#Unreal Engine

1 messages Ā· Page 15 of 1

coarse axle
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but atleasst its HDR

tepid ridge
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Im sdr the sun looks better I think

tired sparrow
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well XIV took a while to get going lol, i try not to judge a live service game story right out the gate i just accept that it's probably going to be ass at first

charred solstice
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@tepid ridge NTE 1.0 in terms of story is still not going to wow anyone, i can guarantee. So dropping is probably the answer. It's not like endfied or wuwa or genshin, where you get an arc and a half...NTE hasn't even got enough story to fill .5 of the arc.

tulip kayak
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night time stuff is good

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esp when it's raining

tepid ridge
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Tomorrow KCD peak it is gigachad

charred solstice
west canopy
charred solstice
reef badger
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rain looks so nice in NTE, PT goes brrr

west canopy
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Isn't that just regular RT I mean lumen

tepid ridge
tepid ridge
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ā€œFull RTā€ that is

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There’s a separate option for lumen

charred solstice
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you can turn on HWRT via cvars...i can only say...underwhelming.

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the mirror bug is still there...even though they said they fixed it

charred solstice
# tired sparrow hardware lumen?

there is no hardware lumen(HWRT) by default in NTE. It's SWlumen and RT pipeline. I believe RT is reflections only or something and full RT is RTXDI or something akin to direct lighting

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the rtquality setting is doing some custom thing, piggy backing on hwrt(which does get secretly turned on) when your RT, but it's not using it to render

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turning on HWRT (hardware lumen) will look pretty different

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well more like just regular quality mode without better shadows mostly.

tired sparrow
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i wonder why there is basically no details about it, i would assume they are using ReSTIR and some nvidia sdk stuff for the "PT mode"

charred solstice
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cause they siloed the pipeline. it was the same in beta, no matter what I did, it refused to change anything in RTquality mode

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it's heavily suspected it's using nvidia RTXDI, since it's using those nvidia cvars, but only on an insert point. nothing from the nvbranch knobs work

tepid ridge
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In the first dungeon

west canopy
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/// DON'T FORGET TO HIT SUBSCRIBE \\

You can find the livestream where I talk a lot more in detail about this here:
https://www.youtube.com/watch?v=kaNkGGYDySQ&t=3648s

In this video I talk about the difference in optimization between Wuthering Waves and Neverness to Everness, through various scenarios, from just walking around, to driving and...

ā–¶ Play video
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Why does wuwa run so much worse?

tepid ridge
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WUWA runs WORSE?

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I guess in raster maybe? I don’t know if WUWA has RT

west canopy
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Literally twice as bad based on this guys video

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On AMD card

charred solstice
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I mean wuwa has better textures, but it's on a pretty old engine

west canopy
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His 99th is 29 fps in wuwa and 67 in NTE. Both games maxed out - no RT

tepid ridge
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I confirmed NTE issue is NPCs and traffic btw. I suddenly spawned in a city area near the sea with no crowds or cars near and I was at 120fps lol (vs 80 in the city). My poor cpu is dying

devout grove
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amd cope kekpepehands

charred solstice
tepid ridge
west canopy
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I have it to high and I didn't fall under 70 fps yet

tepid ridge
west canopy
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No FG!

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4K!

charred solstice
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I have it default to medium, i dont want real life traffic jams

tepid ridge
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Well I do fall to 60 something

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When there’s a lot of NPCs around

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I don’t know why they are so CPU heavy

devout grove
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need x3d in wuwa and nte if you want to have a good time

tepid ridge
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They should be just shells. There’s no interactivity with them

tepid ridge
west canopy
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That's what NPCs do, they're always cpu heavy kekwsit

tepid ridge
west canopy
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But even so wuwa has no business running like crap compared to it

charred solstice
tired sparrow
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unreal engine 4 is not optimized for open world games

tepid ridge
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Not 5?

west canopy
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Are we complaining about nte perfomance here? When wuwa is worse?

tired sparrow
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wuwa yes

tepid ridge
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Ahhh WUWA

devout grove
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ue4 with backported ue5 stuff and heavily cpu constrained because of that

balmy sleet
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Nah wuwas is better

tired sparrow
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the traversal stutter is not something that kuro can realistically fix i don't think

tepid ridge
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Tbf FFXIV is also hella CPU limited (which is what I usually play)

charred solstice
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i mean wuwa had a bad start...they're fixing backwards after all

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here NTE is jumping engines like it's fashion, UE 5.3, 5.4, 5,5, 5.6 from betas

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they get benefit of just...having bug fixes and features open up

west canopy
balmy sleet
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average area in NTE vs worse area in wuwa WaitWhat

tired sparrow
west canopy
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Yeah he did mention that actually šŸ˜… but is it really that unfair

charred solstice
west canopy
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True that as well

charred solstice
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NTE inside a dungeon is like 250% fps

west canopy
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Dude just tried to compare 2 crowded places I think that's fair

tired sparrow
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it's not

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he has the crowd density on high in the most cpu intensive area in the game, it's not representative of most of the game

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two different engines trying to do different things as well

west canopy
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Well ok, it might not matter for most of the game, but it's still an interesting case study. Why?

charred solstice
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wuwa also has a much higher rasterize texture count. NTE is nanite up

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nanite gets flak, but can work, especially in urban scale building.

west canopy
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Ah so you think because nte was built with this in mind but wuwa is kinda slopping it (wasn't meant to be)

tired sparrow
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travelling across an open world landscape in UE4 at high speeds with dense geometry and objects and entities

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it's actually just over

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no amount of optimizing will just fix the problem completely

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you WILL get traversal stutter

west canopy
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I had no idea ue4 was worse at that

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Wait is that why jedi survivor is cursed?

tired sparrow
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it is worse

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yeah

balmy sleet
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Open world was a big selling point of ue5

charred solstice
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sorta, ue4 has some tricks...but wuwa...ya know started in a bad place

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it's hard to fix systematic problem

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you can look at TOF, hotta's other game on UE4, with...some RT (very small)...and it runs quite decently

west canopy
tulip kayak
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lol

tired sparrow
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UE4 has a chunk streaming system for large maps

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that is just

balmy sleet
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Nte needs to fix it 1% lows for me shits so ass

tired sparrow
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going to stutter in a detailed game when you load them in

west canopy
balmy sleet
tired sparrow
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NTE is literally just not rendering as much

tulip kayak
charred solstice
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that's not the worse area in NTE, i agree, but not far from the worse

tulip kayak
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@charred solstice where is my only fans donation

charred solstice
tired sparrow
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🄰

maiden flicker
charred solstice
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oh is the button in the renodx credits? meh...advertise yourself more!

tulip kayak
balmy sleet
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No slop gen plus extra stuff

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I get one is pt but still

tulip kayak
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saturation slider cowers in fear whenever zefrose opens his game

charred solstice
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i am also like "i don't remember wuwa like this"

balmy sleet
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Its like this for the story

balmy sleet
charred solstice
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gotta say, NTE, looks great no matter where you randomly take a screenshot....

balmy sleet
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Snipping tool shots so not hdr

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fattestcat1fattestcat2fattestcat3 colors

west canopy
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There's an HDR snipping tool in the windows store

charred solstice
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there is?

maiden flicker
charred solstice
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but can it convert to sdr?

maiden flicker
west canopy
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Don't ask me how it's called I can't remember it's "HDR something"

maiden flicker
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HDRframe

west canopy
tulip kayak
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can save an SDR version of the screenshot

tired sparrow
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i can't see it

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can you put more arrows

tulip kayak
tired sparrow
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how do i click it

tulip kayak
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idk it just toggles on with my thoughts

balmy sleet
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The sun

tired sparrow
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what do you guys use to view hdr images

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besides a browser

balmy sleet
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Specail K image viewer

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If you install specail k its in the files

tulip kayak
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Its also in the epstein files

digital oak
balmy sleet
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Mongil has been crashing for me recently don't think its reno related
`Fatal error!

Unhandled Exception: 0x00008000

0x00007ff7f43d74e4 BigCat-Win64-Shipping.exe!UnknownFunction []
0x00007ff7f43bf718 BigCat-Win64-Shipping.exe!UnknownFunction []
0x00007ff7f43b08b9 BigCat-Win64-Shipping.exe!UnknownFunction []
0x00007ff7f43bee45 BigCat-Win64-Shipping.exe!UnknownFunction []
0x00007ff7f43bb62f BigCat-Win64-Shipping.exe!UnknownFunction []
0x00007ff7f279d306 BigCat-Win64-Shipping.exe!UnknownFunction []
0x00007ff7f279d159 BigCat-Win64-Shipping.exe!UnknownFunction []
0x00007ffad2bde8d7 KERNEL32.DLL!UnknownFunction []

Crash in runnable thread Background Worker #5`

charred solstice
tulip kayak
charred solstice
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hmm ok i'll test it in more enviorments

twilit lantern
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@dusty girder any chance you could look into adding the lutbuilders for acc and acr to ue extended?

twilit lantern
visual ice
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Every gacha slop really is the same Despairge

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We will see if NTR is the same leak

west canopy
west canopy
visual ice
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The amnesiac trope is so overdone in gacha I hope it dies one day Despairge

west canopy
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It's not in Mongril.

visual ice
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GFL2 is the only gacha in recent memory that I know of where the Mc doesn't have amnesia

west canopy
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But Mongril still has the mysterious corruptive force and youre the key kekpepehands

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I just wish

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You were just an adventurer instead

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Fuck just make it like an adventurer slice of life story

visual ice
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So many gacha games would be better if you weren't the key to the universe and not everyone worshiped the ground you walked on

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Like wuwa had that where the characters weren't trusting of the MC in the beta tests. Then the Chinese weaboos went insane because they couldn't cope that their waifus don't worship them

west canopy
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Well that's why in Mongril I like this is toned down a little. The only Deus ex macinas are your MC able to talk with monsters and your cat having ability of absorbing and pooping monster PokƩmon cards

west canopy
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So now we know why Chinese gachas are the way they are and always will be

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Explains everything

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Once again guys Mongril is not a typical Chinese gacha because it's not made by Chinese and doesn't suffer from the same socio-political pressures and expectations, give it a try

vital knoll
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ue generic works with it no?

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/extended

visual ice
west canopy
charred solstice
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Forget amnesia for NTE, we don't even have a villian yet.

west canopy
charred solstice
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All we have is the scobby doo gang, and their pet otter

visual ice
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At some point

vital knoll
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is this red supposed to be this red?

west canopy
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Does it match SDR? No idea, but efects are very bright and colorful and I like it

charred solstice
# visual ice At some point

no most likely on point, since they intentionally want to live on tropes, but their punch lines at least delivers the lolz in the end.

west canopy
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If you're gonna play don't forget to add the denoising stuff to the engine.ini and the usual lut updater

vital knoll
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first time hearing those two Stronge

west canopy
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Game looks better with RT but has borked shadows at some points

vital knoll
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is there copy paste guide

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oh that's for using RT

west canopy
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I can search for it

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Yeah because without RT there is no AO world looks very flat

charred solstice
vital knoll
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only have 2060 super so rt is heavy, will test sometime

visual ice
west canopy
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RT takes about 20% performance hit for me but that's on 4080

charred solstice
west canopy
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The weird part wirh RT is this it makes everything brown

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I kinda miss the vivid greens

west canopy
visual ice
west canopy
charred solstice
west canopy
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It's definetely half ass slopped exactly as they warn you, should have said "slopped on" instead of experimental

charred solstice
west canopy
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Yeah definetely konosuba humor, I love it tho

charred solstice
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Then you have NTE's Lacrimosa punch line.

warm pewter
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The story is fine even quite enjoyable
But the rest of the game? šŸ’€šŸ’€šŸ’€šŸ’€
Also Netmarble

charred solstice
warm pewter
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Also a game for everyone is a game for no one

west canopy
# warm pewter The story is fine even quite enjoyable But the rest of the game? šŸ’€šŸ’€šŸ’€šŸ’€ Also N...

Uh yeah let's just ignore that for now kekpepehands I have a lot of hours in and having a big old blast and you don't have to pay anything for that. How it is later I wouldn't know but I got a lot of fun from it, wouldn't want others to miss out on this part at least. First time to recommend a gacha for how good it's early game and story are, instead of the ussual "it gets better once you're done with that" it's the opposite here.

Endgame is grinding Pokemon's i guess but I like that gameplay loop actually

charred solstice
warm pewter
warm pewter
charred solstice
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of all the higher budget 3d gachas so far only DNA has a story I can claim is genuinely A class writing. Sadly it'll probably EOS because you can't live only on story.

west canopy
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Pretty much nothing to lose but get a fun experience

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While in comparison when I tried Arknights everything felt just like a slog didn't enjoy any of it (except the HDR)

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I keep logging back into Mongril to farm my Pokemon's and slowly progress the stuff it's so much fun

warm pewter
charred solstice
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Endfield definition of a story that no matter how talented the writers are, they probably had marching orders to appeal to every niche....and ended up no one really liked it because it wasn't their niche

warm pewter
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Endfield would have been forgotten already if it didn't have the Arknights IP carrying it.

charred solstice
west canopy
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It's not like I expected a.fun story from Enfield but game just wasn't it for me. Gameplay loop in Mongril is decimate the native flora and fauna in PS2 jrpg style and collect their DNA, it's fast and fun, Arknights gameplay loop is uhh... Yeah I just bounced off that super fast

charred solstice
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like lighting, angles, music, cinematography, you thought Fangyi was saving the world....No she's just an overworked emo little girl, that can't ask for help.

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but...omg was the directing on point

warm pewter
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Factory-building games are pretty niche there are literally only two games that popularize them.
Factorio and Satisfactory

west canopy
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Mechanically the combat wasn't fun for me what little there was

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Even fighting trash mobs in Mongril is fun and bosses are super fun

charred solstice
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technically Mongil combat is even worse, and repetitive up the wazoo once you realize the end game farm rates.

warm pewter
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Both are pretty bad considering today standards

west canopy
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Are we saying nte is like that much better?

warm pewter
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Nah

charred solstice
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A bit, but most people would rather be saving up for a new car then do abyss clone

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NTE combat is...slightly better then other genshin clones, mechanically it's kinda ok, controls are little laggy though

west canopy
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I don't like how dodge counter works

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Feels kinda delayed

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But that's a nitpick

warm pewter
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It wasn't really delay though the counter window is just way too big

charred solstice
west canopy
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Mobile gaming feelsAmazingMan

warm pewter
west canopy
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Wait is nte on mobile

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Of course it is

charred solstice
west canopy
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That's actually kinda impressive

warm pewter
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NTE actually run pretty great on mobile

charred solstice
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NTE is basically a copy of all the popular genshin clone mechs, except it's esper cycle, which is orginal

warm pewter
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I was able to run on Cinematic at 60 FPS for half a hour though then the phone throttled

charred solstice
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parry mech, dodge counters, break bars, tag team, and loop combos

west canopy
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Honestly I liked ToF system more because it was simpler. I don't really understand what nte is trying to do, too many nouns I don't understand

charred solstice
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esper cycle...I haven't seen another game like that, it's not quite zzz

west canopy
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4 days into nte and I still have not the slightest clue wtf my characters do despairge

warm pewter
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NTE Combat took a lot of "inspiration" from Wuwa
Even the dodge and counter are identical

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Not complaining though

charred solstice
charred solstice
# warm pewter Not complaining though

at the end of the day, it's just genshin clone combat, so they did work, but it's still someone else's homework. Endfield for all it has, tried to make their own at least.

warm pewter
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šŸ’€

charred solstice
warm pewter
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You don't have to do all the combat mechanics the game still work without it

west canopy
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Just preference I guess. I like it better when a game isn't too hard to learn and I have a solid confidence I completely understand it's mechanics

charred solstice
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well abyss is time attk...as clone as it is of genshin

west canopy
charred solstice
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I don't think too hard on it, I hated abyss after a while in genshin, hate it in wuwa, hate it even in endfield, so probably hate it in NTE.

west canopy
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I never had issue with their endgame just burned out eventually and moved on when game got stale

charred solstice
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I get the mechs now, but i did play the beta, I still can't really do them that well. Like I can't remember what elemental reactions do what, so I just do the most basic ones

warm pewter
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Abyss content was enjoyable at first, but then you realized it was designed to frustrate you into pulling from the rated-up banner.

west canopy
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Not nearly as much as it does today in all their games back in the day it was very tame kekwsit

west canopy
warm pewter
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A combat-focused game might not be for you, I guess, and it's a preference.
While NTE is not even one, I enjoyed the tycoon stuff a lot.

visual ice
west canopy
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It's good if it has some complexity to it and makes it satisfying when you get that "a-ha" moment when you figure out your rotations to perfect execution, but when it makes it so hard to understand even the basic concepts, like all the elements in nte and it's interactions are completely alien, makes no sense and the only way to learn is to just bruteforce memorise them

mild thicket
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I played mongil beta and the story was stupid fun

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But apparently the game kind of just dropped its charm

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going the usual basic anime story line and dropping the humour

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so I didn't bother playing release

tepid ridge
west canopy
west canopy
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Not sure if we can say it's just because of that tho

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It's not like they're "changing " it. Just updating to latest build

mild thicket
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could also just be doom, typical gacha player behaviour

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but no clue

west canopy
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Chapter 3 had a... Very funny unexpected plot twist I really gigled at ngl

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Well Ill be concluding the game story soon but so far none of the doom has come true

mild thicket
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the cat eating the monster and just pooping it out right after had me giggling in the beta

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but yeah, interest dropped after reading the story/humour supposedly changes

west canopy
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Plenty of moments like that yeah. I like how you get more of these than "omg not another exposition dump and wasting time with dialogue bloat" you get in every other gacha, everything here is just poperly paced

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Just seeing that I can't believe they can make it that much worse because none of the chinese slop I played comes even close to how much better this was so far

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It would be nice if it stays a konosuba-like, which apparently does not, but we'll see

tepid ridge
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This area was so gorgeous btw, after a bond with a character

stone bear
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Ok, so how do you setup NTE Reno again?
The image is either extremely blown up or washed out for me for some reason lol
Engine.ini + d3d12.dll Reshade + .addon64 and it should just work?

tepid ridge
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There’s a guide

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It was sent here yesterday

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But yeah what you said is the gist of it

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Make the ini read only

tulip kayak
west canopy
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version on github seems outdated, bump to this post anyone using it new version fixes colors #1411800884303626311 message

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finally šŸ™

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minor nitpick question (it doesn't bother me but I wonder): the hue on her portrait still looks different? is this in SDR too?

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it seems more similiar to this

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it's also interesting her plush toy was same color as her hair before, now with the fix the hair does seem correct. it's just the portrait that looks off

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(i think they just messed up the portrait tbh but i didnt check)

tulip kayak
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portrait hair and ingame hair looks about the same

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but intention when i was tuning this was to match game sdr

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not portrait

west canopy
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i think they might have just bumped up saturation on the portrait

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i get similiar result to portrait if i do that

tulip kayak
west canopy
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i know, and it's just the portrait so i was wondering if its off in sdr too

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yeah it is

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it's their messup or i'm color blind

warm pewter
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Her hair color is different on all her portraits lol

west canopy
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lmao ok then i think we're done here kekpepehands

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btw another question, the color graind luts options and hue shift don't seem to do anything, yet iirc in the very first version it did something?

warm pewter
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Scene Grading and LUT Sliders doesn't work with Upgrade Path Off I think

west canopy
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Oh should I turn it back on?

warm pewter
west canopy
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Why? despairge

warm pewter
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Then No HDR

west canopy
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Ah, so it's tonemapping off native UE HDR not SDR

stone bear
west canopy
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Yeah I just realised šŸ˜…

stone bear
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Upgrade off tonemaps the native UE HDR

west canopy
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Is that even necessary/always better? We've had a lot of great results working off SDR

stone bear
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Actually, in what scenarios Upgrade Path is useful?
Seeing as UE has native HDR support already

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@dusty girder @tulip kayak

charred solstice
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This isn't a game with that complex of pbr. It'll probably not be an issue, unless they suddenly overhaul the character models (DNA did exactly that)

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you won't be able to notice the slight variation in paths

west canopy
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mhm, i just like extra options with working slider. i remember those did change hues a little

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but i suppose the current implementation we have based off native hdr should be the best one

charred solstice
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If anything I miss gamma 2.4 more, but 2.2 is fine with some tweaks

west canopy
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same actually

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a lot of blacks on materials are a littlle too gray for me

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wait

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i think that's fixed too

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in pretty sure it is

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this was gray before

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now it's proper

charred solstice
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sorta, remember hero models have a custom pass

west canopy
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100% fixed the problem now i dont have to mess with sliders anymore

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it was the only thing that was off

charred solstice
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for me, the colors are still too washed out, you can tell from the octpus and ice cream shop model

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but the game is very finicky

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if you grade is slightly off, the image goes wrong, due to highlights and anime girls don't mix

warm pewter
west canopy
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i never had issue with colors in the world, it was just the characters

rough ledge
# tulip kayak

why when i type 100 on your kofi it automatically changes to 3

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lmao

west canopy
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gameplay related question:

can someone explain how caffee ingredients work from this picture, because I bought 100+ of coconut and beans, and when I click "stock up" i don't see where that went, how does this work? what are the numbers 9/1/2 for??

how do I know how long is the stuff i bought will last? i can't see it from here

and the menu items are shared across your all buildings? you dont have to bring ingredients to each one?

rough ledge
#

oh managed it

warm pewter
charred solstice
# west canopy

I mean that looks washed out to me, but it's a tricky thing grade as anime skin tones have very tuned highlights

west canopy
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compared to how it was before, i think this looks about perfect now

tulip kayak
west canopy
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the cafe UX is just bad needs updating. there's no way to tell how long the stocks will last. this is like vitally important stuff that you can't see

warm pewter
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Currently it just show that its either enough or not enough lol

like for how long?

stone bear
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Is the UE HDR broken?

tulip kayak
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the end result is the same

charred solstice
tulip kayak
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but you can use trash generation if you patch the native HDR path

warm pewter
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In the end it doesn't matter anyway

tulip kayak
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native hdr is potentially more stable due to not having to mess with resource upgrades

charred solstice
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you just buy more ingredients, or the auto will match the ingredient upto the hour you toggle

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there's no "waste"

vital knoll
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what does Upgrade Path do? is it being On make FrameGen work?

charred solstice
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NTE is actually too hard working in their design(copy) of the gameplay. A lot of it has way more depth then nessasary, and there will be those that find it fun

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aka the driving mini game is more crazy then actual need for speed

tulip kayak
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you can patch the shaders the game uses, but the game resources are still SDR, upgrade path upgrades that to resources that are compatible with HDR

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think midfield

charred solstice
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even the stupid Majong mini game is stupidly in depth...

tulip kayak
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upgrade path off means we're not upgrading resources anymore

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because we don't need to do that when the game can already output hdr-compatible resources

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and just need the shaders to be fixed/rewritten

west canopy
#

we don't have shitty event mini games in this one if you noticed

#

it is the game

vital knoll
rough ledge
#

i need cheat mode for the racing quest

vital knoll
#

oof

tulip kayak
#

explaining this to end users =/ šŸ’€

#

its why its behind the advanced settings

charred solstice
west canopy
#

its same as seen in other gachas (includig ToF) but I really like the fact it's part of the main game now, it changes everything

rough ledge
#

i love that they actually put effort into celshading to make it looks anime

west canopy
#

also FYI if anyone wondered it doesn't matter what lifeskill activity you do - they all give you the same amount of Fon per stamina used

#

so do whathever you like and the only bonus is achivements

#

fishing remains my favoruite

rough ledge
#

good morning, it's a good day for fishing init

west canopy
#

no you're suppose to say **'mornin! nice day for fishing, isn't it?! HUE-HUE! kekpepehands **

charred solstice
#

usually mini games do not try this hard to be so deep feature as their clone OG. the cafe mini game did not need to have an entire ingredient micromangment system, nor a popularity micromanagement, nor a hero persona system, etc, etc, etc....they kinda went ballz deep in copying the OGs like they wanted a full game.

rough ledge
#

and you're supposed to say huh hah

tulip kayak
#

@vital knoll

west canopy
#

btw they have their own nice day for fishing game it costs less than 1$ and its kinda fun

stone bear
rough ledge
#

time to vibe code autofish

stone bear
#

Cause it's there for a reason

tulip kayak
#

there are also games where you can't output hdr

#

or games where the devs are doing something different in SDR that they don't do in hdr path

#

for example nte

#

i had to boot the game up in the SDR path to grab a reference for the color tuning

tulip kayak
# tulip kayak

if you do the hdr ini you won't get a correct reference

charred solstice
#

Well the SDR upgrade path will also allow sdr monitors to use HDR10. But alas NTE fps burns your frame gen to the ground

stone bear
#

So mostly a development tool or for edge cases when the HDR path doesn't include something the SDR does?

tulip kayak
#

both will output to HDR10

#

so that makes no difference in this case

#

swapchain is hdr10 in both

stone bear
#

I think I get it now

charred solstice
#

UE will no allow hdr output on swpchain for sdr monitors… I tried a lot sad face

stone bear
charred solstice
#

Though I can do it if I output to a hdr then drag the open game to sdr

stone bear
#

For 10bit colour?

tulip kayak
charred solstice
stone bear
charred solstice
#

It looks quite a bit better just sdr highlights

stone bear
charred solstice
#

It’s like if you set your Reno settings to 100 nits

#

It’s not bad better then sdr, I even have some YT videos of it to see how it looks on real hdr

tulip kayak
#

time to upgrade

#

i've been recommending people to get the $250-$300 minileds just to get their foot in the door for hdr

charred solstice
#

Oh I have, just I play with my sdr side a bit to experiment

tulip kayak
#

what do you have now

warm pewter
#

Even HDR on a display without Local Dimming is šŸ’€

#

MiniLEDs is šŸ”„

charred solstice
tulip kayak
#

nice

warm pewter
#

Can't wait for Micro RGB to hit Desktop Monitors

#

OLED Lifespan is just too short for me

#

Two of my OLED TV just died with-in 4 years

vital knoll
charred solstice
#

depends on your region.

#

miniled monitors all but dead in the NA, they even demo models at ces threy have no plans to sell

vital knoll
#

oh that's shitty situation

charred solstice
#

OLED has dominated the NA market and prices reflect it

#

intro OLEDS are now going into sub 500 usd range, it's bonkers

warm pewter
#

Damn
Here we can get MiniLED Monitors as low as $200

charred solstice
#

I think the last sale, OLED droped to 300s usd

tepid ridge
#

Man i just logged in and they gifted me a S tier character, picked the angel lady. They truly want to keep me playing this mfs kekpepehands

charred solstice
#

if you mean mongil, they're all panty shots

tepid ridge
#

No I mean NTE

charred solstice
#

oh you mean the biker

tepid ridge
tepid ridge
warm pewter
#

Juicy Biker

charred solstice
#

she doesn't feel mommy as much as our information seller gun user...now that's gyatt. even her model says "my gyatt is the best gyatt you'll ever feast your eyes on gyatt"

tepid ridge
charred solstice
tepid ridge
#

That was the first character I got kekpepehands

#

I“m not ashamed to admit

warm pewter
#

Even a pudding doesn't bounce that much

#

-# Not complaining though

charred solstice
#

it's a game that knows what it wants to be~

#

they don't need no pumpkin shorts, or hot pants, or transparency stenciling

#

you get the full deprivity

west canopy
#

But it's still adding completely unnecessary safety shorts under skirts, which is something I don't understand

#

If big bouncy honkadonkas are ok with open cleaveages and sideboobs and underboobs and swimsuits are ok, why add long safety shorts under every skirt in the game?

warm pewter
#

The panties are in full view in NTE
What do you mean?

west canopy
#

Really? Well it's not on Nana she has the super safe shorts almost as long as the skirt

warm pewter
#
  • One Shorts on Nana
  • "every skirt in the game"
    UMAED
west canopy
#

Pretty sure I've seen it on other characters and npcs, but it's been a thing that's been bothering me its something that hoyo has been doing since zzz beta when they nerfed Anby this way

west canopy
#

What? Are we playing the same game?

stone bear
#

So it's great

warm pewter
#

Ah yes the early adopter taxes

stone bear
#

Burn-in included btw

#

they are pretty confident about their tech

warm pewter
#

Damn šŸ”„

tulip kayak
#

unless you're gonna use the same screen for 10 years

#

by the time oled shows "noticeable" degradation

west canopy
#

nana has safety shorts that has to be from beta @warm pewter

tulip kayak
#

you are goign to buy a new one alrdy

warm pewter
#

Thats cool
Old one always never live more that 3-4 Years

#

With just 2 years warranty

west canopy
tepid ridge
tepid ridge
shell igloo
#

"i love looking up skirts of early teen-looking characters"

tepid ridge
#

Why do gachas do this man, isnt it enough with the adult women with big boobas

#

Does every character have to be sexualized even when its disgusting to do so

west canopy
#

That's your opinion. It is just ruining the asthethics. The absolute territory and panty shots are like one of the most typical anime tropes and for a game that really wants to make you feel like you're literally inside one, it's a good thing it doesn't shy away from that. I still think it ruins the asthethics of her default skin which is my favourite, the shorts are just too long

#

It's not so much about seeing the panties (thats more like a meme) but ruining the asthethic of the thigh area with the skirt

#

This was done pretty badly in the new Tales of the Sky 1st remake where her shorts are longer than the skirt and it just looks weird. The best mod imho was the one that shortened the shorts, not removed

tepid ridge
#

It’s just some pants

#

It truly is not that deep

west canopy
#

I take this very seriously Stronge

tepid ridge
#

And more so, it’s a KIDS pants

west canopy
#

Well that's again your opinion, I don't see it that way. It's fine to disagree

#

Skirts with safety shorts are a common thing, it's not a kids thing

tepid ridge
#

Yeah I’m not telling you what to think obviously. I just find it creepy tbh (not a personal attack, just my honest opinion)

#

Stellar blade level creepy when they complained about censorship in outfits but worse cause it’s related to kids lol

west canopy
#

Yeah calling every anime enthusiast a creep, enjoying a media that is always threading that line, surely makes sense

west canopy
tepid ridge
#

I enjoy anime and find how they treat kids creepy. It’s not incompatible

#

And again not a personal attack

west canopy
#

Yeah that's ok I get it, it just the way things are, we all have our opinions

tepid ridge
west canopy
#

Oh right

tepid ridge
#

They made some outfits less revealing and some people went insane lol

west canopy
#

Well that was kind of a kneejerk reaction to "hopefully this doesn't continue and they censor even more because Sony will make them"

glossy cipher
west canopy
#

Exactly what I was getting at, yeah

glossy cipher
#

people used to joke about the American bible belt being so puritan and the many censorships that happened because of it
now we have companies dictating these things worldwide and we have weirdos hyping that up, when it fits their special sensibilities

west canopy
#

we got to this point where we are because pushing dei was beneficial for the careers of boomer ceos

tired sparrow
#

nanally panties are based

digital oak
tulip kayak
west canopy
#

the villa in this location (Green Wall Slope) feels almost too beatiful to be true, you have to go check it out

vital knoll
#

the real highlight there is the blinding sun, looks gud in there

digital oak
#

yeah i like when the sun is blinding in hdr, a lot of games look weird with dim sun

dusty girder
#

also some early UE5 games

#

newer UE5 games usually have a native hdr option in-game

which is nice because we can just hijack that

#

@twilit lantern the lutbuilders are already in the mod, just upgrade R10G10B10A2_UNORM to Output Size and it should work

twilit lantern
dusty girder
#

the new_ lutbuilders are aces only lutbuilders, they dont run

#

I need to work on the ignore list

#

so they stop showing up as new

west canopy
#

started using a second reno profile with game brightness=80 for the dialogue cutscenes as characters just get much too bright during these closeups

#

actually same problem in ZZZ dialogue scenes too

#

character lights?

coarse axle
#

we got black haired Hiyuki

#

@tulip kayak explain

mild thicket
#

They do glow a bit

dusty girder
#

train those eye muscles

mild thicket
west canopy
#

I like it bright when fights are going on but during indoor conversations and these camera closeups all the times yeah its uh yeah AcesBunny

west canopy
mild thicket
#

I dislike how stiff dialogue is

west canopy
mild thicket
#

Watching ZZZ stuff just makes me sad

dusty girder
#

lots of games do that

west canopy
#

yeah

dusty girder
#

where your character always has an invisible light source around them

#

kind of like a flash light

west canopy
#

this might be more noticable now when games have RT?

#

so it's spilling over?

dusty girder
#

no idea

#

hero lights are usually ass in hdr

mild thicket
#

I think wuwa does the same but wino fixed it recently

dusty girder
#

not that hard to tune down, they're usually a seperate shader

#

and you just reduce the output

#

so its a quarter of what it is

coarse axle
#

The issue is gachas don't run a separate hero light

#

They stencil mask out the character

#

From AO, GI ect

#

Then apply their own slop lighting just for the characters

dusty girder
#

oof

#

I know this game runs 2 UE lutbuilders per frame

#

and one of the lutbuilders is for the world, and the other is just for characters

west canopy
#

it's super bad in any ZZZ conversation scenes if you've ever seen those in native hdr it's eye searing

dusty girder
#

the character lutbuilder is a simple s curve

#

toe, linear segment, shoulder

#

so I had forge just fuck with ue filmic params in that one shader

#

until it matched their curve

coarse axle
#

Spiwar you mean

dusty girder
#

their curve doesnt compress to much

coarse axle
dusty girder
#

yea spiwar mybad

#

its mostly a toe

coarse axle
#

Right

dusty girder
#

and then a fancy saturate

#

for that clipped/vibrant anime look

#

honestly whatever they did here is 100x better than what they did in wuwa

#

with 500 custom lut sample shaders

#

here you just fix 1 lutbuilder and thats it

west canopy
#

some color grading adjustments i did to get rid of the glow and crush, just easier to look at

dusty girder
#

the reason they did what they did is because

#

they're selling you these 40,000$ waifus

#

they want to make sure they're the focus of the scene

west canopy
#

i think it's just an oversight as it wasn't built for HDR

#

so making everything hdr on top of what they built can sometimes result in this

dusty girder
#

I'll add a slider that can reduce average brightness a bit better

#

than game nits

#

it was on my to-do list for a while

west canopy
#

I just use different profiles for this reason, because my exploration/combat profile goes all the way and I want it bright and popping, just doesn't work here

#

anyone knows where do i get more of these?

visual ice
#

Forgot what it's called

west canopy
#

the coin stuff? that's not giving enough despairge

mild thicket
#

There's a place to use stamina for it

tepid ridge
#

Man the camera judder is insane in this game

#

How the fuck did they botch it so bad. I hope they patch is asap

#

If you move without turning the camera = smooth

Turn the camera = judder/stutter fest

visual ice
west canopy
tepid ridge
west canopy
# mild thicket Share pls

eh it's just slightl adjustment to highlights, contrast and shadows, you can tune it to your liking for sure but i used 48/45/55 with game brightness 100

tepid ridge
#

I think it might be related to culling in those areas. When you turn the camera the game shits itself as it culls stuff

west canopy
#

i dont really feel it?

#

i normally dont turn camera this fast but just for the sake of it

#

what does camera movement correction do in the settings tho, maybe try toggling that?

tepid ridge
# west canopy

For me it feels much worse. It noticeably stutters when I move the camera

#

Just installed that mod imma try

tired sparrow
#

are you using FG?

tepid ridge
#

Nah still terrible

tepid ridge
#

But it’s not FGs fault. It’s probably a bad implementation

tired sparrow
#

if you are cpu limited with no fps cap then it's not gonna be great even with vrr

tepid ridge
#

I mean I’m getting 70-80fps in the city

#

I can’t limit much here xD

#

But it’s not that imo. If it was that I would also lag by running forward. But it’s only when I move the camera

#

It’s like it’s not interpolating well with FG or something

tired sparrow
west canopy
tepid ridge
#

Yeah it’s probably the FG

west canopy
#

60s is like the worst moments in combat and it doesnt stutter

#

70s with ocasional judder does sound like FG issues

tepid ridge
#

Yep. They need to update the streamlines

tired sparrow
#

70 real FPS?

#

or 70 with FG

tepid ridge
#

I would bet my ass it’s that. Or just cpu perf

tepid ridge
#

The open city kills my fps

tired sparrow
#

so 35 real fps

tepid ridge
#

The NPCs specifically

tired sparrow
#

cpu limited at 35 fps is actually over

west canopy
#

nah more like 40-45 fg takes a few but yeah too low

#

if you could check your 1% lows would be telling

tepid ridge
west canopy
#

without fg i mean

#

that's when you get the judder in fg

tired sparrow
tepid ridge
#

Yeah… it might just be my 13600k can handle this games npc for some reason

#

Absurdly unoptimized

west canopy
#

would disagree it's unoptimised šŸ˜… have you tried reducing traffic?

tepid ridge
west canopy
#

just to test yeah

tepid ridge
west canopy
#

im on high no judder

tired sparrow
#

13600k was mid-range when it came out

#

i think it's reletively low end now

#

for unreal engine 5 games too heh rip cpu

west canopy
#

btw anyone figured out what the game is trying to tell you here? why are the numbers in red if I set to 72h as if I don't have enough? i bought a 100 of each, and it's enough for 24h but not 72?

west canopy
#

so you need like 8 flour per 24h or 72h? but i have 100?

tepid ridge
#

I just tried very low and no luck

tepid ridge
tired sparrow
#

yes

tepid ridge
#

I ain’t playing this at 40fps

#

I rather drop to RT

tired sparrow
#

just try it and see if you get the judder

#

that you are talking about

tepid ridge
#

Just disabling framegen gets rid of it

#

Just tested

tired sparrow
#

fsr?

tepid ridge
#

Noup. Nvidia

#

It’s the FG implementation. It’s just bad

tired sparrow
#

it's fine for me

tepid ridge
#

It legit feels better at 40-50fps without FG than with lol

tired sparrow
#

well yeah you aren't supposed to use FG below 60fps

#

nvidia and amd basically tell you not to do that

#

but you can get away with like 50

dusty girder
#

I've played FG with a base 50 fps

#

and its fine

#

nvidia's fg

#

if that matters

tired sparrow
#

yeah 50 is playable but below that

tepid ridge
#

Oh wait up now I reenabled FG and it’s fine?

tired sparrow
#

and cpu limited

dusty girder
#

ofc the more real frames you have the better but

tepid ridge
dusty girder
#

50 is fine

tepid ridge
#

40+ is fine. Been playing like this for a long time without issues

tired sparrow
#

more latency and artifacts

tepid ridge
tired sparrow
#

yeah it's not recommended for a good reason

#

but like i said you can get away with like 50

#

it's too bad at 40 for me

mild thicket
#

Speakkng of jitter, anyelse have it on some ui elements?

tired sparrow
#

yes the stupid quest marker is always like 30 fps

tepid ridge
mild thicket
#

I thought it was frame gen but no

tepid ridge
#

For me at 40+ it feels good. 50+ feels perfect

tired sparrow
#

it can understandably be preferable to just the pure choppyness of 40fps and below

#

i'm guessing you probably use controller

mild thicket
tepid ridge
tepid ridge
#

I guess I’ll just put up with the judder in the open world till they optimize a bit more. It’s clearly something wrong with the game itself

#

Im not playing under different conditions or fps than in other open world games that don’t present these issues for me

mild thicket
#

With cinematic?

#

Preset

#

I tried but my 7900xt isn't a fan

tired sparrow
#

the different condition is you are using full rt with a 13600k at 35 fps with fg

#

in an open world UE5 npc party

tepid ridge
tepid ridge
tired sparrow
#

yeah and you are likely gpu limited

#

in cyberpunk

tepid ridge
#

If this game is more CPU limited than cyberpunk then that’s a big optimization issue imo

#

What I mean is I know it’s probably the cpu but it’s cause the game is not properly optimized

#

I could probably brute force it with a 9800x3d but that’s not really the answer

tired sparrow
#

i think you are just expecting smoothness in an environment where it's just not going to happen regardless of optimization

#

and your comparisons to other games being in "similar scenarios" are actually not as similar as you think

tepid ridge
#

This stutters are happening even when turning full Rt off and just using normal RT and very low crowds. It’s a game issue

tired sparrow
#

so in that scenario you get stutters when panning your camera

#

but not moving around?

tepid ridge
#

Correct

#

It’s a culling issue I believe like I said

#

Game probably has mega aggressive culling

tired sparrow
#

do these stutters show up on a frame time graph

tepid ridge
#

Slightly yeah

#

1/2ms up

tired sparrow
#

only 1/2 ms running unlocked?

#

sounds good

tepid ridge
#

Around that I would say yeah

#

It’s not a full stutter. It’s just judder

tired sparrow
#

do you have vrr?

tepid ridge
#

Even with FG off I can feel it

tepid ridge
#

I think FG just makes the issue worse

warm pewter
#

Are we playing the same game šŸ’€

tepid ridge
#

Without FG it’s pretty decent

#

I might do normal RT without FG which easily holds above 60 for me

warm pewter
#

Reseted avg frame

tired sparrow
#

honestly what you are describing

tepid ridge
#

Camera judder. It is what it is it has no other description

tired sparrow
#

just sounds like it can be fixed with a fps cap

tepid ridge
#

I can try

tired sparrow
#

running unlocked and cpu limited in pretty much any game

#

is not something i ever do

#

because it just isn't going to be smooth even with vrr

#

unless it's some super stable linear game with nothing really going on

tepid ridge
#

Yeah I’m rarely cpu limited so that might be it

tired sparrow
#

what's your gpu?

warm pewter
#

A perfect product placement for X3D CPUs lol

tepid ridge
tired sparrow
#

nice

tepid ridge
#

Caping to 60 does seem to make it smoother

tired sparrow
#

i would say that your cpu is definitely lagging behind a 4080

tepid ridge
#

Yeah seems fixed

tired sparrow
#

your poor 4080 wants to run faster

tepid ridge
#

It’s just a very few select games that kill the CPU

#

Funny that this is one of em lol

warm pewter
#

Did you tried lower traffic settings?

#

It does reduce CPU Usage quite a bit

tepid ridge
#

The other one that comes to mind is Witcher 3 dx12

tepid ridge
#

Only the cap fixed it

tired sparrow
#

modern games honestly lean more cpu limited these days because you can always just scale the graphics and use dlss or something

tepid ridge
#

Maybe this year if I can

#

And next year or in 2 I’ll upgrade gpu to a 6090

warm pewter
#

šŸ’ø

tepid ridge
#

The 6090 is a hope, but I might have to settle with a 6080

warm pewter
#

5080 already cost more than twice previous gen lol

#

6080 gonna be šŸ’€

tepid ridge
#

My 4080 was the same price or even more than the 5080 lol

#

I just want the 90 version cause it doesn’t loose value with the years and it’s easier to resell when swapping

tired sparrow
#

if i was telling someone to build a pc nowadays i would actually tell them to spend a bit more on the cpu and get a cheaper gpu if they are on a limited budget, it used to be the opposite where you just focus on gpu mainly

warm pewter
#

When 3080 used to cost $600

tepid ridge
#

Tho CPUs aren’t really that expensive compared to GPUs

#

A 9800x3d + mobo rn is like 600€

#

Or slightly more

warm pewter
tepid ridge
#

Which is still half of a gpu still

warm pewter
#

Guess we live in different planet lol

tepid ridge
#

How much is a 5080 now?

warm pewter
#

Here its $1,700

tepid ridge
#

Oh yeah. USA lol

#

You’re paying tariff prices

warm pewter
#

Ah I'm Asian btw

tired sparrow
#

nah it's just the ram situation

tepid ridge
#

Here it’s 1.2K

#

Less than the 1.3K that I paid for my 4080

warm pewter
#

Still $200 above MSRP

tepid ridge
#

Cause the MSRP is for the founders. Other brands are always a bit higher

#

Gpu prices haven’t gone up in Europe

warm pewter
#

A bit...

#

šŸ„€

tired sparrow
#

some vendors offer a msrp model

tepid ridge
tired sparrow
#

i got my 5090 for msrp before everything went to shit

warm pewter
#

Damn šŸ”„

tired sparrow
#

gigabyte windforce was dropping consistently for msrp at best buy

warm pewter
#

Here a 5090 Cost $4,300

tired sparrow
#

in fall 2025

#

can you even get any new gpus for msrp

#

anywhere

#

right now

dusty girder
tired sparrow
#

is that built off of spiwar's last release?

#

for nte?

dusty girder
#

it has all the NTE stuff

#

lower = dimmer
higher = brighter

#

highlights should stay nice and colorful though

warm pewter
#

I suppose this is for uncooking the hero lights right?

tepid ridge
#

How does it differ from game brightness?

balmy sleet
dusty girder
#

its different from game brightness

#

you can use both of them

#

just try it out

balmy sleet
#

kk will try

dusty girder
#

if the game is too bright, you can set blend factor to 0, and thats perfectly fine

#

before I had the value hard-coded, but some games are just too bright, and since its a universal mod; figured I'd expose a slider

tepid ridge
#

I guess I could drop to normal RT and cap to 85 or so instead

warm pewter
#

The game will actually become more CPU Bound if you reduce graphic config
-# Same goes to resolution

tired sparrow
#

most settings yeah

#

but the RT is actually really cpu intensive

tepid ridge
#

Yep. PT hammers the cpu

#

Conclusion: I need a 9800x3d ASAP

warm pewter
#

The only correct solution

tired sparrow
#

it's worth it i'm ngl

tepid ridge
#

Cause I can totally push decent frame rates still with the 4080 but clearly the 13600k is not keeping up in open worlds. If a gacha game is causing this it’s a sign

tepid ridge
warm pewter
#

oh the infamous 13th gen šŸ’€

tired sparrow
#

i always had like mid range cpu in the past and i didn't realize

#

just how much smoother your frametimes are on high end cpu

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even at the same fps

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the better cpu will just have so much better %1 lows and deviation between frames

tepid ridge
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Yeahhh I know

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Been meaning to upgrade cpu for a while

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I don’t know if I should wait for a new gen at this point tho

warm pewter
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I'm still on AM4 5800X3D
The game run great on it

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Avg 50% Usage

tired sparrow
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if i'm not mistaken i think AM5 still has some life left

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and Zen 6 will be on AM5

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10800X3D or whatever

warm pewter
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DDR5 Pricing is literally the only thing stopping me from moving on lol

tired sparrow
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yeah it's fked

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5800X3D is the goat though

tepid ridge
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Damn it’s insane how smooth is now with a cap

tired sparrow
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🤤 .

tepid ridge
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Shame that it has to be 70 which causes some artifacts and more latency than desired but it’s decent

tired sparrow
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are you using RR?

warm pewter
warm pewter
tired sparrow
warm pewter
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Preset L is better at denoising that RR for some reason

tepid ridge
tepid ridge
tired sparrow
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only an extra 10-20 thats unfortunate, i get a pretty big boost

vital knoll
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i know all gacha games has pre-rendered video cutscenes but does NTE also have it? can auto hdr featurs be implemented for UE-Extended? like how spiwar does with WUWA?

warm pewter
tired sparrow
tepid ridge
warm pewter
tepid ridge
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But meh. 70fps feels good enough with controller and looks great. I’ll just do this

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And save up for the 9800x3d xd

warm pewter
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Default Denoiser do fight and boiling with DLSS

tired sparrow
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RR with the depth aware RCAS that optiscaler has looks miles better than preset L, at 1440p at least

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without RR it's just extremely noisy and grainy and boiling everywhere

tulip kayak
dusty girder
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outside of being too much work to maintain, I'm not a fan of auto-hdr videos

tulip kayak
tulip kayak
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And theb sloppers going right ahead to uncrush that

dusty girder
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its already commited to github

tulip kayak
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Before the char fix you hadnone of these problems btw

dusty girder
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lower = reduce APL

higher = increase APL

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its not a new feature, its just I exposed the slider; before the strength was hardcoded

tired sparrow
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also compare metals and other rough surfaces

warm pewter
balmy sleet
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I would like not note Hathor can drive motorcycles so you dont have to look at the mc when driving around

tired sparrow
dusty girder
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atleast its not as bad as yugioh censhorship, we get safety cleavage

balmy sleet
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Its not safety shorts its her outfit

dusty girder
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uncensored vs. censored

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konami doesnt like cleavage

warm pewter
dusty girder
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whats funny about yugioh's censorship is

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the client is world wide; one client for all regions

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if you're playing from japan or asia

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you get uncensored artwork

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if you're playing from anywhere else, you get the censored artwork

glossy cipher
dusty girder
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yea konami is scared of putting cleavage on cards in the non-asian regions

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if you google yugioh card censorship, there are entire books

dusty girder
warm pewter
dusty girder
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I mean you can if you want

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a better way to increase highlight detail would be to increase "per channel peak"

warm pewter
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I see

dusty girder
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or swapping over to safe grade, and setting max channel peak to 10

warm pewter
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So it is best to leave at neutral?

dusty girder
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that will blow out less

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leave what at neutral?

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blend factor?

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the idea is to lower it

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to reduce APL

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or increase it if you want

warm pewter
dusty girder
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all depends on the game

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sometimes games just have a crazy high average brightness, so you'd want to lower it

warm pewter
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Blend Factor 0

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Blend Factor 50

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Blend Factor 100

dusty girder
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thats one bright game

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if 0 blend factor barely dimmed it

west canopy
west canopy
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nana above looks fine so i suppose so

dusty girder
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well all of that is built into my mod

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ue-extended is all .. one mod

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the fixs get merged

west canopy
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will try it out ty

west canopy
warm pewter
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The game still looks great so I'll leave it at default

tired sparrow
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this is way more noticable everywhere

warm pewter
tired sparrow
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RR off and then on

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how do you play without RR lol

dusty girder
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or set a stronger lower bound

tired sparrow
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i don't walk up to glass and run side to side

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so that RR ghosting isn't as much of a problem as this

warm pewter
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The glass thing is just a worse case

warm pewter
dusty girder
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I remember when RR just came out

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and cyberpunk had it

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if you twirled your sword in a dark area

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it would ghost like crazy

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sadge that its still broken

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after all this time

tired sparrow
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it's not broken

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the video is sent is RR off

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and then turning it on later

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which fixes the terrible denoising

warm pewter
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i could see

tired sparrow
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it's still too soft compared to dlss 4.5

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and still has some ghosting

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but it's the best we have for RT denoising in games right now

warm pewter
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For the record my video both have default denoiser disabled via engine.ini