I made a save right after getting out of the elevator on a new save, but when I try to reload it, all manually minable nodes are missing (I think they don't load at all)
You can see the nodes on the save's screenshot, so they were there when I saved, but when I load in, none appear, and the pickaxe even falls from not having its iron node to rest on
Edit 1/18: reproduction steps here: #1447367285579710514 message
#[0.1.3.5 EA] Minable nodes missing on game load (now with repro steps)
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Are you able to make this happen again?
I've seen this happen to some other people in the past, but it's super rare, and I've never been able to make the bug happen
All attempts at starting a new game in 0.1.0.3, saving and reloading makes the nodes vanish/not load
I checked my previous 0.1.0.0 save where there are a few nodes I missed and they spawn/load correctly
Saving over that 0.1.0.0 file and reloading still makes the nodes appear correctly
Even though I already tried closing & relaunching the game between attempts previously (which didn't fix that glitch), doing it again made fresh games started and saved in 0.1.0.3 load correctly, but the first one (uploaded on the first post) still doesn't load the nodes
which would mean it's not that the nodes don't load correctly, it's that they weren't saved correctly
Compared the two files in Notepad++, and the only major difference is that the glitchy non-glitched save has its DestroyedStaticBreakablePositions array completely empty
you mean the regular save has DestroyedStaticBreakablePositions empty?
Oh, right, the glitchy one is full of coordinates, the good one is one that's empty, my bad
Does it still happen if you make a new save?
would you be able to record a video of it happening? and also send player.log and player-prev.log files?
Can't make it happen again, I tried closing and relaunching the game starting a new game, saving and reloading, but the nodes are there, but hopefully, it seems I still have Steam's recording of everything that happened at the time, I'll post it
Also, do you remember if you heard a bunch of sounds of them breaking?
Long 5 min video, since I don't know what's relevant or not: I left the game running while I was eating diner, and when I came back, coal everywhere with little FPSs
Hmmm this is super weird. I've looked at this bug for a few hours now, and really have no idea what could be causing it. I also haven't been able to make it happen myself
well, please let me know if it happens again in the future!
Erf, it's happening again, right when I though it was a one time thing
Apparently, all games I start have all the nodes saved as cleared
I won't close the game and am streaming right now, if there's anything I can do to help narrow that bug's origin
It happened to me again yesterday. Twice it happened when loading a new save, after leaving and loading. A bunch of nodes were gone, especially around the start area, and my character respawned at the top of the elevator.
Hello!
That bug still happens on 0.1.3.5, but I managed to understand what might happens: it seems the mined nodes' data isn't cleared/reset correctly from memory when starting a new game after another game was previously played and saved on that same session.
And more importantly, I know how to reproduce it:
- Launch game
- Start a new game (let's call it "Test 1")
- Grab the pickaxe and mine a few nodes
- Save the game
- Return to main menu
- Start a new game (I'll call that one "Test 2")
- Save game
- Load game: Test 2
- ????
- PROFIT!! The nodes that were mined and saved on Test 1 are now missing even though we're on Test 2 where we didn't touch those nodes yet
[0.1.3.5 EA] Minable nodes missing on game load (now with repro steps)