#Possible way to fix the softbody stretching issue

1 messages · Page 1 of 1 (latest)

ionic veldt
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When the distance of a vertex exceeds a certain value, move it to it's last position before it moved too far away

rapid shadow
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i sunno i like how stretchy everything is even if it looks odd at times, as long as it's not crashing the game the softbodies are fine methinks

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it's funny when you hit something with such force it just expands to half the screen size like yeah that's probably what would've happened if you fed a nuke to a singular immune cell