#Obnoxious's ore project

1 messages · Page 1 of 1 (latest)

keen jungle
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lets continue debugging in here, who knows how long it'll go on

sick trellis
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fair point

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the only difference i see here between uran and the rest is that uran needs fluid to mine and has that glow thingy

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neither of which have any right to influence editor existencr or autoplace

keen jungle
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could you send your mod over as a zip? maybe an extra pair of ingame eyes will help

sick trellis
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its my default compression

keen jungle
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please pack it in such a way that its a valid mod zip

sick trellis
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ah

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i thought you wanted to look at the files

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oh actually

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it mightve messed up because of the name thing

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he? How could changing the name of a resouce change its icon bruh

keen jungle
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hmm

sick trellis
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im trying to just copy and edit the uran from base resource.lua, but apparantly i dont remember how you depend on other mods files

keen jungle
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anything in data.raw can already be accessed/deepcopied

sick trellis
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im aware, but im trying to track down where it breaks down

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seriously why do i need to name it 'uranium-ore' to show the correct graphics? It might be that changing the name does something weird but how?

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it generates whatever is shown. So somehow naming it anything OTHER than 'uranium-ore' makes uranium ore spawn, but if i change 'name' to 'uranium-ore' the correct resource spawns

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wtf

keen jungle
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that sounds weird

sick trellis
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if anything i wouldve expected it the other way around

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what i think is happening here is that it overwrites the previous resource with that name

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im suspecting it has something to do with the autoplace

keen jungle
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so what exactly is the desired result in editor mode? no uranium at all or merely another texture?