#How do you disable a recipe in a mod? I
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Note that this line disables a recipe by default only, and it still can be opened by a tech research if there is such a result. If so, you'll need to edit the research itself.
That sounds like an entity flag
https://ci.factorio.com/luadocs/branch/master/types/EntityPrototypeFlags.html
But I don't think it's currently possible. Best to make a request on the forums ๐
I ended up removing the research for it. It's was easier. Now the player can't craft it. ๐