#antibiotic suggestion

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placid radish
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new antibiotic called "stress"(its a bad name i know but describes it the best.if you have any other suggestions,please name)
"chance for levels to be sick"
with each level chance increases.
with this antibiotic,there is a chance that organs become "sick".they will have a twisted/abberated remix of original soundtrack.they also:

  • have "gushes", an event which happens sometimes.when you clear a room,suddenly one of wall bursts and more enemies come.
  • have much more enemy waves
  • are much much bigger
  • certain ways are blocked with "plaques" - plaques require damage to be broken.after some time they become indestroyable,blocking access to certain locations(like shops for example)
  • enemies can be "viral".viral enemies have more health,deal you 2 points of damage instead of one.
  • increases amounts of traps and adds new traps,like minigushes(which are relatively small dents in wall,which when damaged explode and release enemies inside),wall macrophage(sits in wall,and when something approaches it,it eats it,dealing damage or just oneshotting if it is an enemy),neutrophile strings(snare-like trap which when touched,explodes after a short delay.explosion may trigger gushes,mini gushes, or other traps),cluster mines(which are like mines currently in game,but after detonating,they also make few more mines which also detonate) and radical oxygen clouds(which drain your energy and mitochondria charge really fast while you are in them)
  • sprite on screen inbetween batles and name of locations is also diffrent.instead of "skin" there will be "gangrened skin",instead of "stomach" there will be "ulcer stomach" and liver becomes "scarred liver"
    also "gangrened skin" has purple colour vibe instead of skin's red,ulcer stomach has red-blue vibes instead of purple green stomach,and scarred liver is yellowish
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at first level,there is 25% chance any organ can become sick

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at 2,there is 1 organ sick guaranted and others have 40% chance to be infected

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at max level,ALL are infected

toxic tulip
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I think the chance is a little too high, maybye just like 1rst level: 75% chance for one to be sick, if sick, none others are sick,
2nd level, 70% chance two are sick, 20% chance only one is sick
3rd level, 2 guaranteed sick, 20% chance other is sick

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overall very good idea especially since you can basically toggle it

placid radish
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what i am afraid of,is that people gonna roll until they get organs they want to be healthy
which is why i wanted third to be ALL organs sick,so no sense in rolling now

toxic tulip
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3rd level makes sense but what about the updated version

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it could also get 4 levels

placid radish
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then why not
1 level:1 organ sick
2 level:1-2 organs sick
3 level:2 organs sick
4 level:3 organs sick

toxic tulip
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or maybye overall 20% chance to be sick then that

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maybe going from 10-40% as you go to new areas

placid radish
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...also i thought about addind additional toggles for difficulty inbuilt in this one.
(so antibiotic in antibiotic)
like you could increase size of gushes,or ammount of new traps,or health of plaques

toxic tulip
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that could be another new antibiotic

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that increases traps from both normally and this

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like the geysers, breakable walls, and mines

placid radish
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there is already such i think

toxic tulip
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but at heigher levels new traps

placid radish
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but like
size of gushes?

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gushes arent exactly traps

toxic tulip
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maybye as that

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they like add more enemies comeing out of the gush

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lemme check if there is an option of the more traps

placid radish
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or increased chances for viral enemies

toxic tulip
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there is, just not really

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its included in penicillin

placid radish
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also how to name it?

toxic tulip
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but new more dangerous traps could be an interesting antibiotic

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idk i have pretty much no scientific name skills

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i called it burst receptor

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and made cheese

placid radish
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i mean like calling it after anitbiotic would be dumb since i dont think antibiotics ruin your body

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and stuff like ciggaretes or alchocol arent antibiotics

toxic tulip
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then whats this idea

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why would an antibiotic purposefully make you sick

placid radish
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yeah

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thats the point

toxic tulip
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OHHHHH

placid radish
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i have this as idea of difficulty setting

toxic tulip
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no i get it now

placid radish
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but like

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they are called antibiotics

toxic tulip
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yeah but in that case the % chance should only scale with the other antibiotics

placid radish
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i thought about soemthing with side effects maybe?

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though in this game there is antibiotic which makes cytokine storm come faster which is stupid
(if i remember correctly cytokine storm is pretty much death sentance,because your body just triggers infalamtion everywhere to fight off infection,while also hurtning all organs)

toxic tulip
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tru

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but i gtg to get dinner

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and grind silksong

placid radish
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oh okay

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gonna make more ideas

toxic tulip
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baii