#Game crashing after reaching 3rd night
17 messages · Page 1 of 1 (latest)
For security reasons, please send only log files, not the zip one ^^ thank you
Hello, at this location, attach the 2 .log files, not the entire folder/s
%USERPROFILE%\AppData\LocalLow\maisonbap\YAPYAP
you can't send normal folders to discord, probably that's why it's .zip
Hello, i check that, butit look like your game engine is overhowled with this error message
The character with Unicode value \u272A was not found in the [Trickster-Reg SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [PlayerWorldUI].
The character with Unicode value \u272A was not found in the [Trickster-Reg SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [PlayerWorldUI].
The character with Unicode value \u272A was not found in the [Trickster-Reg SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [PlayerWorldUI].
The character with Unicode value \u272A was not found in the [Trickster-Reg SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [PlayerWorldUI].
that simply means, there is this sign \u272A → Unicode ✪
which game cannot process
it getting stored several hundreds of those error messages till it will not overload system engine end in crash
its there exactly 109 341 times
so thats most likely the cause of why it getting end in crash 💀
im gonna check the crash.dmp file aswell but i think it will say the same, probbably wrong memory injection due overloaded system or access violation, cause system cant inject so many error messages in same time to the local system
I found the violation in there, so in basics, if the error logs are too often same error messages, your memory gonna go to state " OutOfmemoryException which may lead to confusing system which wanna try to write informations somewhere where its not supposed to be.
It wanna casually access memory, which is not alocated for that. Upon this violation of process, there is kill loop upon detecting.
ExceptionAddress: 00007ffbeba8ee40 (UnityPlayer!UnityMain+0x0000000000c14ca0)
ExceptionCode: c0000005 (Access violation)
when it dont have rights to the alocation memory, windows kernel system gonna put it aside to the "null" state
INVALID_POINTER_READ_c0000005_UnityPlayer.dll!Unknown
so try to change your name, or if you dont have that Unicode sign, try to play without a person who have Unicode special signs.
if the issue will persist even after that let me know and we will try to find anoter root cause. Because it can be even memory corruption, but cant say for sure