#How even
1 messages · Page 1 of 1 (latest)
You'd need refactoring to actually account for whatever the original inventory size is, as well as supporting multiple entities
But that shouldn't be too hard to do
Says in the doc that cargo wagons support this feature

I may not have a brain, but I have an idea
No I don’t

Nah but this is really good to know
i've been wanting to use this feature for ages, and pennyjim helped me with making the foundation of the runtime code (first time ever!)
I just kinda assumed something like this would be impossible
it was until recently, set/get_inventory is still pretty new
I think we got it in version 2.0.55 if I remember correctly
wow jeez
