#Spatial Samba 0.2.3

1 messages · Page 1 of 1 (latest)

wooden knoll
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This is hopefully the last demo

wooden knoll
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oh dear, discovered a bug

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It is minor, basically, unloading a spatial cell with a train that has no schedule throws an error

broken fiber
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Are you planning to publish it to the modportal?

wooden knoll
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should I?

broken fiber
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Why not?

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Are you just making a file that will not go anywhere?

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Because having to download a ZIP here is not great for discoverability.

wooden knoll
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It's a demo of a mod, though

broken fiber
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...so?

wooden knoll
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alright

broken fiber
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Like, mention it in the description, the Arrakis mod did that.

wooden knoll
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fair enough

slate fulcrum
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i have a couple of indev mods up on the portal so testers have an easier time, and to generate interest

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its a great way to centralize everything. distribution, bug reports, ideas...

wooden knoll
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fair enough

spice scarab
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@wooden knoll This is the thread I was asking about.

wooden knoll
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ah

wooden knoll
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Man, the steam powered tech in the earlygame is so cool

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it's not as annoying to automate as burner tech, but not quite as convenient as power

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plus, it really gets you into the headspace of buffering steam inside of the Spatial Area

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But yeah, I think this earlygame is great!