I’ve spent hours setting up a centralized processing system where all minerals are crushed, sorted into four paths, and smelted. The issue is that once the 'physical ores' count exceeds 5,000, the game starts lagging severely.
CPU: I9 13900K
GPU: RTX 4090 (24GB)
RAM: DDR4 64G
VIDEO HERE
https://youtu.be/_TleXzwPNWA
I’ve spent hours setting up a centralized processing system where all minerals are crushed, sorted into four paths, and smelted. The issue is that once the 'physical ores' count exceeds 5,000, the game starts lagging severely.
CPU: I9 13900K
GPU: RTX 4090 (24GB)
RAM: DDR4 64G