#Just a guess, but maybe because max_

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vital sluice
#

Well I tried completely changing the working sounds and overwrite the base settings. I made it so:
data.raw["logistic-robot"]["logistic-robot"].working_sound = {
sound = voices
}
data.raw["logistic-robot"]["logistic-robot"].charging_sound = nil

What I found is super interesting: when released, a bot will keep repeating the same sound, and never change until it returns to the roboport. But each bot has a random sound.
That's the same if I'm using variations.