#Fish_Eggs Feedback

4 messages · Page 1 of 1 (latest)

smoky stump
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Making one here on the public server since this is the public playtest and all

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  • THANK GOD THE MINIGUN GOT FIXED, now its actually fun to use. Though I'm upset that horse sprinting with the fire button got axed, was a lot more convenient to do than reaching for my dash key on sprint, don't really see why we can't have both.
  • Actually got around to playing the harder difficulties and I'm really glad I did, they weren't as brutal as I was expecting and did give me actually decent progression.
  • The revolver feels a bit underpowered being a 6 round magazine, feels like far to few shots to justify popping it out compared to the bow that doesn't reload or even the dual pistols which demands less accuracy and even has that explosive reload. Perhaps upping the magazine count to 8 could make it feel better to swap to especially when you start with it alongside the quad barrel which kinda already outperforms it especially that early into the game.
  • The shotgun nerf was pretty nice, made it more of a close range beast and less like an ideal generalist.
  • Clip size upgrade can be kinda annoying with small magazine guns since a %5 increase in ammo doesn't actually give any extra ammo when you have 6 rounds in it (5% of 6 is much less than 1 and the values don't round up) so you end up having to spend multiple slots on magazine upgrades just to get an extra bullet or two making it kinda awkward to justify. Perhaps it's part of the balancing since a sniper with 16 extra rounds sounds ridiculous but perhaps it could be a more personalized number for the smaller mags while capping how many you can put on to a lower number to make it feel a bit more intuitive.
celest token
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high value feedback

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thanks!