questions

3421 threads · Page 37 of 69

Circuits in Space Age 6 messages
Expansion
Any better, but not super optimised, mining/rail outpost? 16 messages
First Playthrough Base Game
Gleba agriculture is starved for seeds despite productivity 7 messages
Answered Expansion
Can you automate setting requests on a space platform? 9 messages
Modded Expansion
UPS Troubleshooting 25 messages
Answered Base Game
Hey, I have a small issue with my nuclear power plant. 23 messages
Answered Base Game
Train stop circuit not working? 13 messages
First Playthrough Base Game Trains
no tips and tricks ingame? 5 messages
Base Game
Construction bots are travelling across my factory to repair walls that have a roboport next to them 2 messages
Base Game
not sure where to put main bus 2 messages
First Playthrough Base Game
Finding people to play with 4 messages
Multiplayer
Solar farm 2.0: What is your blueprint ? 13 messages
Base Game
What do the double progress bars on a rocket silo mean? 5 messages
Expansion
New player. Few problems in early game. 25 messages
First Playthrough
Lamps Logic Usage 9 messages
Combinators Trains
Signal Help 2 messages
Expansion Base Game Trains
How do deal with oil on vulcanus 17 messages
Expansion
Asteroid spawn rate setting 2 messages
Expansion
Issue centering consistent train blueprints 36 messages
Expansion Base Game Trains
Smart Bots aren't being very smart 4 messages
Base Game
is there a way to hook up a programmable so that if a belt stops moving it makes a sound? 11 messages
Combinators
Space Age - planet exploration question 4 messages
Expansion
Supply Train outpost setting to 40 different items 23 messages
Combinators
how do the dev's generate the changelog? 9 messages
Expansion Base Game
Do you need Tanks for Nuclear buffering anymore for efficiency? 29 messages
Base Game
First Time Playing, any good? 49 messages
First Playthrough Base Game
Extracting Items from Remote Spidertron Inventory 5 messages
Base Game
Why won't my platform drop its science? 3 messages
Expansion
Display panels not showing text 3 messages
Answered Combinators Expansion
How can a chest be requester and provider at the same time? 9 messages
Expansion Base Game
How to edit min_expansion_cooldown with commands? 2 messages
Answered Base Game
Help with Space Ship not reading signal 13 messages
Expansion Base Game
Main Bus Circuit Overflow 7 messages
Expansion
How to disable something if x amount of chests are full 11 messages
Expansion
Refueling Station 3 messages
Trains
Space Platform Crusher chunk output? 5 messages
Expansion
Only half of my steel furnaces are functioning? 2 messages
Answered Base Game
Need help understanding wildcard signals and trains 11 messages
Expansion Base Game Trains
First time building a mainbus/'mega'base, help? 3 messages
Base Game Trains
BUG IN PVP: Can't launch a rocket 5 messages
Expansion Base Game
Aquilo heat questions. 2 messages
Expansion
Assign Robot requests to Roboports automatically or in blueprints? 6 messages
Answered Base Game
Teleport between planets command? 10 messages
Answered Expansion
Logistics on belts 5 messages
Base Game
is cracking the game for the dlc but having the original game a sin 5 messages
Expansion
Question regarding playing with friends and then upgrading the savegame 5 messages
Multiplayer Expansion
Multiple logistic requests based off contents of logistic network. 14 messages
Combinators Expansion Base Game
Why was there never a cannon turret? 6 messages
Modded Expansion Base Game
Circuitry Question - how to split constant signal to multiple combinators 6 messages
Combinators Expansion Base Game
Can logistic requests be mapped to the circuit network? 12 messages
Expansion Base Game