#wokring on an addon mod to make my
1 messages · Page 1 of 1 (latest)
personally i think you could do alot to the game with just wood
if you keep on getting ideas plan them out then implement them correctly you could get yourself a decent content mod or even a small overhaul
i also like the idea of using the k2 assets mods
well you could do a simple script to lets say replace all iron poles in a recipe wiht wooden poles crafted from wood
just a example that is
well personally ive got to say youve done really well
i could show you some things if you want
Would you like to know how to base game stuff such as items, entities, recipes and technologies
Edit them I meant
ok then message me when you are
either here ping me or in private dms
since i dont know much but i know the basics of adding editing and disabling prototypes
which isnt much but you dont know it so id like to help
Out of interest, what will make your mod different from something like Bob's Greenhouses mod for example? It adds recipes for producing wood but not much more than that.
https://mods.factorio.com/mod/bobgreenhouse
Or at the other end of the scale, Bio Industries mod? Adds a whole load of uses for wood as well as ways of producing it 🤔
https://mods.factorio.com/mod/Bio_Industries
Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to gr...