#[SEE NEW THREAD]

1 messages · Page 15 of 1

glad mauve
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with crashing

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I just cope with the crashes

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FG transfomer 2 will be out in spring

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alongside MFG 6x and dynamic FG

echo ridge
verbal schooner
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damn they went too far the other way, preset M so sharp the jaggies are back

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I just need preset K with fixed volumetrics and no ghosting, not this slop

coral thorn
echo ridge
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blud thinks nvidia would ever release their code

coral thorn
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Why the fuck they need a github page then

midnight tide
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you're sure ?

echo ridge
midnight tide
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they're waiting for the x6 fg release ?

echo ridge
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read any news

echo ridge
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LOL

midnight tide
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fuck i was hoping for a better fg model

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the one we currently have sucks big time

glad mauve
midnight tide
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still waiting for reflex 2 btw, that shit went radio silence real fast

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the M preset is kinda good but there's a lot of fuziness around small object like leaves, grass or hair

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it's kinda disturbing

glad mauve
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but it isnt out until Spring

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with MFG 6x and dynamic FG

wet crane
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I guess, but it’s objectively wrong looking, it’s like a relatively bad sharpening filter, and the antialiasing is still bad + the performance cost is huge even on a 5090

midnight tide
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the L preset is really bad

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I like the M more

wet crane
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L is broken imo

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like it cant be this bad

midnight tide
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I mean it's intended for dlss UP

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but even with that I still think it's not working as intended

wet crane
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yea

midnight tide
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between preset K and M I dunno

wet crane
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preset K would be nice but those artifacts and ghosting 😩

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I like the sharpness

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E/F + OptiScaler sharpening + RR (if needed) is still the best option imo, especially if your GPU is older

midnight tide
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I cannot go back to cnn right now

glad mauve
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All upscaling is shit

verbal schooner
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back to using RR for wuwa

glad mauve
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Back to MSAA we gooooo

midnight tide
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I mean I'm a dlaa guy dont get me wrong

wet crane
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But yea I would only use CNN with the quality preset

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preset K/J is better if you need to run the game at a lower base res

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except if the game relies on volumetric effects

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like MH Wilds

midnight tide
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in most cases

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according to HWU

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except the volumetric artefacts

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ig

wet crane
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nah but its better than CNN balanced

midnight tide
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cnn is less stable

wet crane
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I find cnn quality more stable in motion

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especially in darker games

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btw preset M is as bad as DLSS 1.0 when it comes to sharpness. We come full circle lol

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the problem with sharpness is that if you don’t like it then you are out of luck

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you can sharpen a blurry image with good sharpening shaders, but the blurring/desharpen shaders are horrible

echo ridge
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Its more like running without taa

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Amazing

midnight tide
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I like sharpness so preset M doesnt bother me much

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preset L on the other hand...

echo ridge
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Dont use L

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Only good for ultra performance

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M on performance mode

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Ppl are too used to how much K smears before

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Now M looks too sharp by comparison

dapper flare
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i want whoever at NVIDIA names the presets fired

wet crane
echo ridge
echo ridge
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Looks good

wet crane
echo ridge
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You playing with any other sharpening?

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Prob need to turn that down or off

wet crane
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I'm just testing atm

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and no

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I only use sharpening with CNN

echo ridge
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Too shimmery for u

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Mayb u need to run

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A blur filter

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Then

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Xdd

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Id like to see M compared to no AA

midnight tide
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the amount of ghosting caused by K is way worse than any shimmering i've witnessed on M

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for now at least

wet crane
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I would, but all desharrpening shaders are basically just added motion blur, and it looks horrible

wet crane
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but trading ghosting for shimmering is a r/fucktaa thing lol

midnight tide
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I agree

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funny thing is, you cannot get RR in wuwa with preset M for now

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there's no equivalent for some reason preset wise

wet crane
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the latest RR preset is CNN model E afaik

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the transformer preset was bad

midnight tide
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preset E is transformer model for RR not cnn

wet crane
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I can't remember then

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it was CNN -> Transformer -> back to CNN

midnight tide
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when did it went back to cnn ?

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last time I checked it was transformer

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a long timea ago tho

wet crane
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yea I have to re-check too

lilac crescent
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@vapid pier told me RR E is K and RR D is J

wet crane
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E and D should be transformer yea

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I think what I remember is that D was bad and E was good or something

midnight tide
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it was probably that

vapid pier
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yes because J is bad and K is good

midnight tide
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first time I've tried RR in wuwa it defaulted to preset D and it was horrible

vapid pier
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RR D = SR J
RR E = SR K

midnight tide
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there's no equivalent for preset M right now

vapid pier
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correct

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maybe down the line

lilac crescent
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dark talon my goat

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🐐

wet crane
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in wuwa, preset M with -1 sharpness is acceptable

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the performance penalty tho

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well compared to CNN

frozen token
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Preset L just seems to exists to make dlss ultra p and p better.

frozen token
crystal thistle
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Is there a way to force preset M without overriding? Cause dlssfx cause crash then

frozen token
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In all the tech peoples videos they can switch between the presets on the fly. I hope they give us that functionality

frozen token
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Some stuff will look like this tho

dusty tiger
raven parrot
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game looks amazing on trueblack 1000 display

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really showcases how far monitors are behind

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:

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;\

verbal schooner
midnight tide
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it does allow you to swap preset in real time if im not mistaken

verbal schooner
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the overlay simply shows the stats

midnight tide
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because it allows you to disable dlss override

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just tested it

hidden nebula
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optiscaler+reshade works? i'm getting crashes or reshade not opening

midnight tide
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with it disabled I'm on preset K

hidden nebula
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I managed to enable both optiscaler+reshade but i can't enable fg on game's menu (rtx 30)

raven parrot
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anyone founda want to make DSR/DLSR work in wuwa

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or impossible

grave tiger
verbal schooner
grave tiger
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okay

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so you downloaded the debug dll?

verbal schooner
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yes

drowsy wolf
raven parrot
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when i run it

drowsy wolf
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no idea then mabye ddu

frozen token
wet crane
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4.0 is just bad, 4.5 with preset M and -1 sharpening looks okay, but the performance penalty is huge

midnight tide
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I dont understand the glazing of cnn ngl

wet crane
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best of both worlds

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it's fast, you can control the sharpness, and the temporal stability is superb

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M has the potential to be good, but it's significantly more performance heavy

midnight tide
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The sharpness is nowhere near as good as transformer even with in game tweaks

wet crane
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maybe? still it's the better option if your GPU is not a 5090/5080/4090

midnight tide
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But it is faster indeed

wet crane
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it depends on the game too

midnight tide
wet crane
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nah anti aliasing quality with CNN Q is leagues better

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it's just not as sharp

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I mean preset M is sharper than native DLAA

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CNN

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which is stupid

midnight tide
midnight tide
wet crane
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because it's artificial sharpening to add non existent detail

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I mean it's okay if you like sharpness, but it's still artificial

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people increase the sharpness on their TV too

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I would ban that setting worldwide lol

midnight tide
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Transformers add a tons of details with the increased sharpness imo I can definitly see it on armors or clothes

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while cnn is just a softness fest on clothes

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still better than TAA but idk

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I was never playing with 4k dlss P on cnn, now I can

wet crane
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there can't be more details than what's in the textures

midnight tide
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I meant they're more visible to the eye

wet crane
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if you zoom out maybe

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my problem is LOD shimmering and sharpness

midnight tide
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if you don't like sharpness it's understandable you rather get the faster model

wet crane
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it almost looks like the LOD bias is not correctly set

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you can achieve a smiliar sharper/shimmering result on CNN if you force full res textures on distant LOD models

midnight tide
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do you have an illustration on a specific game ?

wet crane
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the worst offender was cyberpunk 2077 I think but It's pretty easy to notice in wuwa too, it's not that distracting in wuwa tho

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oh I'm going to test it with starfield too

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that game is full of high res very high frequency textures

midnight tide
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I agree it is on a game to game basis, but mostly I find transformer model an overall better choice. Granted, I do like sharpness content a lot

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softer image makes me cringe

wet crane
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@echo ridge I have fallen to the dark side 😩, the kuro tone mapper looks horrible in the new region, I have no idea what they did, maybe it has to do something with the beta HDR stuff, I had to turn down the grading str to 50% too...

wet crane
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I always used TAA even when it was genuinely horrible, because the alternative was much worse

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I can't stand the MSAA shimmering either

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correctly implementet MSAA is good, but that's rare

midnight tide
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MSAA is just way too taxing

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I'd rather play with dlaa

wet crane
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yea

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the main reasons I can't play Elite Dangerous is the shimmering

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it has no good AA option

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and everything looks horrible in motion

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but I have to agree than CNN alone is not good it requires OptiScaler's contrast adaptive and dynamic sharpening

midnight tide
wet crane
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but using OptiScaler is free

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not even a 1% performance penalty

midnight tide
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tbh I'm a plug and play type of guy, and already adding renodx with reshade and lilium stuff is disturbing

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waiting for reno to be updated each patch

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it can be frustrating for some poeple

wet crane
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yea well I rarely play games, I like testing/modding more

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😄

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so I'm the opposite of the "plug and play" type

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my 110 hour total MHW palytime:70 hours reno testing 30 hours character creation, 10 hours real gameplay

midnight tide
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how do you spend 70h testing only reno ?

wet crane
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ask Jon lol

midnight tide
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must be pure passion

wet crane
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we were testing stuff

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I spent at least 20 hours at one spot

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testing different tone mappers and stuff

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it was fun actually, I enjoyed it xD

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I spent more than 200 hours (at least) testing reno in wuwa

midnight tide
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I understand why you said purist now

wet crane
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hahaha

midnight tide
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we need people like you tbh

wet crane
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the perfect 1:1 preset still works but but the new areas is so ass with kuro tonemapper 🙁

glad mauve
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All will soon accept running grading at 0%

wet crane
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the brightness is all over the place, contrast is weird

wet crane
mossy rock
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nah you just enjoy the sharpness

wet crane
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what about the colors? lol

mossy rock
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the new presets look ass in games with a lot of specular surface

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shimmering hell

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basically looks like taa off

wet crane
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yup unfortunately

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it almost looks like something is wrong with the LOD bias

mossy rock
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(and it does look like so)

dusty tiger
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They're gonna keep improving DLSS models to the point where there are no more artifacts left eventually.

But it will probably have the same performance as Native. XD

wet crane
echo ridge
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It is I

crystal thistle
wet crane
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yeah the shimmering can look very distracting and immersion breaking

mossy rock
sour sorrel
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Has anyone got ray tracing working on amd GPU? Rx 9070 xt to be precise. Weird colours appear when I enable it

bleak light
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add this in ur engine.ini

shy gyro
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omfg

midnight tide
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I will be skipping Mornye for sure

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Kinda sad I wanted her but

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The mecha girl is going to be even more broken for sure

wet crane
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I’m getting both of them

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I’m only skipping Luuke

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I have like 300 pulls atm and we can still get more

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I just need to win one 50/50

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😅

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It’s kinda weird that she has no physical body tho

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She is basically Cartwheel 2.0

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I’m not getting Augusta after all

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Iuno is enough, she is awesome with Lynae

midnight tide
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Im barely hanging on here

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I lost both 50/50 might be why

midnight tide
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Like 5 or 6 thats crazy

wet crane
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I was lucky I got both Lynae and her weapon in 70 pulls

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And I won the 50/50 early with Chisa

midnight tide
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Not cursing you is really hard rgn

wet crane
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yea I was very unlucky for like a year

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I lost 10-12 50/50 in a row…

midnight tide
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I will not expose my theory again as it is def not a regular 50/50

wet crane
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I wanted to get Augusta but she is going to be the next Jihnsi

wet crane
midnight tide
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Jinhnsi doesnt feel rewarding enough no matter how much i like her design

wet crane
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like if you roll crit damage there is a 80% chance that its 12-13%

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instead of 18-21

midnight tide
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Yeah I agree

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Kuro need to be transparent on those things

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Because right now I cannot believe the value they are showing are accurate

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Especially the 50/50

wet crane
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I agree our sample rate is huge now

wet crane
midnight tide
wet crane
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I’m not interested in Sigrika the Director girl and Luuke at all

midnight tide
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same

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easy skip

wet crane
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I will be able to save for the Cyberpunk colab

midnight tide
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but I still wanted mornye

wet crane
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lol

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She is the most broken subdps atm

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She makes old teams super viable

midnight tide
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yeah for sure, but I was wondering if Aemeath is going to get a dedicated support like Cartwheel then

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because Luuke is most likely a dps

wet crane
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I think Morney + Aemeath + Lupa is going to be her bis team

midnight tide
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Lupa not Lynae ?

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interesting

wet crane
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ot Lynae instead of Lupa

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we will see

midnight tide
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ah ok

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I dont see mono fusion be really meta for her

wet crane
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mono fusion is still strong

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so Lupa is going to be viable for sure

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maybe not the best not sure

midnight tide
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It will depends on Aemeath's kit I think

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if it's normal attack based, maybe Lynae will be better

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I mean rumours say liberation damage based but normal attack can also be buffed

wet crane
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it’s supposed to be liberation

sour sorrel
honest viper
#

hi, guys. i use wwmi and reshade. where should i place renodx hdr addon? thank you

honest viper
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🌹

tepid pendant
#

Hey guys, I've been having an issue where transitions completely don't work for me.

Maybe they just haven't really been checked out for older quests and are only being fixed on newer areas and quests, but was still wondering incase that's not what's happening.

The transitions most of the time either don't work or are somewhat awkward.

I recently started Black Shores questline and there was this part https://youtu.be/kKUV8pSNlb8?si=dDyo5N-UVr_iqjP6&t=858 where Rover wakes up and as he's getting up, it slowly fades into a black screen, in my case, there was nothing the animation of him getting up plays out and then the Rover is there just motionless in awkward position for a second or 2 before it cuts to gameplay.

This happens quite a lot and is a bit weird with transitions.

My settings in case.

(Unrelated note, if someone has a better settings preset for 300 nits display, I would love to see it, also was wondering how do y'all view the HDR PNG images on Discord, in my case they're blacked out, HDR videos don't play either)

honest viper
tepid pendant
honest viper
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😭

tepid pendant
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I'm assuming that it'll still go there regardless

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you've got nothing to lose by trying it out I guess?

honest viper
#

ok

wet crane
tepid pendant
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My issue with WuWa is that it has this weird greyed out filter, colors don't pop, are less vibrant, and everything looks overbrightened.

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I've also tried out just basic HDR and SDR in Stellar Blade for comparison, and Stellar Blade also looked better with HDR turned on.

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The colors are slightly deeper, and it doesn't look as washed out, I'm not exactly expecting some miracles, but HDR looks somewhat better to me.

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Other than the issue I'm having with transitions, surely there's someone else also with similar case to mine, and maybe has a better preset for monitors that can only go as high as 300 nits for WuWa PepeLa

dense glacier
tepid pendant
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The first few hours I played without any tools, it looked fine to my eyes until I started expirementing

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then I noticed just how bad the game looks OOTB

sour sorrel
echo ridge
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instead of messing with deprecated color stuff

echo ridge
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your monitor really isnt capable of decent hdr

tepid pendant
echo ridge
echo ridge
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then you can turn off HDR mode

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contrast ratio 1000:1 -> your monitor will reach 300 nits by compromising the lower end of the image

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aka dogshit black levels

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that looks grey

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your video brightness is also set at 1000

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jesus fuck

tepid pendant
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So what should the video brightness be at for example?

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though I never knew that RenoDX works on SDR

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I guess I can and maybe still should use it that way for every other game?

echo ridge
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you can use renodx in sdr by setting all the brightness value sliders to 80

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main benefit is if the original's game tonemapper is ass

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or if the original game doesn't have a tonemapper at all

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then reno is preferrable

echo ridge
tepid pendant
echo ridge
#

yes

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not sure why the 86

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you can control click

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and type 80 in

tepid pendant
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TIL

alpine kestrel
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needs to be scrgb

echo ridge
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oh yeah that too

tepid pendant
#

scrgb?

sour sorrel
wet crane
tepid pendant
wet crane
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without local dimming, higher brightness and higher panel bit depth, it really is just SDR

tepid pendant
#

To my untrained eyes, I did see difference for Stellar Blade, and liked Stellar Blade with HDR for reasons mentioned above.

wet crane
#

the difference is probably just brightness and maybe the monitor increases the saturation if you turn on HDR or something

tepid pendant
#

Could be.

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I honestly feel like I might be overthinking it, and if I feel like it looks better to me, I should just use it and move on.

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Not losing out on much if my untrained eyes think that one is better over the other one.

midnight tide
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@wet crane is there a way to fix fg flickering without using previous model ?

sturdy cloak
dense glacier
frozen token
#

Whats the best raytracing setting for this game

sturdy cloak
#

High GI and Reflections. RTshadows are personal preference. I like them but they're not necessary.

mossy rock
#

does the game run like shit with RT now

glad mauve
#

3.0 locations destorys CPU

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so anyone not on a 9800X3D dies

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If you're on a 9800X3D + FG this doesnt apply to you

sturdy cloak
sturdy cloak
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But with shaders compiled, although performance levels are not very impressive, I at least don't find the game to be a stutter fest

glad mauve
#

UE4 tech debt

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they need to move over to UE5 and utilise all the new CDPR based CPU improvements

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that or they can continue to cope with UE4 backports

frozen token
mossy rock
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UE5 on mobile = no frames

tepid pendant
mossy rock
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its worth

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most chinese play this game on mobile

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even if they have pcs

tepid pendant
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Last time I played on mobile, I had a reroll account, and it was close to the Cartethiya boss fight, the puzzles leading up to the fight sucked.

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Certethiya T posing during her animations

mossy rock
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this game is going to die instantly if they abandon mobile support

tepid pendant
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The shadows were blocky and boxy

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Half of the shit wasn't looking properly

tepid pendant
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Since even gaming phones struggle to run this game properly, and it already looks like shit on phones.

mossy rock
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they do summary on how much profit those games make

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everyday

tepid pendant
#

And how exactly does that lead to statistics that most Chinese people play on phones?

mossy rock
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no statistics for pc

tepid pendant
#

I'm sorry, but that's the weakest argument you could have chosen. PepeLa

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I can definitely assure you that this game wouldn't die if they abandoned mobile support.

tepid pendant
#

People would be outraged, but the benefits far outweight the cons.

mossy rock
#

do you know how much money they get from mobile users

tepid pendant
#

Do you?

mossy rock
#

ya

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#1411110125732892807 message

tepid pendant
#

But you're not backing it up

mossy rock
tepid pendant
#

That doesn't mean anything, and you know it

mossy rock
tepid pendant
#

Oh sensortower

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My beloved sensortower

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Let me in on you this one small secrets

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The numbers they pull out are based on their moods.

mossy rock
#

the multipliers are

tepid pendant
#

There has been countless times where people directly working on sensortower stuff got their chats leaked where they're deliberately faking numbers.

mossy rock
#

but the ios data is correct

wet crane
#

yea sensortower is a joke

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wuwa is probably one of the most popular if not the most popular gacha games atm especially on PC

tepid pendant
#

Hence why the best step is to get rid of the subpar mobile version and move to a better engine.

echo ridge
#

No mobile = no game

faint monolith
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In China, you can do without a PC, but not a mobile

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The new generation can't even install STEAM

echo ridge
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all they do is twerk spam 6 7 , charge they phon, eat chips and lie

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wait i have to adapt this for 2026

tepid pendant
#

The new generation is fully imbedded into the brainrot roblox games.

tepid pendant
echo ridge
#

Unless you can provide something beyond anecdotal evidence your word is as good as mine

tepid pendant
#

Hop on ROBLOX and ask kids what gacha games are.

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have fun bud.

echo ridge
#

So more anecdotal evidence?

tepid pendant
#

You have millions of children on the platform to make your statistics charts.

echo ridge
#

So you don't have the stats either and just speaking anecdotally?

echo ridge
glad mauve
#

like?

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I am helping Skyblimlets add HDR

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finally

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its that VRR flicker in the gif

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wtf

wet crane
#

It's the bloom... this is 0 vs 100

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70 is not much better

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With 25 bloom:

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bloom at 50 looks okay too but I have to test more

wet crane
echo ridge
#

they changed to a new bloom

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if you want to revert to old bloom

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r.Kuro.KuroEnableFFTBloom=0

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i dont really care so kept it on

wet crane
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I dislike the new bloom lol

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this was the thing that was bothering me since the release of 3.0

echo ridge
#

Focus M supremacy

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look at the glitter on SK's dress

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all gone with K

wet crane
#

M is good but the shimmering is bad

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it's basically upscaling with anti aliasing turned off

echo ridge
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pretty much dont notice any issue

wet crane
#

it's okayish in wuwa

echo ridge
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after I turned off all my sharpening

wet crane
#

not so much in other games

echo ridge
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the game actually looks kinda blurry

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with M

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so I added some back

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I also tried preset K with sharpening

wet crane
#

you are just used to super high sharpness probably lol

echo ridge
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just to see if u can get close to M

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but its not really the same

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the M's base sharpness is not really artificial

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if I do K + RCAS to match M without RCAS

wet crane
#

it's anti aliasing turned off yes

echo ridge
#

then K looks oversharpened

echo ridge
#

we're back

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to the

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good old

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MSAA day

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(if MSAA could antialias transparency)

wet crane
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I don't support the r/fucktaa sentimentally lol

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we need better temporal AA

echo ridge
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i mean i dsont either but I don't see the shimmer problem here

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and im playing 4K up close

wet crane
#

go to the observatory and look at the moving orb in the distance

echo ridge
#

u gotta point to me where that is bc i've barely played 3.0

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lol

wet crane
#

oh well you have to finish one of the main events for that xD

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nvm then

echo ridge
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i mean

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i finished all the main quest

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just barely explored the areas around

wet crane
#

did you build all the roads?

echo ridge
#

spacetrek observatory?

wet crane
#

ye

echo ridge
#

what am i looking for here

wet crane
#

the finished observatory 💀

#

you have to finish the event

echo ridge
#

LOL

wet crane
#

good old death stranding road building minigame

#

and you have to collect a LOT of materials

wet crane
# echo ridge

btw who let that homeless man into the spacetrek observatory

echo ridge
#

no idea he's just there one day

frozen token
# echo ridge

Ya so many little particles im noticing on L/M in several games.

grave tiger
#

reshade 6.7 dropped

bleak light
echo ridge
#

Use the nukem override

#

Fsr3fg doesnt crash

bleak light
sour sorrel
#

If only dlssg input would work like it used to... Kuro broke it a month or two ago?

#

Maybe swapping streamline file or whatever would make it work, idk I’m not into it that deep

echo ridge
echo ridge
#

Sounds like a you issue

#

Remember to update

#

Streamline -> xefg/fsr3fg has not and will not work with reno unless something changes (works with vanilla without reno otherwise)

#

Upscaler input will also not work

#

The only thing that works is

  1. nukem dlssg to fsr3fg
  2. Downgrade to 3.8.1 fg
  3. Dlssfix ( but wonky)
sour sorrel
sour sorrel
echo ridge
sour sorrel
#

Ye I’ve got everything up to date

echo ridge
#

You probably dont

sour sorrel
#

Reshade 6 7

#

Opti latest nightly build from discord

#

0.9.0 pre 8

#

Idk what else

echo ridge
#

Wait

#

If youre using reno

#

Why are you bothering to use dlssg inputs anyways

#

Told you

#

It doesnt work

#

Even if you can go in game

#

Same flickering issue

sour sorrel
#

It doesn’t even let me in, immediate crash

echo ridge
#

Even if it let you in

#

It doesnt work

#

Is what im saying

sour sorrel
#

I just want to run amd’s latest frame gen with reno

#

Whichever way

sour sorrel
echo ridge
#

Fsr3fg will also flicker if you use it via steamline input

sour sorrel
echo ridge
#

Nukem is just fsr3fg

#

Frame pacing is fine even on a non vrr display

sour sorrel
#

Yeah it’s the only one that actually works for me

#

Btw what did you mean by downgrading to 3.8.1 fg, I’m still figuring things out, how to do that?

echo ridge
#

This is for nvidia users only

sour sorrel
#

Ah sucks

#

As well as dlss fix I presume

echo ridge
#

Yes

#

Dlssfix fixes flickering for streamline inputs

#

Which makes transformer fg for nvidia work

#

This theoretically could work for xefg and fsrfg via sl input too

#

But dlssfix doesnt work with optiscaler

sour sorrel
#

I managed to run it with optifg-> fsr 4, and while it runs with reno, there’s no visual difference between FG on and off

#

Btw even vanilla WuWa’s FG doesn’t seem to work for me lmao, no visual difference despite higher reported fps

#

Idk if it was worth it to switch to amd anymore 3simpsonfacepalm

wet crane
#

spiwar is using a Frankenstein setup

#

wuwa running on spiwar's PC:

sour sorrel
#

Tell me more lol

coral thorn
#

Hey guys, so short question: does the renodx hdr in wuwa work right now if i use dlss 4,5 upscaler and nvidia multi frame gen? or does it flicker or whatever?

glad mauve
#

and the game in question is doing SDR path upgrades

#

meaning the game has no native HDR and we have to fully upgrade via reno to enable HDR output

coral thorn
#

hmm so doesnt work right now then. sad

glad mauve
#

The addon works and we have a way around the flicker using DLSS FIX

#

however DLSS Fix is also in beta and not that stable

#

e.g randomly CTDs

#

for UE titles we can use UE native HDR ini pathing

#

its just that wuwa is a bit special, if Kuro adds native HDR, Wuwano can remake the addon to support it and FG flicker will get fixed

#

that or we cope that transformer V2 FG fixes it

coral thorn
#

ok thank you for all the info. yea its sad that wuwa doesnt have native hdr support. it would look awful like all the ue4 and 5 hdr implementations though 😄 lets hope there will be good fixes in the future then

glad mauve
#

Well we dont care about their HDR

#

we just want HDR path for Reno

coral thorn
#

true 😄 it was such an eye opener when i tried my first renodx mod with reshade back then with witcher 3. i was like "OMFG" 😄 so good.

dusty tiger
#

I thought maybe FG+DLSS 4.5 would work with Reno since 4.5 samples post-grading.

glad mauve
#

DLSS isnt the issue

#

FG is

#

and FG hasnt been updated yet, NV updated FG .dll to 310.5 just like with RR but the size is still the same

#

the model still is the same

#

transformer V2 should be out with MFG 6x and dynamic FG in spring

#

So we're coping since DLSS made the changes with colour and working off linear that those changes will also apply to FG and solve this flickering issue

echo ridge
#

What was it

#

Let me search for that

#

On desktop its just simpler
1080p -> 2160p DLSS 4.5 M, 2160p 60 -> 120fps FSR3FG

echo ridge
#

Just do it

#

Force via ini

#

And then patch the HDR path

glad mauve
#

Brother what

#

We can

#

I thought their .ini was borked

#

When I tried running it everything was fuked compared to other UEsloppas

#

Well I am working on other stuff atm so

wet crane
#

@echo ridge those sparkle things are visible with preset E

#

ugh I need mp4

echo ridge
#

LOL

wet crane
#

btw

#

is FSR3FG better than CNN FG?

echo ridge
#

Its cheaper

#

Which should let you hit a locked framerate easier

#

It basically works fine other than your shadows gaining quantum superposition properties

glad mauve
#

**Me waiting for XeMFG to hit the scene **

#

No flicker

#

No disocclusion

#

Just WerksTM

glad mauve
#

thats AMDshit

#

Intel software is better

#

Bintel sacrified their CPU department to get use better software

wet crane
#

SDR / Vanilla 1:1 Preset / 50% Grading Strength 1:1 preset:

rustic oriole
sturdy cloak
wet crane
#

I will switch back to the old one to test the new presets

#

and I need to test the old regions too 😩

raven parrot
#

is this incorrect shader or just oversaturated raytracing?

glad mauve
#

uhhh

#

looks like you're forcing AF

#

which is breaking LUTs

#

if you set colour grading strength to 0% what happens

raven parrot
wet crane
#

or through SK

raven parrot
#

oh in control panel i did have it set it 16x

#

let me restore default

raven parrot
glad mauve
# glad mauve which is breaking LUTs

If I remember it correctly, its some BS on the 5000 series where if a texture doesnt have mipmaps and you now force AF 16x on, it creates those weird red artefacts

#

LUTs dont have mipmaps

#

so they cause the artefacts

#

but not every game has this issue

raven parrot
#

yeah only in wuwa did i see it

#

ty for helping

sturdy cloak
dapper flare
# raven parrot

damn, got access to aero mornye before kuro even drip marketed her

tepid pendant
#

Can someone by any chance share their preset. starerub

#

Want to try out different ones that work for other people

wet crane
#

@echo ridge I'm testing FG but it's turning on/off when you open the menu

#

is there a way to enable FG for everything?

wet crane
tepid pendant
echo ridge
#

this is intentional

#

kuro disables it during menu

tepid pendant
#

I feel as if I'm adjusting the sliders too much. pepe_sleep

echo ridge
#

which is what causes the crashes when using DLSSFix in the first place

wet crane
echo ridge
#

if you forced it via ini

#

it would always enable

#

rock solid

#

for official they implemented the stop

#

if they didn't implement that trash then FG would work 100% solid

#

GTA V also has FG stop during menus but it doesn't lag or act like complete trash

#

kuso games can't implement anything properly

wet crane
#

yea it's not bad in-game but that 1 sec pause when I close a menu/ui pop up is really annoying

midnight tide
#

just that prevents me from using FG altogether

sturdy cloak
tepid pendant
verbal schooner
midnight tide
#

that's by far the most annoying thing

echo ridge
#

ain't this just hdr look without the highlights

midnight tide
#

contrast is slightly lowered

#

exposure is set up to 1.08 for some reason ?

glad mauve
#

whats next

#

paid presets

echo ridge
glad mauve
echo ridge
#

jokes and memes aside

wet crane
#

I am

wet crane
midnight tide
#

yes

echo ridge
#

Vanilla / experimental 50% SDR 1:1 / current HDR look

#

he actually increased the blowout

midnight tide
#

Or Hdr look if ya want

wet crane
#

I think only the grading str and shadow matches

echo ridge
#

blowout to 85 instead of 50

midnight tide
wet crane
#

I need to check spiwar's preset then lol

midnight tide
#

it's just the "hdr look" setting

wet crane
#

I know lol

echo ridge
#

current hdr look

#

60 is my new magic number

wet crane
#

well only grading str matches then

#

rofl

echo ridge
#

yeah mine and yours still look different looks wise

#

my shadows went down from 80 -> 75 (versus the earlier hdr look) bc i mean

#

its hdr look

#

so more contrast lessgo

wet crane
#

80 matches SDR yea

echo ridge
#

yeah 80 matches sdr

wet crane
#

i'm still not convinced that I want to use v3 shadows tho

#

58 contrast and 80 shadows matches SDR*

echo ridge
#

there are scenes where u switch back and forth in different lighting

wet crane
#

well yea

echo ridge
#

and its still different

#

yea

wet crane
#

50% grading strength can change the lighting dramatically

#

and contrast

#

compared to 100%

#

100% looks not that great in Laha Roi

wet crane
#

but the new preset looks wrong in the old regions so yea I need to fine tune stuff

glad mauve
#

Have Wuwano code a per region

#

Hell even give you ToD controls

wet crane
#

Old region SDR / 1:1 Preset

#

it matches now

#

SDR / 1:1 Preset / Semi 1:1 50% Grading Preset

#

@echo ridge yea you are right 1.0 exp and 60 contrast is better

#

with 50% grading str

#

your preset looks really nice btw, but it falls apart when you are in combat

#

every attack animation vfx reaches max peak brightness

#

it's a kuro problem

echo ridge
#

else i woulda used V1

#

lol

#

those particles gotta BLAST ME

wet crane
#

it looks very out of place imo

#

almost like auto-hdr

echo ridge
#

imo looks fine to me

#

but yea

#

thats why we have two presets

midnight tide
#

you two need to get a room

wet crane
#

I have no idea why carlotta's shooting vfx is like 8k nits untonemapped

#

while the sun is like 700

#

lol

wet crane
#

This is as close to 1:1 as possible

tepid pendant
midnight tide
wet crane
#

I was not that lucky this time, but I got Morney and her weapon in ~140 pulls

frozen token
#

oof

#

You cant see it in sdr but the shading on her skin is borked any idea whats causing it?

wet crane
#

dont use blowout restoration slider with hue shift

#

this is the objectively correct setting:

frozen token
#

Its set to 0

#

This only happened today when I upgraded to a RTX 5070ti

wet crane
#

then force a shader precompile

frozen token
#

Could be that

wet crane
#

Wuthering Waves\Wuthering Waves Game\Client\Saved delete the PSO folders here

#

then restart the game

wet crane
grave tiger
#

thats already lucky then

wet crane
#

yea but I got Lynae and her weapon in less than 70

#

and she was not guaranteed either

#

lol

grave tiger
#

yeah but thats extremely lucky

#

you just got lucky this time

#

not extremely

wet crane
#

yea I know

#

I lost 10 50/50 in a row

#

last year

grave tiger
#

dont get me started on my hsr luck

#

10+ lost 50/50 in a row

#

like at this point you just dont want to play the game anymore

wet crane
#

it's gambling and it sucks :/

grave tiger
#

yeah, i would really like if they just make all banners like the weapon banner, they would still make a ton of money anyway, and wont make you quit

wet crane
#

yea it would be nice

grave tiger
#

people say that they do this so you spend more money, but for me its the opposite lol, its insulting and just makes me want to stop playing

wet crane
#

we need more competition in gacha space

frozen token
#

Hopeing silver palace is good

wet crane
#

yea me too

wet crane
#

it looks kinda unpolished for now, but it's promising

grave tiger
#

cbt1 is out, i've heard good things, no gacha info for now tho

wet crane
#

cbt1 😩

#

that means another 1-2 years before release

frozen token
#

Its a shame Enfiled is mid

midnight tide
#

I would not complain

#

Also weapon is not really needed on her, same as SK

wet crane
#

as long as I'm not getting them in 2 pulls I will complain gigachad

midnight tide
wet crane
#

the most important actually

midnight tide
#

When fashion cost me 70 pulls

#

I think about it more than twice

wet crane
#

fashion is expensive kekpepehands

midnight tide
#

If I lose the 50/50 I might quit no cap

wet crane
#

her echo set is easy to get/build for once

frozen token
#

Does this make you feel better?

wet crane
#

all you need is Crit Damage% + Lib damage% and enough ER%

midnight tide
#

With 50/50

#

I hate the lack of transparency from kuro

wet crane
#

not just the 50/50

midnight tide
#

Yeah critical stats too

wet crane
#

the 5 star pull rate is very very low, yet you always get a 5 star before the soft/hard pity around 70 pulls

midnight tide
#

but it does happen yes

#

honestly, most of the time I get a 5 stars at the soft pity

#

which makes things even more frustrating when you lose a 50/50

#

if you lose it after 30 pulls it's not the same obviouslty

wet crane
#

the worst was 73-74 maybe

midnight tide
#

you are indeed luckier than average

#

because my last early pull was Iuno at 33

#

and it was after losing the 50's a 77

wet crane
#

my last early pull with 50/50 win was Chisa

midnight tide
#

not that long ago

#

the should just get rid of 50's, bring the soft pity to 90 pulls and keep the same pull rate

wet crane
#

yea but then I pulled Calculator early like first 10 pull, then I got Lynae in the next 30

midnight tide
#

oh

#

I only have 13k I should save for Aemeath but...

wet crane
#

thats the only reason why I could afford Morney xD

midnight tide
#

you said you had 300 pulls

#

you could have afforded her anyway

wet crane
#

Yes but I wanted the pink girl too

#

I can skipp luuke but I really want to win the next 50/50

#

To save pulls for the colab

midnight tide
#

I'm not that eager to pull one of the collab character

#

maybe Lucy it will depend on her kit

#

Rebecca that's an easy pass

wet crane
#

Yea I want Lucy

sour sorrel
#

TLDR:
Some interesting graph and chart:

wet crane
#

interestting

wet crane
#

Morney's S1 sequence is a huge upgrade hmm

#

it turns her into a universal support

frozen token
#

Could be one of my NvidaProile inspector settings

midnight tide
#

on top of that

#

it was BEFORE the acquisition of Kuro games by Tencent

#

which change a whole lot of things

frozen token
#

THONK geen shadow

midnight tide
#

unless you have a ton of currency to exchange in the shop

wet crane
#

S0R1

glad mauve
#

game doesnt like it

#

either set heir grading strength to 0% in Reno

#

or dont force AF

frozen token
#

I did hear there was some strange stuff with fored AF on the 50 siries

glad mauve
glad mauve
#

Why do some games have issues with grading and not others I dont know

wet crane
#

ohh

#

so it's a 50 series issue

#

interesting

glad mauve
#

yep

#

Lackwell keeps on giving

wet crane
#

what about SK's upgrade that does not apply AF to every texture just to those that actually use AF

glad mauve
#

No sure, I havent tested

wet crane
#

well I can't test it 😄

#

but it's interesting that the 50 series cards suffer from this

frozen token
#

Are you talking abouit the enigne.ini tweak?

glad mauve
#

Engine.ini AF doesnt work AFAIK for wuwa

#

Driver side forcing is what causes this issue

midnight tide
#

yup 10th 50's lost in a row after 70 pulls

#

im done with this game

wet crane
#

I need that 1% ER kekpepehands

#

I'm still missing 1x Def% and 1x Crit Damage% tho

wet crane
#

@halcyon meteor Can you change the Vanilla+ preset to this? Thank you! ❤️

#

echo main stats are rigged too

#

I get crit rate and crit damage 95% of the time

#

when I need def%

#

it depends on the "popular main stat" of the specific echo I think

echo ridge
#

@halcyon meteor Can u update hdr look too for the next version #1411110125732892807 message

wet crane
#

Ok this is fine

#

Missing one Crit Damage% but it's good enough

verbal schooner
#

3.0 is not off to a good start, acc is now bricked with my first furry boi

wet crane
#

be happy that this was your first furry boi lol

verbal schooner
#

no longer furry free acc, and I already 100% lahai roi to get enough for Moryne so I'm giga fked for Aemeath 😭

frozen token
#

should probaly turn it off entirly unless I find a game I need it in

sturdy cloak
# wet crane <@1178534432915869807> Can you change the Vanilla+ preset to this? Thank you! ❤️

I absolutely adore the new presets highlight definition and better exposure balance. I do feel it is pretty undersaturated though. Artificial and mineral materials are fine, but foliage seems very tame compared to sdr. I've personally gone up to 60 saturation and 55 bloom and it looks pretty close to me (although maybe 59 or 58 would suffice for saturation). All that said, thanks for the work as always ! It is definitely an improvement overall, and the previous preset was already very good👌 .

wet crane
#

You can lower saturation correction to 0 to get sdr colors

#

but that causes other issues

#

increasing the saturation to 60 “fixes” the foliage saturation, but causes character skin/outift/attack vfx oversaturation

#

it’s a “pick your poison”situation 😄

#

but increasing saturation to 57-60 is perfectly fine

rustic oriole
#

are you guys using old bloom?

#

It looks better for me

rustic oriole
sturdy cloak
wet crane
#

I take it back, I will keep testing the saturation/sat correction to find a value that matches sdr without skin/vfx oversaturation 😅

#

Or well I want to try

rustic oriole
sturdy cloak
vital moss
#

What's the DLSSfix even used for?

#

I use optiscaler fg

foggy mica
glad mauve
#

You cope with DLSS fix crashes

#

Or redo the whole add-on using UE HDR parh

#

Marat said it's piss easy, just need to fix composites

#

But then Wuwa is Wuwa

foggy mica
#

YO i got DLSS 4.5 to use with my super dooper new 5070 TI XD lucky for me STALKER 2 works with FG so i can do both DLSS Performance + FG 160 FPS BABY nop my muppet ass forgot i never got 160 on that game T^T

glad mauve
# coral thorn ?

UE has engine level HDR that can be set which includes resources + swapchain.

The FG flickering happens because of how Reshade + Reno + FG transformer interacts when having to also set up HDR swapchain and upgrade resources

If some geezer moved over Wuwa add-on to use UE HDR then this problem gets solved

#

Instead of coping that NV fixes it

foggy mica
wet crane
#

@sturdy cloak Well I have bad news, lowering saturation correction fixes most of the color issues (Saturation Correction 50 + Saturation 57), but it removes colors from VFXs and special effects :/

#

we need a better hue processor

#

there is not much we can do, just increase saturation to 57-60 for now

#

or you can try Saturation Correction 50 + Saturation 57, the issues might not bother you

sturdy cloak
sturdy cloak
wet crane
#

just test Saturation Correction 50 + Saturation 57

#

it's not that bad

#

shorekeeper might be the only character that looks a little weird with Saturation Correction 50

sturdy cloak
wet crane
#

this yea

echo ridge
#

Stop looking at sdr shots

#

Embrace the nits

#

Embrace the contrast

#

Embrace the colors

#

Additionally

wet crane
#

Samuel wants to stay true to the original vision kekpepehands

echo ridge
#

Switch color space

#

To BT2020

wet crane
#

rofl

echo ridge
#

for maximum impact

wet crane
#

yup xD

sturdy cloak
#

50/57 looks promising at first glance !

#

We're still on 100 percent grading right ?