WARNING: this is not a melee slot weapon idea and strictly is connected to primary and secondary!
Shield: "Couldn't afford a real bullet proof shield so we got you a table. At least you can eat at work!"
The shield is a primary that comes with passive perks and active abilities.
Passive:
- Damage taken is reduced (not sure how much, you devs decide)
- You use your secondary weapon while shield is out.
- Secondary ammo increase (since your only weapon will be your secondary.)
- Secondary damage increase (so you don't feel too weak.)
- Possibly not a passive "perk" but dual revolvers clip is reduced by half while shield is out due to only being able to hold one.
- Not a perk but secondary weapon can not scope in while shield is out.
- Not a perk but when meleeing you bash with your shield
Active abilities:
- Strong legs: When pressing mouse 2 (what is usually scoping in) will cause the player to jump in the direction they're looking, allowing them to jump very high or far.
- Smash: Landing on an enemy while using strong legs will do damage based on speed.
(end for Shield concept)