#Fabled's Feedback

4 messages · Page 1 of 1 (latest)

rigid shale
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The Shotgun Overblast nerf was very justified, but it's somewhat a bit overkill. A non-ammo upgraded shotgun would only benefit with +2 pellets on the last two shots.

From some discussion going around in the general ffw channel, maybe lower the number to every 2 or 3 missing shots rather than 4.

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Nvm, 2 is still a bit much, maybe 3

steady gulch
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What if it had passive demand? 1 missing shot, 2 missing shots, 3 missing shots, 4 missing shots...

native dust
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Adding a pellet limit to the mod would also be a potential fix. revert it back to 1 (or 2 missing shells) and add "Max X pellets" to the mod