#laser spell deck
2 messages · Page 1 of 1 (latest)
the deck would be based on precise spells, non-lasting damage, 0 puddles or whatever, only direct damage. also, they are not instant, it would be cool to have a charging maginc circle and then the lasers coming from it.
some ideas of spells:
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laser shot: basic spell, a laser forward, pinpoint accuracy, long range, big damage, piercing. in short, a sniper shot on a 15 sec (or more) cooldown.
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biden blast: similar to the previous, but wider AoE, at the cost of cooldown, accuracy, longer wind-up time and maybe range. i don't know how this one could fit well without being redundant with the previous tho.
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death spiral: 4 rotating lasers around the character. low damage, no piercing, (kind of) low range, chaff clearing capabilities.
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armageddon: summon like 5-7 large lasers from the ground below ennemies. i imagine this one having large magic circles below ennemies and when it charge up having an instant flash laser vaporising everything that was on the circle. Alternatively, this one could also work with one single bigger laser, but you throw it where you want instead of having multiple targeting surrounding enemies.
as it have the biggest damage of all spells here, i think it should have a big windup time to make it harder to land (similar to HD2's 500Kg) -
gate of babylonia: summon multiples portals above player head that shoot lasers at enemies in front. kind of low damage per shot, but lasting long (similar to wisp)
problems i see with this deck are:
maybe too broken? but nothing that can't be fixed by balancing damage and cooldowns ig.
also, i don't really see any combos with other elements. tho it can be an idea to have a deck without any combo, and i think there would always be madlads to imagine insane combos to add.