feedback-forum

162 threads · Page 1 of 4

PLEASE add a "confirm" dialog for the mutation that randomizes your whole build. 6 messages
UI/UX
Lil collector has a lot of issues with movement, specifically entering/exiting rooms. 13 messages
QoL movement review
Ultrawide Monitor Support 2 messages
Phagylosome probably shouldn't consume mitochondria 3 messages
breaker vesicle 3 messages
organelles
mythical refiner upgrades legendary items to mythical 2 messages
organelles
What is clearly the last boss being hidden behind a convoluted secret is bad 3 messages
metaprogression
HP Bar location options (+accessibility) 4 messages
UI/UX other
Hover info on minimap 2 messages
Plutomania needs more explanation in the menu 2 messages
UI/UX
Add more playable body parts 23 messages
[PATHOGEN SPOILER] shopping shenanigans 3 messages
organelles movement
Better Performance 5 messages
other
new pathogenic which is a good starter pathogen for the brain run DOnt IGNORE THIS 3 messages
other
A setting to disable the controls displaying over the pathogen 3 messages
UI/UX
I accidentally ended up outside the map when I re-entered the game 3 messages
enemies with phagocytisis 5 messages
other
Selective item pool 4 messages
balancing
Every weapon should be able to open secret rooms 4 messages
Overcharge toggle for the editor 3 messages
UI/UX
Make the brain puzzle a little clearer 171 messages
i think the game really should pause when in the editor 13 messages
other
add an evolutions section in the codex 11 messages
UI/UX other
Game Purchasing 2 messages
When choosing body-evolutions it should preferably save any changes you made to each preview 2 messages
UI/UX
How do people create these broken pathogens I can't seem too 2 messages
It would be nice if I could see the names of enemies 4 messages
The pre-run systems make every run feel the same. 2 messages
Echovirus: Boss Concept for the Brain 3 messages
Pathogenic Hall of Fame 2 messages
Ammoeba First Impressionsn 4 messages
organelles balancing
Boss Idea: Demodex folliculorum 33 messages
infinite toxic flagellum build creates lag machine 8 messages
organelles
optional cancer boss idea 2 messages
other
idea for the extra pathogens that have not been revealed yet 17 messages
other
Pathogen: Cancer Cells 5 messages
other
Run History 2 messages
UI/UX other
Idea: pathogen saving 3 messages
DPS meter on the corner of the screen 2 messages
UI/UX
Suggestion: Mouse Sensitivity & Cursor Visibility Options 4 messages
Idea: Pig Expansion 16 messages
an amoeba enemy that switches between cyst and trophozooite forms 6 messages
Suggestion: The Collector doing it's thing 70 messages
Bring back the old core icon; it looks better 40 messages
what even is this 7 messages
pretty short corridor... yeah? 9 messages
other review
New Chest type - Trial-Chest 4 messages
attack preparation indicator 2 messages
make differnt infection scene for each pathogen 7 messages
make the stomach more, Uhmm Stomachy! 7 messages