#Forced spaghetti planet

1 messages · Page 1 of 1 (latest)

unique torrent
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Im taking any ideas! Including silly things like "the landing spot should be an italian flag with a plate of spaghetti"

blissful kernel
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  • Machines that take a long time to pick up, or which cost something to pick up
  • Essential parts of the crafting chain that must be built in certain areas
  • Thin bridges between places
blissful kernel
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hmm

  • small curvy land areas
  • recipes that produce items in the thousands but the machine that makes that item outputs to a vector, so you can direct-insert. So you get processing lines that are directly inserting, allowing weirdly shaped assembler shapes
unique torrent
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These are great ideas!

What im currently considering is

  1. Ruined high density world with machines you can't change the recipe to or destroy (until later tech)
  2. having a special fuel which decomposes into nothing randomly generate on belts that powers these machines
    2b: maybe machines generate this fuel at a passive very slow rate, so you need to spaghetti many belts around many machines

Many of your ideas make this concept better, thanks!

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@blissful kernel

blissful kernel
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You're welcome! :D

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Good luck with your mod, and enjoy :D

unreal garden
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for the name forced Spaghetti planet i would imagine a plant which covered in belt. They should wriggle around in all directions, have some destinct aoztlines like hilbert curves and what comes into mind…

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the deal is you can,t place any belts, only rotate and delete them. Assembler and all could be placed only with a certain distance to each other.

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mayebe you can build a cluster of max 10 assemblers close by but each cluster then needs a spacing to other clusters

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the easy game thennwould be if only the distanz requirement is in place, belts can be placed as whised

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I thimk even rotation should not be allowed to not break the Spaghetti