#https://mods.factorio.com/mod/magic-huts
1 messages · Page 1 of 1 (latest)
So now you have the same mod twice on the mod portal? I'm a bit confused.
during my playthroughs in the 1.1 days the players kept referring to them as "magic huts", so during the porting i decided to jump to that name, the 1.1 mod is purely updated as an empty zip with the new mod as a dependency and will be deprecated in the near future
it is purely for (re)discoverability for whom still has the 1.1 mod lurking in their mods folder or searches on the old name
normally i always keep the same modname, but for the first time in 200+ mods i'm making this one exception
Magic huts is a far better name 
yeah the original mod name was such an incredible mouthful
Your idea of using two mods gave me inspiration to revisit a migration problem I had a few months ago, but thankfully I don't think I need two mods to fix it.
