#Melee Wishlist

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fallow spindle
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With the promise of melee weapons sometime during development. I thought to myself what i'd like for it.
Personally. I imagined the melee weapons being their own weapon with interchangable abilities much like spells, with two slots, with each ability having differing qualities depending on the weapon they're affixed on.

Example: Dual Axe weapon has a spinning ability. Hammer weapon has a leaping slam. Both can be put onto a machete, with the spin getting a lower tick rate (based on Machete's attack speed) and higher damage (based on Machete's damage) and similarly with the shockwave slam.

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Melee Wishlist

hardy cargo
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i think instead of a hammer we could add a judges mallet for silly reasons