#Why is this not how it is in base game

1 messages · Page 1 of 1 (latest)

ripe bay
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It honestly looks bad when tiles just pop in when explosion hasn't even reached them. Nice job fixing that

wispy belfry
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yeah it really bothered me lol

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retroactively added it to nauvis tile conversion too

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though only ended up touching that because it was briefly showing up for the tiles on Vulcanus and Aquilo which looked really bad so just made the change along with that fix

ripe bay
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Might be a good idea to make a feature request, with the mod as demontration

wispy belfry
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Maybe tomorrow morning, I wrote this at line 4 am on a whim and need to sleep like now lol

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The mod would have to just be demonstration probably because of how janky it is done