I saw this game on an instagram post and immediately got into it because I LOVE westerns. With that said, I knew nothing about this game, the development of it, or any future plans that may already be announced. This is just my raw thoughts after 20 hours of really enjoying this game. Emphasis on enjoying the game because I want to note that the following is my thoughts on where I would go from here from what is already good, or what I would change on what I think is not good currently. It's a lot so that's my only compliment section for now.
- Weapons - at the current moment, it seems the two most viable weapons are the basic Quad Cylinder and Revolver. It does seem the Sniper has some use as well, but every other weapon in current state seems not worth it. Especially when you get Camper and Machine Gun Jokers. I think the way to fix this (and as well add to some difficulty dynamics in the game) is to think about how the environment can interact with them. Like say Far Far North area could be built around Sniper being more viable and have more "hunting" like elements....or you being hunted from a distance
. Or the Woodlands have more close encounters, making the shotgun a better choice. While obviously we want players to make a build they enjoy, I don't think it's bad to make use cases for each weapon. As far as Sidearms, yea the dual pistols are kinda fun - but Revolver is the only way to go in my opinion (and I could just be bad). Boomerang seems fun, but it needs a bit of a rework (things like maybe slightly curving it. Holding down for power like the darts to try and tailor how far it will go. The hitbox to hitting enemies needs to be bigger and smaller for hitting other objects). So with that said, I could see use cases for other type of weapons - like a Dynamite Launcher (like a grenade launcher). Because the dynamite feels a bit underwhelming right now picking up from a box and just throwing. A Dynamite Launcher could be great crowd control or making some distance. Another could be an oil sprayer...which like the acid could slow enemies down some, but you could combo it with a fire spell and light it up to create a temprary small wall of fire. With currently how mobs spawn, I think this would be a great tool to help create an environment to fight your style or set up fun traps. Also along the lines of oil spray, I thought of like a special pickaxe that you could hit the ground, a cracked line would go infront of you then oil will spray out the ground and work similar to geyser for acid. (It's not that I hate the spells, or acid...but western thematically I thought of so many cool things you could do with oil that acid kind of takes up.) I think a lasso where I can grapple one basic enemy type and throw it at another would be fun and for builds that don't require ammo management.