#Improving mod settings
1 messages · Page 1 of 1 (latest)
Huh, ok, what's this all about
A "setting-without-value" for information is one way to abstract text for many settings. At present I've used bool-settings (checkboxes) for such information.
This is that conversation: #mod-dev-discussion message
A "setting-without-value" sounds like a crutch hacked onto the existing system instead of being any kind of proper solution.
Why not localise the setting description?
For selection string settings, you can also add descriptions for each possibility
Users ignore that anyway, doesn’t really help fix the issue
One thing that would be useful for me is the ability to modify settings localised name during data
What for?
Progressive tech multiplier
Since how the settings end up working depends on the longest string of technologies, not knowing it while configuring the settings is really annoying.
Having to first log into a map to find the highest level tech (even if it ends up not really being the highest level, in case of upgrades hiding away) really messes it up
If I could, I would have a no effect mod setting adjust it's name to tell the user the maximal length at the top of my settings list
Why can't you make the setting relative to the number of levels instead?
I calculate the increase per ( current level - max level) / max level