#Risk of Rain type scaling

1 messages · Page 1 of 1 (latest)

velvet tundra
#

the longer you play in mission for the harder the level gets. alternatively a timer per mission and the quicker you complete it the more XP/ awards you get

reef sorrel
#

Ehhhh

barren fern
#

i appreciate the idea gregor, but with enemies being finite ( with the exception of storms ) i dont see if that would really help