I tried to use DX12 but the game won't load at all, don't matter any I do hashda
and with Vulkan I have no performance issues either, so what Im using is Vulkan and this mod

#

If reno sometime would come to Vulkan I would be rlly happy.
Willing to pay for develop if necessary as wel yono

wet kindle
#

I'm here willing to Patreon it anytime

wet kindle
sterile ruin
void coral
#

@slow hinge did u try haptics over BT (For native haptics / adapter trigger game). Just curious

slow hinge
#

Next beta release is supposedly making it as good as native

void coral
slow hinge
#

It kinda works right now, but you can tell even by swinging spear it's just not on the same level šŸ™‚

#

the "woosh woosh" thing the controller does in native mode is just more precise

#

Triggers work on the same level though

white oyster
exotic oriole
#

hello is beta build 7 the latest>? and any other recommendations for HDR?

sleek mist
#

Also the trigger mod works great but unfortunately it doesn’t add haptics. Just triggers :(

#

Still gonna keep useing it though

river willow
slow hinge
slow hinge
sleek mist
#

Feel like it has a delay

river willow
#

Use SDR black floor emulation and set processing cut off to your paper white

white oyster
#

what is that? how do i install it? googling it jusdt shows me stuff for other games

river willow
#

Part of liliums shaders

white oyster
#

cuz ive al;ready got that part

river willow
#

Yeah enable the specific HDR black floor fix shader and adjust to your setup

white oyster
#

is it normal for it to say (error) like that

#

i dont think im in hdr mode rn so thats prolly why

white oyster
#

wtf never seen that before

#

why is it green

#

@river willow how do u stop the game from automatically disabling hdr mode when u alt tab

river willow
white oyster
#

what a stupid game

white oyster
#

Pretty happy with this, looks really nice

#

Better than RTX HDR

river willow
drowsy plover
#

Lemme take some Screenshots

restive gulch
#

What monitor do you have and what’s the mode you were using called?

drowsy plover
#

Still I would prefer to do try the Reno, hopefully sometime in the future it will come to Vulkan.

drowsy plover
#

Sadly dx12 on my end does not even load the game.

uncut shale
drowsy plover
sleek mist
#

I know this game has an issue with dlss sharpening being forced on regardless of the slider. If you override your a newer DLL/preset, I’m assuming the sharpening issue isn’t present?

sleek mist
#

what are the thoughts on match sdr vs default settings? @flint crater

flint crater
#

at night at least

#

i guess you can lower vignette

#

I prefer defaults

sleek mist
flint crater
#

so its that + vignette

sleek mist
#

or is that logic only from the vanilla hdr?

flint crater
#

forgot to check but I'm pretty sure its controlled by the game's brightness slider

#

its basically srgb gamma but adjusted to use 2.2 as the exponent

#

i asked pumbo about it and he said it was probably nonsense

#

all game code is just yolo

sleek mist
#

gotcha

flint crater
#

i imagine they probably made the luts in external software in the first place

#

and that may have just been using srgb

sleek mist
flint crater
#

who knows how they tuned it

#

I could just always use that lut encoding and then optionally decode with srgb, 2.2, or their custom one

old aspen
#

it's like nviida driver lossles scaling essentially

#

not sure how it compares

tribal hatch
#

i think it's better

#

i've also read and heard others state the same

umbral field
proven osprey
proven osprey
restive gulch
#

Console HDR (with DBB off) does not fade colors tho, so the desert looking white sounds like a separate issue

#

in fact it's the only mode that keeps highlight detail at 1000 nit peak brightness

proven osprey
#

Someone on Reddit told me that doing pixel cleaning unprompted will make the monitor less vibrant, I didn't know that because this is my first OLED. Is this true? Is there some way to fix this

restive gulch
rose frigate
# proven osprey Yes it's what I prefer based out of the 2 tbh

i have the PG27, i use the hdr 400 mode for bright games and hdr 1000 (console hdr mode) for dark games like resident evil but i wish these oled monitor just have one option that perform the best in both situations, i have an lg c1 55" oled tv that i used for years and the hdr experience is phenomenal on all situation without having to compromise, with one set and forget setting (hgig) and i wish my monitor was like that

sterile ruin
#

real

#

just need TVs to do 240hz honestly

#

fuck them cope monitors

white oyster
old aspen
#

I would say probably better to use optiscaler if you want FG

old aspen
old aspen
#

it does and it's such a visual improvement that I don't think I could play without it

old aspen
#

apparently lowering volumetrics to medium fixes the instant day/night pop for the most part

white oyster
white oyster
old aspen
#

I haven't directly compared but apparently it only affect like distant sky/fog aka probably not that noticeable

proven osprey
white oyster
#

Yes, it annoys me a ton, but nothing you can really do about it

#

U can try the medium volumetric thing bry mentioned

old aspen
#

you just run rtxhdr or specialk now?

#

the base hdr is pretty bad so maybe it is still an improvement especially base hdr at night

proven osprey
old aspen
#

"ultra everything" is more of a psychological trap than anything, I am guilty myself of always needing ultra but to mitigate and immersion breaking bug like this one?

white oyster
white oyster
#

Looks great

#

Better than RTX HDR

old aspen
#

i've never tried BFF on this game, but the nights are horrible washed out

#

weak highlights

wet kindle
proven osprey
old aspen
proven osprey
#

I've done multiple playthroughs in the past, this is my first playthrough with HDR. I'm still in Chapter 1

white oyster
white oyster
old aspen
#

yeha i just reread the analysis its bot as fucked as some

#

maybe ill try it the main problem with texture overhauls is they start nuking spawns @white oyster

#

i barely have any texture mods cuz i play on dx12 and already see some culling of spawns

wet kindle
#

then I chose one

#

Need to check the name once I'm home

wet kindle
#

I means I did not try RenoDX

old aspen
#

the nights with st denis are amazing woth reno

wet kindle
#

but if you play with Vulkan with some Tweak it's playable

old aspen
#

musa boosted highlights Inthinknor something the neon in st denis looks incredible abd the glow of street lights

wet kindle
#

And also Vulkan has steady frame time

#

I'd rather play a smooth game than an itchy one

old aspen
#

yeah i might try it

#

but yeah the main problem with modding is it ruins spawns

#

there is a "fix" mod for it but not sure it actually fixes it

wet kindle
#

I don't know few years back I tried to switch to DX but didn't workout for me

white oyster
#

The issue is unoptimized texture mods that go right over the games default limits which break spawns

wet kindle
#

Sometimes u Fuck up the spawns for no reason with just 4/5 mods

#

sometimes spawns were good and I had plenty of texture mods

wet kindle
#

but also sometimes the game breaks

#

and u are fucked

proven osprey
#

Do ya'll get black/dark spots on Arthur Morgan's face as well with RenoDX?

#

Here is a screenshot

#

He even had these spots in the opening cinematic at the very beginning

white oyster
wet kindle
tender osprey
flint crater
proven osprey
white oyster
wet kindle
#

Increase Level Of Detail

white oyster
#

Oh idk I haven’t tried that mod

#

Ngl I never rly felt like the game needed higher LOD lol

#

I can’t see stuff far away very well anyways on a 27ā€ 1440p so I doubt I’d notice

old aspen
flint crater
#

My galaxy brain shit is for taking sdr tonemappers and making them work in hdr

old aspen
#

yeah gow rag is the only reno where hightlights feel dim to me, it's probably my display limitations more than the reno itself

#

I think you said the game only put peak luminance to a few things, so if you have a lower range display like 800 nit LG oleds its' gonna look off

novel ridge
#

Would it be possible to disable vignette for Vulkan at least?

wet kindle
white oyster
#

Hmm, I don’t think I have that effect, weird. Ur only using lilium reshade shaders?

wet kindle
#

But you can find more than one actually

white oyster
#

Nice I’ll have to try it

flint crater
#

this has a saturation shader

glacial berry
#

Easily doubled my GPU frametime

river willow
# glacial berry They taaaanked my FPS too

I had horrible FPS drops using this mod for extended load. https://www.nexusmods.com/reddeadredemption2/mods/3095

But this mod i can run at max with relatively low FPS hit
https://www.nexusmods.com/reddeadredemption2/mods/3751

Still able to hit 60 easily on a 5800x and 3090 at 1440p dlaa and 4k dlss performance. If I do some settings tweaking I can push it up to balanced

Nexus Mods :: Red Dead Redemption 2

Increases the view distance of high resolution assets and level of detail

Nexus Mods :: Red Dead Redemption 2

Allows the increase of the geometry level of detail slider above 1.0 without breaking the lod.

wet kindle
#

You can even run both

#

but ILD it really makes the LOD infinite

glacial berry
#

I ran both

#

I tried it with the other disabled and it was fine

#

The worst was the maxed out grass mod, I forgot the name

#

Increases density and lod

wet kindle
river willow
glacial berry
#

I'd like to see some screens to see how they work separately and together

#

Mod author could use some

wet kindle
river willow
wet kindle
wet kindle
wet kindle
#

I was going back and forth and around 30 matches SDR Saturation imo

#

if you install new effects on Reshade remove the ini file manually and install again

#

Sometimes LML conflicts with Reshade

#

so better you install again

sweet night
#

Mod applies to SP only?

#

And what was the performance hit, before and after the mod

river willow
# sweet night Very nice.

ILD at max felt anywhere between 25% to 50% hit depending on scene and ingame settings. IGD felt more like 10 to 25

river willow
# sweet night Jesus.

The max setting for ILD is excessive. Normal or high has about same impact as IGD max