#buoyant spidertrons

1 messages · Page 1 of 1 (latest)

dull drift
sacred ridge
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idk what that does, I attached tennis balls to the leg texture

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there's a native way of doing it with graphics_set.foot, but it renders the ball behind the normal leg sprite, which doesn't look as good

dull drift
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yeah i ran into the layering issue too

sacred ridge
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not having any code quality standards did me dirty

edgy flax
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Hey nice

edgy flax
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Inserting or removing the buoy resets assigned remotes
I think it will work if you’re holding the remotes in hand at the time, but yeah currently the API doesn’t support reading/writing data about remotes in your quickbar