#Weapon Joker: All In

11 messages · Page 1 of 1 (latest)

idle igloo
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All In (Prime Weapon Joker): When equipped, the other weapon slot is locked in the saloon loadout menu, preventing you from equipping another weapon with this perk (or don't prevent them and let players remove both weapons for the funny). Deploying with this equipped will remove the other weapon. In exchange, you can pick up any ammo crate to restore this weapon. This allows you to utilize more of the ammo you come across on this specific weapon.

Alternatively

All In (Legendary Weapon Joker): Same effects as before, but it also grants 2x ammo bag (including boomerang, allowing you to have two boomerangs).

deep marsh
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Cool concept, feels very strong

idle igloo
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Get to use all ammo on one gun but you only have the one gun.

deep marsh
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True

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Two boomerangs would go wild though :3

idle igloo
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Legendary might have broken consequences, but it's a legendary ammo perk, and it's taking up a large amount of space to be there. It's not like it's increasing your damage output.

deep marsh
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Absolutely

idle igloo
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You'll have to cover it's weaknesses with spells, which is easier said than done. Good luck handling deadeyes with boomerangs and spells.

deep marsh
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I'm saying in a good way