#I'm working on a custom mod for skyblock
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First step was to implement generation of new islands for every new team/player
Next I implemented way to expand your island
I added variety of different chunks, for now they are only visual, but soon they will get some super powers like bonuses to crafting speed and so on
Experiments with custom models for island expander entity
Implementation of placable resources
Placable resources allows me to do some truly cursed stuff ๐
Nothing new, just playing with chunks sizes
First working game loop
added arena for getting resources from biters
Added oil as a finite resource which you can place only on oil chunk
which you can stack ๐
this is awesome, I'd love to play this when it's ready
right now this is all what i have
so it still need some polish
and more features
some balance
is there going to be ways to automatically kill biters? Or is that something you manually have to do
it's something which you have to do manually
or buy it from other players
I want to turn this into a server with live economy
will it work?
I don't know
I like it
I did ~2h game test and it's not bad in it's current state
The drill reset
This looks neat!
I added Simplified coal liquefaction
So you can progress through research even if you are not lucky enough to get oil chunk
||or if you are too poor to buy oil from the market||
doing some final polish before first alpha tests
To prevent people from selling starting chunk items, now they are generated automatically at random spots
The new island generator
alpha tests