#Spell XP guide/chart

30 messages · Page 1 of 1 (latest)

rotund galleon
#

Spell XP is gained off of usage, does not scale with difficulty, map difficulty, kills, or damage. There is an initial 200 xp if you use a spell of a certain category on top of the xp gained from the spell you used. For example if you used fireball you would get 236 xp the first time you used it since fireball gives 36 xp, if you used it a second time you would get 272 xp. This can be used with multiple different classes.

Example:
if you used three different spells: fireball, strikes, and thrower. this is what your xp would look like after you use it once then die
Pyro +236 xp
Elec +236 xp
Acid +254 xp

if you used these spells two times
Pyro +272 xp
Elec +272 xp
Acid +308 xp

If you are new to the game and want to level multiple different spell classes, using 1 spell on 3 different classes that give you the most xp and then dying on the highest difficulty you can do is definitely the best option for you. (boring sure but its the fastest)

the best method for leveling a single class is using 3 of the same spells and spamming them as much as you can, or using all of them and then dying in nightmare mode (or the hardest difficulty you can do, i would atleast do very hard). Or refer to the paragraph above if you want to level multiple classes.

(this chart is not finished because i do not have all of the spells yet, but as soon as i do i will update it)

rotund galleon
#

just gonna add this here for comparison

rotund galleon
#

heres the mostly updated chart idk how to update it in the post

craggy saffron
#

Just to confirm, you spawn in, throw out one of each spell, shoot your gun, and then run into enemies and die

This gives you the fastest xp gain because finishing the mission takes more time than restarting would

#

Am I understanding clearly?

rotund galleon
#

It’s really boring though honestly and you don’t get much character xp, I would honestly just recommend doing that method for a quicker way to get the spell that you want

craggy saffron
#

You do need to shoot your gun if you want XP for it, I died faster than I could get off a shot with my pistol earlier today, and I got no XP for it

rotund galleon
craggy saffron
#

sure but you can do same thing if you do damage with guns once, get free 300ish xp

rotund galleon
distant hearth
#

thanks this is really useful to know!

coral pewter
rotund galleon
# coral pewter we implemented a calculator for that on our website, would love some feedback! h...

Honestly it looks good, tbh I wasn’t aware of the spell multiplier stuff maybe because I don’t think I did too much in depth testing. But one thing I would change is the +200 xp thing. It isn’t really a FIRST time use thing, it’s more of an initial use thing. Like if you went into a game and used fireball you would have 200 pyro xp on top of how much it would give you per cast and you could do this on multiple runs with the same exact spell

#

And it could stack with multiple different classes as well, like if you used one of each spell from pyro, electric and voodoo you would have the initial 200+ xp bonus on each of those PER RUN

coral pewter
coral pewter
#

ty a lot

rotund galleon
rotund galleon
coral pewter
#

this is confirmed @rotund galleon ?

rotund galleon
#

Not the shooting the gun part

rotund galleon
coral pewter
#

is that worth it tho?
takes some time to get back in no?

or are you talking about mates that revive you etc.

rotund galleon
#

That’s the quickest way for SPECIFICALLY spells

#

The way I recommend for the most fun is just using your spells as much as you can and playing the game so you get hero xp as well

coral pewter
#

yea thats what the calculator is for right now using it the normal way lol 😄

rotund galleon
coral pewter
#

i see ty a lot