#HP Bar location options (+accessibility)

1 messages · Page 1 of 1 (latest)

solid radish
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I saw in an old screenshot that the HP bar was on the top center of the screen before.
And now it's in the bottom left corner.

I know that most the time, HP and stuff like this tend to be put far away of the center of the screen, but it could be a great idea to, at least, let us choose if we prefer to have it like actually, or centered top, maybe bottom, etc.

The best way to display important information, in my opinion, and for game like yours, is most of the time like what you did for stamina.
A little widget, easy to read who give the information instantly without any need of thinking, and who doesn't require to lost track of our position on screen, during combat, etc, and so doesn't make us look in any corner.

I wonder if, maybe you could do the same things for HP?
I don't know the form it could take, the only idea I have in mind is maybe too simple: a single heart with multiple layer inside, and the lower our HP become, the smaller the inside heart in the widget become.
It could turned from bright green to red and pulsing rapidly when at 1 HP, and becoming black or something when at 0 after taking all the item from boss special room (don't know the name of it) where taking item reduce our max HP.

Maybe when at 2, if some support organelles and passive who activate at this state are equipped, a glow effect or something happen on the widget to warn the player that it's activated.

And for armor it could be display as a white layer around the heart, become thicker the more armor we have.
All of this could be something that player activate or not to suit there taste and may help to play better for some of us.

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I must admit that I'm not very young anymore and if I'm talking about this, it's because I feel more and more difficult as time pass, in some games, to keep track of some info on the UI when they are in the corner of the screen; something that is done in most the AAA production.

I suppose that I'm not alone in this case and I think about some players with disability too who could appreciate to be able to have important info closer to where there attention is focus, the center of the screen.
So giving us the option to change the position of the HP bar from where it is to top or botom of the screen could be an accessibility option added to the game?

neat gazelle
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I don't think your HP is super important information. You are always trying to avoid getting hit. If you're on last 1 or 2 hp, you can just remeber that when going into the room.

azure meadow
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Ooh, what if the Take Damage sound gradually changed the lower your health got? Like what if it decreased in pitch?