#GC's feedback
1 messages · Page 1 of 1 (latest)
- Color coded ping/marker - Side Objective have same color so a color dot on top right would do wonder to instantly see who wanna go where
- Safe Zone/Self Revive station - This might be mighty skill-issue, but the current pacing of the game is hard to clutch with anything beside Boomerang, unlimited enemy spawn+last man stand is slogging the game for the entire party.
Some rally point where empty grave are dug for player soul to go in and be revived would help the last man-standing to be only holding out instead of juggling everything by himself.
Or some zone to have turret to help kill chaff (added bonus as map modifier to take that away, but give extra reward)
- Buy 2 beer to whoever make the extraction music
- Weapon EXP should be instandly given a flat amount after a run completion for both slots
Some weapon acting as a just-in-case would get more love and player won't have to let go of their main weapon stressing that the other one won't level up
also help with high-level player to go in high difficulty run with 1 super gun and 1 new gun to level it up to speed quicker without jumping back down to level they're overqualified for
- When you ping a card, It should show it's buff for the rest of party. To help those that far away to judge if they want it or not
We could already do that with voice-chat of 3rd party app, but this will help the shy one to communicate
- setting to ping/double-ping the ping as a "noted" "roger" "dip" and to delete cluttered ping on screen.
we already have part of this feedback in game, and it could be improve more, thus