#Very cool! As a modder I especially like that you can store it in the description!
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Implemented chained comparisons: 0 <= T < 22 -> T >= 0 and T < 22
Ayyy any chance you're implementing if/then/else as well?
if-else doesn't work in a single combinator I think, since you can only have one set of output signals.
A decider combinator basically is an if statement. Else is not possible with one deco, it requires another one, and careful design of the condition to not trigger if the first one's condition is true.