#Conquest General Discussion

652 messages · Page 1 of 1 (latest)

fickle glacier
pallid hedgeBOT
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That's a lot of CAPS there

night minnow
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Stand Ready For My Arrival Worm

lean laurel
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Dude I love this ma

paper mantle
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Just getting off work. I'll try to be active here as much as I can

tepid charm
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Conquest is definitely gonna be my team's anchor

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I already labbed him a bit and he's fun

lean laurel
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Oh my god I love this man

worldly idol
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Anyone got some starter combos with him? Im thinking bout adding him to my omni and beast team

lean laurel
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Conquest will repeatedly slam the opponent into the floor

worldly idol
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just been messing for like an hour found like 90% life combo

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uses all 3 characters but eh its cool

pallid hedgeBOT
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That's a lot of CAPS there

void pivot
vale prairie
shut ledge
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How do I headbutt 3x in the air, can’t figure it out saw someone do it

hollow gyro
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Is this guy a little busted right now?

proven frigate
agile talon
fast timber
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Carl skin would be peak

trail cedar
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who would pair well with anissa + conquest as 3rd

agile talon
trail cedar
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Yea

agile talon
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could do rex or cecil

lean wedge
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oh sorry for the notice my bad

near sable
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My main team rn is him, Cecil and Allen

lean wedge
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prolly does i put him in third because i feel like he benefits a lot from having a lot of super bar and boost

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  • he is the one a play the best so i rather have him in last
lean wedge
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so you can temporise better with him

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might not be true but it feels like it

lean wedge
trail cedar
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still trying to figure out who i want to be on the team

lean wedge
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same

lean wedge
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and third idk

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allen omni man anissa or invincible

last turtle
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i mapped my boost to r2

lean wedge
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all the normals or justvthe one you can charge ?

lean wedge
jade moon
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Does conquest have anyway to hard knockdown?

glacial sandal
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been running Cecil conquest robot

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ngl Cecil and Conquest have p good synergy esp from what I’ve labbed

rotund path
remote birch
lethal kraken
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Ive seen so many people post this the past 2 days how have they not fixed this yet

low parcel
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I got hit with it an hour ago

vale prairie
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what is conquest supposed to do on tipper 5m

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it doesn't combo into anything

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yes, including 5h

orchid osprey
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Comquest is like the best anchor, or is it just me?

agile talon
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He’s probably the best character in the game all around rn

lean wedge
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?

orchid osprey
# lean wedge whats an anchor ,

The third character on your team (usually the one that comes out last and gets to use all the super meter built up to make a comeback).

lean wedge
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ah ok ok so i was right to use him as last then

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thx !

agile talon
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I like to open with conk

sweet tusk
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Who’s everyone playing with him, I’m convinced there’s something in the conquest Lucan shell

shrewd ingot
jade moon
low geyser
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a good 3rd would probably be anyone w/ a solid projectile assist- potentially looking at ellamental omniman and robot

low geyser
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i tried him out a bit and yeah thats true

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interesting unrelated note

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on a grounded starter, 5s~s can combo into charged 5m

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idk how useful that is

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but it is an option!

regal hawk
low geyser
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yeah cecil

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that back assist is

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wow

low geyser
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okay

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something weird that i assume is a bug

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5m > boost 6s i assume isnt supposed to combo

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but the combo counter still flashes for half a second?

glacial sandal
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i noticed that too

low geyser
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not that ive been testing for it but

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it's the only time ive seen it at all

zenith mural
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How good is conquest meterless?

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As in boost

low geyser
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he can convert off of most of his moves pretty effortlessly, save the very tip of 5m

junior nebula
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What’s your guys go to move to get you into the start of your combo?

low geyser
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most of the time you're gonna get combos started from 5/2L and 5/2M

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overall what you do in the combo doesnt matter as much as long as you're extending with assists and tags if you're feeling lucky

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unless you're using the pseudo infinite, in which case

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just. just do that lol

mild onyx
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Broken top 1 mfin character brev

agile talon
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Still more fun to fight against than battle beast

mild onyx
mild onyx
agile talon
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You came into the channel for mains of the character to talk trash on the character

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What did you expect

mild onyx
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I mean its fun to just stomp people for sure, you know what they say. If u can’t beat them then join them 🙈. So I might aswell just hop on too 💔

agile talon
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whatever you say sport

near sable
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Can we consider Conquest top tier?

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I see him on so many teams

orchid osprey
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He's a swiss army knife.

mild onyx
clear sigil
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and it's gotten to the point where I get fatigued every time I see him and prioritize trying to get him out

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not that I hate the character since he's still genuinely fun, but it just sucks to be on the receiving end of and I hope it gets patched out soon

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even without the infinite, he's still really good too

mild onyx
clear sigil
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yea, I don't even think the infinite dmg scales either

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are charged normals affected by scaling? because I have no clue

mild onyx
clear sigil
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damn

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atp this is probably the only solo TOD route left in the game

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albeit an unintended one

mild onyx
clear sigil
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thinking about it, I did notice the damage not changing when he hits me with it

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I didn't realize before probably because I'm usually thinking "damn here we go again"

mild onyx
clear sigil
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Unless you have an assist breaker, but even then it's always the next time around

mild onyx
low geyser
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idk why j.m nust

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doesfn

sweet tusk
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The infinite will get nerfed but there’s a part of me, probably the umvc3 part that’s just like “yeah Vs games are supposed to be messed up, you’re supposed to die off a single hit if they know what they’re doing”

glacial sandal
low geyser
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honestly, after learning that his grounded mediums can just. infinitely cancel into each other, i wouldnt be shocked if it was intended
obviously not the messed up damage scaling, but i imagine even WITH the scaling two charged j.Ms would do more damage and build less bar than j.[M] j.[H]

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this message

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originally had a curse word

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which i figured would be fine but

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in an official server i guess not lol

low geyser
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lowkey

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6SS > 5[M] > scene change might be the move

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the boost refund is huge

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at least near the start of the match or a char's healthbar

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if you can kill or kill w/ tag rps do that

blissful zealot
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now the question is how do we turn the infinite into a tournament legal combo? (3 loops)

jade moon
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In most tournaments Atleast it depends on the TO

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It was legal in tns

lean wedge
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it’s just a TOD

glacial sandal
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Yeah its just a ToD, which there’s a billion of them already in this game

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There’s no real reason to ban Conquest’s pseudo infinite

hazy nest
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definitely not ban worthy, but it's a lil lame for anyone to have that kinda damage so easily

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no supers, no tags, just boost gauge that comes back in all of two seconds after tagging him out

low geyser
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i wouldnt be shocked if they kept it in but just made the damage scale properly

sinful sequoia
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The scaling in this game is something else

low geyser
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i cant access the website..

agile chasm
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  • Conquest can no longer chain Jump Charged Medium into itself
  • Conquest jumping charged Medium now scales correctly when repeated in the same combo
low geyser
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:(

solemn minnow
flint plover
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People are sad about this

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what 😭

sinful sequoia
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He was the only character doing tag fighter damage lol

blissful zealot
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I know it's removed now, but I find it funny that Titan reacted to the infinite 😂

sweet tusk
clear sigil
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yea, I like to have some sort of a fighting chance if I get caught in a combo.
Solo TODs also go against IVS’s whole philosophy as a fighting game. It’s more like KI than your average tag fighter given it’s the KI 2013 devs.

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I’m happy Conquest doesn’t have his infinite anymore.
He’s still good and has plenty to master even without it. The past few days I’ve been up against lots of them back to back, and almost every one of them used it, so it made me feel very fatigued playing the past few days.

sinful sequoia
rain oriole
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rip infinite

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cuz nobody wants to get hit by it 💔

sinful sequoia
glacial sandal
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das about it

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and they want combos to be centered around tagging, which isn’t rlly a thing much in umvc3, yea sg exists with raw tags but raw tag routes are team specific and that game is more reset focused

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but they want that team aspect to be at the forefront I suppose, so for that reason they prob don’t want solo combos to be that good, tho that also makes making comebacks very difficult, tho I hate comeback mechanics, at least in sg solo combos are still good and everybody can do wack resets solo

clear sigil
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In a way, how sudden death works could be thought of like a comeback mechanic

glacial sandal
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ngl I don’t like sudden death

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but it’s part of this game so

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yes it’s the closest this game has to one

clear sigil
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I think the concept of it's pretty interesting. I don't like comeback mechanics all that much either, but it does give both sides a somewhat equal fighting chance

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and usually discourages people from trying to hide out from how I understand sudden death

glacial sandal
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tbh does kinda reward stalling with certain characters as some are way better in sudden death than others

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Especially ones that can rack up ez chip

clear sigil
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fair point yea

glacial sandal
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you could argue it deters and or promotes it

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depends on the team imo

clear sigil
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imo it's not all that fun to watch/go against constant stalling

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and I'd think that's why the mechanic was introduced

glacial sandal
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the zoner players would say otherwise

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robot in sudden death go crazy

clear sigil
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titan be upon ye

glacial sandal
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90% of this cast is rushdown

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and most of the “zoners” aren’t good at zoning

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this game has no peacock

clear sigil
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Cecil feels like the closest we have to good zoning

glacial sandal
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Ella as well

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but even then their zoning isn’t much compared to the absurd rushdown this game offers

clear sigil
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Ella's alright at it, but I think she specializes more in setplay than zoning

sinful sequoia
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Spending 7 bars with anissa in a 5 bar game just to barely get a tod that's not using active tag

clear sigil
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get a 50/50 and reset maybe

sinful sequoia
clear sigil
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eh, a combo's a combo

sinful sequoia
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Not a true combo if you can just break on reaction

clear sigil
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the guessing game's fun too

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I think fighting games are more than cool combos (though I'll admit they are fun as well)

glacial sandal
sinful sequoia
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Depending on what you bursted and how many frames you have

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Its gross

glacial sandal
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yea I’ve seen some clips

sinful sequoia
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Im not a fan of burst😭

glacial sandal
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that shouldn’t be allowed

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tbh I don’t mind burst

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works fine in bbcf I feel

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like I come from sg where combos aren’t anywhere near as strong as umvc3 but instead give you super gross resets in your combos, adds a fun guessing game imo

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ki is a bit similar with combo breaker

sinful sequoia
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Skullgirls?

glacial sandal
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yes

sinful sequoia
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I thought combos are very strong in skullgirls

glacial sandal
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strong in what regard

sinful sequoia
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One touch is common

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Is it not

glacial sandal
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nope

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not at all tbh

sinful sequoia
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If you're doing 3v3

glacial sandal
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Tods are pretty rare in that game and usually require a good starter + HCH + a lot of bar

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3v3 this applies yes

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2-3 touches are common though

sinful sequoia
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Barely touched it so I can't say

glacial sandal
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game is more reset focused because of undizzy and scaling being more harsh in that game than other tag fighters

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and IPS

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Granted that game does have 1v3, 2v3, 2v2, etc

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And hp/dmg ratios do change

glacial sandal
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but even then IVS is similar

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this game def has the potential to have messed up resets

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I don’t rlly see much of a point to it though unless ur Lucan or smth

sinful sequoia
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Yeah there's definitely resets

glacial sandal
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with active tag you can kill from like

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literally anything in this game

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don’t even need a lot of resources to do it

sinful sequoia
glacial sandal
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why

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is it the conversions from literally anything?

sinful sequoia
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Its because they are "fake"

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Reset

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Guessing game

glacial sandal
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tbh for how strong they are

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I think that’s completely justified for them to force a guess

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They literally let you threaten w ToDs off of any starter

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From any range

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Which is insane

hazy nest
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off of a heroic strike, even

glacial sandal
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^^^^

hazy nest
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be pretty silly if that was just a true combo

glacial sandal
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this game would be so much worse if that were the case lmao

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imo anyway

sinful sequoia
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Yeah I'm just not really a fan of burst or breakers, and resets are fine but not super interesting to me

glacial sandal
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that’s fine it’s ur opinion

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but ngl it annoys me already that you can just get whatever you want off of any random hit, kinda removes some aspects of risk/reward to me when everything just leads to ToDs

hazy nest
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think it's nice that you have to win neutral more than once to secure a kill

sinful sequoia
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1 if there's unblockables. 300% setup lmao

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This game has protection though, ur good

hazy nest
hazy nest
sinful sequoia
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Theres just not much you can do without a team in this game

glacial sandal
sinful sequoia
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They need to tweak scaling dramatically

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Make burst dash reset damage scaling or something idk

glacial sandal
sinful sequoia
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That's my favorite game bro lmao

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Great game

glacial sandal
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bait used to be believable

sinful sequoia
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Those anime boys get busy

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Amazing combos, just a bit worse than umvc combos

hazy nest
sinful sequoia
glacial sandal
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I’m just happy IVS doesn’t have people pulling an ApologyMan every time they hit you

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firebrand unblockable loops ahh

glacial sandal
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Modok unblockable loops

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Zero unblockable loops

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I can keep going

sinful sequoia
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Yeah they are actually unavoidable in marvel

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Nen impact it actually comes down to a 50/50 between strike throw

glacial sandal
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ik, I was doing that to people diabolic

sinful sequoia
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Nenstance beats unblockable attempt, grab beats nenstance

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Its ight I guess

glacial sandal
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not my kind of game I suppose

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granted I have no room to talk as I play other messed up games that could be argued to be worse than either of these

sinful sequoia
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The characters have fun and satisfying routes you can do imo. There are some really tricky links and stuff.

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In this game, I haven't really found anything that feels so great to do

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Just some anissa links and Conquest so far

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Maybe robot has something, idk

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This Conquest nerf went way overboard btw damn

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1 jm after boost dash fills the bar again

glacial sandal
glacial sandal
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need to see if my cecil/quest routes still work

sinful sequoia
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It looks like it fills the combo meter alot more than before

low geyser
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kill the bar in general

glacial sandal
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only the second hit ever scales it seems

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nvm im wrong lmao

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just testing stuff

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jfc tho

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all of my cecil/quest routes now dont work lol

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ill have to make new ones

sinful sequoia
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They weren't playing

glacial sandal
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they rly werent

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they shot this move lmfao

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when would u even use this at all for combos anymore

sinful sequoia
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Figured they would leave it exactly the same and just fix the scaling like omniman or something

glacial sandal
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move seems kinda dogwater now for combos

sinful sequoia
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Little bit overboard imo lol

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He's still kinda fun ig

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But damn bro

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od

glacial sandal
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his dmg tanking p hard after this id imagine

lean wedge
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its nerfed now and thats good

glacial sandal
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my dmg is gone lmao

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charge jm just adds so much

sinful sequoia
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tragic

glacial sandal
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i havent found any worthwile new routes yet

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these all kinda suck

lean wedge
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thats sucks all ly routes used one jm

glacial sandal
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and they were p far apart from each other

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in terms of routing

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tho i have a new route cooking up rn

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stay tuned

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old route didnt even use robot assist at all and was just cecil/conquest did 1k+ (1004)

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getting closer, at 933 atm but

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i can prob improve this more

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charge j2m loops maybe the way? idk

glacial sandal
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ive yet to get past 933, need to go back to the drawing board

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havent messed with solo conquest routing yet w the change

sweet tusk
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Yeah I’m In the same boat, my routes all used 2 charge Jms. My hope was they’d nerf but at least let you do 2 loops but hey. I think there’s something with his light DP especially in the corner

sudden comet
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bdc after headbutt not working anymore? only taking half a boost bar mid combo

feral furnace
sinful sequoia
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Anissa assist kinda works

pulsar mural
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conq my anchor any suggestions for a point cs eve my mid ngl🫩

low geyser
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vince

sweet tusk
glacial sandal
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I wouldnt say welcome back, this is like way worse than old charge jm loops lol

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but tbh most characters can just loop a lot of stuff

sinful sequoia
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Yeah, every viltrumite can jump cancel and dash their air buttons.

sweet tusk
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Oh yeah, it's not as good but I've been able to modify a lot of old routes I've been doing using this so I'm happy

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Also any Conquest-Lucan players, I need a 3rd character. I've been playing Robot because of his assist but I don't actually like him when I have to use him that much

glacial sandal
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whats the most yall can get from conquest charge 5m?

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solo

sinful sequoia
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l+m let's j.m cancel into itself

sinful sequoia
glacial sandal
sinful sequoia
low geyser
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granted thats

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gonna be the answer you get for any duo that doesnt include those two or robot

sinful sequoia
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Invincible

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He gives both of them alot more damage

low geyser
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or vince yeah

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just

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any of those four

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ideally at least one should be on your team

sinful sequoia
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That guy is the truth

low geyser
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you WILL land random overheads and extend combos for free and you will LIKE it.

sinful sequoia
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Charge j2m assist might be an infinite

sinful sequoia
glacial sandal
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tho only seems to with certain assists

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needs to be fast assists as u need to their cooldown to start asap

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prob why my team can’t seem to do it, robot and cecil assist is slightly slower overall iirc, as in total not just startup

fringe sail
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I can't get a 2nd to come out that fast at all (just picked up conquest tho)

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I can do the omniman loops but i'm missin something here lol

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Oh, that's pre patch?

sinful sequoia
fringe sail
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Just dash?

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Oh what the hell why does that work but dash macro doesn’t lmao

sinful sequoia
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No idea lol

fringe sail
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Very easy too lol nice

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Is that just another L+M after the JH?

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or how do you dash cancel that meterless

sinful sequoia
fringe sail
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what the hell LOL

sinful sequoia
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Yeah idk what's up with that

fringe sail
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oh hm

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the M+H isn't coming out as easy

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or i'm doing somethin wrong lol

sinful sequoia
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Sometimes it makes you do neutral boosted dash

fringe sail
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M+H after H is doin nothin for me, odd

sinful sequoia
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Uncharged jH specifically

fringe sail
sinful sequoia
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On standard control M+H doesn't seem to do anything

fringe sail
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interesting

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i don't mind playing on motion i suppose

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I only ask bc i noticed it wasn't a boost dash

sinful sequoia
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They'll probably patch that or something idk

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You can jump cancel the j.H and instant airdash back into charge jM or whatever, will mostly work the same

fringe sail
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i'll prolly prefer motion anyways lol I come from oldschool fighting games

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and i kinda hated the boost button

sinful sequoia
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Motion has been mostly fine for me

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1 or 2 specific things with some chars significantly more annoying to do on motion though

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Anissa double super is so much more consistent without motion

fringe sail
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is motion the same with every character?

Qcb = neutral special
Qcf = forward
DP = down?

With those being super 1 2 3 respectively?

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should be a very easy swap if so lol

glacial sandal
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iirc

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granted that’s w super

fringe sail
# sinful sequoia I think so

Ok you can do it w/ standard as well just have to actually hit the boost + dash buttons simultaneously

I nromally boost dash by actually double tapping direction but doesn't work for this for some reason

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Definitely seems like a glitch bc only works with boost dash but doesn't actually boost so doesn't take meter?

glacial sandal
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weird how it only lets you do it if you have boost gauge

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yet doesn’t actually consume any

sinful sequoia
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It might only be Conquest, I've tried most other characters and it doesnt work

glacial sandal
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prob some input oversight junk

sinful sequoia
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Almost every route would still work anyway with just a jump cancel and dash, not the biggest deal

glacial sandal
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and yes it’s only on conquest iirc

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yea it’s just weird tbh

sinful sequoia
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Conquest is a beast

fringe sail
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Hmm only thing im struggling with on motion controls is wakeup DP seems like.. impossible lol

mighty mauve
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he is peak

valid silo
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Haven’t had any issues inputting dp in any other fighting games, but it feels really weird in this game

glacial sandal
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mashing dp on wakeup in this game just do not be working lmao

undone lark
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Hey guys do we know when they’re gonna fix Conquest’s bugged boost dashes?

sinful sequoia
undone lark
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He is??

sinful sequoia
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Just a little bit, I think so

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Makes some routes easier with that weird cancel

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Uncharged j.H is the only button you really can't cancel into boost dash because of the bug

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I think

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But having that easy dash cancel because of the bug is kinda nice

undone lark
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I see.

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That’s actually interesting, I’ve been focusing on Lucan too much to see the benefits of this it seems.

sinful sequoia
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Doing the dash input manually (L+M) after charge j.M let's him cancel the move into itself like before the patch

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Its way weaker but still pretty useful

glacial sandal
sinful sequoia
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Unfortunately no

glacial sandal
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I’m trying to not get used to it tho tbh

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since its most likely gonna get patched

sinful sequoia
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Almost definitely

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Its whatever, jump cancel will let you do the same thing, just way more awkward

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Some gimmicky and probably not good combos won't work anymore though

glacial sandal
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Tbh doing it without the bug just feels really finicky and weirdly tight

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which it rlly shouldn’t be

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but just how it is

sinful sequoia
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Like charge 5m, straight into shorthop charge j.M loops

glacial sandal
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tbh doing that isn’t rlly the best

sinful sequoia
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Nope

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Funny that he can though

glacial sandal
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would rather just charge 5m charge 2m 5h 623mm 2h into whatever charge jm loop u want

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need to mess w conquest solo routes more tbh

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I have some goofy charge j2M loop ideas

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W assists

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but solo idk if i can get more than 800ish

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W super that is

sinful sequoia
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What will be maybe a big deal though

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Right now you can cancel the moves into itself on block

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Thats going to be gone if they patch this

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This works on block. And nobody else in the game can do that

glacial sandal
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it’s so funny tho

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lmao

sinful sequoia
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Surprise somebody with 6 j.H overheads on block lol

glacial sandal
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if they got hit by that

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they deserve it

sinful sequoia
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If you cancel fast enough they can't interrupt with 2H its a real blockstring lol

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Charge j.M on block is fake they can 2h for free

sinful sequoia
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Can pretty much infinite blockstring with assists

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Or delay for "unblockable"

glacial sandal
sinful sequoia
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He looks so goofy

autumn crypt
glacial sandal
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And it isn’t good lol

autumn crypt
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Yeah if it isn't good I'll look to do something else

glacial sandal
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Like the input bug itself is good for making certain combos easier

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But there’s no reason to loop jh like that

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does like no dmg cuz scaling

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Tho it is extremely funny on block

autumn crypt
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I normally just grind out hard combos until I get them

glacial sandal
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conquest doesn’t rlly have anything hard imo from what I’ve labbed out

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hardest thing was getting lvl 1 drag super to juggle into certain assists

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and that’s just because it’s a finicky window and it’s p position dependent

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like so

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tho the only teams that would want to learn anything like this would be because they don’t have an assist to loop lvl 1 headbutt with like back mark assist which is super easy to do lmao

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such as my team, cecil/quest/robot

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I can’t loop lvl 1 headbutt and quest is the dmg engine of the team

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so gotta loop lvl 1 drag instead

fringe sail
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Oh I see

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just not in corner

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Oh even in the corner if you're airborne nice

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man you can almost link mark and atom eve assists with J2M it seems. Like... I think it's technically possible but the cooldowns are barely too long?

pallid hedgeBOT
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External links are not allowed in this channel

fringe sail
fringe sail
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I can get like 3 loops sometimes but I get caught with them on 1second cooldown most of the time

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Not sure where I’m missing the timing

fringe sail
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Here's where I'm going wrong. EVERY NOW AND THEN I'll be able to get the 3rd bc im accidentally changing the timing somewhere but i'm normally getting caught with assists on cooldown after the first cycle

lethal kraken
#

the clip I posted you can see my jump heights are the same each time except the last one. Also I try to think about calling the assist right when they start to bounce after the stomp

fringe sail
void pivot
trail cedar
fringe sail
obtuse mulch
trail cedar
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omniman back assist works

fringe sail
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It doesn’t necessarily have to be air super but you’ve gotta catch them at the top

sinful sequoia
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The best assists for that are mark and monstergirl

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Anissa is 3rd easiest id say, but its bad

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Battle beast and omniman work, its VERY hard to loop. Thula works. Lucan and Titan work calling assist before super

blissful zealot
fringe sail
blissful zealot
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👀

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The timing looks tricky though 😐

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I'll figure it out when I get back to the arena

torpid sluice
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hi what's the bnb for conquest solo?

fringe sail
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The mark assist you can just mash. Then a bit of a delay with atom eve assist but it’s not a tight window at all

sinful sequoia
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I like doing the boosted dp in the air for the big groundbounce, for a bit more delay, and whiff 2L for quick assist

fringe sail
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Actually a really solid shout, I've been manually timing it and pretty rarely drop it but why risk it if I can autotime it

#

I didn't know quick assists came out on whiffs

sinful sequoia
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The whiffing thing has been pretty consistent for me when I try

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Some routes its super awkward though

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I try it in some Invincible routes and it messes up alot

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Falling down from the sky and whiffing j2h for the quick assist. The timing is strict to get the assist to spawn at the right height

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Or after the slide knockdown from mark overhead. You get alot more time if you run up and whiff 5L for quick assist for some ass scaling assist loops

fringe sail
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My mark flowchart is so simple lol

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I haven't really optimized mark combos at all just magic series launcher into magic series 2H into super lol

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it's worked but I should prolly work on that some

sinful sequoia
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Im still waiting to see some kinda crazy mark links

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His combos are pretty boring

lean wedge
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not optimal but who cares

misty wraith
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Can someone explain to me how people are still pulling things off like conquest mid air heavy medium infinite

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Like they hit you up and its the same 3 moves that follow what move is that

glacial sandal
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boost dash

opaque fox
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Conquest players I found smth that not many people probably dont know and I find it quite helpful. On block conquests dp can be canceled into boost dash.

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It's quite helpful for keeping your turn and getting another overhead

sinful sequoia
wintry sapphire
blissful zealot
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I'm getting the hang of looping but I need to continue the combo from a tag to get TOD

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Also i went with Robot as my anchor as his missiles allowed me to extend the combo (eve sometimes dropped it for me)

wintry sapphire
daring adder
#

Hey y’all I’m new to these types of fighting games (3v3) but I just wanted to drop this clip and get your thoughts on what my little brain has come up with so far.

wintry sapphire
opaque fox
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Conquest players

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I have developed THE sauce

wintry sapphire
wintry sapphire
opaque fox
wintry sapphire
opaque fox
lethal kraken
wintry sapphire
opaque fox
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The 2h loop

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Took me a while because motion controls kept f*cking me

opaque fox
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Cause they removed the infinite

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Or am I bugging

lethal kraken
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It still works there's a way to do it

opaque fox
lethal kraken
opaque fox
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Oh ur just boost dashing

lethal kraken
lapis pendant
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As you can see from the clip, the notation Max is hitting appears to be charged jM, jH, charged jM, j2M, and it works consistently.
I can't seem to get the second charged medium after hitting heavy, and it can't even make it hit if I boost dash cancel it either.
Any resources or advice would be greatly appreciated

wintry sapphire
# opaque fox I got it for you

Bro so sick hit this in a match it’s just to style so f dope I love this game so much cool combo routes to express yourself

low geyser
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being able to combo off of forward super is genuinely so nutty

proper topaz
opaque fox
opaque fox
wintry sapphire
# opaque fox

Nice this character is so fun im having a hard time learning others lol

pseudo comet
opaque fox
blissful zealot
# opaque fox They did but they didn't

They increased how much it fills the bar in order to reduce the likelyhood of infinites happening and you can't combo it into itself without dashing but other than that yeah it's untouched

lapis pendant
lapis pendant
low geyser
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why does it feel like everything cool this char has is a bug 😭

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minus forward super extensions

lethal kraken
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Well hes about to have nothing cool after the patch since it seems like you won't be able to use an assist more than once in a combo

lapis pendant
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What, for real? I understand its pretty strong that Conquests moves take a while, so you can recharge your assists mid combo, but its nice to have a character with good solo damage potential without being super reliant on active tag, and it rewards good routing.
I feel like they could balance this by, instead of limiting assist calls, either increase the timer on combo assists, or even make it so the assists only stop recharging once the combo has exceeded a certain number of hits

low geyser
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i get they wanna nip infinites in the bud but there''s a diff between allen being able to loop assists in a standing combo for free and spending a bar or two of boost to buy time for assists to come back

lethal kraken
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Yeah in the update video today the devs said something about doubling the assist timer when used in a combo. So even if you use a regular assist the cooldown could double to 6 instead of 3. We'll have to see when the patch actually drops but that would kill any of his big damage loops

opaque fox
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Wait does that mean my conquest sauce is gonna go away😢

lethal kraken
lapis pendant
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I dunno what their overall plan is for the game, and I'm not an advocate for infinites, but Conquest isnt as well rounded as some of the more top tier characters (looking at Mark and Omniman with their neutral skips and very fast, far reaching overheads) and he doesn't occupy a specific gameplay niche strong enough for his gameplay plan to be overly oppressive.
In a game that's very reliant on active tag to get big damage, Conquests gimmick being that, if you structure your combos well, that he doesn't need to tag out for big damage, is both a good niche and its weirdly fitting for his character.

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Poor bro is literally a victim of his own success. We keep finding cool new tech for him and the game keeps changing around him to take those tools away

obtuse mulch
lethal kraken
misty wraith
wintry sapphire
#

Hey guys so with conquest is there a combo where I loop his air headbutt? I’m trying to see

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Or I guess what I want is to see if there’s a optimal combo with a lot of headbutt

crimson comet
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What conditions do I need to punish conquest boosted uppercut? Like spacing, blocking crouching or standing? Better to jab or launch?

lapis pendant
# crimson comet What conditions do I need to punish conquest boosted uppercut? Like spacing, blo...

Its kinda dependant on how Conquest ends up using their uppercut. If they whiff, you have a great gap to punish since it has 21 frames of recovery, and if you block it its -26.
However, they can cancel that recovery into the follow up, which only has about 11-13 frames of startup, and since its gonna be a boosted, getting bopped by that overhead is gonna lead to a full combo. And if you block the overhead, its only -7 and has a bit of pushback, so you can't punish it with a normal. And all that also depends on Conquest not covering himself with an assist.

I'd say best option is to block standing, and if you block the first hit and you have the resources, throw out your own boosted reversal in the gap between 1st and 2nd hit, since you can generally combo or active tag of them. That also works for your lvl 1 supers too.
However, if you have a ranged assist (Cecil/Eve) or any assist with armour (Conquest back Assist) call them in when you're blocking the first hit and if Conquest tries to go for the overhead, he'll be hit you can punish. Even if he does hit your assist character because you used a more close range assist, you'll still be free to act and its likely that you can punish him.

There are probably more character specific options, but I don't know who you're playing as, so I'll leave it at that for the moment.
I'm also not sure on the data for backdashes (like how fast they are and if they have a period of strike throw invulnerability and it that also applies to BD) because I imagine if certain characters had a fast/far enough backdash to escape during the gap and avoid the overhead, you could probably get a decent whiff punish there too.

daring adder
deft pasture
pseudo comet
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Fellow conquesters! How are you all using his assists for setup. Obviously there is the overhead during block strings but how do you use the other one in match?

wintry sapphire
pseudo comet
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Are you hoping to land on the other side or is it just out there to make the other person react/block?

wintry sapphire
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And yeah make em block

daring adder